Dead Space 2: We're stuck again on a station with necromorphs? Sucks to be them.

1356762

Posts

  • werehippywerehippy Registered User regular
    edited December 2009
    -Loki- wrote: »
    werehippy wrote: »
    and given their track record I have no problem at all giving them the benefit of the doubt.

    One good game and one average game (well, from the demo and publicity anyway) is a good track record?

    One of what I'd call the best 10 360 games and a definitive horror game and a pretty good rip off of god of war buy them at the very least a wait and see from me on changes to their follow up to their great game, that's all I was going for.
    werehippy wrote: »
    The one thing that does hit a wrong note is the talk about weapons. Who the hell has been complaining the plasma cutter is overpowered? Dead Space had absolutely fantastic weapon balance, with every single weapon being useful and a legitimate contender for best gun (other than the flamethrower, and even that was just not good enough as opposed to shitty). I'm not opposed to new weapons, but if they're designing them coming from the direction that the plasma gun was wildly better than everything else I'm a bit concerned.

    I don't think it's that the plasma cutter is overpowered, just that everything else is underpowered in comparison to it. And it's true. So, it sounds like the plasma cutter will stay as good and useful as always, but other weapons will be brought up to the same level of usefulness.

    I honestly can't say I see it. The plasma cutter is a rock solid all around gun, but their weapon design was so great because every other gun (again excluding the flamethrower) can be better for you given your play style and preferences. The force gun is the ultimate get-the-fuck-AWAY-from-me gun with the best secondary fire. The line gun destroys bigger crowds faster and with less effort. The contact gun delivers better damage faster, though I'll give you this one is the most specialized and even this is a godsend moneymaker from ammo. The ripper has better ammo efficiency and when you get used to it is (as seen in this thread) arguably better than the plasma cutter for general usage.

    It's not like it would stop me from getting the game when it comes out, but I do disagree with their assessment on where they already are, so it's something I'm going to be keeping an eye on when they say they plan on changing things based on reasons I don't necessarily agree with.

    werehippy on
  • IriahIriah Registered User regular
    edited December 2009
    Also, the word the thread title is looking for is 'acronym', and it should be an acronym.

    Iriah on
  • Big ClassyBig Classy Registered User regular
    edited December 2009
    This second run is getting me so pumped for the sequel. Chapter 2 done and fuck that brief out door excursion. On my way back through it I decided to sprint through...... He he he OHSHI-

    Big Classy on
  • azith28azith28 Registered User regular
    edited December 2009
    Can you guys picture what a mesh of this game and eternal darkness -like mind fucks will be?

    Walk into a room see a necromorph in front of you, shoot it, then it turns out to be a civillian...Shit jumping out at you thats not really there.

    I have a feeling that Issac will be treated kinda like a special ops guy that everyone knows is a little crazy but is the only intelligence they have on fighting these things. so he probably will be a little shunned while at the same time be a needed asset. I like the idea of him getting a voice, and the idea of a protagonist getting pissy that hes being asked to do everything is pretty realistic. I'm looking forward to a scene where someone says 'issac, we need the power turned back on' 'well turn it the fuck back on yourself!'

    azith28 on
    Stercus, Stercus, Stercus, Morituri Sum
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited December 2009
    Iriah wrote: »
    Also, the word the thread title is looking for is 'acronym', and it should be an acronym.

    Acrostic, actually.

    Hedgethorn on
  • LurkLurk Registered User regular
    edited December 2009
    Personally, I would like Isaac just ignoring everyone who asks him for anything.

    "Hey, I need your -"
    *Isaac just walks by them*

    Lurk on
    415429-1.png?1281464977
  • IriahIriah Registered User regular
    edited December 2009
    Hedgethorn wrote: »
    Iriah wrote: »
    Also, the word the thread title is looking for is 'acronym', and it should be an acronym.

    Acrostic, actually.

    Actually, no. Acronym.

    Iriah on
  • KastanjKastanj __BANNED USERS regular
    edited December 2009
    Eternal Darkness - now a few pinches of that is exactly what Dead Space needs.

    Kastanj on
    [SIGPIC][/SIGPIC]
  • smokealbertsmokealbert Registered User regular
    edited December 2009
    Iriah wrote: »
    Hedgethorn wrote: »
    Iriah wrote: »
    Also, the word the thread title is looking for is 'acronym', and it should be an acronym.

    Acrostic, actually.

    Actually, no. Acronym.

    I'm afraid Hedgethorn is correct. It is an acrostic

    Acronyms are single word abbreviations formed from the initial letters of several other words (the clue is in the nym suffix from the greek meaning name).

    smokealbert on
    Xbox GT: Smokealbert
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited December 2009
    One easy way to distinguish between acronyms and acrostics is whether you produce something shorter or longer than the initial word or phrase.

    An acronym takes a phrase and then abbreviates it into a single word or shorter phrase.
    For example: Self-Contained Underwater Breathing Apparatus => SCUBA

    An acrostic takes a word or phrase and then expands it by using each letter of that word or phrase as the initial letter of a word or phrase that describes the original word/phrase.
    For example, in elementary school you probably had to write out your name vertically on a piece of paper and then find an adjective describing you for each letter of your name. As in:
    B: bratty
    I: ire-filled
    L: lazy
    L: laconic
    Y: yelling

    The latter is clearly what the Dead Space developers did; they took
    Nicole Is Dead
    and then came up with chapter titles beginning with each letter of that phrase.

    What they didn't do was have a bunch of chapter titles and then abbreviate them into a phrase that--oh, what do you know--is meaningful in the context of the game.

    Hedgethorn on
  • ScottyScotty Registered User regular
    edited December 2009
    Just picked up Dead Space (again) for the PS3, now that it's $19.99.
    It's been a while, so it should be fairly fresh for me.

    Scotty on
  • jeddy leejeddy lee Registered User regular
    edited December 2009
    I'm probably going to start on Dead Space this weekend to break up some of DA origins, if I play RE games off the bat on hard, should I go ahead and start this on hard mode? Or is hard mode on this harder than RE 4/5 on hard?

    jeddy lee on
    Backlog Challenge: 0%
    0/8

    PS2
    FF X replay

    PS3
    God of War 1&2 HD
    Rachet and Clank Future
    MGS 4
    Prince of Persia

    360
    Bayonetta
    Fable 3

    DS
    FF: 4 heroes of light
  • IriahIriah Registered User regular
    edited December 2009
    Hedgethorn wrote: »
    One easy way to distinguish between acronyms and acrostics is whether you produce something shorter or longer than the initial word or phrase.

    An acronym takes a phrase and then abbreviates it into a single word or shorter phrase.
    For example: Self-Contained Underwater Breathing Apparatus => SCUBA

    An acrostic takes a word or phrase and then expands it by using each letter of that word or phrase as the initial letter of a word or phrase that describes the original word/phrase.
    For example, in elementary school you probably had to write out your name vertically on a piece of paper and then find an adjective describing you for each letter of your name. As in:
    B: bratty
    I: ire-filled
    L: lazy
    L: laconic
    Y: yelling

    The latter is clearly what the Dead Space developers did; they took
    Nicole Is Dead
    and then came up with chapter titles beginning with each letter of that phrase.

    What they didn't do was have a bunch of chapter titles and then abbreviate them into a phrase that--oh, what do you know--is meaningful in the context of the game.

    Fine, technically it's both.

    edit: I mean, for us it's an acronym, but for them it's an acrostic.

    Iriah on
  • UltimanecatUltimanecat Registered User regular
    edited December 2009
    Well now I am leaving the thread title as it is because sometimes an artist must walk away and know that his work is finished.
    jack eddy wrote: »
    I'm probably going to start on Dead Space this weekend to break up some of DA origins, if I play RE games off the bat on hard, should I go ahead and start this on hard mode? Or is hard mode on this harder than RE 4/5 on hard?

    If you can shake RE on Hard and DA:O in general, then there is no reason not to play this on Hard. On normal necros just fall apart and supplies are never too scarce, but on hard you'll have to be a bit more on point with your shots and you may be scraping by for the first few chapters (although by the end I had like 10 of each health pack and probably 5 sets of ammo for each of my guns stowed away for a rainy day that never came).

    Just beat this again -

    Ending spoiler:
    Still not sure what the hell Isaac was seeing all of the time when Nicole was wandering around. I'm beginning to think that the Marker may have actually been controlling her dead body - she honestly looks like shit and it would sort of start to explain the ending.

    I also wonder when it was clear that Nicole committed suicide. If Isaac had that whole video from the start, then it makes Kendra's comments at the beginning of the game about "having alot to catch up about" incredibly fucked up. Like punch her and break her nose on the spot fucked up. Also, Nicole is a sick person for recording her suicide and sending it out.

    Ultimanecat on
    SteamID : same as my PA forum name
  • ScottyScotty Registered User regular
    edited December 2009
    Started the game up and settled in to get through a few chapters.
    Man, I forgot how much I love playing this game.:)
    There's just this satisfying feeling you get blasting these necromorphs apart.

    Scotty on
  • gjaustingjaustin Registered User regular
    edited December 2009
    Well now I am leaving the thread title as it is because sometimes an artist must walk away and know that his work is finished.
    jack eddy wrote: »
    I'm probably going to start on Dead Space this weekend to break up some of DA origins, if I play RE games off the bat on hard, should I go ahead and start this on hard mode? Or is hard mode on this harder than RE 4/5 on hard?

    If you can shake RE on Hard and DA:O in general, then there is no reason not to play this on Hard. On normal necros just fall apart and supplies are never too scarce, but on hard you'll have to be a bit more on point with your shots and you may be scraping by for the first few chapters (although by the end I had like 10 of each health pack and probably 5 sets of ammo for each of my guns stowed away for a rainy day that never came).

    Just beat this again -

    Ending spoiler:
    Still not sure what the hell Isaac was seeing all of the time when Nicole was wandering around. I'm beginning to think that the Marker may have actually been controlling her dead body - she honestly looks like shit and it would sort of start to explain the ending.

    I also wonder when it was clear that Nicole committed suicide. If Isaac had that whole video from the start, then it makes Kendra's comments at the beginning of the game about "having alot to catch up about" incredibly fucked up. Like punch her and break her nose on the spot fucked up. Also, Nicole is a sick person for recording her suicide and sending it out.

    The best explanation for the video
    The government intercepted and censored the video. Kendra had seen the entire thing, bu Isaac had not.

    Her claim that Isaac had already seen the video and ignored it was just an attempt to screw with his head.

    gjaustin on
  • subediisubedii Registered User regular
    edited December 2009
    Ending spoiler:
    Still not sure what the hell Isaac was seeing all of the time when Nicole was wandering around. I'm beginning to think that the Marker may have actually been controlling her dead body - she honestly looks like shit and it would sort of start to explain the ending.

    I also wonder when it was clear that Nicole committed suicide. If Isaac had that whole video from the start, then it makes Kendra's comments at the beginning of the game about "having alot to catch up about" incredibly fucked up. Like punch her and break her nose on the spot fucked up. Also, Nicole is a sick person for recording her suicide and sending it out.
    The Nicole that Isaac was seeing was a hallucination caused by the Marker. Other people suffered the same thing, especially if you watch the motion comics. One of the ways that the marker influences people is to cause those hallucinations of people they know or knew, trying to get them to protect the marker or make it "whole again" once it was detached. Even Kendra mentions seeing her brother on board even though that couldn't be possible. Dr. Keynes was also suffering from this, he's constantly talking to someone that isn't there (I think in his case it was someone called Amelia? I can't remember her name, it was a while ago). Isaac is always seeing Nicole in weird ways on vid screens (one or two times it even projects a skull on her face), and in places that it would be impossible for her to get to (literally the last time on the Ishimura, she got into the control room when there's a Guardian right outside it). What he was seeing was never real. The first time he physically "see's" her on the ship and then leaves, Kendra remarks that he was unresponsive whilst she was trying to contact him during that time. Pretty much because he wasn't hearing her, he was hallucinating during that time.

    The reason for why the Marker was so strongly influencing Isaac is because he was already insane, or at least not mentally stable. He had the full video and knew Nicole was dead, but after watching it, he blocked it out, and refused to watch the video to the end after that (even in the intro cutscene he stops before it gets to the end). Which is why when Kendra finds the video log she tells him to "watch it to the end this time", and points out he was insane (because he was looking for someone he should have known was already dead all this time). If you read his log at that point it puts him down as wondering whether this doesn't actually mean he's been crazy this whole time.

    At least that's my interpretation of the video thing.

    The final scene, well take it how you want. Hallucination, dream sequence, final ironic twist. I thought it was the latter when I watched it, felt pretty fitting way to end it. To be honest, I felt the ending was far more fitting if Isaac died in the end, but that's pretty irrelevant now, considering he's coming back in the sequel.


    Anyway as for the sequel, I'm just going to consider it a different style of game, because I'm pretty certain it's going to be. I'm guessing it's going to be far more action oriented and there's going to be less emphasis on the slower paced, horror atmosphere.

    subedii on
  • elliotw2elliotw2 Registered User regular
    edited December 2009
    gjaustin wrote: »
    Well now I am leaving the thread title as it is because sometimes an artist must walk away and know that his work is finished.
    jack eddy wrote: »
    I'm probably going to start on Dead Space this weekend to break up some of DA origins, if I play RE games off the bat on hard, should I go ahead and start this on hard mode? Or is hard mode on this harder than RE 4/5 on hard?

    If you can shake RE on Hard and DA:O in general, then there is no reason not to play this on Hard. On normal necros just fall apart and supplies are never too scarce, but on hard you'll have to be a bit more on point with your shots and you may be scraping by for the first few chapters (although by the end I had like 10 of each health pack and probably 5 sets of ammo for each of my guns stowed away for a rainy day that never came).

    Just beat this again -

    Ending spoiler:
    Still not sure what the hell Isaac was seeing all of the time when Nicole was wandering around. I'm beginning to think that the Marker may have actually been controlling her dead body - she honestly looks like shit and it would sort of start to explain the ending.

    I also wonder when it was clear that Nicole committed suicide. If Isaac had that whole video from the start, then it makes Kendra's comments at the beginning of the game about "having alot to catch up about" incredibly fucked up. Like punch her and break her nose on the spot fucked up. Also, Nicole is a sick person for recording her suicide and sending it out.

    The best explanation for the video
    The government intercepted and censored the video. Kendra had seen the entire thing, bu Isaac had not.

    Her claim that Isaac had already seen the video and ignored it was just an attempt to screw with his head.
    That's a terrible explanation, who was on the ship when the video went out that was alive and willing to censor the closest thing to a distress beacon that they have?

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • THEPAIN73THEPAIN73 Shiny. Real shiny.Registered User regular
    edited December 2009
    So.. this game is pretty alright isn't it?

    I would like to try it. What is it about? What does it play as?

    THEPAIN73 on
    Facebook | Amazon | Twitter | Youtube | PSN: ThePain73 | Steam: ThePain73
    3DS FC: 5343-7720-0490
  • carmofincarmofin Registered User regular
    edited December 2009
    i played dead space extraction now and man am i glad i didnt buy it. its barely two hours long...
    but it DOES seem to me like we havent heard the last of lex, she seems to be introduced for dead space 2. if thats true, it will be nice that her character doesnt come out of nowhere.

    carmofin on
    PSN | Steam
    ___
    NNID: carmofin
    3DS: 2852 6971 9745
    Throw me a PM if you add me
  • UltrachristUltrachrist Registered User regular
    edited December 2009
    elliotw2 wrote: »
    gjaustin wrote: »
    Well now I am leaving the thread title as it is because sometimes an artist must walk away and know that his work is finished.
    jack eddy wrote: »
    I'm probably going to start on Dead Space this weekend to break up some of DA origins, if I play RE games off the bat on hard, should I go ahead and start this on hard mode? Or is hard mode on this harder than RE 4/5 on hard?

    If you can shake RE on Hard and DA:O in general, then there is no reason not to play this on Hard. On normal necros just fall apart and supplies are never too scarce, but on hard you'll have to be a bit more on point with your shots and you may be scraping by for the first few chapters (although by the end I had like 10 of each health pack and probably 5 sets of ammo for each of my guns stowed away for a rainy day that never came).

    Just beat this again -

    Ending spoiler:
    Still not sure what the hell Isaac was seeing all of the time when Nicole was wandering around. I'm beginning to think that the Marker may have actually been controlling her dead body - she honestly looks like shit and it would sort of start to explain the ending.

    I also wonder when it was clear that Nicole committed suicide. If Isaac had that whole video from the start, then it makes Kendra's comments at the beginning of the game about "having alot to catch up about" incredibly fucked up. Like punch her and break her nose on the spot fucked up. Also, Nicole is a sick person for recording her suicide and sending it out.

    The best explanation for the video
    The government intercepted and censored the video. Kendra had seen the entire thing, bu Isaac had not.

    Her claim that Isaac had already seen the video and ignored it was just an attempt to screw with his head.
    That's a terrible explanation, who was on the ship when the video went out that was alive and willing to censor the closest thing to a distress beacon that they have?

    I don't think the whole thing makes much sense if you think about it
    If you can really send video messages from the ship, then why doesn't someone send something along the lines FUCKING MONSTERS SEND HELP and not just a distress beacon? How does that message even get to Isaac?

    I don't think it's much of a stretch to think the government intercepted and censored it and Kendra knew, but now I'm wondering how it even got off the ship (and why weren't there others? or was there?).

    Ultrachrist on
    ultrachrist2.png
  • KuratosuKuratosu Registered User regular
    edited December 2009
    I have an interesting relationship with Dead Space, in that I still haven't finished it after owning it for a few months now, but I think it's also ridiculously good. I find that every session with it is so tension filled that it's exhausting and that's not a bad thing, it's actually quite awesome. But I can only play in short bursts, and the problem is I'll put it down for a bit and won't come back until quite a while later.

    Part of the tension is the sound. It's so good. Hearing things creeping around in the vents, metal clanking etc... keeps me constantly on edge.

    I just need to nut up and get it done one day I suppose.

    Kuratosu on
    Click spoiler for Backloggery, and gamer info:
    sig.gif
    Gamer Tag: LeeWay0
    PSN: Leeway0
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited December 2009
    Kuratosu wrote: »
    I have an interesting relationship with Dead Space, in that I still haven't finished it after owning it for a few months now, but I think it's also ridiculously good. I find that every session with it is so tension filled that it's exhausting and that's not a bad thing, it's actually quite awesome. But I just find that because of that I can only play in short bursts, and the problem is I'll put it down for a bit and won't come back to until quite a while later.

    Part of the tension is the sound. It's so good. Hearing things creeping around in the vents, metal clanking etc... keeps me constantly on edge.

    I just need to nut up and get it done one day I suppose.

    I bought it on day one have gotten through half by now or so. I also think it's really really good. It's really creepy so I only play it when I feel extra brave. :)

    Honk on
    PSN: Honkalot
  • subediisubedii Registered User regular
    edited December 2009
    THEPAIN73 wrote: »
    So.. this game is pretty alright isn't it?

    I would like to try it. What is it about? What does it play as?

    A rough approximation is System Shock 2 + Resident Evil 4. Survival Horror set on a spaceship, third person perspective, controls like RE4 (but better, since you can strafe).

    Other than that, it's awesome and I'm not going to say any more because if that's enough to appeal to you you should play it and find out the rest for yourself. :P

    subedii on
  • UltrachristUltrachrist Registered User regular
    edited December 2009
    On a 1-gun impossible run and I decided I was just going to run past everything unless I had to fight. It's extremely effective since I already know where to go and I'm on chapter 5 with under 2 hours played. It's created some bizarre situations and bugged out the sound in an endless necro-scream loop once. Also I was in a zero-g room and shot across to the other side as a leaper was leaping at me in the same exact direction and we collided! All it did was make Isaac go OOMPH! and keep going though.

    For a while I was just shooting off legs but I ended up running out of ammo and went on this ridiculous streak of boxes giving me things other than cutter ammo so a difficulty spike resulted and made me use up my inventory full of health packs.

    Ultrachrist on
    ultrachrist2.png
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited December 2009
    You sound like are having fun Ultrachrist.
    I don't think I could handle having monsters behind me on a level that I know are not dead.

    DIE DIE DIE BLAM BLAM BLAM BLAM BLAM CLICK CLICK CLICK *heavy breathing*

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • KuratosuKuratosu Registered User regular
    edited December 2009
    Honk wrote: »
    I bought it on day one have gotten through half by now or so. I also think it's really really good. It's really creepy so I only play it when I feel extra brave. :)
    Awesome, I'm not alone! :lol:

    Kuratosu on
    Click spoiler for Backloggery, and gamer info:
    sig.gif
    Gamer Tag: LeeWay0
    PSN: Leeway0
  • UltimanecatUltimanecat Registered User regular
    edited December 2009
    I don't think the whole thing makes much sense if you think about it
    If you can really send video messages from the ship, then why doesn't someone send something along the lines FUCKING MONSTERS SEND HELP and not just a distress beacon? How does that message even get to Isaac?

    I don't think it's much of a stretch to think the government intercepted and censored it and Kendra knew, but now I'm wondering how it even got off the ship (and why weren't there others? or was there?).

    Yeah, it really doesn't.
    Extraction pinpoints the time Nicole sends the message out to maybe a few hours before Isaac and the Kellion arrive at the Ishimura. It's feasible that the Kellion was already in the Aegis system at the time and was still searching for the Ishimura or was on the way to it at that point and they received it that way. That said, we also know that the Valor was hanging out in the system waiting for word of something going down on the Ishimura, so it would have gotten it too.

    Nicole may also have been unaware that communications were generally blacked out both as a matter of policy (illegal planet crack) and destroyed equipment. Still, instead of broadcasting a vague message and suicide, I probably would have mentioned something about the space aliens that are killing everybody if I had a chance to make a video.

    Like I said, if the whole video was available to the crew of the Kellion from the start, then it makes Kendra's comments at the beginning fucking heartless - and even the other guy (whose name I forget) is pretty nonchalant about it and promises he'll help Isaac find Nicole if he gets the tram running in Chapter 1. That's not entirely inconsistent with them knowing she's dead, but it's like everybody is taking advantage of a guy who just snapped.

    To reiterate, Nicole is stupid for sending out the video as she did - and in context it doesn't make a lot of sense that the video exists in the first place.

    Ultimanecat on
    SteamID : same as my PA forum name
  • elliotw2elliotw2 Registered User regular
    edited December 2009
    I don't think the whole thing makes much sense if you think about it
    If you can really send video messages from the ship, then why doesn't someone send something along the lines FUCKING MONSTERS SEND HELP and not just a distress beacon? How does that message even get to Isaac?

    I don't think it's much of a stretch to think the government intercepted and censored it and Kendra knew, but now I'm wondering how it even got off the ship (and why weren't there others? or was there?).

    Yeah, it really doesn't.
    Extraction pinpoints the time Nicole sends the message out to maybe a few hours before Isaac and the Kellion arrive at the Ishimura. It's feasible that the Kellion was already in the Aegis system at the time and was still searching for the Ishimura or was on the way to it at that point and they received it that way. That said, we also know that the Valor was hanging out in the system waiting for word of something going down on the Ishimura, so it would have gotten it too.

    Nicole may also have been unaware that communications were generally blacked out both as a matter of policy (illegal planet crack) and destroyed equipment. Still, instead of broadcasting a vague message and suicide, I probably would have mentioned something about the space aliens that are killing everybody if I had a chance to make a video.

    Like I said, if the whole video was available to the crew of the Kellion from the start, then it makes Kendra's comments at the beginning fucking heartless - and even the other guy (whose name I forget) is pretty nonchalant about it and promises he'll help Isaac find Nicole if he gets the tram running in Chapter 1. That's not entirely inconsistent with them knowing she's dead, but it's like everybody is taking advantage of a guy who just snapped.

    To reiterate, Nicole is stupid for sending out the video as she did - and in context it doesn't make a lot of sense that the video exists in the first place.
    Maybe the marker made her send it, to try and bring people to the ship to attempt to bring it back to the planet?

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • Big ClassyBig Classy Registered User regular
    edited December 2009
    elliotw2 wrote: »
    I don't think the whole thing makes much sense if you think about it
    If you can really send video messages from the ship, then why doesn't someone send something along the lines FUCKING MONSTERS SEND HELP and not just a distress beacon? How does that message even get to Isaac?

    I don't think it's much of a stretch to think the government intercepted and censored it and Kendra knew, but now I'm wondering how it even got off the ship (and why weren't there others? or was there?).

    Yeah, it really doesn't.
    Extraction pinpoints the time Nicole sends the message out to maybe a few hours before Isaac and the Kellion arrive at the Ishimura. It's feasible that the Kellion was already in the Aegis system at the time and was still searching for the Ishimura or was on the way to it at that point and they received it that way. That said, we also know that the Valor was hanging out in the system waiting for word of something going down on the Ishimura, so it would have gotten it too.

    Nicole may also have been unaware that communications were generally blacked out both as a matter of policy (illegal planet crack) and destroyed equipment. Still, instead of broadcasting a vague message and suicide, I probably would have mentioned something about the space aliens that are killing everybody if I had a chance to make a video.

    Like I said, if the whole video was available to the crew of the Kellion from the start, then it makes Kendra's comments at the beginning fucking heartless - and even the other guy (whose name I forget) is pretty nonchalant about it and promises he'll help Isaac find Nicole if he gets the tram running in Chapter 1. That's not entirely inconsistent with them knowing she's dead, but it's like everybody is taking advantage of a guy who just snapped.

    To reiterate, Nicole is stupid for sending out the video as she did - and in context it doesn't make a lot of sense that the video exists in the first place.
    Maybe the marker made her send it, to try and bring people to the ship to attempt to bring it back to the planet?

    Its entirely possible that
    the marker had affected Nicole enough to cause her to not think rationally. Haven't played through Extraction yet so that may break this theory down. I'm pretty sure Kendra would have been able to view the footage of Nicole pretty easily given that she's the team techie. I think she saw it after game starts.

    Big Classy on
  • elliotw2elliotw2 Registered User regular
    edited December 2009
    Big Isy wrote: »
    elliotw2 wrote: »
    I don't think the whole thing makes much sense if you think about it
    If you can really send video messages from the ship, then why doesn't someone send something along the lines FUCKING MONSTERS SEND HELP and not just a distress beacon? How does that message even get to Isaac?

    I don't think it's much of a stretch to think the government intercepted and censored it and Kendra knew, but now I'm wondering how it even got off the ship (and why weren't there others? or was there?).

    Yeah, it really doesn't.
    Extraction pinpoints the time Nicole sends the message out to maybe a few hours before Isaac and the Kellion arrive at the Ishimura. It's feasible that the Kellion was already in the Aegis system at the time and was still searching for the Ishimura or was on the way to it at that point and they received it that way. That said, we also know that the Valor was hanging out in the system waiting for word of something going down on the Ishimura, so it would have gotten it too.

    Nicole may also have been unaware that communications were generally blacked out both as a matter of policy (illegal planet crack) and destroyed equipment. Still, instead of broadcasting a vague message and suicide, I probably would have mentioned something about the space aliens that are killing everybody if I had a chance to make a video.

    Like I said, if the whole video was available to the crew of the Kellion from the start, then it makes Kendra's comments at the beginning fucking heartless - and even the other guy (whose name I forget) is pretty nonchalant about it and promises he'll help Isaac find Nicole if he gets the tram running in Chapter 1. That's not entirely inconsistent with them knowing she's dead, but it's like everybody is taking advantage of a guy who just snapped.

    To reiterate, Nicole is stupid for sending out the video as she did - and in context it doesn't make a lot of sense that the video exists in the first place.
    Maybe the marker made her send it, to try and bring people to the ship to attempt to bring it back to the planet?

    Its entirely possible that
    the marker had affected Nicole enough to cause her to not think rationally. Haven't played through Extraction yet so that may break this theory down. I'm pretty sure Kendra would have been able to view the footage of Nicole pretty easily given that she's the team techie. I think she saw it after game starts.
    This also makes me ask who opens the door for you on the Mining deck. Maybe Kendra did it, and tried to tell you but couldn't contact, or did the marker actually control a dead body to open the door?

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • UltimanecatUltimanecat Registered User regular
    edited December 2009
    Spoilers from the Mining Deck chapter and the ending:
    The fact that necros attack Nicole there and you have to stop them is why I'm still not too sure on what the nature of Nicole is. Sure, more than likely she is a hallucination, but:

    -she looks terrible (clothes spattered with blood, incredibly pale)
    -we see her physically interact with the ship (and the necros) at least once
    -Isaac sees her on the shuttle at the end, apparently turned into a necro

    which all makes me think it is possible that the marker was somehow controlling her body up until that point.

    I can also accept that the Marker influenced Nicole to send out the message, possibly even sensing from afar at that point that Isaac was a badass and was the best chance it had to get back down on its pedestal. Still doesn't really shed light on how much of the message was available to who and when it was.

    Ultimanecat on
    SteamID : same as my PA forum name
  • Skull2185Skull2185 Registered User regular
    edited December 2009
    Just read the Dead Space 2 preview in gameinformer, and I am incredibly excited for this game.

    Only one thing I read has me... disappointed (for lack of a better word, i guess)

    "One thing we found-believe it or not- is that Dead Space scared people too much", Fucking duh! Dead Space is supposed to be scary. Then they go on to talk about how they're going to pace the second game differently so that sometimes you'll feel badass and sometimes you'll be scared. Effin' pussies man.... effin' pussies, making them take the terror outta my game.

    The best part of Dead Space is the sense of dread, barely scraping by with a little bit of ammo. The feeling of relief after surviving a fight, only to be scared shitless to go into the next room cause you just know there's gonna be something comming at you. I'm sure the game will be spectacular, I'm just gonna miss that sense of dread.

    Edit: Well, now that I've thought about it, moments of feeling badass actually make sense. This isnt Isaac's first rodeo. He's a battle hardened vet now, so from his perspective I could see why he wouldn't be terrified because some of this shit he's seen before and he knows how to deal with it. Ok, its not that bad then, I suppose...

    Skull2185 on
    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited December 2009
    Skull2185 wrote: »
    Edit: Well, now that I've thought about it, moments of feeling badass actually make sense. This isnt Isaac's first rodeo. He's a battle hardened vet now, so from his perspective I could see why he wouldn't be terrified because some of this shit he's seen before and he knows how to deal with it. Ok, its not that bad then, I suppose...

    It's the Alien scenario. The first movie was all about isolation and dread. The second movie was going back voluntarily to wipe them out and being a badass, but still maintaining some of that dread.

    -Loki- on
  • subediisubedii Registered User regular
    edited December 2009
    All you scaredy cats in the thread that never completed the game? Yeah, YOU caused this. I hope you're happy with yourselves. :x


    I jest. Truth be told, I'm sure it'll be awesome regardless. But man, toning down the scares because certain little Nancy girly girls couldn't take it without sobbing uncontrollably into their pink petalled pinafores...

    If this game ends up sucking I'm going to blame you guys. On the internet that's serious business.

    subedii on
  • EtherealWalrusEtherealWalrus Registered User regular
    edited December 2009
    I hope they keep it tense though. Tension in this game is delicious
    So delicious it requires pants-changing at certain points

    EtherealWalrus on
  • KuratosuKuratosu Registered User regular
    edited December 2009
    subedii wrote: »
    All you scaredy cats in the thread that never completed the game? Yeah, YOU caused this. I hope you're happy with yourselves. :x

    I'm sorry. =[

    Wish I didn't have so much pull with Visceral.

    Kuratosu on
    Click spoiler for Backloggery, and gamer info:
    sig.gif
    Gamer Tag: LeeWay0
    PSN: Leeway0
  • Phoenix1985Phoenix1985 Registered User regular
    edited December 2009
    I'm looking back on it and finding it a LOT better than I remember it.

    Sure, it got tedious, had a very predictable story, and was essentially an RE4 clone. But its sound was great, its atmosphere pretty grand, and most important of all, it was nowhere near as generic as RE5. (And of course, it's menu system was sublime)

    Maybe RE4 had tainted my impressions a bit. That was an awesome game I could really enjoy playing again and again, it was pretty much grand in every way and came right out of nowhere (at least on the Gamecube, which I played it on first.. PC version is below my worst expectations).

    Dead Space had it's moments, and there are still a great deal of events in it I look back on with fondness.

    Phoenix1985 on
  • subediisubedii Registered User regular
    edited December 2009
    Kuratosu wrote: »
    subedii wrote: »
    All you scaredy cats in the thread that never completed the game? Yeah, YOU caused this. I hope you're happy with yourselves. :x

    I'm sorry. =[

    Wish I didn't have so much pull with Visceral.


    Out of curiosity, have you ever played Silent Hill 2? Might be a good primer to horror games so that other stuff doesn't seem as bad.

    Or possibly make you start hallucinating and give you a heart attack, who knows.

    subedii on
  • subediisubedii Registered User regular
    edited December 2009
    Maybe RE4 had tainted my impressions a bit. That was an awesome game I could really enjoy playing again and again, it was pretty much grand in every way and came right out of nowhere (at least on the Gamecube, which I played it on first.. PC version is below my worst expectations).

    PC version was a horrendous port, but believe it or not it can be fixed up really well. At least assuming you're willing to play with a gamepad, lack of mouse support and all that. But the rest of the stuff like the visuals and the button prompts were fixed really well by the modding community around the game.

    subedii on
Sign In or Register to comment.