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[Chaos] CitOW Game 5 - Khorne Victory!

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Posts

  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Summoning Phase

    Witch Hunters (highest threat loses corruption to Heroes) and Road Wardens (lowest threat removes a hero each round) remain in effect.

    CitOW-g5-r4-6.gif

    Khorne (5/8) sends his bloodthirster into Estalia
    Nurgle (6/6) uses his Plague Touch in the Empire (-1 defense for others)
    Tzeentch (5/6) protects the Border Princes with a Temporal Stasis (+2 PP for others to act)
    Slaanesh (6/6) curses the Degenerate Royalty of the Empire (no effect)

    Khorne (3/8) deploys a bloodletter to the Empire
    Nurgle (5/6) coughs up a leper in Bretonnia
    Tzeentch (4/6) Teleports a bloodletter from the Border Princes to Troll Country
    Slaanesh (5/6) slips a seductress from Kislev to Bretonnia

    Khorne (2/8) sends another bloodsworn into Tilea
    Nurgle (4/6) sneezes and another leper pops up in Bretonnia

    Tzeentch (3/6) changes an acolyte from Estalia to the Border Princes
    Slaanesh (3/6) releases a Soporific Musk around a bloodsworn in Tilea (instant effect; control cultist)

    Khorne (0/8) makes the Blood God's Call to bring his bloodthirster and a bloodletter (from Troll Country) to Bretonnia (instant effect)
    Nurgle (3/6) moves his plaguebearer from Kislev to the Empire
    Tzeentch (2/6) sends an acolyte from Estalia to the Border Princes, dragging a Warpstone
    Slaanesh (2/6) summons a seductress from Bretonnia to Tilea

    Nurgle (2/6) flees the coming battle, sending a leper from Bretonnia to Estalia
    Tzeentch (1/6) exits Estalia, sending the final acolyte to the Border Princes
    Slaanesh (1/6) sends the second seductress from Bretonnia to Estalia

    Nurgle (1/6) finishes the exodus by sending the last leper from Bretonnia to Estalia
    Tzeentch (0/6) summons an acolyte in the Border Princes
    Slaanesh (1/6) uses his Perverse Infiltration to corrupt Tilea (instant effect)

    Nurgle (0/6) sends a leper into the Empire
    Slaanesh (0/6) slips a seductress into Estalia


    Darian on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    Actually, it's 2 seductresses in Estalia, and I send 1 to Tilea.

    Joe Dizzy on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Battle Phase

    1. Norsca - quiet
    2. Troll Country - no targets
    3. Kislev - no targets
    4. The Empire - Plague Touch: -1 defense for Slaanesh; 2 dice; 2 dice
    5. Bretonnia - no targets
    6. Estalia - peaceful
    7. Tilea - 1 die; 1 die
    8. The Border Princes - chanting
    9. The Badlands - tumbleweeds

    Please follow strict turn order again this phase, since there are 3 gods present in multiple regions. Pay attention to the number of DIAL tokens each god will likely be able to get this round, and place your attacks accordingly.

    1. Khorne to roll his dice for the Empire
    2. Nurgle to roll for the Empire
    3. Khorne to roll for Tilea
    4. Slaanesh to roll for Tilea

    Feel free to use either invisiblecastle or orokos for dice rolls, with the Campaign name "CitOW game 5".

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Joe Dizzy wrote: »
    Actually, it's 2 seductresses in Estalia, and I send 1 to Tilea.

    Fixed; thanks.

    Darian on
  • TipharethTiphareth Registered User regular
    edited January 2010
    1 hit in The Empire, kill a leper.

    Skulls for the Skull Throne

    Tiphareth on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Battle Phase

    Board pre-battle:


    CitOW-g5-r4-6.gif

    1. Norsca - quiet
    2. Troll Country - no targets
    3. Kislev - no targets
    4. The Empire - Plague Touch: -1 defense for Slaanesh; leper; miss
    5. Bretonnia - no targets
    6. Estalia - peaceful
    7. Tilea - controlled bloodsworn; 1 die
    8. The Border Princes - chanting
    9. The Badlands - tumbleweeds

    Please follow strict turn order again this phase, since there are 3 gods present in multiple regions. Pay attention to the number of DIAL tokens each god will likely be able to get this round, and place your attacks accordingly.

    [strike]1. Khorne to roll his dice for the Empire
    2. Nurgle to roll for the Empire
    3. Khorne to roll for Tilea[/strike]
    4. Slaanesh to roll for Tilea

    Feel free to use either invisiblecastle or orokos for dice rolls, with the Campaign name "CitOW game 5".

    Darian on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    2 dice: no hits.

    3cl1ps3 on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    Khorne, you should have targeted Tzeentch, not come after me and Slaanesh. He's about to score VP like WHOA.

    3cl1ps3 on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited January 2010
    Dear brother, I'm sure I have no idea what you're on about.

    admanb on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    You're a sneaky bugger, Tzeentchy-boy... I'll give you that.

    But the rest of us have a few tricks up our... well... let's call them sleeves... as well. ;)

    Joe Dizzy on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    Festering sores and disease ridden genitalia aren't sleeves, dear sibling.

    3cl1ps3 on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    Something can come out.. and something can go in... sleeve is as good a name for it as anything else.

    Joe Dizzy on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Tiphareth wrote:
    Tilea: 1d6o6h4: 1

    Killing the controlled Bloodsworn.

    Slaanesh active.

    Darian on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    One hit on Khorne's meeple.

    Joe Dizzy on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Battle Results

    1. Norsca - quiet
    2. Troll Country - no targets
    3. Kislev - no targets
    4. The Empire - Plague Touch: -1 defense for Slaanesh; leper; miss
    5. Bretonnia - no targets
    6. Estalia - peaceful
    7. Tilea - controlled bloodsworn; bloodsworn
    8. The Border Princes - chanting
    9. The Badlands - tumbleweeds

    Khorne gains 2 DIAL tokens

    Board after battle:


    CitOW-g5-r4-7.gif

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Corruption Phase

    1. Norsca - No Domination (1)
    No Corruption

    2. Troll Country - No Domination (1 = 1)
    No Corruption

    3. Kislev - Ruined

    4. The Empire - No Domination (5 > 4 = 4 > 1)
    Nurgle places 2 corruption DIAL
    Slaanesh places 1 corruption


    5. Bretonnia - Khorne Dominates for 3 VP (4 > 3)
    No Corruption

    6. Estalia - No Domination (4 > 2 = 2)
    Nurgle places 2 corruption DIAL
    Slaanesh places 2 corruption DIAL

    7. Tilea - Tzeentch Dominates for 2 VP (4 > 3 > 2)
    Tzeentch places 4 corruption DIAL
    Slaanesh places 1 corruption

    Tilea is the second region Ruined (1 + 11 + 2 + 1)
    Tzeentch and Slaanesh each receive 4 VP for corrupting it this step


    8. The Border Princes - Tzeentch Dominates for 1 VP (6 > 1)
    Tzeentch places 4 corruption DIAL

    The Border Princes is the third region Ruined (9 + 1 + 2)
    Tzeentch receives 4 VP for corrupting it this step


    9. The Badlands - quiet

    DIAL tokens:
    Khorne: 2
    Nurgle: 2
    Tzeentch: 2
    Slaanesh: 1

    Updated VP:
    Khorne: 20 + 3 = 23
    Nurgle: 16
    Tzeentch: 7 + 11 = 18
    Slaanesh: 21 + 4 = 25

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Map at the start of the Round 4 End Phase:

    CitOW-g5-r4-8.gif

    1. Remove Chaos Cards from the Board - bloodsworn returns to Khorne

    2. Hero Tokens are resolved - Heroes slay a bloodletter and a seductress in the Empire, a bloodletter in Bretonnia, and a seductress in Estalia

    3. Resolve Old World cards - Witch Hunters: Khorne has no corruption tokens in regions with Heroes
    Road Wardens: Tzeentch chooses a Hero to remove

    4. Score Ruined Regions -
    Tilea
    Tzeentch scores 8 VP
    Slaanesh scores 4 VP

    The Border Princes
    Tzeentch scores 8 VP
    Slaanesh scores 4 VP


    5. Advance Threat Dials - Three-way tie for most; each god clicks once
    Khorne:
    28 - Upgrade

    Nurgle:
    13 - Upgrade

    Tzeentch:
    15 - Score 3 VP

    Slaanesh :
    16 - Place 2 Nobles


    6. Check for Game end - the game does not end
    A. DIAL victory
    B. 50+ VP
    C. 5 regions Ruined
    D. Old World deck exhausted


    Total VP:
    Khorne: 23
    Nurgle: 16
    Tzeentch: 18 + 19 = 37
    Slaanesh : 25 + 8 = 33

    Things that need to happen (feel free to go out of order):
    1. Tzeentch to remove a Hero
    2. Khorne chooses his bloodletter upgrade: bloodletters strike first in battle
    3. Nurgle to choose an upgrade
    4. Slaanesh to place two Nobles in any region(s) (you should wait for Tzeentch to remove the Hero first)
    5. I'll reveal the Old World card for Round 5 and update draws.
    6. Tzeentch may discard one card before drawing, if he wishes (3 cards left in hand).

    Darian on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited January 2010
    Remove a hero from Estalia and discard another goddamn Dazzle.

    admanb on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    2 nobles in Bretonnia. The land of the easily and willingly corrupted.

    I'm just putting it out there for my brothers Khorne and Nurgle.

    Easily.

    Corrupted.







    Easily.

    Joe Dizzy on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited January 2010
    Subtlety is supposed to be the strong suit of the seductress, is it not? I believe you've lost your edge, brother/sister.

    admanb on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Provisional board, pending decisions by Nurgle and Slaanesh.

    CitOW-g5-r4-9.gif

    Edit: Updated with Slaanesh Noble placement and 100% of Hero kills

    Darian on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    admanb wrote: »
    Subtlety is supposed to be the strong suit of the seductress, is it not? I believe you've lost your edge, brother/sister.

    Subtlety is for people who are too ashamed of their own words.

    And shame is... as you surely know... not something I am burdened with.

    Joe Dizzy on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    Great Unclean One upgrade

    When you summon a Great Unclean One to a region, immediately place 2 corruption tokens in that region (these tokens count for the purposes of gaining DIAL tokens).

    3cl1ps3 on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 5 Begins!

    Boats bearing dark passengers arrive from across the western sea...

    Dark Elf Corsairs
    Remove all Event tokens from the board and remove any Old World card bearing the Twin-tailed comet from the Old World track. Then, place one Event token in each of Estalia, Bretonnia, and Norsca.
    At the end of the battle phase, each player must remove one of his figures from each region where there is an Event token, if able.

    Road Wardens (lowest threat removes a Hero) remains in effect

    CitOW-g5-r5-0.gif

    Khorne is active to begin the round 5 Summoning phase.

    Darian on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited January 2010
    3clipse wrote: »
    Great Unclean One upgrade

    When you summon a Great Unclean One to a region, immediately place 2 corruption tokens in that region (these tokens count for the purposes of gaining DIAL tokens).

    o_O 8-)

    I love it when people pick the greater daemon upgrades =) Go balls!

    Rius on
  • No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2010
    Oh man! I think I know exactly what's going to go down!

    No-Quarter on
  • TipharethTiphareth Registered User regular
    edited January 2010
    Battle Cry in The Empire.

    Battle Cry - 1 - No corruption tokens may be placed in this region during this round

    7/8 PP
    remaining

    Blood for the Blood God

    Tiphareth on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    *facepalm*

    :D

    Guess that card has decided the game.

    Joe Dizzy on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    Leper from the Empire to Estalia.

    5/6 PP Remain

    3cl1ps3 on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited January 2010
    Joe Dizzy wrote: »
    *facepalm*

    :D

    Guess that card has decided the game.

    Right after I figured out your plan, too.

    admanb on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    admanb wrote: »
    Joe Dizzy wrote: »
    *facepalm*

    :D

    Guess that card has decided the game.

    Right after I figured out your plan, too.

    I actually had a plan that could have (potentially) won me the game.

    And then Khorne showed up.

    Goddamnit :P

    3cl1ps3 on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited January 2010
    Temporal Stasis into Estalia.

    I think you all know what this does, by now.

    5/6 PP remain

    admanb on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited January 2010
    Dick :P

    3cl1ps3 on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    Right. Can anybody see a way to stop Tzeentch now?

    The way I see it, even if all three of us were to say sod it and just lay waste to Tzeentch minions in Estalia... he'd still be able to corrupt at least Brettonnia rendering the whole thing useless.

    Still.. not that it matters...


    Perverse Infiltration in Brettonia.

    0 - When you play this card, place one corruption token in this region. This does not give you a dial advancement token.

    6/6 PP remaining.

    Joe Dizzy on
  • TipharethTiphareth Registered User regular
    edited January 2010
    Battle Cry in Estalia.

    I think you all know what this does, by now.

    4/8 PP remaining

    Skulls for the Skull Throne

    Tiphareth on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    I applaud thee Khorne.

    You deserve to win.

    Joe Dizzy on
  • TipharethTiphareth Registered User regular
    edited January 2010
    Then, feed some of your followers to my axes.

    Tiphareth on
  • Joe DizzyJoe Dizzy taking the day offRegistered User regular
    edited January 2010
    I didn't say I would let you.

    Joe Dizzy on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited January 2010
    Interesting.

    admanb on
  • TipharethTiphareth Registered User regular
    edited January 2010
    I WILL PULL MY VICTORY OUT OF YOU, LIKE GLISTENING LENGTHS OF INTESTINE.

    Tiphareth on
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