[Puke On] Left 4 Dead 1 & 2 - You must be this tall ... to die!

2456762

Posts

  • QuidQuid Definitely not a banana Registered User regular
    edited November 2009
    Whoooooo super fun Dead Center with my friend that just got the game.

    I love when you barely get out of there alive spamming every item you have at the end.

    Quid on
  • RobmanRobman Registered User regular
    edited November 2009
    So l4d2

    Is it going to be 30 bucks on steam

    Or am I getting an American friend to snag me a copy

    Robman on
  • Randall_FlaggRandall_Flagg Registered User regular
    edited November 2009
    man, fuck

    I really need to figure out why l4d2 keeps crashing on my computer, because it sucks

    Randall_Flagg on
  • UrianUrian __BANNED USERS regular
    edited November 2009
    Just finished the most intense, exciting game ever of Dark Carnival advanced with Cango, Chicago Ted, and Lustre. That finale was intense.

    Urian on
  • TommattTommatt Registered User regular
    edited November 2009
    A friend told me you can get the gnome achievment in vs. I must now attempt this in every all friends vs

    Tommatt on
  • TheGerbilTheGerbil Registered User regular
    edited November 2009
    One of these days I will actually survive the Parish finale instead of watching others make it to safety. One of these days...

    TheGerbil on
  • BloodySlothBloodySloth Registered User regular
    edited November 2009
    TheGerbil wrote: »
    One of these days I will actually survive the Parish finale instead of watching others make it to safety. One of these days...

    The only time I made it I just ran like Forrest Gump leaving my friend and the two bot teammates to handle all the danger. It was splitscreen on the 360 and ended in some awkward silence.

    BloodySloth on
  • QuidQuid Definitely not a banana Registered User regular
    edited November 2009
    TheGerbil wrote: »
    One of these days I will actually survive the Parish finale instead of watching others make it to safety. One of these days...

    I just had that happen. But it was on advanced so I don't feel so bad.

    Quid on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited November 2009
    No, goddammit, the subject of the L4D2 thread should be "You must be this tall...TO DIE!"

    Hi I'm Vee! on
    vRyue2p.png
  • QuidQuid Definitely not a banana Registered User regular
    edited November 2009
    NO ONE LISTENS TO THE GUY WITHOUT A MIC!

    Quid on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited November 2009
    Quid wrote: »
    NO ONE LISTENS TO THE GUY WITHOUT A MIC!
    ARGH IT IS SO FRUSTRATING!

    Don't play this game without a mic.

    Don't do it.

    Hi I'm Vee! on
    vRyue2p.png
  • QuidQuid Definitely not a banana Registered User regular
    edited November 2009
    I had zero idea you were in trouble until you died.

    What the Hell even happened?

    Quid on
  • VeitsevVeitsev Registered User regular
    edited November 2009
    Someone needs to mod this into Dead Carnival

    http://www.youtube.com/watch?v=tgbNymZ7vqY&feature=channel

    Veitsev on
    nibblersig-1.jpg
    Steam 3DS: 1160-9885-2554
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited November 2009
    Quid wrote: »
    I had zero idea you were in trouble until you died.

    What the Hell even happened?
    I got huntered, and then swarmed by zombies. I went from like 75 health to dead in like 7 seconds, it was awful.

    Like, by the time I typed out "hungered" and then "huntered" I was dead.

    Hi I'm Vee! on
    vRyue2p.png
  • QuidQuid Definitely not a banana Registered User regular
    edited November 2009
    Hee.

    Quid on
  • LavaKnightLavaKnight Registered User regular
    edited November 2009
    Veitsev wrote: »
    Someone needs to mod this into Dead Carnival

    http://www.youtube.com/watch?v=tgbNymZ7vqY&feature=channel

    Ha, a friend posted that on Facebook today.

    Nice avatar, by the way.

    LavaKnight on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited November 2009
    Where is the first L4D supposed to be set? Like, they pretty clearly state where L4D2 is going on, but I've got zero clue where the first one is supposed to be.

    mr-razzcocks on
  • MovitzMovitz Registered User regular
    edited November 2009
    Are there any stats out on the new weapons yet?

    Most interestingly would be damage/spread on the submachine guns and shotguns. Would be fun to know swings peed/damage on the melee as well.

    The Assault Rifles are different enough to be good or weak depending on play style anyway.

    [EDIT] I should learn how to google before I start writing shit. http://forums.steampowered.com/forums/showthread.php?t=1013160

    Movitz on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited November 2009
    Tommatt wrote: »
    A friend told me you can get the gnome achievment in vs. I must now attempt this in every all friends vs

    You can play the game and get the gnome out and carry him to the safe room but he doesn't stay into the next level.

    Roland_tHTG on
  • TertieeTertiee Registered User regular
    edited November 2009
    Where is the first L4D supposed to be set? Like, they pretty clearly state where L4D2 is going on, but I've got zero clue where the first one is supposed to be.

    The licence plates are from Pennsylvania.

    Tertiee on
  • SudsSuds Registered User regular
    edited November 2009
    Quid wrote: »
    NO ONE LISTENS TO THE GUY WITHOUT A MIC!
    ARGH IT IS SO FRUSTRATING!

    Don't play this game without a mic.

    Don't do it.

    Seriously.

    Suds on
    camo_sig2.png
  • ZeroNowZeroNow Registered User regular
    edited November 2009
    Also, even if you don't have a mic, listen to the people that do have a mic! I usually end up screaming down the mic cos I asked someone to follow me, and then they just run off in the opposite direction as if they saw something shiny down the dark enclosed corridor and then they get there and it usually ends up being a hunter pummelling them. Brilliant work.

    ZeroNow on
    Mortal+Avenger.png
  • subediisubedii Registered User regular
    edited November 2009
    Veitsev wrote: »
    Someone needs to mod this into Dead Carnival

    http://www.youtube.com/watch?v=tgbNymZ7vqY&feature=channel

    You can already use whatever songs you want for the concert finale. Someone in the last thread changed it to Queen IIRC.

    subedii on
  • SkeithSkeith Registered User regular
    edited November 2009
    That all Phobos versus was amazing.

    Skeith on
    aTBDrQE.jpg
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited November 2009
    About tank movement, has anyone else noticed that when he switches targets, he sometimes appears to walk backwards / sideways for a bit? This really throws my movement off, I almost always realize to late he's coming towards me now.

    An other minor gripe is that the reload sound on the military sniper is about 0.3s shorter then the actual reload time. Far to often I reload it, hear *click click*, switch to reload my magnum... only to notice my sniper is still at 0 bullets.

    Doesn't mean the game isn't 99% awesome though. I loved last nights PA VS Parish. Especially how Rochelle was abandoned to die on the doorstep of the saferoom. Early closed door+hunter (Which i think blocked re-opening the door) + spiiter + boomer.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • subediisubedii Registered User regular
    edited November 2009
    SanderJK wrote: »
    About tank movement, has anyone else noticed that when he switches targets, he sometimes appears to walk backwards / sideways for a bit? This really throws my movement off, I almost always realize to late he's coming towards me now.

    He used to do that in the first game. In L4D2 though he changes targets more regularly since once someone's down, he doesn't just pummel on them, he immediately switches to the next target.

    subedii on
  • YamiNoSenshiYamiNoSenshi A point called Z In the complex planeRegistered User regular
    edited November 2009
    Tertiee wrote: »
    Where is the first L4D supposed to be set? Like, they pretty clearly state where L4D2 is going on, but I've got zero clue where the first one is supposed to be.

    The licence plates are from Pennsylvania.

    It's in PA. There's a specific Mercy Hospital out there they had in mind, and if you listen to some of the added dialogue from Crash Course, Francis thinks they're in Canada and the others keep correcting him saying they're in Pennsylvania.

    YamiNoSenshi on
  • YamiNoSenshiYamiNoSenshi A point called Z In the complex planeRegistered User regular
    edited November 2009
    subedii wrote: »
    Veitsev wrote: »
    Someone needs to mod this into Dead Carnival

    http://www.youtube.com/watch?v=tgbNymZ7vqY&feature=channel

    You can already use whatever songs you want for the concert finale. Someone in the last thread changed it to Queen IIRC.

    Which files, exactly, do we need to replace? With the amount people do DCa, I'd like to switch the music up sometimes.

    YamiNoSenshi on
  • JintorJintor Registered User regular
    edited November 2009
    subedii wrote: »
    Veitsev wrote: »
    Someone needs to mod this into Dead Carnival

    http://www.youtube.com/watch?v=tgbNymZ7vqY&feature=channel

    You can already use whatever songs you want for the concert finale. Someone in the last thread changed it to Queen IIRC.

    Which files, exactly, do we need to replace? With the amount people do DCa, I'd like to switch the music up sometimes.

    From memory, Steamapps/Common/Left4Dead2/Left4Dead2/Sound/Music/

    And then either

    Flu/Concert/OneBadMan or MidnightRiders

    and/or

    Tank/OneBadTank or MidnightTank.

    Jintor on
  • subediisubedii Registered User regular
    edited November 2009
    Haven't tried it myself, but I think it's:

    Steam >steamapps > common > Left 4 Dead 2 > Left4Dead2 > Sound > Music > flu > Concert


    Replace the files with whatever you want, as long as it's .wav and keeps the same file name. Remember to backup or rename the original files so they don't get lost.

    Also, the Tank spawn gets its own rock versions for that finale, which can be found in:

    Sound > Music > Tank


    The files you want are midnighttank.wav and onebadtank.wav.

    subedii on
  • ZeroNowZeroNow Registered User regular
    edited November 2009
    Would changing the music in the game violate the sv_forceconsistancy var on servers?

    yeah the tank running backwards is a bit strange, I wonder why they haven't fixed that. It tries to trick you by running at someone while facing another. It's good that he doesn't pummel an incapped player now though.

    Does anyone know if you set the tank alight with a molotov if it actually affects it health this time? in L4D1 it had a seperate health bar kind of thing for fire.

    ZeroNow on
    Mortal+Avenger.png
  • AlegisAlegis Impeckable Registered User regular
    edited November 2009
    SanderJK wrote: »
    An other minor gripe is that the reload sound on the military sniper is about 0.3s shorter then the actual reload time. Far to often I reload it, hear *click click*, switch to reload my magnum... only to notice my sniper is still at 0 bullets.

    Same here. Gets a bit annoying after a while, still haven't gotten used to it yet.

    Alegis on
  • JintorJintor Registered User regular
    edited November 2009
    ZeroNow wrote: »
    Would changing the music in the game violate the sv_forceconsistancy var on servers?

    yeah the tank running backwards is a bit strange, I wonder why they haven't fixed that. It tries to trick you by running at someone while facing another. It's good that he doesn't pummel an incapped player now though.

    Does anyone know if you set the tank alight with a molotov if it actually affects it health this time? in L4D1 it had a seperate health bar kind of thing for fire.

    Setting tanks on fire affects their health, at least in VS mode. I think it's the same for AI, anyway.

    Not only tanks run backwards and punch backwards, all infected do. I swear three Chargers have incapped me while facing an opposite wall, and at least one Spitter managed to hit my with an acid ball while facing the other way.

    Jintor on
  • PeewiPeewi Registered User regular
    edited November 2009
    Alegis wrote: »
    Anyone actually played survival yet?

    I've played it a little bit. It's a lot like how it was in L4D1.

    Peewi on
  • ZeroNowZeroNow Registered User regular
    edited November 2009
    Jintor wrote: »
    Setting tanks on fire affects their health, at least in VS mode. I think it's the same for AI, anyway.

    They did this in l4d1 in versus, where fire affected the health bar, but in campaign AI, if you set the tank alight, it wouldnt affect the health of it, instead it would have a timer where if it was still alive and burning after say 60 seconds, it would die no matter the health. Dunno if thats still the case now or not. Seemed a strange way of conducting it imo. I was going to link to a steam forum post about it but I can't find it anymore /searchfail

    ZeroNow on
    Mortal+Avenger.png
  • YamiNoSenshiYamiNoSenshi A point called Z In the complex planeRegistered User regular
    edited November 2009
    ZeroNow wrote: »
    Jintor wrote: »
    Setting tanks on fire affects their health, at least in VS mode. I think it's the same for AI, anyway.

    They did this in l4d1 in versus, where fire affected the health bar, but in campaign AI, if you set the tank alight, it wouldnt affect the health of it, instead it would have a timer where if it was still alive and burning after say 60 seconds, it would die no matter the health. Dunno if thats still the case now or not. Seemed a strange way of conducting it imo. I was going to link to a steam forum post about it but I can't find it anymore /searchfail

    They didn't even need to stay on fire in L4D1. Once the timer ticked down, they'd die anyway. It was very strange.

    YamiNoSenshi on
  • AlegisAlegis Impeckable Registered User regular
    edited November 2009
    Speaking about tanks on fire, noticed a bug in versus yesterday.


    When you fire at a tank with incendiary ammo, the flames will douse after a few moments. However it will also remove fire that was brought upon the tank with a molotov.


    I'm not sure yet if incendiary ammo will cancel fire if the molotov 'was first'.

    Alegis on
  • agoajagoaj Top Tier One FearRegistered User regular
    edited November 2009
    agoaj on
    ujav5b9gwj1s.png
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited November 2009
    We had that happen to us as well. Weird as hell.

    Oh, as a charger I had a GREAT moment in Parish. You know the pool hall? And how there's an open window on the top floor just before the exit? I spawned in the next room just as they were approaching, darted out in front of them, grabbed aneurhythmia and shot out the building.

    Flippy_D on
    p8fnsZD.png
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited November 2009
    So I just saw the video comparing L4D2 USA Version to L4D2 LOL Fading Bodies Shitty AU Version

    God damn I feel bad for you guys :(

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
This discussion has been closed.