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Why are PC versions of games cheaper than the console versions??

omvomv Registered User new member
edited October 2009 in Games and Technology
Apologies in advance if this has been address already, but my rudimentary searches didn't turn anything up.

Ever since Fallout 3 came out, I've been surprised by how the PC version of a game seems to be $10+ cheaper than the ps3/xbox. For games that initially came out for consoles first, I could see this making a bit more sense, but lately there have been a bunch of simultaneous releases, and they all seem to be a bit cheaper on the PC (here's the list of ones I've personally bought/preordered)

Fallout 3
Overlord 2
Badlands (granted, avail 1 week earlier on consoles)
Dragon Age
Mass Effect 2

Over time, the prices seem like they re-converge (Red Faction:G is now $40 on both, Fallout 3 original now appears to be $40 on both, though GOTYE is $50 on PC, $60 on consoles).

Does this make sense to anyone? With the greater number of hardware configs to support, and the increased chance of piracy, it seems to me the PC versions should be more expensive. Does microsoft/sony take that large a cut of each console game sold!?

omv on
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  • prfntbtrprfntbtr Registered User regular
    edited October 2009
    Yeah, this is something that really annoys me, as a console gamer. We get this whole spiel about how games this generation are so much more expensive to develop that they need to pass some of that cost along to consumers in order to remain nicely profitable. OK, I can kind of understand that. But then seeing this same game selling for ten bucks less just because it is on a different platform is angering. My only conclusion is that it is a kind of "Thank you for not pirating our game, kind sir!" to PC gamers. Is that possible?

    prfntbtr on
  • DroolDrool Science! AustinRegistered User regular
    edited October 2009
    PC games have always been $50 and we're a cranky old lot who don't really want to pay $60 for games so smart publishers know to leave the price alone.

    Really though I think it has more to do with the fact that there is no platform holder to dictate prices. Remember how console games used to be $50 as well? And then MS and Sony said the "next gen" games will cost more.

    Drool on
  • NailbunnyPDNailbunnyPD Registered User regular
    edited October 2009
    There are no console licensing and development fees on the PC, since it is an open platform. Anyone can design, develop and release a PC game. On the console side, MS, Sony, or Nintendo have to approve you as a developer and then they want some cash for the privilege. Nintendo Wii is the cheapest to develop for, which is why their games are $50 as well.

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  • MelksterMelkster Registered User regular
    edited October 2009
    You know, you should submit this question to the folks at NPR's Planet Money. They really love this kind of stuff. We could learn something interesting about the economy behind video games.

    http://www.npr.org/templates/contact/index.php?columnId=93559255

    Melkster on
  • DroolDrool Science! AustinRegistered User regular
    edited October 2009
    Also prepare for the gap to continue to widen as digital distribution becomes the primary way PC gamers get games.

    Unless companies like EA continue to do things like the digital deluxe version of Dragon Age. For $55 you get the first DLC and some spiffy items so I'll probably go ahead and get it. Since it actually has content I'll pay for it, of course that content should be in the game anyway but that's a different DLC debate.

    Drool on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited October 2009
    An elite group of PC gamers within the 33rd degree Masons have rigged the pricing scheme so that consoletards are forced to subsidize their habits. :P

    Overhead associated with licensing/company-specific QA testing/Seal Of Quality?

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  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2009
    A: no licensing fees.
    b: PC gaming and console gaming are two different things in so many ways. Similar to how PC gamers expect dedicated servers for multiplayer games(look at the MW2 shit going down), not to pay for DLC, to have adjustable resolutions, mappable controls, etc. etc. etc. and console gamers expect to put the game in and have it work, have friends lists across everything, etc. etc. etc.

    If you want to see what happens when someone tries to break out of this, look at, for instance, GFWL. No one used Games for windows live because PC gamers don't pay for online outside of MMOs. That's just how it works. Expecting PC gamers to pay for GFWL is silly.

    Khavall on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited October 2009
    Lower sales. Note that when a developer thinks their console/pc title is guaranteed to sell either way they will raise the PC price.

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  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited October 2009
    The OP claims prices ultimately converge, but my experience seems to be that PC games not only start at a lower price, they tend to drop their MSRP much faster than their console counterparts as well.

    I've always thought that ease of piracy on the PC side plays some role in this. The availability of the same products for free acts as a kind of competition, driving prices down; copyright holders need to occupy a price point where their customers' guilt over stealing the game isn't outweighed by the cost of the legitimate product.

    Hedgethorn on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2009
    Lower sales. Note that when a developer thinks their console/pc title is guaranteed to sell either way they will raise the PC price.

    This is only happening with MW2 and I have never seen a PC game rise to $60 before.

    Khavall on
  • Jimmy5150Jimmy5150 Registered User regular
    edited October 2009
    It is also worth noting that Modern Warfare 2 will have the same pricing across all platforms, meaning it will be $60 on PC, 360 and PS3. As far as I know it's the first game of this generation to have the same price across all of these platforms.

    It will be interesting to see if this will start a trend in which all major cross-platform releases are put out at the $60 price point, or if it will just be a one-time deal where PC gamers get angry at activision. (That said I will be totally willing to shell out $60 for my PC copy)

    Jimmy5150 on

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  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2009
    Jimmy5150 wrote: »
    It is also worth noting that Modern Warfare 2 will have the same pricing across all platforms, meaning it will be $60 on PC, 360 and PS3. As far as I know it's the first game of this generation to have the same price across all of these platforms.

    It will be interesting to see if this will start a trend in which all major cross-platform releases are put out at the $60 price point, or if it will just be a one-time deal where PC gamers get angry at activision. (That said I will be totally willing to shell out $60 for my PC copy)

    What's interesting about MW2 is that a lot of retailers are now selling it with special deals so if you look past a single source it's down to $50 again.

    Of course activision is doing its best to kill any PC sales so

    Khavall on
  • RakaiRakai Registered User regular
    edited October 2009
    Drool wrote: »
    Also prepare for the gap to continue to widen as digital distribution becomes the primary way PC gamers get games.

    Unless companies like EA continue to do things like the digital deluxe version of Dragon Age. For $55 you get the first DLC and some spiffy items so I'll probably go ahead and get it. Since it actually has content I'll pay for it, of course that content should be in the game anyway but that's a different DLC debate.

    The digital version of Dragon Age deluxe version is $65.

    Anyways, the answer is simply because PC gamers are a fickle bunch who view stealing a game as competition for buying it. When much of your consumer base use the phrase "well I'll just pirate it" to respond to anything they don't like, raising the price is extremely difficult.

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  • kaliyamakaliyama Left to find less-moderated fora Registered User regular
    edited October 2009
    500px-Supply-and-demand.svg.png

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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited October 2009
    Rakai wrote: »
    Drool wrote: »
    Also prepare for the gap to continue to widen as digital distribution becomes the primary way PC gamers get games.

    Unless companies like EA continue to do things like the digital deluxe version of Dragon Age. For $55 you get the first DLC and some spiffy items so I'll probably go ahead and get it. Since it actually has content I'll pay for it, of course that content should be in the game anyway but that's a different DLC debate.

    The digital version of Dragon Age deluxe version is $65.

    Anyways, the answer is simply because PC gamers are a fickle bunch who view stealing a game as competition for buying it. When much of your consumer base use the phrase "well I'll just pirate it" to respond to anything they don't like, raising the price is extremely difficult.

    You could say that about people who own chipped 360's. In fact moreso because they have to pay more for it.

    Now stop talking bollocks please.

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  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited October 2009
    Khavall wrote: »
    Lower sales. Note that when a developer thinks their console/pc title is guaranteed to sell either way they will raise the PC price.

    This is only happening with MW2 and I have never seen a PC game rise to $60 before.

    CoD4 used to cost 60 euros on Steam.

    Echo on
  • DroolDrool Science! AustinRegistered User regular
    edited October 2009
    Oh hey it is $65. When it was initially posted on Steam it was only $55. I'll probably just get the regular version then and get the DLC later if it's worth it.

    Also Activision hates PC games and doesn't want to sell them. I'll wait for Modern Warfare 2 to come down a bit because while the first one was a great ride it was very short and the multiplayer really wasn't all that great.

    Drool on
  • DehumanizedDehumanized Registered User regular
    edited October 2009
    the digital deluxe edition of dragon age is $65. non-deluxe edition? a PC-standard $50.

    Dehumanized on
  • undeinPiratundeinPirat Registered User regular
    edited October 2009
    kaliyama wrote: »
    500px-Supply-and-demand.svg.png

    i am quoting this so because it is so right

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  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2009
    Echo wrote: »
    Khavall wrote: »
    Lower sales. Note that when a developer thinks their console/pc title is guaranteed to sell either way they will raise the PC price.

    This is only happening with MW2 and I have never seen a PC game rise to $60 before.

    CoD4 used to cost 60 euros on Steam.

    but we were talking about real people money


    Also that's absurd. Silly european prices.




    And yeah, piracy is another thing. Especially since any developer will get laughed out of the room if they try to charge an extra 20% on top of the price and then blame piracy for decreased sales(though god bless them, I'm sure they'd still try).

    If the developer decides to give PC gamers the finger, PC gamers respond by, if they have a conscience, not buying the game, and if they don't, pirating the game anyways, because it's just as easy as buying it.

    Khavall on
  • RaslinRaslin Registered User regular
    edited October 2009
    Rakai wrote: »
    Drool wrote: »
    Also prepare for the gap to continue to widen as digital distribution becomes the primary way PC gamers get games.

    Unless companies like EA continue to do things like the digital deluxe version of Dragon Age. For $55 you get the first DLC and some spiffy items so I'll probably go ahead and get it. Since it actually has content I'll pay for it, of course that content should be in the game anyway but that's a different DLC debate.

    The digital version of Dragon Age deluxe version is $65.

    Anyways, the answer is simply because PC gamers are a fickle bunch who view stealing a game as competition for buying it. When much of your consumer base use the phrase "well I'll just pirate it" to respond to anything they don't like, raising the price is extremely difficult.

    You could say that about people who own chipped 360's. In fact moreso because they have to pay more for it.

    Now stop talking bollocks please.

    People who can download things off the internet >>> People with modded 360's

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  • AnarchyAnarchy Registered User regular
    edited October 2009
    Its for all the reasons that have already been said. It's also worth mentioning that there is an implied price for console games now, since the majority of people are prepared to pay a certain amount then why should they reduce the price lower. E.g, if Game X is selling for $60 then why should I sell my game for $50.

    Also on the PC market you have digital distribution which forces retail to lower prices in order to compete, hence why the PC sections in retail have become smaller (at least where I am) since they make less money from each sale.

    Anarchy on
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  • HyperAquaBlastHyperAquaBlast Registered User regular
    edited October 2009
    Drool wrote: »
    Also prepare for the gap to continue to widen as digital distribution becomes the primary way PC gamers get games.

    Unless companies like EA continue to do things like the digital deluxe version of Dragon Age. For $55 you get the first DLC and some spiffy items so I'll probably go ahead and get it. Since it actually has content I'll pay for it, of course that content should be in the game anyway but that's a different DLC debate.


    The one thing I don't like about this is that you can cut out a lot of content in a normal game and then tack it on for a extra price to make it sound you are getting someting special.

    Right now Dragon Age's is weird since its already stated to to curb used sales or something.

    HyperAquaBlast on
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  • SpoitSpoit *twitch twitch* Registered User regular
    edited October 2009
    Khavall wrote: »
    Lower sales. Note that when a developer thinks their console/pc title is guaranteed to sell either way they will raise the PC price.

    This is only happening with MW2 and I have never seen a PC game rise to $60 before.

    People have already mentioned MW2, but isn't activision also raising the price for all their other PC games too? *cough*Starcraft 2*
    Khavall wrote: »
    And yeah, piracy is another thing. Especially since any developer will get laughed out of the room if they try to charge an extra 20% on top of the price and then blame piracy for decreased sales(though god bless them, I'm sure they'd still try).

    If the developer decides to give PC gamers the finger, PC gamers respond by, if they have a conscience, not buying the game, and if they don't, pirating the game anyways, because it's just as easy as buying it.

    We'll see, but who here doesn't doubt that IW will put piracy above things such as the price hike or dedicated servers as reasons why the PC version of MW2 doesn't sell better. (Of course, it will still sell pretty well, all things considered)

    Spoit on
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  • ScroffusScroffus Registered User regular
    edited October 2009
    You can also trade in console games. Generally, most places don't accept PC trade ins (because of CD key issues etc). This way some people see it as "well it costs more now, but I can get a bit back later".

    Scroffus on
  • AnarchyAnarchy Registered User regular
    edited October 2009
    Scroffus wrote: »
    You can also trade in console games. Generally, most places don't accept PC trade ins (because of CD key issues etc). This way some people see it as "well it costs more now, but I can get a bit back later".

    I've definately been in that sort of mood lately, having traded in several of my games as soon as I complete, obviously if it has good multiplayer or replability then I'll keep but it does mean that I've been able to get a few new games Batman, Wet, ODST, Dirt 2, etc, one after another using trade in cash from the previous to buy the new one. As you say, you can't really do that with PC games anymore, its' a shame too.

    Anarchy on
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  • AoiAoi Registered User regular
    edited October 2009
    Khavall wrote: »
    Lower sales. Note that when a developer thinks their console/pc title is guaranteed to sell either way they will raise the PC price.

    This is only happening with MW2 and I have never seen a PC game rise to $60 before.

    They tried it. A lot of places had the original Neverwinter Nights, and a few other PC games around that time for $60, it didn't go over well. If you google around, you'll actually still find a few WTF comments/articles about it out there.

    Aoi on
  • DaemonionDaemonion Mountain Man USARegistered User regular
    edited October 2009
    kaliyama wrote: »
    500px-Supply-and-demand.svg.png

    i am quoting this so because it is so right

    What is this?

    Daemonion on
  • GungHoGungHo Registered User regular
    edited October 2009
    It's a demand curve.

    Also, consoles are really bad about retail price maintenance. PCs don't encounter the same price control factors you usually see with consoles. While there are certain price maintenance agreements, Amazon, Best Buy or Steam have more discretion with dropping the price of PC software than they would with consoles, because Nintendo, Sony, or Microsoft will be all up in their shit.

    This was an issue well before digital distribution. Like, 1980s-era when Nintendo would bust people's balls.

    GungHo on
  • Hockey JohnstonHockey Johnston Registered User regular
    edited October 2009
    Digital distribution drives down prices.

    Hockey Johnston on
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited October 2009
    Digital distribution drives down prices.

    In theory.

    In reality the publishers force Steam to price their stuff the same as retail.

    Hell, CoD4 is still 50 euros on Steam. I bought it for half retail a week ago.

    Echo on
  • shadydentistshadydentist Registered User regular
    edited October 2009
    Echo wrote: »
    Digital distribution drives down prices.

    In theory.

    In reality the publishers force Steam to price their stuff the same as retail.

    Hell, CoD4 is still 50 euros on Steam. I bought it for half retail a week ago.

    Preordering the Borderlands 4-pack on Steam is 135 dollars, which works out to about 34 dollars per copy.

    Retail price for PC is 50.

    Consoles are 60.

    Steam is great.

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  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited October 2009
    Steam is great.

    Hooray, one deal. Everything else is at least 20% cheaper retail.

    Echo on
  • shadydentistshadydentist Registered User regular
    edited October 2009
    Echo wrote: »
    Steam is great.

    Hooray, one deal. Everything else is at least 20% cheaper retail.

    It depends. For new PC games, its usually about the same. If you hunt around, you can often find pretty good deals in retail. However, the Steam Weekend Sales typically undercut current retail prices by a significant margin, so theres always very good deals to be had.

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  • AnarchyAnarchy Registered User regular
    edited October 2009
    Echo wrote: »
    Steam is great.

    Hooray, one deal. Everything else is at least 20% cheaper retail.

    It depends. For new PC games, its usually about the same. If you hunt around, you can often find pretty good deals in retail. However, the Steam Weekend Sales typically undercut current retail prices by a significant margin, so theres always very good deals to be had.

    True, but the arugment for digital distrubution is cheaper doesn't hold very well if it only applies during sales. Recently, I've been seeing some pretty good bargins (Such as the L4D or Borderlands packs), but these are rare. In my experience, the cheapest I've seen games is via online retail.

    Anarchy on
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  • ParisInFlamesParisInFlames Registered User regular
    edited October 2009
    Brick and mortar retailers are the ones who strong arm digital distribution into charging the same price. Because B&M stores still account for the majority of even PC developed games retail sales. So until it's like 80% or more sold through online I don't think we'll see a non sale price game released online that's not the same price as most retail stores.

    I'm sure Valve is enjoying being the ones scooping up that extra margin in "cost for consumer vs cost to distributor". But until brick and mortar stores have no sway(good luck toppling Wal-Mart and Gamestop in sales) things will continue as is.

    Unless Steam doesn't have the game the day I want it or I find a good deal through Amazon or somewhere I'd rather pay a bit more to never have to deal with a disk or CD-Key. Plus little things like steam keeping track of play time among other things. Add in the sales and I find it a perfectly fine setup for the foreseeable future.

    ParisInFlames on
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  • SkutSkutSkutSkut Registered User regular
    edited October 2009
    Anarchy wrote: »
    Echo wrote: »
    Steam is great.

    Hooray, one deal. Everything else is at least 20% cheaper retail.

    It depends. For new PC games, its usually about the same. If you hunt around, you can often find pretty good deals in retail. However, the Steam Weekend Sales typically undercut current retail prices by a significant margin, so theres always very good deals to be had.

    True, but the arugment for digital distrubution is cheaper doesn't hold very well if it only applies during sales. Recently, I've been seeing some pretty good bargins (Such as the L4D or Borderlands packs), but these are rare. In my experience, the cheapest I've seen games is via online retail.

    No tax for steam games either, at least not for some people so there's that too. Also 4 packs and the like, and no shipping fees if you were to order online.

    SkutSkut on
  • AnalrapistAnalrapist Registered User regular
    edited October 2009
    Well with the way everything is going at the moment, for both consoles and PC, games should start to drop in price as both platforms are now starting to provide digital distribution for full games. I'm betting within the next 5 years all we'll be seeing at retail stores is Points cards or those other cards that the PSP go have now.

    Analrapist on
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  • subediisubedii Registered User regular
    edited October 2009
    Echo wrote: »
    Steam is great.

    Hooray, one deal. Everything else is at least 20% cheaper retail.

    Echo, don't even try to pretend you haven't bought an absolute crapton of games on Steam because of their really frequent sales and package deals. :lol:

    subedii on
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited October 2009
    Analrapist wrote: »
    Well with the way everything is going at the moment, for both consoles and PC, games should start to drop in price as both platforms are now starting to provide digital distribution for full games. I'm betting within the next 5 years all we'll be seeing at retail stores is Points cards or those other cards that the PSP go have now.


    Well I don't know about the next five years, but I can certainly see maybe the next fifteen or twenty years. I do not see box copies going away at all, but I do see them perhaps becoming the domain of collectors/enthusiasts. Much like vinyl records are today I suppose.

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