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My main spec is feral. The rotation is just too damn complicated for me.
You mean ilevel 187?
You don't need much really for heroics, I switched my shaman from enhance to elemental, went heroicing (with guildies mind you) and did ~2k dps in my Resto gear with 0 hit.
SW:Tor - Tao - Kryatt Dragon Server
I have enough WG marks to buy a couple of PvP pieces with a lot of hit, and I got a couple rep rewards as well. If I get a couple tailoring crafted pieces and get to the hit cap am I good to go as long as everything else has int and spell power on it?
/edit: Also Moonkin have builtin hit anyway, right? 3% or something? I think you'd be fine without any hit on gear whatsoever.
next edit: i looked it up and you get 4% from a talent + 3% from Imp. FF, so hit is a wasted stat for you anyway. (as long as you only do heroics and spec into those talents)
Balance of Power + Improved Faerie Fire (only active when Faerie Fire is on the target, so bosses only usually).
Quite possibly. It's been a while since I wore it, but I know it was more than enough to get me through heroics for quite some time.
I made a bunch of level 80, ilevel 200 rare cloaks for my casters just recently. Not a huge upgrade, but they were wearing stuff around 163-187 or so, and I've been trying to shore up my gear where possible to expand the instances they can get into where possible.
It didn't hurt that it wasn't too rough a way to earn some extra points for one of the alts' tailoring, in that the gear could be put to use and I had the materials just laying around anyway.
The Uther we encountered in Halls of Reflection was actually a disguised Mal'Ganis and he was lying through his teeth.
That could also explain why Uther is now inside Frostmourne even though we already encountered his ghost at his memorial in Western Plaguelands. Unfortunately it doesn't explain the Quel'Delar quest chain appearance, or the fact that Arthas acknowledges Uther's presence in HoR.
I suppose they could still reveal that Uther's ghost was bent to the will of the Lich King and forced to say that as the Lich King's backup plan should he be killed. But that doesn't really fit Arthas' personality and it being Mal'Ganis would have been cooler since otherwise it seems he's another dropped plot thread from the beginning of the expansion.
If you really want to see it just hop into the instance on your own and watch it. Groups will bitch at you if you make them watch it.
He's in the RP intro in HoR that someone *without fail triggers every single time*
https://docs.google.com/spreadsheets/d/1OLcAGbXhWIVcl5IziVpG0eKFJS3xi_Sac9kYMkRFvD8/edit?usp=sharing
Shit, bunch of losers making me unaware of this piece of lore. My first time in there wasn't even long after the release.
I didn't know there was the sequence in HoR i'll have to check it out. There is also one in ToC that is cool to see once then like CoS is a complete pain in the ass every other time.
Deathwing needs to be a badass. He should be the Fel Reaver of a zone, only invincible: flying around and roasting any asshole that thinks they can hang with him. If he shows up, he needs to actively fuck up whatever you are trying to do. He should appear as an obstacle, not an angry fist shaking at you.
I really don't see why everyone is overthinking this.
Good lord it's pretty simple.
Arthas dosen't really want to destroy all life. The only thing he actually ever wanted was to save Loderon, which he kinda failed at when he got the Frostmorne.
Basically, everything he's been doing until this point is make a big, gigantic target.
He attacked the Stormwind and Ogrimmar, even though they really had no real chance of taking it, to provoke the horde and alliance into action.
Hell, in the DK starting area he simply decides to land and fuck up the Scarlet Crusade for some unknown reason. And of course walks up to the one place where the Light is at Nuclear levels in order to somehow kill Tirion THE motherfucking Fordring? Oh, and of course handing him the Ashbringer, and Mograine, and a handful of hilariously powerful Death Knights, in the process.
Lets not forget letting the PC live countless times, while also killing his only general actually doing anything(Drakuru).
Basically, he's been passivly setting up his own demise. It's the only thing that explains his absolute stupidity, considering the forces at his command could easily overwhelm all of Azaroth.
Instead, he basically waited till he could get his shit fucked up.
Uther saying that the undead needs a Lich King makes sense, otherwise, they would devolve into their basic instinct, devour life. A giant, unorganized swarm of locusts that grows every time it kills anything?. Yeah, that wouldn't take too long at all.
So, it's silly, but it makes sense. I mean, the only other possibility that could have happend when Arthas first united with Ner'zhul is Warcraft 4. But WoW makes lots of money, and the Lich King had to be addressed otherwise their lorekeepers wouldn have been driven insane. So we get this.
I'm hearing/reading things about an armor trinket and using that + the Corroded Key/Black Heart as better than dual sta trinkets? Which armor trinket is that and why is that pushing out the straight sta?
I believe its primarily because ICC has seen a large drop in large magical blasts in lieu of steadier, ye still significant, physical hits.
The example of the Forsaken and the Knights of the Ebon Blade shows that, in the absence of the Lich King's control, undead will regain self-consciousness and control. That implies that when the Lich King dies, all remaining undead Scourge, who did not join of their free will, will became the equivalent of the Forsaken (freed undead). It doesn't seem likely that Azeroth would be destroyed by such an event.
What I think is that Frostmourne was lying through Uther's Ghost. It is seeking to perpetuate itself beyond the Lich King's death.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
that's the armor one with the dodge on use right? That's what I was thinking, but I had our DK argue that its useless.
You should go over threads like this:
http://elitistjerks.com/f81/t45411-finalizing_prot_warrior_design/
That way when that silly goose of a DK of yours says silly things, you know what the latest theorycrafting as come up with.
+Armor is the new in thing for tanks in ICC.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
That would be a pretty cool explanation for the whole thing.
I always loved Anub'arak's last line in Azol'Nerub. "I never though I'd be free of him". It really gave some depth to him. He wasn't just generic bad guy.
Unless the Forsaken got it into their heads to destroy all life on Azeroth for their own reasons. Which we would never do.
Thanks for the link. yeah i usually look there and at maintankadin for this kind of thing. I had read something on there about it and figured that was the new cats meow. Sometimes I don't know why I bother with him though, he still tanks using 3.0 standards.
Ok, yeah now I see how it turns out bad.
Mindless horde of millions of undead that wants to kill all living things suddenly become a horde of intelligent undead that wants to kill all living things. They can start organizing, and using technology.
Could you imagine beating a Left 4 Dead map where every single zombie is played by a player and can use guns and stuff? No way.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
He also doesn't leave ICC much because of the link between the Frozen Throne and Frostmourne. In WC3: TFT, when Frostmourne was kept away from ICC for too long, Ner'zhul had his power diminished.
Unless you're a bear.
The reason why the Lich King was weakening in TFT was because his soul was seeping out the crack left where Frostmourne used to be before he thrust it out of the Frozen Throne.
The reason why the Lich King doesn't go out of the way to kill the player is because hes building up the player's power for when he eventually does turn him. Thats why he says "This one is not ready" when he sees in you HF - he wants you to hit level 80 and get geared so that you're super powerful when you do serve him.
ICC is the final test for his new champions.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
When Arthas shattered Ner'zhuls prison and put on Ner'zhuls helmet he mended that leak.
EDIT: Beaten.
Actually it was a combination of things. Illidan was causing earthquakes to damage the Frozen Throne, and a significant crack caused the energy to begin fading. Additionally a piece of the Lich King's power, Frostmourne, was out of reach and it was difficult for the Lich King to keep channeling power through it.
Frostmourne was not embedded in the Frozen Throne.
It would be awesome if you could say, choose to serve him, get some crazy-ass buffs for 2 hours and be PVP-flagged for everyone. You could go out and actually serve him by slaying his enemies (the other players). Then at the end of the two hours, (or if you are killed first) have some lore event "redeem" you.
Ner'zhul was not content with being a pawn for the Burning Legion, however, and began working on a plan for escape. The first stage of his plan was set in motion when he used his powers to push Frostmourne through the ice and out of the Frozen Throne, and plunge it into the snows of Northrend to await one who would claim it and become the Lich King's agent. Ner'zhul found his agent in Arthas Menethil, the young prince of Lordaeron who had come to Northrend in a quest to end the plague.
http://www.wowwiki.com/Frostmourne - it was originally embedded in the throne, along with the Armor.
But you're right in that Illidan's earthquakes exacerbated the crack and widened it.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
He'll also kill you in icecrown cathedral if you don't click the portal in time. But his "omega death spell" takes like 10 seconds to cast.