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Which X-Com games are the good ones? (And related Q's)
So, X-Com is 4.99 on steam, and the 6 game collection is 14.99.
Seems like a no-brainer, but I recall hearing criticism about the later titles.
Which should I go for?
Also, x-com is ludicrously fun, is there a game that is the same style of gameplay but has multiplayer? That would rule.
Double also, is there a game of the same style of gameplay that isn't a billion years old?
UFO Defense is good. TFTD is good. Most people like Apocalypse. After that it's all shit. UFO2000 is what you want for multiplayer. Games like UFO Aftershock are not 2000 years old but they're all worse than X-COM. Jagged Alliance 2 is almost as good.
TychoCelchuuu on
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MetalbourneInside a cluster b personalityRegistered Userregular
edited December 2009
I'd contend that interceptor is a good game. It's no tie fighter or freespace, but it has its merits.
TFTD is arguably better but has some crucial bugs that can sour you if you ever plan on actually winning the game.
X-Com Apocalypse is quirky but playable. It has the same basic premise but with a dash of tongue-in-cheek humor to it (you shoot down aliens in a hover car that looks like a 57 chevy) and the interface/geoscape portion is totally different.
The original is the best by far, IMO.
TFtD is second, very much more of the same (with a higher difficulty and a tech tree bug to get patched).
Apocalypse I found fun, but no where near as good as the first two.
Everything else was weak.
I haven't played any of the other X-Com games, though I can say that Jagged Alliance 2 is a fairly similar game. It has the same type of battle gameplay, though the base management part is pretty much gone. If you enjoy the battles in X-Com, you will like Jagged Alliance 2.
Be warned that TFTD is really, really difficult. I'd start with UFO Defense if you have high blood pressure.
Yeah, if you don't know, UFO defense, which is still known for its horrid, PTSD-causing difficulty(CHRYSSALID TERROR SITE AT NIGHT), suffered from a bug where regardless of what difficulty you selected, it defaulted to Rookie, the easiest one.
Microprose decided to fix this in TFTD. Except they fixed it in a broken way. Instead of just allowing difficulties to work correctly, it's locked in at Superhuman, the hardest, difficulty.
Also, Interceptor is basically a mediocre space sim mixed with the X-com research. I don't know how people dislike that.
Nation mood and funding only matters 'till you get Laser cannons anyways though, so while that may be true I never noticed because it's such a non-issue.
Be warned that TFTD is really, really difficult. I'd start with UFO Defense if you have high blood pressure.
Yeah, if you don't know, UFO defense, which is still known for its horrid, PTSD-causing difficulty(CHRYSSALID TERROR SITE AT NIGHT), suffered from a bug where regardless of what difficulty you selected, it defaulted to Rookie, the easiest one.
Microprose decided to fix this in TFTD. Except they fixed it in a broken way. Instead of just allowing difficulties to work correctly, it's locked in at Superhuman, the hardest, difficulty.
I did not know. That is hilarious and awesome. Are there fan patches to fix the tactical combat difficulty?
There's an official patch too, I believe. I'm actually unsure as to the Steam version, but yeah, originally UFO defense was always rookie and TFTD was always superhuman. Part of the reason for the hellish difficulty jump between the two games though is that all of a sudden oh look, superhuman difficulty.
Of course TFTD also managed to have a research tree order necessity where you could make the game unwinnable if you researched in the wrong order, which has a fan patch and possibly an official patch.
The Silent Storm games (Silent Storm, Sentinels, Hammer & Sickle) are similar and not a billion years old. As a matter of fact, I think they still look very nice today. I find their rule system robust and they have good graphics, physics and pretty awesome destructible buildings. Unfortunately, the campaigns in all of them seemed to suffer from serious dead-end problems, but if you keep many save files, the games can be REALLY worthwhile.
I'd also say you should stick with the first two. It's more question of setting and how much you like to shoot down UFOs over water to avoid missions when you're strapped. Also, I liked the technology trees in the first one more.
UFO Defense is awesome. Terror from the Deep is also awesome, but it will make you it's bitch if you don't patch it up (although my understanding is the Steam versions of both games have the difficulty bug patched out).
If you're already dropping $10, you might as well just drop another five for three more games. Enforcer can be fun if you know what you're getting into (generic third person shooter with a few good parts). Apocalypse is a pretty great game if you like Diarrhea and Pinkeye. I have heard mixed reviews on Interceptor, everything from "Not too bad" to "Wing Commander for retards".
Actually, yeah you should probably just get the first two games.
I can get the "Trilogy" of Fallout 1, 2, and Tactics for like $10 on DVD at Wal Mart. I loved the first two games, and I like turn based tactical combat, so this would seem like a simple case of chocolate and peanut butter, but everyone tells me FT is a turdfest.
The Silent Storm games (Silent Storm, Sentinels, Hammer & Sickle) are similar and not a billion years old. As a matter of fact, I think they still look very nice today. I find their rule system robust and they have good graphics, physics and pretty awesome destructible buildings. Unfortunately, the campaigns in all of them seemed to suffer from serious dead-end problems, but if you keep many save files, the games can be REALLY worthwhile.
I did a fun (and some would even say, enjoyable) LP on Silent Storm. Check my sig for the link. Also, don't bother with Sentinels and H&S.
I did a fun (and some would even say, enjoyable) LP on Silent Storm. Check my sig for the link. Also, don't bother with Sentinels and H&S.
I need to check that out when I have some time to kill. Sentinels really was a pile of crap, but I quite enjoyed H&S, at least until the last mission which proved impossible to beat for some reason.
EDIT: It's also a damned shame the toolset for Silent Storm was so unusable, think of all the fantastic mods / total conversions / remakes you could have done with that combat engine.
I did a fun (and some would even say, enjoyable) LP on Silent Storm. Check my sig for the link. Also, don't bother with Sentinels and H&S.
I need to check that out when I have some time to kill. Sentinels really was a pile of crap, but I quite enjoyed H&S, at least until the last mission which proved impossible to beat for some reason.
EDIT: It's also a damned shame the toolset for Silent Storm was so unusable, think of all the fantastic mods / total conversions / remakes you could have done with that combat engine.
I can get the "Trilogy" of Fallout 1, 2, and Tactics for like $10 on DVD at Wal Mart. I loved the first two games, and I like turn based tactical combat, so this would seem like a simple case of chocolate and peanut butter, but everyone tells me FT is a turdfest.
I actually like fallout tactics, the turn based combat works, it looks gorgeous compared to FO1/2, and some of the missions are great fun.
its just not as good as JA2 however, and it's missing a lot of the stuff that made the original games Fallouty (namely story, conversations and humour).
Plus the difficulty level is horrendeously broken - the first missions are pretty good until you get power armour and decent guns and it becomes a cakewalk for half the game. Then you reach the last batch of missions and get torn a new one, repeatedly.
Yeah, the problem wasn't that it was bad, people just felt put off because it didn't have that fallout charm.
Been playing some TFTD; wish I didn't have to start with such basic equipment. I miss my blaster bombs.
Spear guns? Really?
Posts
Enforcer is just a hot circle of garbage, though.
The first two games are the best, however.
TFTD is arguably better but has some crucial bugs that can sour you if you ever plan on actually winning the game.
X-Com Apocalypse is quirky but playable. It has the same basic premise but with a dash of tongue-in-cheek humor to it (you shoot down aliens in a hover car that looks like a 57 chevy) and the interface/geoscape portion is totally different.
we also talk about other random shit and clown upon each other
TFtD is second, very much more of the same (with a higher difficulty and a tech tree bug to get patched).
Apocalypse I found fun, but no where near as good as the first two.
Everything else was weak.
As a bonus, its only .5 billion years old.
TFTD is the goods.
we also talk about other random shit and clown upon each other
Yeah, if you don't know, UFO defense, which is still known for its horrid, PTSD-causing difficulty(CHRYSSALID TERROR SITE AT NIGHT), suffered from a bug where regardless of what difficulty you selected, it defaulted to Rookie, the easiest one.
Microprose decided to fix this in TFTD. Except they fixed it in a broken way. Instead of just allowing difficulties to work correctly, it's locked in at Superhuman, the hardest, difficulty.
Also, Interceptor is basically a mediocre space sim mixed with the X-com research. I don't know how people dislike that.
we also talk about other random shit and clown upon each other
I did not know. That is hilarious and awesome. Are there fan patches to fix the tactical combat difficulty?
Of course TFTD also managed to have a research tree order necessity where you could make the game unwinnable if you researched in the wrong order, which has a fan patch and possibly an official patch.
I'd also say you should stick with the first two. It's more question of setting and how much you like to shoot down UFOs over water to avoid missions when you're strapped. Also, I liked the technology trees in the first one more.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
UFO Defense is awesome. Terror from the Deep is also awesome, but it will make you it's bitch if you don't patch it up (although my understanding is the Steam versions of both games have the difficulty bug patched out).
If you're already dropping $10, you might as well just drop another five for three more games. Enforcer can be fun if you know what you're getting into (generic third person shooter with a few good parts). Apocalypse is a pretty great game if you like Diarrhea and Pinkeye. I have heard mixed reviews on Interceptor, everything from "Not too bad" to "Wing Commander for retards".
Actually, yeah you should probably just get the first two games.
Ha!
Ha ha!
Haaaaa...
Now that you mention it, I vaaaaguely recall this silent storm game, I remember it looking cool.
I can get the "Trilogy" of Fallout 1, 2, and Tactics for like $10 on DVD at Wal Mart. I loved the first two games, and I like turn based tactical combat, so this would seem like a simple case of chocolate and peanut butter, but everyone tells me FT is a turdfest.
I did a fun (and some would even say, enjoyable) LP on Silent Storm. Check my sig for the link. Also, don't bother with Sentinels and H&S.
Let 'em eat fucking pineapples!
I need to check that out when I have some time to kill. Sentinels really was a pile of crap, but I quite enjoyed H&S, at least until the last mission which proved impossible to beat for some reason.
EDIT: It's also a damned shame the toolset for Silent Storm was so unusable, think of all the fantastic mods / total conversions / remakes you could have done with that combat engine.
mmmmm zombie survival turn based strat...
I actually like fallout tactics, the turn based combat works, it looks gorgeous compared to FO1/2, and some of the missions are great fun.
its just not as good as JA2 however, and it's missing a lot of the stuff that made the original games Fallouty (namely story, conversations and humour).
Plus the difficulty level is horrendeously broken - the first missions are pretty good until you get power armour and decent guns and it becomes a cakewalk for half the game. Then you reach the last batch of missions and get torn a new one, repeatedly.
Been playing some TFTD; wish I didn't have to start with such basic equipment. I miss my blaster bombs.
Spear guns? Really?