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Logitech G25/27

InzignaInzigna Registered User regular
edited October 2009 in Games and Technology
Now, I know this may sound daft to some of you guys, but I have heard of people who claimed that using the Logitech G25 and G27 with driving sims helped them with driving lessons and tests. I also know a group of people who laugh at the idea that a simple video game and wheel rig could have positive effects on real-life driving, so I'd like to ask you folks this question -

How realistic do the aforementioned wheels get with games like Gran Turismo and other sims on the PC? Are they any good in aiding my journey in learning how to drive?

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Posts

  • Mostestly HarmlessMostestly Harmless Registered User regular
    edited October 2009
    I doubt they'd do much for you.

    Learning to drive is, in my opinion, more about learning traffic rules and signs and awareness of the surrounding traffic, than the actual operation of the vehicle. The only thing that some people find hard about the actual driving itself is the use of the clutch - something t

    Mostestly Harmless on
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    edited October 2009
    No they will not help you drive

    there is very very little that is difficult about learning to physically operate a vehicle, it's all about awareness and decision. You get used to the acceleration/brakes/steering sensitivity in any given vehicle and the rest is the same with various spatial differences

    The Black Hunter on
  • WezoinWezoin Registered User regular
    edited October 2009
    Yeah, best way to learn to drive is just get behind the wheel on a quiet street and set yourself tightness goals when going around corners because like it or not you probably will make wide turns at first. Every car is different in terms of acceleration, how far you have to turn the wheel, etc, so a game really wont help you any. Plus you dont feel the road at all in a videogame which is a pretty big part of driving.

    Wezoin on
  • InzignaInzigna Registered User regular
    edited October 2009
    Ah, I see. The primary problem I face with real life driving is in the clutch and gear shifting, I was hoping they could help me store some muscle memory. Hmm.D:

    Inzigna on
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  • MovitzMovitz Registered User regular
    edited October 2009
    To actually move the car forwards and turn is a pretty small part of driving. The main part is to communicate with everyone around you, i.e reading the traffic. Since there's no damage modeling in GT, it won't help you :)
    And Guitar Hero won't help you play the guitar either :p

    Movitz on
  • stigweardstigweard Registered User regular
    edited October 2009
    It wouldn't matter. At best, you'd have learned to use a clutch with no friction point, and no feel. You could try the fanatec limited edition set with the clubsport pedals. It works on 360, ps3, and pc, and has force feedback brake and all pedals are adjustable for pressure, but the result would be similar.

    Every clutch in every vehicle is different in throw length, friction point, stiffness, wear level, etc... You can't learn about your space in relation to the vehicle, mass, what forces you feel, etc... from a sim either; it is really best to get in a safe driver course and learn on the road.

    stigweard on
  • FalstaffFalstaff Registered User regular
    edited October 2009
    Inzigna wrote: »
    Ah, I see. The primary problem I face with real life driving is in the clutch and gear shifting, I was hoping they could help me store some muscle memory. Hmm.D:

    I've actually spoken to two driving instructors on the this topic, and both agreed that students that have a lot of experience with driving sims and videogames in general tend to be a bit easier to teach, and adapt better to the basic control of a new vehicle.

    No idea if these opinions are representative though, let alone if they're right. It kind of makes sense to me; most games require that you learn and adapt to a new set of controls to move around. Still, they were only talking about the most basic stuff, like first learning to connect steering wheel rotation to vehicle rotation.

    As for learning the clutch though, I don't think any basic sim is going to help you. My experience has been that every transmission feels a little different, and that it's more a matter of getting over the frustration and shock of stalling out until you have a feel for the gas/clutch ratios needed to get that beast into second.

    Falstaff on
    Still verbing the adjective noun.
  • InzignaInzigna Registered User regular
    edited October 2009
    Apologies for the late reply everyone, but I think I'm going to bite the dust and try out the G25 that is cheaper than the G27. Thanks everyone for reply, and while I realize they won't make me an excellent driver on their own, I'm hoping they can help the learning experience.

    By the way, if one had to choose between the two wheels, namely 27 and 25, which is preferred?

    Inzigna on
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  • fragglefartfragglefart Registered User regular
    edited October 2009
    Hahaha sounds like you had your mind made up anyway!

    The effect those wheels will have on your ability to drive is negligible, but it sounds like you want to buy one and need a good excuse, so here is one;

    Go buy a wheel and enjoy playing games with it because they are fun! :lol:

    fragglefart on
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  • InzignaInzigna Registered User regular
    edited October 2009
    Hahaha sounds like you had your mind made up anyway!

    I needed support from my fellow forumers.

    And gee, you look right through me. :winky:

    Inzigna on
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