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[Dnd4e] The Auxilliaries

PowerpuppiesPowerpuppies drinking coffee in themountain cabinRegistered User regular
edited August 2010 in Critical Failures
The Players :

Erris Iratian, a paladin from another world who's willing to help save this one. Or burn it to ashes around her. Tune in next week to see if she can control her temper!

Amaryllis, a dreamy (get it?) cleric who struggles with the military aspect of the military.

Magllea, a scholarly student of the arcane from a race of slavering barbarians.

Marazzo DiGrassi, the foppish courtier looking for a fencing partner. "Watch what you say, or else [he'll] put out your lights!" - RHMIT

Last but certainly not least, Nall, deadonthestreet's Drow Assassin. Hey, somebody in the party has to be sane. Well, relatively sane... Just don't mention mages!

Members who up and disappeared one day:
Tern Blackbriar, adorable mascot and puissant druid rolled into one.

Kaazin, the rogue so badass it took an encounter with death to teach him caution.




Rolls on Orokos, Campaign name 'The Auxilliaries.' Out of Character posts in Slate Grey, please. If you don't mind, a short OOC blurb about anything you'd like to do in the game, or what you're looking to get out of the game would be appreciated. I'll try to cater to what you guys are looking for.

The Opening

The same sneering courtier drops five applications on the table unceremoniously the next morning. 'Be in my office at third bell.'

The five of you receive reluctant congratulations from your competitors. After lunch, the guards admit you into the palace. You're led down a series of winding corridors. By the time you reach the functionary's office, the hallways have narrowed, and the walls are no longer decorated with fine tapestries. The large desk is covered in papers, and the little man is snoring when the page tasked to guide you knocks on the door. Awaking with a fright, he relaxes after a moment.

'Oh, right. You lot. Picked a leader yet, have you? No? Well, someone take the letter. It's a copy of the one we received from Lord Smith. We're not sure exactly what the problem is- Sir Steven can be rather excitable. Certainly we're not convinced Stonebrook's actually being troubled by magical mud-men. Your charge is to journey to Stonebrook, assist Sir Steven in whatever he requires, procure his written assurance that the problem has been solved, and return here for your pay. The guards at the west gate will give you a copy of the King's Pass and some maps. Best of luck, I'm very busy'

The door is closed without ceremony, leaving you one crumpled piece of paper richer than you were when it opened.

To His Majesty King Erik the Just,
Please be advised our fair city is plagued by the earth itself. Violent quakes damage buildings and injure our citizens, and men cast out of mud attack us after every rain. We begin to find it difficult to dispatch the dirt-creatures after so many attacks. Magician and Priest report no magical energy from the creatures. We await your majesty's pleasure in restoring order.
Your loyal subject,
Steven Smith


Huh. He certainly doesn't seem excitable...

Get to know one another, and then give me a !ready when you're ready to leave the city.

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Posts

  • Crimson KingCrimson King Registered User regular
    edited November 2009
    The tiny dwarf snatches up the paper and reads it out loud to the rest of you, growing progressively more wide-eyed as she does so. "Men cast of mud?" she asks, turning the paper over, and looking slightly disappointed that there's nothing on the other side. "Is that normal where you people come from? At home we had lots of men and we had lots of mud, but they weren't usually made from each other? But maybe we're just weird." She pulls herself up to perch on the edge of a convenient table, putting her on eye level with everyone but the minotaur. "Where are you all from, anyway? I'm Tern! I'm a dwarf from a cave. I don't even know what you are. You're all shiny and shadowy and cow heads and things. What's that about?"
    I found this picture somewhere, is it acceptable? Also as far as the game goes, I'm looking to do characterisation and roleplaying and stuff of the kind that it's hard to do in real-life D&D. I'm already running a game in reality and it's fun, but when all your friends are sitting around a table it's impossible to get into character and very hard to pretend it's real. So I'm looking to try some of that here. Also I have every intention of using this game as an opportunity to practice my creative writing skills, but I'll be sure not to go too crazy with the narration. lineage2034.jpg

    Crimson King on
  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    Token image:
    KaazinToken.jpg
    Also, I forgot to mention in my submission post: I know double weapons are considered cheesy by some, so whatever house rules you feel are necessary to balance my double sword are fine. Mostly I took it for flavor, because I couldn't see my massive former berserker poking at people with a short sword or rapier.

    Kaazin snorts softly, rearranging his considerable bulk as he reads the letter over his new ally's shoulder while she reads it aloud. He towers over the rest of them, well-muscled with a coat of coarse white fur. He has less fur on his face than most minotaurs, although people very rarely seem to know how much fur a minotaur usually has on his face. His eyes are mostly white, with a single point of red at their center. His face and horns are decorated with an intricate mazelike pattern. His armor is ragged leather and across his back he has a large, unusual weapon, like a staff with sword blades attached to each end. He sizes the others up quietly, but is jostled a bit by the mention of his "cow head".
    "Where I come from, everyone has cow heads. Sort of."

    IAmUnaware on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    Tern looks fascinated. 'Where do you come from? Some mysterious lost cow city? You must think it's very strange, a kingdom where no-one has horns and everyone's heads are round like balls.'

    Is that art from Homelands?

    Crimson King on
  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    It's from Alpha originally, actually, but it was reprinted several times. It's the art from Hurloon Minotaur.

    "Things are strange everywhere," he replies brusquely, reticent to talk too much about his past.

    IAmUnaware on
  • SuperRuperSuperRuper Registered User regular
    edited November 2009
    "Nothing is strange if you really think about it. Everything in nature has a reason to be. If it didn't then it wouldn't exist. Nothing's strange about that."

    Amaryllis adjusted his robes and looked around at the individuals that had been thrown together for a task that they had very little passion for. He took the note and began to read it.


    I'm just looking forward to a fun game with everyone. And to flex my cleric healy powers. I'm looking for a token now, will update with picture.

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  • PowerpuppiesPowerpuppies drinking coffee in the mountain cabinRegistered User regular
    edited November 2009
    IAmUnaware wrote: »
    Also, I forgot to mention in my submission post: I know double weapons are considered cheesy by some, so whatever house rules you feel are necessary to balance my double sword are fine. Mostly I took it for flavor, because I couldn't see my massive former berserker poking at people with a short sword or rapier.

    The only problem I have with double swords is that they look silly :P. Let's not worry about it yet. If you start to go too crazy with HBO or something and it bothers me or another player we'll deal with it then.

    Powerpuppies on
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  • astrobstrdastrobstrd So full of mercy... Registered User regular
    edited November 2009
    drewposadaredhead1nj7.jpg

    Hopefully that isn't too hard to token-ify. I'm not too picky as to what I'm looking for. This will be my first 4e game, so while I'm pretty sure I have the rules and such all down, I may slip into 3e mode sometimes. I'm just looking for a game and this seems like a cool one to have made it into. Maybe something down the road to address Erris' background would be cool, but I don't expect it.

    Erris sized up her companions and drummed her fingers silently against the pommel of her sword. She spoke to all of her new companions and the words echoed into their minds.

    "I am glad that Pelor has blessed me this day to be in your company. Feel free to speak to each other through me if you wish...my abilities to help us speak through our minds can keep those with prying ears busy elsewhere. I am Erris, and I am originally from beyond this world...though I have been here since I was a child. I was left here and raised with the grace of Pelor at the Reliquary of St. Demetrius the Pious."

    Erris sized up the group. Something about the minotaur uneased her, but his strength would be an obvious boon. The dwarf brought a smile to her face, but she quickly remembered the exploding orange and reminded herself not to underestimate her. She couldn't quite get a fix on Nall yet. She had to remind herself that the drow around Tanis were not the same as those she was told stories of in her childhood. She turned last to Amaryllis. Erris knew that there were other Kalashtar on this world, but she had never seen one. Her mind raced with a million questions and she thought her heartbeat could be heard throughout the whole room. She bit her lip and calmed herself by reciting the first verses of the Summerdawn Song.

    "Do we leave for Stonebrook soon then, or is there anything anyone needs to attend to first?"

    astrobstrd on
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  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    Character sheet: http://4e.orokos.com/sheets/1426

    First IC post and portrait coming soon. Portrait is hard because every picture of a drow is so damn emo.

    No one is trained in Arcana or History. This is probably because no one has an int over 10.

    deadonthestreet on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    'We can speak through your mind?' Tern asks. 'How does that work?' She grimaces in concentration, and you hear a small voice echoing in your head. 'Testing... one, two, three, four... hey, this is nifty. Anyway, we can go to Stonebrook right now if you'd like. I'm always ready for an adventure.'

    Crimson King on
  • astrobstrdastrobstrd So full of mercy... Registered User regular
    edited November 2009
    I will just switch by background bonus into being trainable and drop heal. Will we need a historian or could we fudge by without one and just hope to charm a sage with our through the roof charismas?

    astrobstrd on
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  • Crimson KingCrimson King Registered User regular
    edited November 2009
    Who needs history? I'm down with being doomed to repeat it.

    Crimson King on
  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    "I have to say this is the prettiest bunch of soldiers I've ever seen. You have to wonder if they knew what they were doing when they picked the group. Still, it seems like they had the good sense to not send a wizard or sorcerer along with us to slow us down and let us down, so maybe this will work out.

    "I'm Nall, from Oderfund in the East."
    Will this work?

    drow.jpg

    deadonthestreet on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    "Oderfund?" Tern looks puzzled. "I don't think I know where that is. Don't take offence, I don't know where a lot of places are."

    Crimson King on
  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    "Er...yes...that's...fine?"

    "And you...the redhead, this talk of talking through the mind? I don't like it. Can you look into out minds without our permission? Because if you can, I'm going to have to ask you not to. And if you do, well, look, just don't, ok? It'll be better for all of us."

    "As to picking a leader, well, we probably should do that."

    deadonthestreet on
  • SuperRuperSuperRuper Registered User regular
    edited November 2009
    "I believe the name your looking for is Erris if I did hear correctly. But don't worry, you'll soon learn us all well. And I agree with you. We need someone who can take charge when things get tough. Shall we put it to a vote?"


    Token

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  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    Knowing that leader means "guy who stands in front", Kaazin decides not to nominate himself.

    "How about one of the pretty ones? Uh..." Kaazin glances over them, then points to Erris. "You. I vote you."

    IAmUnaware on
  • astrobstrdastrobstrd So full of mercy... Registered User regular
    edited November 2009
    Erris blushes a bit at being nominated leader by Kaazin. Ever since she was a child, people looked to her to make decisions and to lead, but she never quite got used to it. She wondered if any great leader ever did.

    "Thank you, Kaazin. If you wish, I can speak for the group. Pelor has blessed me with an ability to command attention and sway hearts. I leave it to everyone to decide, but know that I will lead if you wish, or stand by another leader if you so choose. I also will seek your counsel on any matters of importance."

    "Nall, you have no need to fear my telepathy. It is as natural for me as your ability to see in pitch blackness, and hopefully just as useful to us. I can only perceive what you are willing to send, and when I am around you can even leave me out of the conversation if you so wish."

    "Amaryllis, I look forward to working with both another man of the cloth and a fellow Kalashtar...I must admit, I have several questions to ask of you, as I have not spent much time with anyone of my own race, but those can wait for later."

    "Tern...I too am concerned at what these mud-men may be..."

    Arcana check 14. Guessing no luck?

    Also !Ready when everyone else is.

    astrobstrd on
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  • SuperRuperSuperRuper Registered User regular
    edited November 2009
    "I must say that my vote too is for Erris. Yet, there will be much time for talk as we make our way to Stonebrook. Shall we get started?"

    Amaryllis glanced around the group from under his white hood, waiting for an answer.

    Nature on the mudmen: 14 awesome. Also: !ready

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  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    Kaazin nods and snorts his agreement.

    !ready
    I have no fancy knowledge skills to try. If we need someone to attempt to pick up and throw a mudman, though, I'm your guy.

    IAmUnaware on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    'I second the vote for the pretty lady with the big sword,' Tern chimes in. 'Do you mind if we stop by the markets on the way out? I'm running low on fruit.'

    !ready
    Nature check on the Mudmen: 24

    Crimson King on
  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    "As likely as not the mudmen are just a Wizard's spell gone wrong, and the wizards sent to check it out have no idea what they are doing because they are, well, wizards. I'm ready to set out when you all are."

    deadonthestreet on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    "I'm detecting a certain hostility toward wizards here. Would you like to talk about it?"

    Crimson King on
  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    "Not hostility, no, wizards are simply an unreliable, pompous lot. I grew up around a magic academy, and came away...unimpressed."

    !ready

    deadonthestreet on
  • PowerpuppiesPowerpuppies drinking coffee in the mountain cabinRegistered User regular
    edited November 2009
    You discuss the letter and to what creatures Lord Smith might be referring, but without more to go on you merely talk in circles. When you leave the city, you've no more idea what might be troubling the villagers than when you first read the letter. After consulting the map you're given, you set out from the western gate.

    Nature and arcana checks don't help - the letter is just not detailed enough.

    The road to Stonebrook is mostly uneventful at first. Near Tanis, the guards are known to patrol the roads frequently, and if any bandits remain in this part of Hayven, they're unwilling to challenge an armed party openly displaying the King's Pass. Your journey comes to a quick halt, however, at an inn near the Western Fang mountain range. Travellers from Tanis must pass through these mountains or take a long detour. Normally this is not much of a problem, but as the innkeeper informs you, the normally wide and gentle Evendrell Pass is completely blocked by some sort of muddy rockslide.

    "Jes' rocks and mud tagether ta form a wall like ya never did see. Don't rightly know where it all came from, if I wuz to tell ya the truth. We sent a letter ta the king when it happened last week. "

    When he sees the King's Pass, he offers a little more information.

    "Ya can try the belowground if ya like... nobody knows what's down there. The orcs ta the north have some way of getting over thrah the mountains, I know... and I think Rollo there knows a pass ta the south."

    With the last words, the innkeeper points to a stick-thin dwarf snoring softly at a corner table. "Have ta wait until morning, of course!"

    I have to get to sleep, or I'd throw up a world map for you all. I'll try to get to it [strike]in the morning[/strike] at lunch

    Powerpuppies on
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  • SuperRuperSuperRuper Registered User regular
    edited November 2009
    "A mud wall?" Amaryllis' voice floats into your heads, yet his mouth doesn't move."A mud wall after we hear about mudmen pestering Stonebrook. Seems like it'd be related. Oh, by the way I can talk to you like this as well..."

    As you look over to him, he smiles big and seems embarrassed, he had forgotten about his telepathy in all the excitement.

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  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    "So it seems like we have four options," Nall says, aloud. "We can scout the mudslide and see if it is passable, we can go through the caves, we can take the orc road, or we can see if this Rollo fellow can help us. I'm for taking the caves--that's where I feel most at home."

    deadonthestreet on
  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    Kaazin's lips pull back in what might be a frown (it's kind of hard to tell on a minotaur). "I thought Sir Steven was just barking, but this would be a big coincidence." He scratches the top of his head. "Rollo may know a safe, easy path. Or we could take the orc road. I'd rather have to fight things we know about. Who knows what's under the mountain?" He pauses for a moment. "Besides, I'm good at killing orcs."

    IAmUnaware on
  • SuperRuperSuperRuper Registered User regular
    edited November 2009
    "Sounds as if you've had some experience Kaazin."

    SuperRuper on
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  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    "An orc is just a smaller, stupider minotaur who didn't have the good sense to grow horns. I've slain dozens. They are inferior." Kaazin draws himself up unconsciously, presenting as intimidating a form as possible.

    IAmUnaware on
  • astrobstrdastrobstrd So full of mercy... Registered User regular
    edited November 2009
    Erris studies the dwarf Rollo, while her companions debate a course of action. When she speaks, she accentuates her points with her hands, but keeps her voice low as to not pull the dwarf from dream.

    "Perhaps it would be wise to wait until we speak to Rollo. I do not fear a dangerous route, but it is unwise to pursue danger if we needn't. In the meantime, barkeep, do you know anything about the orcs to the north? Are they numerous? Can they be reasoned with? We can't delay too long, and any information about the quickest route to take would be most appreciated. Stonebrook is having...issues with mud as well, and if we are able to solve it there, perhaps it would help here as well. If not, the least we can do is pass on to our superiors a first hand account of the troubles here; I can imagine it has rendered business a bit slow."

    Erris thumbs the few coins in her coin-purse and tries not to let her next question sound too desperate.

    "We may need a place to stay for the evening...what fare would you ask of us that travel in the King's name?"

    If it isn't too late, perhaps we can see if we can gather some info. Is it just the inn or are we in a town of some sort? If it is early enough, maybe a trip to the mudslide itself wouldn't be out of the question.

    astrobstrd on
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  • Crimson KingCrimson King Registered User regular
    edited November 2009
    'I'd rather stay aboveground, if it's all the same to you' says Tern. 'I've seen caves before. They're not that exciting, and often there's monsters.' She takes a bite from an apple she's found somewhere, and speaks with her mouth crunchily full. 'What are orcs like? Couldn't we just ask them politely? Or we could just climb over the mud, it's only mud.'

    Crimson King on
  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    Kaazin lets out a chuckle at Tern's suggestion. "Experience says that the orcs are not going to respond to politeness. Their first instinct is to do to you what you are doing to that apple. That is also their second, third, and fourth instincts. We'd be more likely to reason with whatever we find in the cave. Or with the walls of the cave itself." He shakes his head and laughs a bit more. "Reason with an orc, heh.... Climbing the mudslide isn't a bad idea, though. Maybe we ought to just go see how bad it is?"

    IAmUnaware on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    "Maybe we shouldn't go out there at night, if there are mudmen walking around. What time is it?" Tern tries to glance out the the window, realises she's not quite tall enough and looks around for a stool to stand on. Not finding an unoccupied one, she shrugs and takes another bite of apple. "I could never quite get the hang of this 'where the sun is' thing, anyway. If it's too late, we can sleep here and try it in the morning. Plus then we could also get Rollo's opinion."

    Crimson King on
  • PowerpuppiesPowerpuppies drinking coffee in the mountain cabinRegistered User regular
    edited November 2009
    The innkeeper sizes the party up. "3 gold for the lot of ya. I know better than ta gouge those on business of the crown."
    Turning, he responds to Tern's question. "Nobody knows how many orcs are in these mountains. At least one tribe, for sure. Never had any trouble with them. The half-orcs keep them civilized, I guess... Alric's army left them alone, anyway."

    It's early afternoon. You can see the mountains from the inn. The pass is half an hour away.

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  • IAmUnawareIAmUnaware Registered User regular
    edited November 2009
    Kaazin perks up. "Half-orcs? Oh, well, if they have leadership, that's a cow of a slightly different color. They might be willing to listen to talk, then, but they're also likely to be more dangerous. Orcs by themselves don't know much more about tactics than 'charge and eat', but half-orcs could know all sorts of things." Kaazin's eyes narrow. "Are we still voting? I vote we look at the mudslide. Or shake the dwarf until the location of the pass falls out of him."

    IAmUnaware on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    "I agree with Kaaz! On the first bit. Not, you know, the shaking thing. Just the mudslide thing." Tern tosses her apple core to the ground. It takes root and sprouts into an extremely tiny tree, which grows, blossoms into flower, and fruits one regular-sized apple, which she picks and continues to eat. "Let's go see what the mountains are like. Maybe later we can deal with the orcs. They honestly don't sound that bad."

    Crimson King on
  • deadonthestreetdeadonthestreet Registered User regular
    edited November 2009
    "Ok, scouting the mudslide is a good place to start. Is there anything else we need here or..."

    deadonthestreet on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    "Nope!"

    Crimson King on
  • SuperRuperSuperRuper Registered User regular
    edited November 2009
    "Not that I need."

    Amaryllis looked to Erris, waiting for her decision.

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  • astrobstrdastrobstrd So full of mercy... Registered User regular
    edited November 2009
    "I'm ready, but I do have one more question first. Sir, do you know anything about this 'underpassage'? Is it natural or did someone create it? Are there any rumors about what may be there? Anything is appreciated."

    !Ready once that is answered. Let's get out the Kahlua and get us a mudslide.

    astrobstrd on
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