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[XBL] Miner: Dig Deep - reap Mother Nature for a buck

LegbaLegba He did.Registered User regular
edited May 2010 in Games and Technology
Despite being mostly known for turning your controller into a vibrator (and I hope you clean it afterwards), the Xbox Live Indie community occasionally come up with awesome games at startlingly good value for money.

Miner: Dig Deep is one such game.

What is this game, you may ask? My friend, this is a game about reaping the Earth's bounty with two hands and a pickaxe. It's a game about men being men and Mother Nature sucking it as we take what we want from her unprotected bosom.
This is the story of what appears to be a five year old in a dinky yellow helmet.

screen2_Web.png

First off, I have to say that I took these pictures from the Xbox website (where you can purchase said game), and whomever came up with the screenshots obviously did not know what the fuck he was doing. Given that it was probably the creator, that's a pretty heinous crime. Of the four, the only one without a retarded dig scheme shows off your camp above ground.

I mean, in the picture above, what hell is with all these ladders? You don't need ladders. Fuck ladders. What you need is a hookshot (to lift you upwards so you can dig tunnels that will lead you anywhere but into a earthly grave), and a plan.
screen4_Web.png

And look at this one; you can't jump high enough to go up, the fall down will probably kill you, so the only way you can go is right - and there's a boulder there waiting to squash you like a bug. The Earth is treacherous enough without digging like a retard.

On the other hand, meticulous tunnelling will leave you sitting as a fat cat, but do you rest on your laurels? No. You're addicted to the siren call of the ore. I'm pretty sure this game stars a young Daniel Plainview, making his early fortune as a miner.

You know why this game features such melodic, soothing music? It's in order to tame the unbridled rage that would otherwise consume young David.
there-will-be.jpg

Badass.

But despite being hugely addictive, the single best part about this game is the price. The creator must have been addled when he priced it, because the game is only 80 MS points, which is silly cheap. I pay more than that for the bus. (Twice as much now that they've put the prices up again.)

Is this game worth half a bus fare? Let's put it this way: If I had enough money for the bus to work tomorrow, I'd call in sick so I could play this game some more. But I don't, because I spent half of my bus money on this game. So now I have no choice but to call in sick, and I've got enough money left over for a coke.

A pretty good deal.

Now you're probably asking yourself where you can find this game for yourself. Look no further.

I'll see you under the soil, son.

Legba on
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Posts

  • Raiden333Raiden333 Registered User regular
    edited January 2010
    Ok, this thread made me purchase the game with spare points while I was drunk, and then I promptly forgot about it until I found it in my games list tonight.

    HOLY SHIT. This is so addicting it's not even funny.

    Raiden333 on
  • fragglefartfragglefart Registered User regular
    edited January 2010
    Yeah Miner Dig Deep is a total gem of a game. Hugely compelling until you beat it.

    fragglefart on
    fragglefart.jpg
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited January 2010
    Best 80 MS points I ever spent is all I can add to the OP

    joshofalltrades on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited January 2010
    Between this and I MAED A GAM3 W1TH Z0MB1ES!!!1, it's a wonder I ever get anything else done. Not bad for less than a fiver's gaming.

    mr-razzcocks on
  • LegbaLegba He did. Registered User regular
    edited January 2010
    I'm on my third game, having made a hash of my first game and then moved 360s after making a solid effort with my second (breaking the second layer of ice).

    The only thing I should state is that I was wrong in the OP - you can jump that high, and that fall won't kill you. I got caught up in the moment. ;-)

    But yeah, I really wanted to spread the word, because this game has the highest fun to cost ratio I've ever paid money for.

    Legba on
  • ButtcleftButtcleft Registered User regular
    edited January 2010
    Theres no way to play XBL games on windows is there?

    Cause, this game looks good :(

    Buttcleft on
  • ImpersonatorImpersonator Registered User regular
    edited January 2010
    Yeah, I still haven't found an equivalent in terms of gameplay for the PC. Well, there's always Spelunky and Journey to the center of the earth...

    Impersonator on
  • ZomboyZomboy Registered User regular
    edited January 2010
    Yeah, I still haven't found an equivalent in terms of gameplay for the PC. Well, there's always Spelunky and Journey to the center of the earth...

    Miner VGA, though its from the DOS era, seems to be what Miner: Dig Deep is based off of (from what I can tell). It'll probably take DosBox to get it to run now, unless you have a 486 laying around.

    Zomboy on
    steam_sig.png
  • SkutSkutSkutSkut Registered User regular
    edited January 2010
    Miner: Dig Deep was fuckin awesome. This seems to be it in the modern day with a similar budget, so it must be modernly fuckin awesome. I'm gonna go buy it.

    SkutSkut on
  • Fort1tudeFort1tude Registered User regular
    edited January 2010
    this game is amazing, elevators make it too easy though

    Fort1tude on
    Steam ID - Fort1tude
  • LegbaLegba He did. Registered User regular
    edited January 2010
    Lifts are a godsend. You spend so much time going up and down, if I had to walk it I'd probably have thrown away the controller in disgust by now.

    Legba on
  • LegbaLegba He did. Registered User regular
    edited January 2010
    Although, I suppose for a challenge you could use ladders only... Hmm.

    Legba on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited January 2010
    When you get far enough down, you can't use lifts anyway, ladders are your only option. That or you can Batman around with your grapple

    mr-razzcocks on
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited January 2010
    I'll give this a shot.

    And for browser games, give Miner Disturbance a shot.

    Echo on
  • pardzhpardzh Registered User regular
    edited January 2010
    80 points? For cereal?

    Yeah, gettin dis.

    pardzh on
    gt: Bobby2Socks | steam: Billy Boot-Snatcher

    You talk clean and bomb hospitals, so I speak with the foulest mouth possible
  • SkutSkutSkutSkut Registered User regular
    edited January 2010
    I got to the ice wall and broke it and set down a 100 depth elevator then fell to my death in a pit and was sad.

    SkutSkut on
  • rayofashrayofash Registered User regular
    edited January 2010
    I considered buying it but wanted to know more about the game. I played the demo and although it was good, it seemed to lack depth. What's the goal of the game?

    rayofash on
  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    edited January 2010
    I was clearing everything out but then I found out about cave-ins. D:D:

    Now I gotta start over.

    Totally worth $1 though :D:D

    Stabbity Style on
    Stabbity_Style.png
  • solsovlysolsovly Registered User regular
    edited January 2010
    For the iPhone users out there, "I Dig It" is a very similar game. I actually prefer that version to the demo I played of Miner: Dig Deep. Worth a buck either way.

    solsovly on
  • Raiden333Raiden333 Registered User regular
    edited January 2010
    rayofash wrote: »
    I considered buying it but wanted to know more about the game. I played the demo and although it was good, it seemed to lack depth. What's the goal of the game?

    The goal is to go "Holy shit, I spent HOW LONG playing this game?" every time you tear yourself away.

    Raiden333 on
  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    edited January 2010
    Raiden333 wrote: »
    rayofash wrote: »
    I considered buying it but wanted to know more about the game. I played the demo and although it was good, it seemed to lack depth. What's the goal of the game?

    The goal is to go "Holy shit, I spent HOW LONG playing this game?" every time you tear yourself away.

    Success!!

    Restarted a couple of times since I didn't get a proper pattern down. Now I'm at 150 something. It's a sweet pattern, build a tunnel so that there are 2 squares between that tunnel and the tunnel above/below. Had a sort of snake weave on the right side to get back up until I reached about 30, when I could afford my first elevator (after picking up the main upgrades). Feels like it's slowing down now, though. Since the squares past 100 take 2 hits instead of 1 and there hasn't really been a major upgrade in items.

    Also, is there any reason to get the long elevator? You get 50 more levels down with the small ones for the same price.

    Stabbity Style on
    Stabbity_Style.png
  • LegbaLegba He did. Registered User regular
    edited January 2010
    Also, is there any reason to get the long elevator? You get 50 more levels down with the small ones for the same price.

    That's what I thought at first, but after a while it gets really tedious switching lifts every 30 feet. Apart from my first, when I didn't have the cash, every lift I'm buying now is the long one.

    Also, my pattern calls for only one line between each level. I mainly chose that so I could jump between levels without using the hookshot. I suppose it would save time to jump two.

    Legba on
  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    edited January 2010
    Legba wrote: »
    Also, is there any reason to get the long elevator? You get 50 more levels down with the small ones for the same price.

    That's what I thought at first, but after a while it gets really tedious switching lifts every 30 feet. Apart from my first, when I didn't have the cash, every lift I'm buying now is the long one.

    Also, my pattern calls for only one line between each level. I mainly chose that so I could jump between levels without using the hookshot. I suppose it would save time to jump two.

    Well, I did it two between so every line you get the minerals above and below you. It was the most directly efficient way I could think of.

    Stabbity Style on
    Stabbity_Style.png
  • LegbaLegba He did. Registered User regular
    edited January 2010
    That's not a bad idea. I'll try it out.

    Legba on
  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    edited January 2010
    Legba wrote: »
    That's not a bad idea. I'll try it out.

    It only really works after you get an elevator up. I mean, you can either make some steps, do some ladders, or use the hook, but they don't really work as well as the elevator.

    Stabbity Style on
    Stabbity_Style.png
  • LegbaLegba He did. Registered User regular
    edited January 2010
    Putting up a lift is one of the first things I try to do. I make it from the very top, even if I've cleared out that area, so as to minimise my travel time up and down. From then on, I just make (or try to make) straight lines out from the shaft.

    Using two lines will mean less hassle when I have to dig up to get around a boulder, too.

    Legba on
  • MachismoMachismo Registered User regular
    edited January 2010
    I have a mine going like a kilometer deep. I have maxed out almost everything. It is really compelling. There are a few small secrets to stumble upon. Additionally, the designer did an excellent job ramping the difficulty (through hardness of rocks and some challenges) to make sure you are always wanting to upgrade the equipment.

    Basically, if I was to get to the bottom of my mine, I need to ride elevators for a couple minutes. Something like 10 or so of them.

    EDIT:
    Also, why does the music never get old? It really should, but I still like it.

    Machismo on
    steam_sig.png
  • BrimfieldBrimfield Registered User regular
    edited January 2010
    Throwing in my vote of how awesome this game is. It'll trigger a bit of OCD in you when you start trying to come up with the best way to dig tunnel patterns, but its pretty much the best $1 I've spent.

    Brimfield on
    [SIGPIC][/SIGPIC]
    xbl: brimfields
  • DietarySupplementDietarySupplement Still not approved by the FDA Dublin, OHRegistered User regular
    edited January 2010
    If you're a fan of this game, and you have an iPhone/Touch, make sure you check out I Dig it. Pretty much the same concept.

    But yeah, great game.

    DietarySupplement on
  • MachismoMachismo Registered User regular
    edited January 2010
    If you're a fan of this game, and you have an iPhone/Touch, make sure you check out I Dig it. Pretty much the same concept.

    But yeah, great game.

    I played the crap out of that one. Is the adventures or whatever edition any good? The new environments look interesting, but does it add anything?

    Machismo on
    steam_sig.png
  • truck-a-saurastruck-a-sauras Registered User regular
    edited January 2010
    anybody here ever play the web game Motherload?
    http://www.xgenstudios.com/play/motherload

    pretty much a similar mining game I've played. I only tried the demo for dig deep and felt it was on par with this.

    is there an ending to dig deep? yes or no will suffice, don't want spoilers.

    There is an ending to Motherload which was a fun surprise.

    truck-a-sauras on
    [SIGPIC][/SIGPIC]
    Steam
    XBOX
  • MachismoMachismo Registered User regular
    edited January 2010
    anybody here ever play the web game Motherload?
    http://www.xgenstudios.com/play/motherload

    pretty much a similar mining game I've played. I only tried the demo for dig deep and felt it was on par with this.

    is there an ending to dig deep? yes or no will suffice, don't want spoilers.

    There is an ending to Motherload which was a fun surprise.

    No, as far as I can tell, but I think Miner is more rewarding. There are some secrets and some excellent hidden challenges. Granted, I have exhausted the game, I just hit a new layer of material that is harder to drill through. I fully upgraded my drill, so I suspect there might be more parts of a new blueprint.

    Machismo on
    steam_sig.png
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited January 2010
    I'd like to request a thread title change to "raep Mother Nature for a buck"

    joshofalltrades on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited January 2010
    anybody here ever play the web game Motherload?
    http://www.xgenstudios.com/play/motherload

    pretty much a similar mining game I've played. I only tried the demo for dig deep and felt it was on par with this.

    is there an ending to dig deep? yes or no will suffice, don't want spoilers.

    There is an ending to Motherload which was a fun surprise.

    Yes, but you have the option of starting over with all the upgrades. What the point is I don't know.

    mr-razzcocks on
  • Fort1tudeFort1tude Registered User regular
    edited January 2010
    I've got an efficient system of the 100 unit length elevators all the way to where you cant use them anymore

    it still takes a couple of minutes to get down

    fuck ladders though, 20 foot grapple means i can attach to things off screen

    Fort1tude on
    Steam ID - Fort1tude
  • SkutSkutSkutSkut Registered User regular
    edited January 2010
    So I've discovered the teleporter at 1150 feet, and have dug down another 250, fun stuff.

    And fuck the silly goose that linked motherload, my afternoon is gone now!

    SkutSkut on
  • rayofashrayofash Registered User regular
    edited January 2010
    Legba wrote: »
    Also, is there any reason to get the long elevator? You get 50 more levels down with the small ones for the same price.

    That's what I thought at first, but after a while it gets really tedious switching lifts every 30 feet. Apart from my first, when I didn't have the cash, every lift I'm buying now is the long one.

    Also, my pattern calls for only one line between each level. I mainly chose that so I could jump between levels without using the hookshot. I suppose it would save time to jump two.

    Well, I did it two between so every line you get the minerals above and below you. It was the most directly efficient way I could think of.

    I decided to buy the game. I figured this out after a few minutes and have been doing it ever since. The rocks are incredibly obnoxious and te hook-shot has saved me a couple times.

    rayofash on
  • truck-a-saurastruck-a-sauras Registered User regular
    edited January 2010
    SkutSkut wrote: »
    So I've discovered the teleporter at 1150 feet, and have dug down another 250, fun stuff.

    And fuck the silly goose that linked motherload, my afternoon is gone now!

    sorry, don't stop till you hit bottom.... haha now your afternoon is really done, if not the next day or two depending on how well you get at digging.

    I found that digging a 2 or 3 lane giant well was the best method and using the copter to rage out by holding on up was the best way to get really deep and get out before things get too crazy.

    truck-a-sauras on
    [SIGPIC][/SIGPIC]
    Steam
    XBOX
  • SkutSkutSkutSkut Registered User regular
    edited January 2010
    SkutSkut wrote: »
    So I've discovered the teleporter at 1150 feet, and have dug down another 250, fun stuff.

    And fuck the silly goose that linked motherload, my afternoon is gone now!

    sorry, don't stop till you hit bottom.... haha now your afternoon is really done, if not the next day or two depending on how well you get at digging.

    I found that digging a 2 or 3 lane giant well was the best method and using the copter to rage out by holding on up was the best way to get really deep and get out before things get too crazy.

    I remember back a few years ago I got to where the gas pockets were and was heading to some red ore and KABOOM.

    SkutSkut on
  • fragglefartfragglefart Registered User regular
    edited January 2010
    Machismo wrote: »
    anybody here ever play the web game Motherload?
    http://www.xgenstudios.com/play/motherload

    pretty much a similar mining game I've played. I only tried the demo for dig deep and felt it was on par with this.

    is there an ending to dig deep? yes or no will suffice, don't want spoilers.

    There is an ending to Motherload which was a fun surprise.

    No, as far as I can tell, but I think Miner is more rewarding. There are some secrets and some excellent hidden challenges. Granted, I have exhausted the game, I just hit a new layer of material that is harder to drill through. I fully upgraded my drill, so I suspect there might be more parts of a new blueprint.

    Yeah, there is a definite ending.

    fragglefart on
    fragglefart.jpg
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