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I don't "get" Baldur's Gate II

EvilsvilleEvilsville Registered User regular
edited February 2010 in Games and Technology
So, I finally get the game after hearing so much praise about it and install it on my computer. Few graphical errors at first, but I clean them up and everything seems dandy.

So! I make my first character. A Thief/Assassin guy and begin playing. Combat is weird, but I liked Planescape: Torment, so I'm not losing my mind or anything. Frustratingly enough though, I can't figure out how to backstab effectively without microing my party a bunch. After a few attempts, I die. No biggie. Reload and carry on.

Things feel slow and I feel lost in Irenicus' dungeon so I'm kind of just wandering around, angered by lack of ability to backstab properly until I finally get my way out of the dungeon 2 hours later. Now I'm in a city. I'm not sure where to go or what to do.

I enter a circus tent, kill some dudes, save some bitches, cool.

I am lost again. And bored.

I feel like I'm missing some key thing to this game that makes it fun. I really want it to be fun. I really want it to be as amazing for me as it was for everyone else. It's not the engine, I played Planescape: Torment for the first time only just last year and I adored it.


I just don't get it. I feel little interest in the story (granted, I have not played BG I) and I would like to play a mage, but a lot of the spells (and classes, and characters, and...) are beyond me and I suck. What do I do? D:

Evilsville on
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Posts

  • ZombiemamboZombiemambo Registered User regular
    edited December 2009
    Ever played D&D? That might clear some stuff up for you.

    Zombiemambo on
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  • slash000slash000 Registered User regular
    edited December 2009
    Yeah I didn't get it either. My friends splooged over that game when it came out, and wouldn't shut up about it. My brother played it for hours and hours on end.

    I tried it but I just was so bored. Oh well not for me.

    slash000 on
  • YougottawannaYougottawanna Registered User regular
    edited December 2009
    Irenicus' dungeon is kind of a drag.

    I don't quite see how you can be lost at that point though. There's only one place to go IIRC, the slums, and there'll be a cutscene once you get there.

    Yougottawanna on
  • EvilsvilleEvilsville Registered User regular
    edited December 2009
    I have not played D&D. I want to, but I haven't.

    I mean, are there things I should know before I play this game? I skimmed the manual, but are there things I should know that aren't there or I missed?

    Evilsville on
  • ZombiemamboZombiemambo Registered User regular
    edited December 2009
    Evilsville wrote: »
    I have not played D&D. I want to, but I haven't.

    I mean, are there things I should know before I play this game? I skimmed the manual, but are there things I should know that aren't there or I missed?

    Well if backstabbing is pissing you off, you should know that BGII runs on D&D rules (3rd ed I think? Maybe 2nd), so you might want to take a look.

    Zombiemambo on
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  • AkilaeAkilae Registered User regular
    edited December 2009
    Evilsville wrote: »
    I just don't get it. I feel little interest in the story (granted, I have not played BG I) and I would like to play a mage, but a lot of the spells (and classes, and characters, and...) are beyond me and I suck. What do I do? D:

    Why beyond you? Spell and skill descriptions are fairly good at describing what they do. All the characters have ample personality if you give them the opportunity. Just take the time to immerse yourself in the game and learn the game mechanics (very important!) instead of saying things are "slow". This isn't Mass Effect.

    And yes, you WILL have to micro your party if you want to get far in the game. You can't expect to leave them on auto while you try to be cool and backstab thinking you're teh cool ninja.

    Akilae on
  • RainfallRainfall Registered User regular
    edited December 2009
    1. BGII is unrelentingly oldschool. This includes the UI, game mechanics, and difficulty. You'll have to manage every character to beat the game unless you're one of those crazy people who can solo it.

    2. I like the game but I never even finished it. I got frustrated and gave up. So, y'know, it's not for everyone.

    3. Read the manual. It helps a lot.

    Rainfall on
  • RawrBearRawrBear Registered User regular
    edited December 2009
    If I recall it's mostly 2nd edition with some 3rd edition stuff tacked on.

    And yeah if you want to go with a mage just read the spell descriptions and pick stuff that sounds cool. That's more or less what I did and it worked out fine without any prior D&D knowledge.

    RawrBear on
  • AkilaeAkilae Registered User regular
    edited December 2009
    I've heard it described as rather warped 2.5 edition rules.

    Pure mages are nice, but be prepared to be very squishy, especially if you can't micro your fighters to protect them. If you want ultimate cheese go for a dual class Kensai/Mage... dual-wield katanas while casting spells? Yes please.

    Akilae on
  • PancakePancake Registered User regular
    edited December 2009
    Akilae wrote: »
    I've heard it described as rather warped 2.5 edition rules.

    Pure mages are nice, but be prepared to be very squishy, especially if you can't micro your fighters to protect them. If you want ultimate cheese go for a dual class Kensai/Mage... dual-wield katanas while casting spells? Yes please.

    Are you joking? Mages are really, really broken and a mage with the proper spells can't be called squishy at all.

    Pancake on
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  • NaloutoNalouto Registered User regular
    edited December 2009
    Can this also be the "I don't "get" Dragon Age" Thread too?

    Because, seriously, fuck that game. I tried to like it (the same way I tried to like BG2 after its prime) and failed so hard.

    I lack the dice rolling hardcorenerdness inside me to appreciate it I guess... (I also kind of like grindy jrpgs)

    Nalouto on
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  • AkilaeAkilae Registered User regular
    edited December 2009
    Pancake wrote: »
    Akilae wrote: »
    I've heard it described as rather warped 2.5 edition rules.

    Pure mages are nice, but be prepared to be very squishy, especially if you can't micro your fighters to protect them. If you want ultimate cheese go for a dual class Kensai/Mage... dual-wield katanas while casting spells? Yes please.

    Are you joking? Mages are really, really broken and a mage with the proper spells can't be called squishy at all.

    Forgot to add: early game mages. The man has yet to figure out backstab, how will he react to fireball or cloudkill incapacitating half his party and leaving the mage to be hacked to death...

    Akilae on
  • RawrBearRawrBear Registered User regular
    edited December 2009
    Are you allergic to dialogue trees Nalouto? I think they have medication for that.

    RawrBear on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited December 2009
    Nalouto wrote: »
    Can this also be the "I don't "get" Dragon Age" Thread too?

    Because, seriously, fuck that game. I tried to like it (the same way I tried to like BG2 after its prime) and failed so hard.

    I lack the dice rolling hardcorenerdness inside me to appreciate it I guess... (I also kind of like grindy jrpgs)

    It depends if you're playing it on a console or not :P

    But really, I'm not sure why the combat is that big a problem if you've already played PST, as the controls are practically the same (if a little bit more complicated). But I can easily see getting bored and/or confused as it does have a bit less focus than PST, and more of the focus is on combat.

    I mean, I could easily see having no freaking idea what you were doing if you just jumped into it fresh (in which case I would have suggested getting your toes wet with DA first), but finishing PST first?

    Spoit on
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  • BartholamueBartholamue Registered User regular
    edited December 2009
    I just hated that every hit I made was a miss.

    Bartholamue on
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  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited December 2009
    Welcome to DnD! How's your THAC0 today?

    Zxerol on
  • Steel AngelSteel Angel Registered User regular
    edited December 2009
    The game's grip comes from how big it is and the way Irenicus can get under your skin as a villain.

    The former can also confuse the hell out of you and the latter takes a few story events for the voice acting to seep into your brain.

    I also kind of wandered into the circus my first time with the game before I got my bearings (I mean, it's a circus tent! How could I resist not peaking inside?). The circus dungeon is kind of weird by nature since it's supposed to be confusing.

    You'll want to check your journal frequently. Some bit in it should tell you to hit the slums to advance the story a bit. Once there, you will get the plot quest to amass a bunch of gold along with a pointer to one of the big side quests you should do. Note that the npc specifically will point out the side quest that gives your PC's class its stronghold.

    You have A LOT of free reign to do stuff in the game right now. You'll basically go into city sectors, talk to named NPCs to be pointed towards quests, and do them. For now, you'll probably want to stick with quests that are in the city itself.

    Also, I'll warn you that thief/assassin is not a newbie friendly combo to play. You don't get the skill points of an unclassed thief so you'll have to keep Yoshimo (or Jan if you pick him up) around to help with the skulduggery. You're also kind of fragile and don't hit very accurately after that backstab. Quite simply, thieves kind of sucked in 2nd edition rules.

    Steel Angel on
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  • CatshadeCatshade Registered User regular
    edited December 2009
    Play a Fighter-type character, as they're generally more easier to manage.

    Catshade on
  • TaterskinTaterskin Registered User regular
    edited December 2009
    Are you confused about what to do next or about game mechanics? While BG2 is no Darklands, it is pretty open ended. Also, figuring out which spells counter certain protections can be a little frustrating.

    Taterskin on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2009
    if you don't like Baldur's Gate II, try Neverwinter Nights. Its a very similar game, but has much less of a "micro-managing" your party aspect to it and mixes a bit more of Diablo into Baldur's Gate.

    Dhalphir on
  • korodullinkorodullin What. SCRegistered User regular
    edited December 2009
    Taterskin wrote: »
    Are you confused about what to do next or about game mechanics? While BG2 is no Darklands, it is pretty open ended. Also, figuring out which spells counter certain protections can be a little frustrating.

    Sadly, no other game is either.

    It's been my dream to do a Sid Meier's Pirates!-like revamp of Darklands for a long time. More intuitive skill system, full Infinity Engine-style control system, an accessible (but optional) main storyline, and maybe even co-op. Sigh.

    But that's neither here nor there.
    Dhalphir wrote: »
    if you don't like Baldur's Gate II, try Neverwinter Nights. Its a very similar game, but has much less of a "micro-managing" your party aspect to it and mixes a bit more of Diablo into Baldur's Gate.
    The problem with suggesting NWN (I assume you mean the first modern NWN?) is that you swap wrestling with the gameplay mechanics for wrestling with character creation and development. Aside from rolling really low attributes, BG2 is far more forgiving character creation-wise than NWN and its endless selection of feats feats feats.

    korodullin on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2009
    Mm, I'm not too sure about that. the feats are complicated, to be sure, but they are very well explained and quite intuitive, you don't need any prior knowledge of D+D to be able to figure out NWN. For the most part, skills and feats and things you can just click on Recommended and 90% of the time it chooses the best combination. For those who like fiddling with it themselves, they can do that and choose different skills for flavour, but if you just want to get in and kill some mans with some spells, NWN allows you to bypass most of the complicated stuff.

    Dhalphir on
  • PancakePancake Registered User regular
    edited December 2009
    korodullin wrote: »
    Dhalphir wrote: »
    if you don't like Baldur's Gate II, try Neverwinter Nights. Its a very similar game, but has much less of a "micro-managing" your party aspect to it and mixes a bit more of Diablo into Baldur's Gate.
    The problem with suggesting NWN (I assume you mean the first modern NWN?) is that you swap wrestling with the gameplay mechanics for wrestling with character creation and development. Aside from rolling really low attributes, BG2 is far more forgiving character creation-wise than NWN and its endless selection of feats feats feats.

    It's also extraordinarily boring.

    Pancake on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2009
    I had a lot of fun with NWN. "Boring" is a very subjective term.

    I was bored by Baldur's Gate because micromanaging annoys the shit out of me but NWN was fun.

    Dhalphir on
  • coldwavecoldwave Registered User new member
    edited December 2009
    Baldurs Gate 2 is really easy to get into compared to ToEE.

    coldwave on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited December 2009
    BG2 is a little bit open-ended at first. Did you even leave the market district yet? If not, just explore the city a little bit, and before long the game will start nudging you toward the main story arc. The opening chapter of the game is basically just "do sidequests until you get your feet under you" though, so a certain amount of that is expected.

    And yeah, you can't rely on your partymembers' AI at all; get used to pausing frequently to micromanage them.

    Eat it You Nasty Pig. on
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • SorensonSorenson Registered User regular
    edited December 2009
    And NWN is a breeze compared to BG, mainly because 2e is a piece of shit that no sane man would stick around for with 3 and 3.5 available.

    But yeah, give NWN a shot, and if you like what you get pick up the big pack for NWN2, you get Mask of the Betrayer for your fix of high epic story stuff that makes whats-his-name famous, and Storm of Zehir if you think that style of campaign and story's a load of bullshit. Heck both of 'em can be picked up for like 20 bucks each nowadays.

    Sorenson on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited December 2009
    And yeah, BG2 was before DnD based games figured out that they were better off just hiding the mechanics for the sake of the mass of players who don't know or care what the fuck THAC0 is and just want to see a +attack number. You can either

    1) actually make an effort to learn how BG2's 2E+ ruleset works, or

    2) Just say fuck it and use the shiniest equipment with the biggest +X modifier on it that you have at a given moment. It'll generally be good enough.

    edit: oh also, yeah, thieves were notoriously terrible under the DnD rules that the baldur's gate games use.

    Eat it You Nasty Pig. on
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited December 2009
    Last thing. If you do wind up making more than one new character to try different things out, there is a mod out there that will speed you through irenicus' dungeon. If you're like most people you thought it got old about halfway through the first time through, fuck doing it over and over.

    Eat it You Nasty Pig. on
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • XagarathXagarath Registered User regular
    edited December 2009
    Patience is required to appreciate BG2.
    On the upside, you actually get well-written characters and plot, compared to the drivel than infects NWN.

    Anyway, if you want to play a mage, try the following:
    Have Stoneskin up at all times.
    Cast Haste, Chaos, Fireball, Cloudkill or some combination of the above in every fight.
    The opening dungeon's the weakest bit of the game. Persist.

    Xagarath on
  • CygnusZCygnusZ Registered User regular
    edited December 2009
    Nalouto wrote: »
    Can this also be the "I don't "get" Dragon Age" Thread too?

    Because, seriously, fuck that game. I tried to like it (the same way I tried to like BG2 after its prime) and failed so hard.

    I lack the dice rolling hardcorenerdness inside me to appreciate it I guess... (I also kind of like grindy jrpgs)

    Dragon's Age isn't nearly as complicated as BGII. I don't think either games really need you to be understand the underlying game mechanics though, the only thing that really tripped me up with BGII was that lower AC meant you are more powerful.

    Also, I played the original Baldur's Gate way back when it was first released, and I remember THAT being a pretty difficult game. BGII, at least once I understood how to play, was pretty easy for me.

    CygnusZ on
  • PrimePrime UKRegistered User regular
    edited December 2009
    What got me hooked on BG2 was the background text and storys, and in my opinion some of the side quests (if you can even call them that) would make good stand alone games in their own right.

    Prime on
  • TethTeth __BANNED USERS regular
    edited December 2009
    Haha, hey, all of you guys that "didn't get Baldur's Gate", we should meet up :) Go out, have some drinks, so I can punch you in the fucking face.

    Teth on
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  • XagarathXagarath Registered User regular
    edited December 2009
    Also, mandatory "you kids and your dumbed-down, graphics-intensive tutorial games" post goes here.

    Xagarath on
  • TheWizardOfJozTheWizardOfJoz Unwashed and somewhat slightly dazedRegistered User regular
    edited December 2009
    When did 'managing' become 'micro-managing'? I have a party of 6 people, I tell them to do stuff, they do it. To me that seems more like just playing a game than pesky, excessive micro-management. I went through DA:O without any tactics set beyond keeping sustains up, and gave up on FFXII in disgust when it finally dawned on me the object of the game is to train it to play itself. I've spent good money on these games, I want to actually play them.

    TheWizardOfJoz on
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  • LeumasWhiteLeumasWhite New ZealandRegistered User regular
    edited December 2009
    Played through Planescape: Torment, and it's probably one of the best games ever. Got through five chapters of BGII, and gave up because I didn't care about a single person in my party. So it's not a unique situation.

    LeumasWhite on
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  • TheWizardOfJozTheWizardOfJoz Unwashed and somewhat slightly dazedRegistered User regular
    edited December 2009
    Played through Planescape: Torment, and it's probably one of the best games ever. Got through five chapters of BGII, and gave up because I didn't care about a single person in my party. So it's not a unique situation.

    Did you try putting other people in your party?

    TheWizardOfJoz on
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  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited December 2009
    1. BGII is unrelentingly oldschool. This includes the UI, game mechanics, and difficulty. You'll have to manage every character to beat the game unless you're one of those crazy people who can solo it.

    Soloing it is easier than doing it with a party because xp isn't split

    surrealitycheck on
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  • BorysBorys Registered User regular
    edited December 2009
    95% of you missed what this guy wrote.

    1) he is out of the Irenicus dungeon
    2) he finished & loved Planescape: Torment

    That means he a) is already in the one of the best parts in the game (exploring main city) b) knows the Infinity Engine mechanics like combat, spells etc.

    His problem is very weird... he just doesn't "feel" Baldur's Gate 2. I can't imagine anyone not feeling it. It is the grandest, longest and best IE game ever created. Hmm. Maybe he dies too often?

    Borys on
  • BorysBorys Registered User regular
    edited December 2009
    And yeah, NWN is a fun game. The first few chapters are terribad, though. The first expansion is quite good, the second one makes NWN on par with BG2.

    Borys on
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