Dead Space 2: We're stuck again on a station with necromorphs? Sucks to be them.

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  • SiliconStewSiliconStew Registered User regular
    edited December 2009
    Mortal Sky wrote: »
    I'm on that part in chapter 7 where
    you're saving Nicole's ass. So low on ammo that I'm considering going back to chnge out my moneymaker flamethrower for something better.
    But it'll be a while before I get there, because my play habit is to stay up until midnight playing something else, then get on Dead Space, turn off all the lights, and play until five, thus taking both the horror and paranoia native to the game and adding my own personal insanity. I only get a good shot at this every three or so weeks, and having only had the game for two months, this means I'm not going too fast.

    If you're running a flamethrower as your primary weapon, I'd say you're definitely insane.

    SiliconStew on
    Just remember that half the people you meet are below average intelligence.
  • Mortal SkyMortal Sky queer punk hedge witchRegistered User regular
    edited December 2009
    Mortal Sky wrote: »
    I'm on that part in chapter 7 where
    you're saving Nicole's ass. So low on ammo that I'm considering going back to chnge out my moneymaker flamethrower for something better.
    But it'll be a while before I get there, because my play habit is to stay up until midnight playing something else, then get on Dead Space, turn off all the lights, and play until five, thus taking both the horror and paranoia native to the game and adding my own personal insanity. I only get a good shot at this every three or so weeks, and having only had the game for two months, this means I'm not going too fast.

    If you're running a flamethrower as your primary weapon, I'd say you're already insane.
    It's not a primary. It just gets a lot of ammo drops, so I sell those for easy money. I primary whatever has ammo. And note that I only bought it around half a gameplay hour ago. I noticed it was useless pretty fast. Contact beam is too low on ammo for anything remotely useful though, so what do you all recommend?

    Mortal Sky on
  • subediisubedii Registered User regular
    edited December 2009
    Mortal Sky wrote: »
    Mortal Sky wrote: »
    I'm on that part in chapter 7 where
    you're saving Nicole's ass. So low on ammo that I'm considering going back to chnge out my moneymaker flamethrower for something better.
    But it'll be a while before I get there, because my play habit is to stay up until midnight playing something else, then get on Dead Space, turn off all the lights, and play until five, thus taking both the horror and paranoia native to the game and adding my own personal insanity. I only get a good shot at this every three or so weeks, and having only had the game for two months, this means I'm not going too fast.

    If you're running a flamethrower as your primary weapon, I'd say you're already insane.
    It's not a primary. It just gets a lot of ammo drops, so I sell those for easy money. I primary whatever has ammo. And note that I only bought it around half a gameplay hour ago. I noticed it was useless pretty fast. Contact beam is too low on ammo for anything remotely useful though, so what do you all recommend?

    For primary it's usually either Plasma Cutter or Pulse Rifle for me, although a lot of people seem to prefer the Ripper.

    Force gun is usually a good secondary, pretty varied in the situations it can tackle too since the contact grenade can knock down groups in an area, or take out masses of those swarming things. Also good for Guardians if you can get the grenade in the centre.

    I usually keep the contact beam around to haord and sell ammo for extra cash.

    subedii on
  • Mortal SkyMortal Sky queer punk hedge witchRegistered User regular
    edited December 2009
    subedii wrote: »
    Mortal Sky wrote: »
    Mortal Sky wrote: »
    I'm on that part in chapter 7 where
    you're saving Nicole's ass. So low on ammo that I'm considering going back to chnge out my moneymaker flamethrower for something better.
    But it'll be a while before I get there, because my play habit is to stay up until midnight playing something else, then get on Dead Space, turn off all the lights, and play until five, thus taking both the horror and paranoia native to the game and adding my own personal insanity. I only get a good shot at this every three or so weeks, and having only had the game for two months, this means I'm not going too fast.

    If you're running a flamethrower as your primary weapon, I'd say you're already insane.
    It's not a primary. It just gets a lot of ammo drops, so I sell those for easy money. I primary whatever has ammo. And note that I only bought it around half a gameplay hour ago. I noticed it was useless pretty fast. Contact beam is too low on ammo for anything remotely useful though, so what do you all recommend?

    For primary it's usually either Plasma Cutter or Pulse Rifle for me, although a lot of people seem to prefer the Ripper.

    Force gun is usually a good secondary, pretty varied in the situations it can tackle too since the contact grenade can knock down groups in an area, or take out masses of those swarming things. Also good for Guardians if you can get the grenade in the centre.

    I usually keep the contact beam around to haord and sell ammo for extra cash.

    My current set up is: Plasma Cutter for general abuse
    Line Gun for killing groups and for mining out the crawling horde enemies
    Ripper for general abuse at close range
    Maybe I could use the rifle or the force gun. Right now, I need a high range, high ammo gun, so maybe the rifle will do the job.

    Mortal Sky on
  • SiliconStewSiliconStew Registered User regular
    edited December 2009
    Mortal Sky wrote: »
    Mortal Sky wrote: »
    I'm on that part in chapter 7 where
    you're saving Nicole's ass. So low on ammo that I'm considering going back to chnge out my moneymaker flamethrower for something better.
    But it'll be a while before I get there, because my play habit is to stay up until midnight playing something else, then get on Dead Space, turn off all the lights, and play until five, thus taking both the horror and paranoia native to the game and adding my own personal insanity. I only get a good shot at this every three or so weeks, and having only had the game for two months, this means I'm not going too fast.

    If you're running a flamethrower as your primary weapon, I'd say you're already insane.
    It's not a primary. It just gets a lot of ammo drops, so I sell those for easy money. I primary whatever has ammo. And note that I only bought it around half a gameplay hour ago. I noticed it was useless pretty fast. Contact beam is too low on ammo for anything remotely useful though, so what do you all recommend?

    I'd recommend you pick 2 weapons and sell the rest. Ammo drops are based on what weapons you carry and if you have too many, the ammo will get spread very thin.

    SiliconStew on
    Just remember that half the people you meet are below average intelligence.
  • subediisubedii Registered User regular
    edited December 2009
    The Pulse Rifle really does the job if your aim is good, I suspect mouse control helped me some. Once you've got the damage maxed out it's a pretty solid weapon for the whole game.

    subedii on
  • MechanicalMechanical Registered User regular
    edited December 2009
    I'm wanting to try playing the game on Insane with the flamethrower, using the plasma cutter only where absolutely necessary.

    Mechanical on
  • subediisubedii Registered User regular
    edited December 2009
    Mechanical wrote: »
    I'm wanting to try playing the game on Insane with the flamethrower, using the plasma cutter only where absolutely necessary.

    That will probably be everywhere then, barring the occasional necro that you dump your entire fuel supply onto in order to kill.

    A decent flamethrower. That is my biggest and only real request for the sequel.

    subedii on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited December 2009
    So there's a screenshot for Dead Space 2 now. If you don't like the 3d thingie here it is old fashioned.

    I'm digging the cathedral look and Isaac's crusader look. Maybe the sequel is going to move beyond Scientology to incorporate other batshit crazy stuff like Jesus! The new monster looks a little generic but that's okay, I'm sure they turn interesting when they run low on limbs. It will also be nice to pick up things and slam them around, seeing as monsters did that to me so often.

    TychoCelchuuu on
  • Skull2185Skull2185 Registered User regular
    edited December 2009
    Those child necromorphs are very unsettling...

    I already have this game pre-ordered. Tried to pre-order Batman at the same time, but aparently it wasn't on "the list" at Gamestop

    Skull2185 on
    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • klemmingklemming Registered User regular
    edited December 2009
    I'd suggest a three-and-a-half weapon setup of Plasma Cutter, Line Gun and Contact Beam.
    The Plasma Cutter can take down any enemy if it's one-on-one, and the line gun can obliterate entire groups at a time (handy for close-in situations, or when there's a group charging you).
    I count the Contact Beam as half because I never fire the thing, but carrying it means you'll get ammo drops for it, and they sell pretty well at the store. This will get you power nodes faster, so you can max out your two main weapons pretty fast.
    Granted the Contact Beam can be good against bosses, but in any situation where they're moving slow enough to hit with it, you can either get the same result with the Plasma Cutter, or they will be some handy gas canisters lying around to throw.

    And speaking of self-imposed challenges, has anyone tried getting through the entire game in the level 1 suit? I just thought of it, and I'm very tempted to give it a try.

    klemming on
    Nobody remembers the singer. The song remains.
  • Darth_MogsDarth_Mogs Registered User regular
    edited December 2009
    Can't wait to bitchslap some child necros. But yeah, they do look creepy as fuck.

    I like the environment he's in, too. It's looking like they can manage open spaces but still keep the feel from the first. (Well, at least that area does it.)

    Man, just everything about this so far makes me want to play this now. Crazy Isaac.

    Darth_Mogs on
    Kupowered - It's my Blog!
  • EtherealWalrusEtherealWalrus Registered User regular
    edited December 2009
    Was he picking that necro up by sticking his first in its torso?

    EtherealWalrus on
  • temperature!temperature! Registered User regular
    edited December 2009
    I got this game last Christmas, and never got around to beating it. The new concept art re-sparked my interest, so I started a new game recently. I just got done beating it, and I gotta say I really can't wait for DS2. Hands down the most tense game I've ever played.

    temperature! on
    XBL - Temperature_MD
    PSN - CardboardNine
  • UnbreakableVowUnbreakableVow Registered User regular
    edited December 2009
    Goddammit I'm playing through this game again and I'm in chapter 4 and remembering that I wanna take whatever idiot designed that turret section and shove a metal rod up his ass

    UnbreakableVow on
  • Apothe0sisApothe0sis Have you ever questioned the nature of your reality? Registered User regular
    edited December 2009
    I find the news about DS2 disheartening.

    Firstly, I multiplayer seems like it's completely missed the point of Dead Space, even if it were just Co-op (and if you can do co-op, I want to be able to do it locally, dammit). Still, if it is deathmatch style stuff, then I don't have t play it, but fuck them if they are multiplayer achievements.

    Secondly, Isaac talking also seems a disappointment. The fact that he was entirely isolated and ran about the ship to save not only his but everyone else's ass
    while probably quite insane
    without ever communicating with anyone
    even Nicole-zombie
    really drove home the creepiness factor of the whole scenario
    and the insanity of Isaac
    .

    On the other hand, I am consoling myself that they could be doing really cool things with both co-op and Isaac talking - like
    Isaac being a captive/under quarantine by the government/military. Isaac, being A) tough as shit and B) now axe-crazy has killed a few of his captors while trying to escape when they were complacent around him. While they initially underestimated him as a just shell-shocked, catatonic engineer, he's now viewed with equal parts fear, awe and resentment by the marines who guard him. He's now cold and detached, frequently paranoid and sees Nicole and Necros everywhere.

    The Nicole-Zombie - being Nicole, reanimated, but controlled by the marker. Now outside of the marker's influence the full necromorphosis takes hold. Brought back with Isaac after he locks it in the back of the shuttle, unable to bring himself to kill it due to it being Nicole.

    Initial level is unitologists and their sleeper agents within the government/military attacking to try an effect a liberation of the Nicolemorph and the Prophet Isaac. People are completely cut in two by plasma cutters and the like.

    Eventually, only Isaac and one of his captors is left, the Nicole zombie has escaped and the infections have begun. An uneasy alliance is formed between Crazy-Isaac and Private Joe, a rookie marine. Isaac is silent except when giving orders or explaining things. Or the person from DS:E is another prisoner and they both effect an escape at the same time, and form the co-op alliance.

    Also, for added perfect, the reason that you dismemeber your friends is that you hallucinate the team-mate is a necro, and their actions appear threatening - like when you're trying to read your back meter, it looks like a stabby necro is circle around you to attack from behind. Likewise, occasionally a necro will look like your co-op partner. Or when both on screen, insanity flash and the two switch places and appearences. Result, you remove your co-op partner's leg. Co-op has a lot of potention in the insanity psych-out department, the more I think about it.

    Apothe0sis on
  • Skull2185Skull2185 Registered User regular
    edited December 2009
    I wasn't too thrilled to find out that Isaac would be talking in the sequel. I'm sure it'll be great and all, but it feels kinda like having Gordon Freeman speaking. Just doesn't seem right.

    Plus, I liked speaking for Isaac.

    Skull2185 on
    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • SJSJ College. Forever.Registered User regular
    edited December 2009
    Oh fuck yes Dead Space for 10 dollars on steam. Been waitin for this

    SJ on
  • WankWank Registered User regular
    edited December 2009
    Skull2185 wrote: »
    I wasn't too thrilled to find out that Isaac would be talking in the sequel. I'm sure it'll be great and all, but it feels kinda like having Gordon Freeman speaking. Just doesn't seem right.

    Plus, I liked speaking for Isaac.

    Haha, Isaac in my game screamed a lot of profanities in a high-pitched voice. Hopefully they take him in a different direction for DS2.

    Wank on
  • klemmingklemming Registered User regular
    edited December 2009
    The deadpan snarker direction?
    "Oh, some Unitologists decided to release the Necromorph from quarantine. That'll end well."
    Or maybe the wise-cracking action hero direction?
    (I tried to come up with some Necromorph-killing one-liners and failed. Anyone?)

    klemming on
    Nobody remembers the singer. The song remains.
  • CorbiusCorbius Shepard Registered User regular
    edited December 2009
    klemming wrote: »
    The deadpan snarker direction?
    "Oh, some Unitologists decided to release the Necromorph from quarantine. That'll end well."
    Or maybe the wise-cracking action hero direction?
    (I tried to come up with some Necromorph-killing one-liners and failed. Anyone?)

    "It looks like you've all gone to pieces"


    YEEEEAAAAAAAHHHHHHHH!!!!!!

    Corbius on
    wrexsig1.jpg
    PSN: Corbius
  • MiSTieOtakuMiSTieOtaku Registered User regular
    edited December 2009
    klemming wrote: »
    The deadpan snarker direction?
    "Oh, some Unitologists decided to release the Necromorph from quarantine. That'll end well."
    Or maybe the wise-cracking action hero direction?
    (I tried to come up with some Necromorph-killing one-liners and failed. Anyone?)

    I'm glad you asked:
    Well, that necromorph is half the man he used to be.

    Looks like you've been cut down to size.

    Don't fall apart on me now!

    Compared to me, you just can't cut it.

    Mind if I cut in?

    Slasher? Barely knew her!

    I guess he'll never be the head of a major corpo-oh wait.

    MiSTieOtaku on
  • subediisubedii Registered User regular
    edited December 2009
    klemming wrote: »
    The deadpan snarker direction?
    "Oh, some Unitologists decided to release the Necromorph from quarantine. That'll end well."
    Or maybe the wise-cracking action hero direction?
    (I tried to come up with some Necromorph-killing one-liners and failed. Anyone?)

    Ripper: "Pull yourself together!"

    Line Gun: "Please form an orderly line!"

    After Boss fight: "Well that guy really fell apart under pressure"

    Using Kinesis to shoot Necro bits at other necros: "Need a hand?"

    Meeting the Leviathan in food storage: "Guess we know who ate all the pies"

    General: "And this time, stay dead"


    That's the worst I got.

    subedii on
  • gjaustingjaustin Registered User regular
    edited December 2009
    Skull2185 wrote: »
    I wasn't too thrilled to find out that Isaac would be talking in the sequel. I'm sure it'll be great and all, but it feels kinda like having Gordon Freeman speaking. Just doesn't seem right.

    Plus, I liked speaking for Isaac.

    I don't mind, because I read Isaac's description of all his objectives in the menu.

    He already has a "voice", he just doesn't say anything out loud.

    gjaustin on
  • Judge-ZJudge-Z Teacher, for Great Justice Upstate NYRegistered User regular
    edited December 2009
    subedii wrote: »
    klemming wrote: »
    The deadpan snarker direction?
    "Oh, some Unitologists decided to release the Necromorph from quarantine. That'll end well."
    Or maybe the wise-cracking action hero direction?
    (I tried to come up with some Necromorph-killing one-liners and failed. Anyone?)

    Ripper: "Pull yourself together!"

    Line Gun: "Please form an orderly line!"

    After Boss fight: "Well that guy really fell apart under pressure"

    Using Kinesis to shoot Necro bits at other necros: "Need a hand?"

    Meeting the Leviathan in food storage: "Guess we know who ate all the pies"

    General: "And this time, stay dead"


    That's the worst I got.


    Oh, you forgot the most obvious.

    Contact Beam: "I got your first contact protocol right here, buddy!"

    Judge-Z on
    JudgeZed.png
  • EtherealWalrusEtherealWalrus Registered User regular
    edited December 2009
    My personal worst was (after de-arming a slasher): You should have armed yourself better!
    I get the feeling that if Isaac makes any one-liners, they'll be really cryptic situational ones.

    EtherealWalrus on
  • mal330mal330 Registered User regular
    edited December 2009
    Playing through on my... 4th playthrough on hard, for fun. Running with the cutter, force gun (because I've never actually used it all that extensively) and ripper. Because the ripper is the best gun. Saved me during my first ever playthrough of the game (on hard). Beaten it on impossible (reminds you what it was like when your guns did nothing...), but I haven't done a cutter-only run yet. Such a good game.

    Never was big on the one-liners while playing this. Just lots of shouting at my computer at 2 am. This game is meant to be played late at night with the sound up and the lights off. :P

    mal330 on
  • UltimanecatUltimanecat Registered User regular
    edited December 2009
    May try an Impossible run-through at some point. I still haven't used the Flamethrower or Contact Beam, so I'll be using those. Then I just need to decide what my bread-and-butter gun will be (probably the cutter but that seems boring to me - although without a gun with a fast rate a fire and/or long range, certain scripted events and bosses become insanely hard).

    Ultimanecat on
    SteamID : same as my PA forum name
  • gjaustingjaustin Registered User regular
    edited December 2009
    May try an Impossible run-through at some point. I still haven't used the Flamethrower or Contact Beam, so I'll be using those. Then I just need to decide what my bread-and-butter gun will be (probably the cutter but that seems boring to me - although without a gun with a fast rate a fire and/or long range, certain scripted events and bosses become insanely hard).

    If you're concerned about bosses, the Pulse Rifle is the best weapon for bosses.

    The Plasma Cutter is better at dismembering, but killing bosses is about sustained damage.

    gjaustin on
  • mal330mal330 Registered User regular
    edited December 2009
    Flamethrower is so terrible.

    So, so terrible.

    mal330 on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited December 2009
    I did not have any one liners. I had intense concentration fueled by pure adrenaline as scary things died.

    I barely used stasis in the final part of the game, only on certain monsters and objectives. I had to stop shooting to use stasis you see.

    There is a certain amount of satisfaction to be gained, however, from a powered up force gun. One shot knocks a whole room on it's ass and you can just sort of waltz up and knock em down again or toss a ball at them or whatever you want really, its reliable as all hell as crowd control. My favourite gun.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • mal330mal330 Registered User regular
    edited December 2009
    The speedy necros on the frigate are the bane of any nerves one might have.

    The ripper is designed to end them.

    mal330 on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited December 2009
    Force gun knocks them down too....

    ....although I ran out of ammo for that halfway and then things started getting scary oh my yes. D:

    It didn't help my playthrough that when given any cash over 10k I compulsively spent it on power nodes so two of my guns were max and the last was close to it near the end....but I didn't get armor over level 3 until around chapter 11. D: I didn't even start seriously upgrading my health until like chapter 10.

    I was a complete glass cannon. I used the pulse rifle, force gun and the plasma cutter. Pulse rifle is nice but I didn't really have too much large scale instant necro ending power for some of the later stages zerg a thons.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • klemmingklemming Registered User regular
    edited December 2009
    Just got this for super-cheap on Steam, trying to think of a challenging run through to make it interesting.
    I'm thinking either a level 1 suit for the entire game, or limiting myself to one non-Plasma Cutter weapon.
    If I tried getting through the game with just the flamethrower, would it actually be possible?

    klemming on
    Nobody remembers the singer. The song remains.
  • UltimanecatUltimanecat Registered User regular
    edited December 2009
    klemming wrote: »
    Just got this for super-cheap on Steam, trying to think of a challenging run through to make it interesting.
    I'm thinking either a level 1 suit for the entire game, or limiting myself to one non-Plasma Cutter weapon.
    If I tried getting through the game with just the flamethrower, would it actually be possible?

    Probably not. Besides obvious ammo issues, I'm not sure how you'd get through
    tentacle cutscenes

    or be able to damage bosses that you can't get near.

    Ultimanecat on
    SteamID : same as my PA forum name
  • Proven MortalProven Mortal Registered User regular
    edited December 2009
    klemming wrote: »
    Just got this for super-cheap on Steam, trying to think of a challenging run through to make it interesting.
    I'm thinking either a level 1 suit for the entire game, or limiting myself to one non-Plasma Cutter weapon.
    If I tried getting through the game with just the flamethrower, would it actually be possible?

    Melee'ing would probably be easier

    the flamethrower is such crap, i'd take the not-upgraded Plasma Cutter over the fully upgraded flamethrower, any day of the week.

    Proven Mortal on
    Proven+Mortal.png
  • klemmingklemming Registered User regular
    edited December 2009
    Huh.
    So far, I'm really liking the flamethrower. As long as you aim at the limbs rather than just spray all over the things, it burns through them pretty well.
    Haven't faced a tentacle yet (I think the secondary fire might do the trick), but the laws of physics are accurate enough to keep me from using it in a vacuum, so I'll have to use another gun for those bits at least.
    I'll probably go with the Force Gun, since I've never really given it a chance before.

    As a baseline to judge my experiences by, I've tried the Ripper, and didn't like it.
    I know, there's something wrong with me.

    klemming on
    Nobody remembers the singer. The song remains.
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2009
    You know. Issac's armor in DS2 looks so cool.

    Dragkonias on
  • HejogHejog Registered User regular
    edited December 2009
    lady friend sent me this email about what she was doing new years eve:
    PLAYING DEAD SPACE TILL MY EYES FALL OUT HAVE YOU PLAYED IT IT IS THE SINGLEMOST AWESOME THING EVER. Like Aliens AND Event Horizon! I can't believe an EA game doesn't suck donkeys. Even the controls are good! Even the camera doesn't suck! How have they pulled this off? I'm going to write to them personally and congratulate them, like how you did with envirobear dood.

    thought you guys might appreciate it. damn fine game.

    Hejog on
    steam: hejog / xbl name: Hejog1 / psn name: Hejog / omgponi.es / tweet
  • subediisubedii Registered User regular
    edited December 2009
    klemming wrote: »
    Huh.
    So far, I'm really liking the flamethrower. As long as you aim at the limbs rather than just spray all over the things, it burns through them pretty well.
    Haven't faced a tentacle yet (I think the secondary fire might do the trick), but the laws of physics are accurate enough to keep me from using it in a vacuum, so I'll have to use another gun for those bits at least.
    I'll probably go with the Force Gun, since I've never really given it a chance before.

    As a baseline to judge my experiences by, I've tried the Ripper, and didn't like it.
    I know, there's something wrong with me.

    Actually not being able to use the Torch in Vacuum really felt incongruous to me. The hydrazine Torch would've been designed to work without oxygen considering it's on a space based vessel and I would've thought it would originally be intended to be used for things like hull repairs and such. The DS wiki actually mentions as much as well:
    The Flamethrower does not work in a vacuum, due to the lack of oxygen needed to sustain the flame. This is technically an error by EA, since in reality hydrazine - a hypergolic fuel - is typically used with a liquid oxidizer stored along with it, and can even burn without any oxidizer as a mono-propellant. Therefore, a hydrazine flamethrower could theoretically be made to work in a vacuum.

    subedii on
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