Bioshock 1 & 2: Daddy's home.

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  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited February 2010
    Dr Snofeld wrote: »
    Are there reviews for this game yet?

    I'm getting an extra $30 that I might invest in the 4 pack deal, depending on written reports.

    PC-Gamer 90%

    Which PC Gamer?

    EDIT: Also, preorder get! How long before release do games generally become available for preloading? I haven't preordered a Steam game since the Orange Box.

    PC-Gamer US. The bottom line was that the mechanics are better than the first but the story is not.

    The_Spaniard on
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  • jeddy leejeddy lee Registered User regular
    edited February 2010
    TrippyJing wrote: »
    Hillean wrote: »
    TrippyJing wrote: »
    I haven't even beaten the first one.

    What am I to do.

    Well, you have *nearly* a week, you could always... go complete Bioshock 1?

    I started on it, like, two months ago. Then I picked up a few games. Mostly RPGs.

    Now I don't even remember where I left off.

    With the maps and goal markers, it won't be hard to hop right back in. Having never played it before, and only having so much time a day to dedicate to it, it took me maybe 9 days to finish, probably resulting in 12-15 hours of game play. I also explored a lot. You can finish it no prob.

    jeddy lee on
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    0/8

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  • Dr SnofeldDr Snofeld Registered User regular
    edited February 2010
    Dr Snofeld wrote: »
    Are there reviews for this game yet?

    I'm getting an extra $30 that I might invest in the 4 pack deal, depending on written reports.

    PC-Gamer 90%

    Which PC Gamer?

    EDIT: Also, preorder get! How long before release do games generally become available for preloading? I haven't preordered a Steam game since the Orange Box.

    PC-Gamer US. The bottom line was that the mechanics are better than the first but the story is not.

    What did PC Gamer UK give it? I shoulda got my issue three weeks ago but either Future or the Post Office are playing silly buggers.

    PC Gamer UK, for the record, doesn't suck as bad as the US version apparently does.

    Dr Snofeld on
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  • SirsonSirson Registered User regular
    edited February 2010
    Wonder how long the single player is? I don't know why but I have an irrational fear this game is going to be like 5 hours long.

    Sirson on
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited February 2010
    I'd be more excited about this if Mass Effect 2 wasn't around. But I'll grab it anyway, my expectations of this game pretty much amount to a more fast-paced System Shock 2 under the sea.

    Lanrutcon on
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  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    Sirson wrote: »
    Wonder how long the single player is? I don't know why but I have an irrational fear this game is going to be like 5 hours long.

    If I recall, they two things were made by different parts of the company. One part was done, and they pushed it back on account of finishing the multiplayer. so at the very least we know that the people making the single players weren't distracted by dealing with multiplayer.

    Strikerkc on
  • HilleanHillean Registered User regular
    edited February 2010
    For those who haven't already preordered:

    http://www.buy.com/prod/bioshock-2/q/loc/108/210519959.html

    Buy.com has the PS3/360 Edition for $51.99 shipped, PC edition $43.99 shipped

    Hillean on
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  • HilleanHillean Registered User regular
    edited February 2010
    Sirson wrote: »
    Wonder how long the single player is? I don't know why but I have an irrational fear this game is going to be like 5 hours long.

    I'm wondering why everyone is so worried about single-player length.

    Modern Warfare 2's single-player experience was what, 3 hours? And people still bust a nut all over their copies.

    I'm sure the single player will be at least as long as the first one, and we also have multiplayer to look forward to.

    Hillean on
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  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    Hillean wrote: »
    Sirson wrote: »
    Wonder how long the single player is? I don't know why but I have an irrational fear this game is going to be like 5 hours long.

    I'm wondering why everyone is so worried about single-player length.

    Modern Warfare 2's single-player experience was what, 3 hours? And people still bust a nut all over their copies.

    I'm sure the single player will be at least as long as the first one, and we also have multiplayer to look forward to.

    They're two compleetly different games. MW 2 is, at it's root, a multiplayer game. Bioshock's strong point is story and world discovery, so we'd realy hate to see that thrown to the side with an ad-hoc multiplayer in it's place.

    Strikerkc on
  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited February 2010
    This is Bioshock we're talking about: The people behind it legitimately care about the story, setting and characters, and I'd assume they want to be faithful to it all while bringing us a fresh experience. Colour me optimistic.

    Personally I just wanna be back in Rapture. That kind of place has millions of stories to tell and we only saw one.

    Dunxco on
  • VeganVegan Registered User regular
    edited February 2010
    Hillean wrote: »
    Modern Warfare 2's single-player experience was what, 3 hours? And people still bust a nut all over their copies.

    Yeah, well, I'm example of someone who hasn't bought either Modern Warfare game because of this. I only care about single player, and not even the first game has been cheap enough to warrant buying for it.

    Vegan on
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  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    Vegan wrote: »
    Hillean wrote: »
    Modern Warfare 2's single-player experience was what, 3 hours? And people still bust a nut all over their copies.

    Yeah, well, I'm example of someone who hasn't bought either Modern Warfare game because of this. I only care about single player, and not even the first game has been cheap enough to warrant buying for it.

    Wait, what? What first game hasn't been cheap enough? Bioshock? o_O

    Strikerkc on
  • HilleanHillean Registered User regular
    edited February 2010
    Strikerkc wrote: »
    Vegan wrote: »
    Hillean wrote: »
    Modern Warfare 2's single-player experience was what, 3 hours? And people still bust a nut all over their copies.

    Yeah, well, I'm example of someone who hasn't bought either Modern Warfare game because of this. I only care about single player, and not even the first game has been cheap enough to warrant buying for it.

    Wait, what? What first game hasn't been cheap enough? Bioshock? o_O

    Hopefully he means Modern Warfare, as Bioshock is just $20, and Modern Warfare is still like... $30-$40

    Hillean on
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  • VeganVegan Registered User regular
    edited February 2010
    I mean Modern Warfare. I got Bioshock for $5.

    The lowest that Modern Warfare 1 has ever been is $25 on a Steam sale, and that's too much for a single-player gamer.

    Vegan on
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  • WitchdrWitchdr Registered User regular
    edited February 2010
    A few pages back someone mentioned that Bioshock’s story (at base) was good, but what made it fantastic was the delivery.

    I just wanted to bring that back up because I couldn’t agree more. I don’t usually play through single player games more then once (every year though I seem to break out any copy of a Zelda game I have and replay them). I’ve played through Bioshock 4 times and I rescue the little sisters every time I, just can’t bring myself to slaughtering them. But I did keep a save near the end so I could kill 1 to see the alternate ending.

    I digress, on my first play through I would pick up the recordings and listen to some but it took a backseat to just playing the game. Then I went through and grabbed every recording.
    When you play the game as it is, yes you figure out you were some kind of experiment created by Fontain to take down Ryan and the like.

    But with the recordings you find out the true extent Fontain went through to do what he did. Paying a woman to sleep with Ryan to get his child since the biometric locks weren’t sensitive enough to distinguish between brothers or children. And the black history of rapture and how it was really Fontain who pushed the genetic alterations and how Ryan had to play catch-up.

    I also found it interesting how Ryan always seemed to be disgusted by the entire though of ADAM and little sisters but didn’t want to lose his city.

    Witchdr on
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  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited February 2010
    Honestly I thought that Bioshock's story, while good, had some pretty shit delivery. The audio tapes were kind of dumb. They had such shaky reasoning to be there that they kind of took me out of the experience. I knew the only reason they were there was to give me backstory, and the developers couldn't think of any other way to do it but to just hand it to you in items.

    Radikal_Dreamer on
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  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited February 2010
    I'm in love with the delivery - I did a whole presentation in undergrad about how the videogame medium was integral to the story itself, how it used the fact that it was a videogame to build the story (unlike the way a lot of plot-driven videogames try to be interactive movies), and how it couldn't have worked as well in any other medium.

    It reminds me of Alan Moore's take on "Watchmen," how he never thought it should be done as a movie because of the way the story was told, comic books were the only way to get the full experience.

    KalTorak on
  • mrt144mrt144 King of the Numbernames Registered User regular
    edited February 2010
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    Can't Unsee

    mrt144 on
  • azith28azith28 Registered User regular
    edited February 2010
    The delivery of the story is amazingly good. It worked in System shock, it worked in Dead space, it works in Bioshock. The fact that you have to stop pretending its a halo clone to stop and listen is where some people sad people are lost.

    azith28 on
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  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    azith28 wrote: »
    The delivery of the story is amazingly good. It worked in System shock, it worked in Dead space, it works in Bioshock. The fact that you have to stop pretending its a halo clone to stop and listen is where some people sad people are lost.

    lol, that's the first time I've heard any one call it a halo clone. i'd say more of a Wolfenstein clone myself :P


    And if I recall, most of the places you'd fine a tape, you found it in a place that was worth stopping and looking around at, or the tape was made to be the right length to end right before you got to the next engagement.

    Strikerkc on
  • mrt144mrt144 King of the Numbernames Registered User regular
    edited February 2010
    Strikerkc wrote: »
    azith28 wrote: »
    The delivery of the story is amazingly good. It worked in System shock, it worked in Dead space, it works in Bioshock. The fact that you have to stop pretending its a halo clone to stop and listen is where some people sad people are lost.

    lol, that's the first time I've heard any one call it a halo clone. i'd say more of a Wolfenstein clone myself :P


    And if I recall, most of the places you'd fine a tape, you found it in a place that was worth stopping and looking around at, or the tape was made to be the right length to end right before you got to the next engagement.

    Seriously, Halo clone? WTF. If that's their only reference for gaming, just wow.

    mrt144 on
  • ExarchExarch Registered User regular
    edited February 2010
    I think he's saying that if you play Bioshock expecting it to be Halo, and just run around shooting things, you'll miss the detail of the story.

    Unfortunately there are a lot of people out there who play this way. People generally don't want to take their time anymore, as evidenced by the growing 'this game is too long' crowd.

    Exarch on
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  • DrunkMcDrunkMc Registered User regular
    edited February 2010
    IGN gave BioShock a really good review. I'm worried about the "escort" part of the game as I hate escort missions and defend the helpless person from X people for Y time.

    But I like the sound of what they've done. And I'll prolly cave the first time I see it on Sale on Steam. But for now, my backlog is going to keep me from buying it.

    DrunkMc on
  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    DrunkMc wrote: »
    IGN gave BioShock a really good review. I'm worried about the "escort" part of the game as I hate escort missions and defend the helpless person from X people for Y time.

    But I like the sound of what they've done. And I'll prolly cave the first time I see it on Sale on Steam. But for now, my backlog is going to keep me from buying it.

    I've seen the mission in the videos, and it's not a true escort mission like you would first think. spoilered just in case some one objects to knowing hwo they work, but there's no plot to what I'm about to say.
    It works more like a protracted fire fight than an escort mission. You just set the little sister down on an adam harvestable body and she goes to work. As long as she's haresting, waves of splicers will come after you. And any that go after the little sister just ditract her from harvesting, and thus makes things take longer, and makes you get attacked by more splicers. So the only reason you have to protect the little sister is that you will eventualy get worn down and killed if the splicers keep coming, or you will just waste a ton of resources in the protracted fight if you don't end things quickly and efficiently

    Strikerkc on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2010
    Oh thank God, I was worried when I read DrunkMc's comment

    The escort mission in the first game was the absolute worst hunk of shit and I wasn't sure why they'd wanna do that again

    UnbreakableVow on
  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    Oh thank God, I was worried when I read DrunkMc's comment

    The escort mission in the first game was the absolute worst hunk of shit and I wasn't sure why they'd wanna do that again
    well, I mean it will play out a similar way, in that there will be an average of 2-3 "waves" if you don't dick around and not protect the little sister. But the threat is that you will get killed, not that your little sister will die.

    Strikerkc on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2010
    Yeah but the problem with every escort mission is that my escort is fucking terrible and has a small amount of life. I can handle myself.

    UnbreakableVow on
  • azith28azith28 Registered User regular
    edited February 2010
    Strikerkc wrote: »
    azith28 wrote: »
    The delivery of the story is amazingly good. It worked in System shock, it worked in Dead space, it works in Bioshock. The fact that you have to stop pretending its a halo clone to stop and listen is where some people sad people are lost.

    lol, that's the first time I've heard any one call it a halo clone. i'd say more of a Wolfenstein clone myself :P


    And if I recall, most of the places you'd fine a tape, you found it in a place that was worth stopping and looking around at, or the tape was made to be the right length to end right before you got to the next engagement.


    Oh no, im not calling it a halo clone. I was just putting down the people who cant appriciate the story of a game, complaining that things like 'storylines' and 'plots' are just things that keep them from pownwning noobs for a few seconds while people talk about stuff.

    azith28 on
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  • StrikerkcStrikerkc Registered User regular
    edited February 2010
    Yeah but the problem with every escort mission is that my escort is fucking terrible and has a small amount of life. I can handle myself.

    Yea. If I'm not mistaken, there's no need to even harvest if you don't want to.
    unless it's been changed more recently, but just a short while ago there were suposed to be "3" options. 1) harvest little sister on the spot (low adam), 2) let little sister harvest a few bodies, send her on her way, and get an adam kick back from her (medium adam), 3) let the little sister harvest a few bodies, then harvest her (big honking adam). I would imagine there's a cost/benefit difference for each one though. You probably get jumped by the big sister the more you off the little ones or something

    Strikerkc on
  • FingerSlutFingerSlut __BANNED USERS regular
    edited February 2010
    FingerSlut on
  • SirsonSirson Registered User regular
    edited February 2010
    Anyone doing the 4 pack on steam?

    Sirson on
  • KrathoonKrathoon Registered User regular
    edited February 2010
    Hmm. The steam manual pdf does not have a cover. :(

    Krathoon on
  • HilleanHillean Registered User regular
    edited February 2010
    Just got back from my local GameStop, the manager had saved the window art, the 'midnight release' window art, and a few of the giant-size game boxes.

    <3

    Hillean on
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  • SpruchySpruchy Registered User regular
    edited February 2010
    Need 1 more for 4 pack. Msg me at Spruchy@optonline on steam or thenubwithaplan on AIM.

    Spruchy on
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  • slessmanslessman __BANNED USERS regular
    edited February 2010
    I really do not know what to make of this game. I think that the graphics look pretty stellar. I am afraid that I do not really understand the concept though.

    slessman on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2010
    Of...Bioshock 1?

    Unless you mean Bioshock 2, in which case I fully understand; I bought the damn thing and I'm still not entirely convinced it should exist

    A little over two days till I found out though! The hacking game looks neat at least

    UnbreakableVow on
  • mynameisguidomynameisguido Registered User regular
    edited February 2010
    I'm a huge fan of the first Bioshock, and though I'm not one of the people who doesn't think it should exist, I'm having a really hard time getting hyped up for it (as of now I'm planning on skipping it for the immediate future).

    I don't really understand why completely, but I think that once you drain the wonder and novel-ness out of Rapture (something hard to keep after the first game) I think the game loses a lot of charm. I mean, I'm not seeing anything wrong with it from watching streams of people online playing it---but I just haven't seen enough to really hook me into the story.

    I would have much much rather the story go elsewhere, honestly. I think that would have been far more interesting, ultimately.

    mynameisguido on
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  • ProhassProhass Registered User regular
    edited February 2010
    I would've liked it maybe if it was a fundamentally much different game, rather than just an improvement. Like say it was set during raptures heyday with a lot of rpgness and better NPCs. As it stands it still looks interesting and is day 1 for me, but thats mainly because I love FPS games.

    Prohass on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2010
    I just got the text

    UnbreakableVow on
  • GeorgePKGeorgePK __BANNED USERS regular
    edited February 2010
    Hopefully they still have those awesome audio diaries, those were awesome, my favorite was when the prisoner got tortured and you could hear his screams.

    GeorgePK on
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