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Dark Heresy pBp

FeygorFeygor Registered User regular
edited March 2010 in Critical Failures
Im looking for players for a Dark Heresy pBp game. Since I have never ran a game before it could be really terrible but I want to give it a go. Im looking for five players. Normal starting exp for anyone that is interested. If you make up a character I trust you to roll out your own stats and PM me. I will be gone until Sat. night. 1st 5 that post interest are in the next few after that if an opening comes up or I decide I can handle more players.

As acolytes to Inquisitor Dalerus Hugh you have all come out of an intensive training regime meant to perfect your wide variety of individual skills and build unity from hardship. Recently you have participated in a successful purging of heretics lead by the vile Witch Kynadia in the UnderHive of Sibellus. Your actions have won you the approval of Dalerus as he takes resources off of Scintilla to pursue other investigations on other worlds. Your cell is being left behind under the tutelage of Interrogator Helop Kar a elderly infirm Adept.

Your mutual training and recent actions against the Witch Kynadia has given you all confidence in the competence of your allies. You know each other, that doesn’t mean you like each other, but you understand the capabilities of those you are with. Each character has Cipher (Hugh) to represent the codes that have been taught to during your training. Your recent investigation and purging has given you all some unique experience for the future. To represent this I want everyone to come up with background on what their character did during the investigation and purging of the Witch and her heretic allies. I.e. your character gathered the evidence of corruption within the local defense force, put together the dots on seemingly random killings, got the lucky shot against the warp spawn… Also give your character a unique special item, skill, ally, or stat bonus related to this event. Nothing to crazy, no powerfists or super armor.

I want the players to define what the threat of the Witch Kynadia was, how it was dealt with, and what the after effects where. The characters can either RP what happened in flashbacks, character chat, or regular posts. Ideally I want each player to add a significant part of the event into this pre-game phase.

I will be using RPoL once I have it set up.

Feygor on
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Posts

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Jeeze, I am pretty/very interested in this, where do I sign up

    oh right here gotcha

    signed

    I'll start working out some good concepts tomorrow, for now I will re-read the main DH book and maybe also some of the Eisenhorn trilogy, that is always good for getting in the grim spirit of things

    simonwolf on
  • RyadicRyadic Registered User regular
    edited January 2010
    I've been hoping to find another DH PBP ever since I got it at release.

    I'll sign up. I'll roll up a character this weekend.

    Ryadic on
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  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    I'm in. Character to follow.

    Just so I don't lose it, here's a link to what I've got so far via the Dark Heresy character generator. http://suptg.thisisnotatrueending.com/dha-show.php?charnum=17203

    Gabriel_Pitt on
  • HermenegildeHermenegilde Registered User regular
    edited January 2010
    I'm in !
    Azaelle, Cleric

    Backstory - Azaelle joined the inquisition because the righteousness of it appealed to her. Also, she always harbored a secret wish to see what was beyond the Hive. Also, it got her out of dancing for the awful dirty high priest.
    With the inquisitor's training, she has learned to use her good-looks and charisma, rather than being victimized for it. It's all a question of control. Of course that was not the only thing she was trained in and now, she's a respected member of cell. The future looks good.


    Corruption in the witch's hive - Female witch. A Hive. Azaelle was the perfectly obvious choice for infiltration. So she went in, weaponless and armorless, to ply her trade as a performer, eventually ingratiating herself with the witch's inner circle and meeting the witch herself. As expected the witch took a liking to the pretty, abused, defenceless girl. She attempted to "empower" her with the power of the warp. It took all her will to resist the corruption and eventually it seeped in. She managed to get a message out nevertheless. When the rest of the cell came in to shut the Witch down. She seized one of the guards' hand cannon and, in her still dazed and weak state, managed to shoot down quite a few of them. At least she thinks so. Probably.

    (+5 will, +5 corruption, 1 best quality hand cannon)


    using the same generator as Gariel_pitt
    http://suptg.thisisnotatrueending.com/dha-show.php?&charnum=17283&newchar=1

    XP use : Inquiry, Common lore (Ecclesiarchy), +5 fellowship (47), +5 BS (45)
    Buys : ?

    Adepta_Sororitas_by_FirstKeeper.jpg

    Hermenegilde on
  • CrovaxanCrovaxan Registered User regular
    edited January 2010
    IN LIKE FLINN!
    workin on an assassin
    http://suptg.thisisnotatrueending.com/dha-show.php?charnum=17227

    Name: Callidon
    Homeworld: Imperial World
    Career: Assassin
    Rank: Sell-steel
    Gender: Male
    Build: Fit
    Skin Color: Tan
    Hair Color: Dyed
    Eye Color: Brown
    Age: 29
    Quirk: You are missing a digit.
    Planet of Birth: Feudal World
    Divination: Die if you must, but not with your spirit broken.
    Starting XP: 400
    Starting Package: None
    Traits: Blessed Ignorance, Hagiography, Litugical Familiarity, Superior Origins

    WS: 35
    BS: 43
    S: 33
    T: 30
    Ag: 33
    Int: 29
    Per: 34
    WP: 39
    Fel: 35
    Wounds: 12
    Fate Points: 2
    Insanity Points: 6
    Corruption Points: 14
    Thrones: 0

    Basic Skills: Common Lore (Imperial Creed) (Int) (Hagi.), Common Lore (Imperium) (Int) (Hagi.), Common Lore (War) (Int) (Hagi.), Literacy (Int) (Lit. Fam.), Speak Language (High Gothic) (Int) (Lit. Fam.), Awareness (Per), Dodge (Ag), Cipher(Hugh), Silent Move (Ag), Inquiry(Fellowship)

    Advanced Skills: Speak Language (Low Gothic) (Int)

    Talents: Melee Weapons Training (Primitive), Basic Weapons Training (SP), Pistol Training (SP), Ambidextrous, Pistol Training (Las)

    Gear: sword, knife, 3 doses of stimm, charge (corpse hair), black bodyglove (Common Quality Clothing), hunting rifle w/ silencer, telescopic sight, and 48 rounds, compact las pistol and 5 charge pack and 2 over charge packs, ancestral sabre (memento), bloodstained kerchief (memento)


    EXP Spent : BS +5, Silent Move, Heightened senses (sight), Inquiry

    Special upgrade from Kynadia: Unshakeable Faith, +5 Insanity
    Callidon was an often born on the planet Speco. As was customary he was brought up by the Eccesliary to venerate the Emperor and that his life was forfiet to the Emperor Whenever needed. As such he was raised to defend higher ranking church members from others, Loyal and disloyal, that would threaten the stability of the church.

    Callidon took his job very seriously and watched form secluded positons during oratorys and public meetings. He has cultivated quite the service record having never failed in his duty despite the obstacles presented. Thorugh his devotion to the cause his body has been crisscrossed in old scars and bullet wounds.

    When Inquistor Hughs passed through on a misson that smoked out an extremist sect of the Church deemed to be to dangerous to allow to spread Callidon was instrumental in directing teams around through the church to move with speed and stealth to quickly silence the members before the alarm was raised. Since that moment Hughs has sequestered Callidon fromt he Church and used him for his own purpose.
    Puging of Witch Kynadia- Callidon remained at headquarters during the intial investigation of Sibellus. After several prominent suspects were identified he began formulating thier usual routes, and gathering points. He had marked several places where it was possible the witch herself would be present however it was unlikely as she had never been visually identifed. When Azaelle infiltrated the witches circle and she took a liking to her it was a profound oppurtunity to get him into the hive to make a perch to get the shot that would bring the witch Kynadia to her fate. DEATH. He was lead into the hive and found his spot to rest and await for the rest of the team to be notified. Callidon stayed back and watched as the life of the hive continued .Keeping an eye on his only ally in this hell. The meeting the Witch was a chance for Callidon to see his target and get close to the circle. He was not sure when a message would be sent to continue on and rid the world of the treacherous beast. He lay still and waited...
    Finally the order was given to commence the operation. Callidon's shot was here as he layed perfectly still, set up to rid the world of the foul creature. Rudiger and more of Hughs's force infiltrated the hive taking on more than we all had expected. He took the shot he had longed for aiming right at the witches head. The shot was deflected by some kind of shield the demon had around her. Crushed by the effort lost Callidon began to shoot wildly at the witch giving away his position. Jumping down from his post he ran towards the creature loosing shots from his laspistol. Not being aware of what was happening with the rest of the cell Callidon was unable to return and regroup with the force as the explosions sealed him in with the witch and her forces. Using this moment of distraction the witch unleasehd a blast of pure chaos energy to assualt his mind.
    Callidon was forced to his knees as he felt deamons chittering away at the edge of his mind promising an eternal torment for his soul. Callidon began reciting the Litany of Faith to keep his mind focused on the task at hand. He would complete this mission even if it meant his death. Kynadia stood over him triumphent, arrogant and sure of herself. She never saw Callidon squirming on the floor, his hand gripping his laspistol to line up the shot as he mumbled hymns of deliverance. With his last breath he willed his trigger finger closed and the rest was black.
    Callidon was found gibbering nonsense to himself during the mop up, the body of Kynadia next to his, her right eye burned out by las fire.

    Crovaxan on
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    Crovax.436 Steam: Crovaxan
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    I threw together a rough backstory for Eisensson Rudiger. Any particular comments on it?
    Rudiger was originally from the world of Ilium, a hive-world in eclipse. Literally. The system’s inner gas giant, whose orbit had been a long, slow spiral into the sun has reached a path where it interposed almost directly between Ilium and its parent star. Every day the nights grew longer, the days more brief, warmth and even life itself abandoning the planet as the light grew dim. Great factories stilled as the fight against the cold and dark were lost, the outlying hives growing barren and quiet. Those children that weren’t stillborn were sickly and frail. The growing dark was an unwholesome place, and those who traveled it alone were often never seen again.

    When Rudiger was born, it was like a throwback to better days. He was almost radiant with health, and he grew quickly, tall and wide in shoulders, almost towering over the drained, gray hive workers around him. He went to work in the factories young, after the death of his father and brothers, and already was strong as a servitor, with a bullish sense of determination that often infected those around him.

    There was only one hiver in a factory could accomplish, especially when in truth the encroaching eternal night and all of Ilium’s other malaise were due to the influence of the ruinous powers. An end-times cult, old, powerful, well-hidden, were reaching the apex of a generations-long ritual to offer the frozen heart of Ilium to their dark masters.

    Before the ritual could be completed, the conspiracy was brought to light by the intervention of Inquisitor Dalerus Hugh. Rudiger came to the Inquisitor’s attention as violence and terror gripped the remaining hives, the cultists trying to finish their rituals before the Inquisition scoured them from existence. An artifact hidden within his home hive was one of the cultists primary objectives, and although ignorant of what he was truly defending, Rudiger lead the defense from the front as the hive’s remaining inhabitants were driven to the core spire of the structure, purging the agents of corruption that had infiltrated their ranks and holding off the attackers until forces lead by Inquisitor Hugh’s Interrogators could arrive.

    When the Heresey of Ilium was finally stamped out, Inquisitor Hugh claimed the determined young man for the rank of his acolytes, as events on Scintilla promised Rudiger a second trial by fire almost as soon as the first had ended. He was put in the ranks with the Inquisitor’s other men in arms, giving muscle and protection to those conducting the investigations of the heresies occurring within Sibellus Hive, assembling the puzzle pieces of the conspiracy and then running the Witch to ground.

    Rudiger was one of the acolytes in the strike force that stuck the first blow against the Witch. Unfortunately, not all of her allegiences had been revealed, and she responded with greater force than exected. With the strike force in retreat through the underhive and in danger of being over run, Rudiger grabbed the chain-axe of a fallen Arbites Preceptor and single-handedly held the passage until the rest of the force could make good their escape. He would have died there had not some fellow acolytes returned and pulled his badly injured form to safety, seconds before explosives dropped the passage on the pursuing heretics heads, sealing the Witch deep in Sebellus’ underhive long enough for Hugh’s forces to regroup and rearm. When the heretics finally emerged from their rebounded trap and attempted to disperse into the shadows of the underhive, they found the forces of the Emperor’s justice waiting, illuminating every pool of darkness with the light of purgation, a light that Rudiger sadly missed, still unconscious from his previous injuries.

    Gabriel_Pitt on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    damn it

    I was working on an idea for a Feral World Guardsman last night/today, and then when I logged in this morning I saw Gabriel had started making a Guardsman

    Okay, these things happen, so I started mulling over a Feral World Imperial Psyker while I was sitting at the Australian Open

    Come back home, and guess what I see

    ffffffff

    Guess I will have to dump my Feral World concept and move to a different one, maybe make an Arbitrator or Adeptas Sororitas (if we're wanting to have the latter in this game, that is)

    simonwolf on
  • Cynic JesterCynic Jester Registered User regular
    edited January 2010
    I'll throw my name in a bag as a reserve.

    Cynic Jester on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    simonwolf wrote: »
    damn it

    I was working on an idea for a Feral World Guardsman last night/today, and then when I logged in this morning I saw Gabriel had started making a Guardsman

    Okay, these things happen, so I started mulling over a Feral World Imperial Psyker while I was sitting at the Australian Open

    Come back home, and guess what I see

    ffffffff

    Guess I will have to dump my Feral World concept and move to a different one, maybe make an Arbitrator or Adeptas Sororitas (if we're wanting to have the latter in this game, that is)

    Not really the comments I was hoping for... :lol:

    On the one hand, with a guardsman and an assassin already present, we've got a good handle on combat, with a pskyker to take care of any minds that need mushing, but right now we're very weak on the investigative side of things. That was an opening I tried to show in Rudiger's backstory, that in Sibellus, he was just the muscle while it was other acolytes doing all the ground work.

    Gabriel_Pitt on
  • RyadicRyadic Registered User regular
    edited January 2010
    I was rolling up an assassin this morning, but I see that's already taken. I guess I'll look at either Scum or Psyker. Psyker sounds cool, so I'll probably go with that if no one takes it.

    Ryadic on
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  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    Hermenegilde's already got a pskyer in the works.

    Gabriel_Pitt on
  • FeygorFeygor Registered User regular
    edited January 2010
    I am a fan of Eisensson Rudiger and his damned world of Ilium .

    So hopefully everyone will have their characters done by this weekend. I plan on running a brief investigation to get the ball running to help remember the rules, figure out how to best run combat, and get some trial by error on how to handle everything.
    I am hoping for one post a day, sometimes I wont be able to make that requirement so if you don’t I wont be too upset. If you don’t make a post in a day I will have your character do whatever action seems most logical at the time. I’m pretty trusting of people so if you just copy and paste the results from invisible castle or whatever dice roller you are using that will be fine with me. I work overnights Thursday through Sunday so on those days I will resolve actions most likely at 2/3 in the morning.
    If your character has any knowledge skills that would work in a passive situation I will make the roll for them and then tell you if you gain some insight, but your more then welcome to say your using a skill incase I forget.
    When you roll in combat make all the appropriate rolls in order to keep the ball moving, ie to hit, followed by damage. I know Dark Heresy can get slowed down in combat around the table so if anyone has advice on speeding things up or making them smoother please speak up. Any advice is welcome advice.
    If you want to try and play a more RP, investigative, or combat focused came please give me a heads up. I hope to have an even mix of all of it.

    Wow long post hope I didn’t forget anything.

    Feygor on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    On the one hand, with a guardsman and an assassin already present, we've got a good handle on combat, with a pskyker to take care of any minds that need mushing, but right now we're very weak on the investigative side of things. That was an opening I tried to show in Rudiger's backstory, that in Sibellus, he was just the muscle while it was other acolytes doing all the ground work.

    Well see I guess the problem is that all the concepts I have are for the, you know, fun careers. I'm kind of left with Tech Priest, Adept or Scum to work with if people want an "investigative" character in the party, and none of those really appeal to me in any way, shape or form.

    I guess I like characters who do something beyond being able to read and interpret lore really, really well, maybe that is just me. Which is why I was thinking about a Arbitrator or Sororitas, since they kind of have a middle-ground between killin' shit and findin' out shit.

    EDIT: I guess a Cleric is an okay alternative, but it's really my last option out of everything.

    simonwolf on
  • FeygorFeygor Registered User regular
    edited January 2010
    If you want to make a character in a career thats being made by someone else thats good with me. Just lets keep the accidental warp hole that are Psykers to the one.

    Feygor on
  • HermenegildeHermenegilde Registered User regular
    edited January 2010
    simonwolf wrote: »
    On the one hand, with a guardsman and an assassin already present, we've got a good handle on combat, with a pskyker to take care of any minds that need mushing, but right now we're very weak on the investigative side of things. That was an opening I tried to show in Rudiger's backstory, that in Sibellus, he was just the muscle while it was other acolytes doing all the ground work.

    Well see I guess the problem is that all the concepts I have are for the, you know, fun careers. I'm kind of left with Tech Priest, Adept or Scum to work with if people want an "investigative" character in the party, and none of those really appeal to me in any way, shape or form.

    I guess I like characters who do something beyond being able to read and interpret lore really, really well, maybe that is just me. Which is why I was thinking about a Arbitrator or Sororitas, since they kind of have a middle-ground between killin' shit and findin' out shit.

    EDIT: I guess a Cleric is an okay alternative, but it's really my last option out of everything.

    If you want the psyker, go ahead. I'll go with something else. I don't mind.

    Hermenegilde on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    No, no, no, you keep the psyker! I will go with an Arbitrator, I am liking them a bunch now.

    simonwolf on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    My line of thought was that it would be a weakness in party composition if no one had any particular talent for talking to people in languages other than energy weapons. Or a proclivity to talk their way out of a sticky spot, rather than blast. I just thought that for people who hadn't rolled out their character yet, thought along adepts, scum with silver tongues, and other things like that might be concepts to bounce around.

    Gabriel_Pitt on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I'm sure it would be better for party composition for there to be characters with social and investigative skills; I am simply expressing that I have no desire to play such a character. It is just a personal preference, as I'm sure others have personal preferences to play particular roles and careers within the party, as we've seen with the people who built their characters really quickly.

    Would a Cleric be acceptable, or is that still not investigative enough?

    EDIT: I do apologise if I'm comin' off like a dickweasel, I'm just not sure what I could/should make that would both help the party composition and be a role that I would enjoy.

    simonwolf on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    I'm just pointing out where I'm feeling we have areas that are lacking. If you're just not feeling anything in relation to those kinds of characters, that's how it goes. I always find games better when everyone is playing what they really want to, instead of anyone feeling like they have to 'play the healer.'

    Gabriel_Pitt on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Well, I did some thinking, and I went ahead and made a delightful piece of Scum.

    Scarlet, Imperial World Scum.

    Still thinkin' of the appropriate backstory regarding the Witch, but I'm still considering my "options" regarding this special bonus we get. Also, how I should spend the initial 400 experience.

    simonwolf on
  • RyadicRyadic Registered User regular
    edited January 2010
    simonwolf wrote: »
    On the one hand, with a guardsman and an assassin already present, we've got a good handle on combat, with a pskyker to take care of any minds that need mushing, but right now we're very weak on the investigative side of things. That was an opening I tried to show in Rudiger's backstory, that in Sibellus, he was just the muscle while it was other acolytes doing all the ground work.

    Well see I guess the problem is that all the concepts I have are for the, you know, fun careers. I'm kind of left with Tech Priest, Adept or Scum to work with if people want an "investigative" character in the party, and none of those really appeal to me in any way, shape or form.

    I guess I like characters who do something beyond being able to read and interpret lore really, really well, maybe that is just me. Which is why I was thinking about a Arbitrator or Sororitas, since they kind of have a middle-ground between killin' shit and findin' out shit.

    EDIT: I guess a Cleric is an okay alternative, but it's really my last option out of everything.

    If you want the psyker, go ahead. I'll go with something else. I don't mind.

    Thanks. I hate to do it, but I've had this book forever and haven't actually been able to put it to good use. Psyker and Assassin are the two I've always wanted to give a try. Psyker mainly cause of how awesome it sounds to go insane.

    Hopefully I'll have something rolled up by noon. Just woke up not long ago and I'm still kind of out of it.

    Ryadic on
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  • HermenegildeHermenegilde Registered User regular
    edited January 2010
    Switched to cleric and added a small backstory and a small witch story.

    Hermenegilde on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    simonwolf wrote: »
    Well, I did some thinking, and I went ahead and made a delightful piece of Scum.

    Scarlet, Imperial World Scum.

    And we have a Face! (I used to play a lot of Shadowrun, which probably explains a lot of my fixation on, 'do we have X covered?) :mrgreen:

    Gabriel_Pitt on
  • CrovaxanCrovaxan Registered User regular
    edited January 2010
    been workin on my back story at work. ill have it up tonight

    Crovaxan on
    1850973-1.png
    Crovax.436 Steam: Crovaxan
  • FeygorFeygor Registered User regular
    edited January 2010
    Take starting equipment as appropriate and please PM me your character with their starting equipment. I will post a IC thread tomorrow and we can get rolling. If you dont have everything together yet dont fret you can jump in as you finish.

    Feygor on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    By starting equipment, I assume you also mean the 400 points of experience we get to spend when we make our characters? That is just what I am assuming, so I'll get back to you on that, I need to "weigh my options", "spend my fistful of thrones".

    simonwolf on
  • HermenegildeHermenegilde Registered User regular
    edited January 2010
    Some of us (me) start with a decent amount of cash. And thus could buy stuff :P

    Hermenegilde on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I think I have less thrones than I have fingers and toes

    Which is why I did not want to play a Scum, but noooooo, we need a "balanced" party

    Gonna eat your bones, Gabriel

    Gonna pee out your ghost

    simonwolf on
  • HermenegildeHermenegilde Registered User regular
    edited January 2010
    simonwolf wrote: »
    I think I have less thrones than I have fingers and toes

    Which is why I did not want to play a Scum, but noooooo, we need a "balanced" party

    Gonna eat your bones, Gabriel

    Gonna pee out your ghost

    We need no such thing :P.
    It's not too late to switch...

    We have cleric, assassin, psyker, guardsman and scum.

    Seriously. Couldn't they come up with a better name than scum ?

    Hermenegilde on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Well, I suppose without a Scum we'll be pretty stuck in any situation where we aren't supposed to charge in, guns blazing, screaming the litany against fear and cursing House Harkonnen, wait a second I may be thinking of the wrong setting.

    Would a Sororitas be entirely unacceptable? Because I have been hankering to play as one of those since I got the Inquisitor's Handbook, it is just "my thing".

    simonwolf on
  • HermenegildeHermenegilde Registered User regular
    edited January 2010
    simonwolf wrote: »
    Well, I suppose without a Scum we'll be pretty stuck in any situation where we aren't supposed to charge in, guns blazing, screaming the litany against fear and cursing House Harkonnen, wait a second I may be thinking of the wrong setting.

    Would a Sororitas be entirely unacceptable? Because I have been hankering to play as one of those since I got the Inquisitor's Handbook, it is just "my thing".

    Pfah. If worst comes worst, I'll sing. That should get us out of trouble :P.

    Hermenegilde on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I'll make a Sororitas right now.

    simonwolf on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    Soritas? :?:
    Yeah, I think this about sums up my feelings on them -
    <3<3<3
    soritas004.jpg

    Gabriel_Pitt on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I keep spelling it that way because I think "sorority" and write it from there, Latin is not my strong point. I'll roll one up on my lunch break, which is basically my entire day since my boss hasn't shown up to watch me pretend to work.

    simonwolf on
  • FeygorFeygor Registered User regular
    edited January 2010
    simonwolf wrote: »
    Well, I suppose without a Scum we'll be pretty stuck in any situation where we aren't supposed to charge in, guns blazing, screaming the litany against fear and cursing House Harkonnen, wait a second I may be thinking of the wrong setting.

    Would a Sororitas be entirely unacceptable? Because I have been hankering to play as one of those since I got the Inquisitor's Handbook, it is just "my thing".

    I said the litany against fear once when I was getting a shot at like the age of 14. I do not have the Inquisitor's handbook but that shouldnt be a problem.

    Feygor on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    Y'know, I didn't even notice the misspelling? :D I just wanted an excuse to declare I *heart* Battlesisters and to put up pictures.

    Gabriel_Pitt on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Iphigenia is her name, Battlesisterin' is her game.

    Now to spend the rest of my work day contemplating the initial experience expenditure and gear purchasing.

    EDIT: jeeze, I have never actually played this game before, everything about this pre-game buying and selling is just confusing. I do not think I have enough money to buy a decent gun and be able to load it, hmm. I will have to consider what she gained from the experience Witch a bit more.

    simonwolf on
  • FeygorFeygor Registered User regular
    edited January 2010
    simonwolf wrote: »
    Iphigenia is her name, Battlesisterin' is her game.

    Now to spend the rest of my work day contemplating the initial experience expenditure and gear purchasing.

    EDIT: jeeze, I have never actually played this game before, everything about this pre-game buying and selling is just confusing. I do not think I have enough money to buy a decent gun and be able to load it, hmm. I will have to consider what she gained from the experience Witch a bit more.

    Not having the book that includes Adepta Sororitas I could not tell you what their focus is. Equipment isnt really that important when you start out. A basic las rifle is pretty deadly. Infact, its pretty easy to meet a greasy messy end in this game. With your starting exp its usually a good idea to increase your WP and BS, cant go wrong with sound constitution to increase your wounds. You already have basic armor in the form of plate but you might want to pick up gaurd flak instead. If your focused on running and gunning (seems like you are) and can take a talent that lets you use an auto rifle you cant go wrong. Burst fire is a great thing, you might have to burn ammo fast and reload alot but pinning people is a great way to help allies. I know the Sisters have strong feelings about the cleansing power of the emperor's divine fire so look ahead to when you can take weapon skills for flamers.


    Side note, having never run a PbP game before I might change my methods during the course of the game. I hope to run a pretty straight forward first investigation. After that I am going to present several on going investigations that have not been completed and let you guys decide where you want to head.
    Exp rewards will be given out during the adventure and then allowed to be spent after the investigation is completed. I plan on rewarding good rping, dramatic play, and team work.

    So far 2/5 of the characters are complete, hope we can get everyone done by tomorrow.

    Feygor on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I'll probably change around her starting equipment, just so you know - can either take feudal plate or mesh cowl + carapace chest plate, and I'm thinking I'll defer to the latter. Tomorrow is a public holiday down here, so I'll get her finalised before I hit the hay tonight.

    simonwolf on
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    edited January 2010
    Just to make sure it didn't get overlooked, for Rudiger's 'special thing' I had him keep the chain-axe he picked up in his background vigenette (although he's got something like three career advancements to make before he can acquire the proficiency to use it properly :P ).

    Gabriel_Pitt on
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