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Apparently it was the Japanese version of Gems Collection that contained the Streets of Rage titles. My mistake.
Not that I bothered, owning Mega Collection by now.
I don't think Ristar is on the American GC version of SMC. I think it's on Sonic Gems.
Its on SMC GC. I remember as it had the retarded unlocking mechanism of having to start and close a game so many times in order to unlock the 'hidden' games. Ristar was last on the list. You had to open and close each game 30 times in oder to unlock it.
I know I'm beat, but I'm going to post still. I hated unlocking Ristar... I remember it taking about an hour of opening and closing games in order to unlock it.
I had nightmares of those ghosts for weeks.
(I was 8 or 9 at the time) >.>
Pokemon Safari - Sneasel, Pawniard, ????
I'll agree the GBA ones are decent, but not perfect. The level design can be frustratingly flawed. Same goes for Sonic Rush, I enjoyed it but admit some of the levels just plain suck.
Do not touch any of the 3D sonics aside from either sonic adventure game. They all range from "bad" to "as much pain as stabbing youself in the eye".
It was possible, if you took a wrong turn, to get stuck on the sand slides in the middle of the level. The looping ones.
I had a ton of time-outs on that stage, just trying to work out how to get off those never-ending conveyors of sand-y madness.
Now the barrel in Casino Nights...*shudder*
Thanks for reminding me, Lewie P.
The rails tricks and music make me think of it as "Jet Grind Sonic", but it has the real Sonic necessities: speed, fast-twitch gameplay, and devious level design.
It alone gives me some hope for Sonic Team, since I'm yet to see a 3D Sonic that doesn't make me feel physically ill.
Oh, you bastard. How dare you bring up long forgoten memories.
Do you have any idea how long I spent jumping up and down on that thing. Thinking it was a timing issue.
The only time I beat it as a kid, I had to bring in my sister to play as tails, and we spent a good couple of hours timing our jumps, to lower that thing enough for me to slip thru.
Edit: Also, in regard to Sandopolis Act 2. There is also a room, when playing knuckles that you can have some problems with.
The room is entered from the bottom left. a wall of spikes on the right, with a small path above them. You had to place knuckles at just the right spot to jump up and glide above the wall spikes, which of course, were fatal.
Pokemon Safari - Sneasel, Pawniard, ????
For recent stuff, Sonic Rush is actually really good.
"Do Yer BeST SoniC!"
Yes
Yes
....
Yes.
I liked the stories, beautiful graphics, and the final Sonic/Shadow level of SA2 is just straight hardcore.
Also, awesome music.
[spoiler:756b0af87a]And I liked playing as the extra characters in SA1. Yes, even Amy and Big.[/spoiler:756b0af87a]
Sonic Heroes: interested in, but no big hurry.
Shadow: bought on a whim, since it was on sale.
It does indeed suck.
One thing I don't understand is why Sonic 3D Blast looks so much better than the other games, graphically speaking. These are all Genesis games, right?
Also, I can't remember if this was said already or not, but figure out how to unlock Sonic 3 & Knuckles (Sonic 3 + Sonic & Knuckles combined) before actually sitting down to play either of them individually. You'd only be getting half a game.
I'd be jumping up and down on it for ever and ever thinking it was a matter of timing!
I got the game when I was eight, and I didn't find out the trick to the barrel until I was nineteen. That barrel haunted me for most of my life.
And all I had to do was press down on the D-pad!
Fuck that fucking barrel.
Fuck.
FUCK!
Miles "Tails" Prower
Miles Prower
Miles Per Hour
Getting 7 Emeralds before Mushroom Hill is awesome because then you can turn into Super Sonic and Wreck. Shit. Up. All bosses go down in five seconds. Cheap as hell but fun.
Also, secret levels should be accessed either through a hidden passage like in S3&K or 50 rings like in the older games. Sonic Advance 3 had some bullshit Chao collecting thing and it was annoying as all hell.
Rush was awesomesauce though.
Rush was pretty good in it's special stage system, albeit a little to easy to get there, I felt it should have required more Rush energy then it did. Still, the special stages were aweseome to make up for that.
I have to say too, Super Sonic is awesome. So cheap, yet so fun. Completely and utterly worthless in Wing Fortress Zone though.
I remember spending a large part of my childhood messing around with the debug mode? Giving myself thousands of rings while constructing a mini obstacle course was always fun.
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I KNOW EXACTLY WHAT THIS IS REFERRING TO
I always got stuck there!
Everyone did.
Everyone.
It as awful.
Wow, you guys suck.
I figured that out at 6.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
This is the remedial Sonic class. His lessons are wasted on us.
I even got stuck there again on the Mega Collection.
Mario Kart DS: 3320 6595 7026 5000
Except Tail's voice, he sounds like a fuckin' castrati. And let's not get started on Cream.