I think whenever I sit down to make the file I want to take to the third game, my choices will be colored by the desire to keep as many random NPCs alive as possible.
Eat it You Nasty Pig. on
it was the smallest on the list but
Pluto was a planet and I'll never forget
I did find it amusing that in ME the krogan cutscene death goes to great lengths to underscore how hard they are to kill with multiple shots, gurgling, etc. And then in the cutscenes now a stiff breeze knocks them over.
Alternatively, the first Krogan was one bad bastard.
Has anyone figured out the dev console for ME2? I'm going on my 3rd run through and I kinda want to just max paragon/renegade and play without worrying if I have enough to pass certain events.
if you are on a mission where there's no atmosphere, take grunt and watch as he speaks
his helmet has a moving mouthpiece!!!
I thought that was a bug or something the first time I saw him speak. Every time I go into a no-atmosphere mission, I try to take Grunt just to see that.
I did find it amusing that in ME the krogan cutscene death goes to great lengths to underscore how hard they are to kill with multiple shots, gurgling, etc. And then in the cutscenes now a stiff breeze knocks them over.
Alternatively, the first Krogan was one bad bastard.
Have you ever performed the renegade action (not selecting a paragon or renegade dialogue option) after opening Grunt's tube? Dude gets an entire clip pumped into him by Jack "Shepard" Bauer and just sorta shrugs it off. Hopefully I can find it on youtube...
I did find it amusing that in ME the krogan cutscene death goes to great lengths to underscore how hard they are to kill with multiple shots, gurgling, etc. And then in the cutscenes now a stiff breeze knocks them over.
Alternatively, the first Krogan was one bad bastard.
Have you ever performed the renegade action (not selecting a paragon or renegade dialogue option) after opening Grunt's tube? Dude gets an entire clip pumped into him by Jack "Shepard" Bauer and just sorta shrugs it off. Hopefully I can find it on youtube...
o_O
No. No I have not. I've never even seen an option to do so, and I'm on my third playthrough.
EDIT: Grunt is always one of my first recruitments, so I probably haven't had high enough renegade bars to prompt a RT interrupt.
Has anyone figured out the dev console for ME2? I'm going on my 3rd run through and I kinda want to just max paragon/renegade and play without worrying if I have enough to pass certain events.
As far as I know there's not a working console yet, but there are ways to edit the Coalesced.ini file to do this. Just google the name of the file and you should find all sorts of stuff.
I did find it amusing that in ME the krogan cutscene death goes to great lengths to underscore how hard they are to kill with multiple shots, gurgling, etc. And then in the cutscenes now a stiff breeze knocks them over.
Alternatively, the first Krogan was one bad bastard.
Have you ever performed the renegade action (not selecting a paragon or renegade dialogue option) after opening Grunt's tube? Dude gets an entire clip pumped into him by Jack "Shepard" Bauer and just sorta shrugs it off. Hopefully I can find it on youtube...
o_O
No. No I have not. I've never even seen an option to do so, and I'm on my third playthrough.
EDIT: Grunt is always one of my first recruitments, so I probably haven't had high enough renegade bars to prompt a RT interrupt.
I did find it amusing that in ME the krogan cutscene death goes to great lengths to underscore how hard they are to kill with multiple shots, gurgling, etc. And then in the cutscenes now a stiff breeze knocks them over.
Alternatively, the first Krogan was one bad bastard.
Have you ever performed the renegade action (not selecting a paragon or renegade dialogue option) after opening Grunt's tube? Dude gets an entire clip pumped into him by Jack "Shepard" Bauer and just sorta shrugs it off. Hopefully I can find it on youtube...
o_O
No. No I have not. I've never even seen an option to do so, and I'm on my third playthrough.
EDIT: Grunt is always one of my first recruitments, so I probably haven't had high enough renegade bars to prompt a RT interrupt.
Yeah I am pretty interested in this too. I had a terminator-looking Shep when I opened the tube last time. Never saw this option, but I sure would like to.
Edit: Yaaay wish fulfillment. Thanks Fig-D, that was pretty awesome.
Ah, ok. So it isn't that my renegade score has been too low, its that it was too high and I was always using the persuasion choices rather than the standard ones.
It really is absurdly easy to miss Liara explaining the Shadow Broker to you. If you pick any of the investigate options, it interrupts the conversation and you miss it.
Finished my second run through the game yesterday, and I've got to agree about shockwave being insanely useful against groups in small spaces.
My endgame:
Vents: Legion
Second Team's Leader: Garrus
Crew Escort: Grunt
Shield: Samara
My Team 1: Miranda & Thane
My Team 2: Miranda & Thane
My Team 3: Legion (with Widowmaker) & Thane
All were loyal, and all survived.
On top of that, I've found a good use for charge after all this time: getting to the vent controls really fast in the collector base.
And I've got to say, I really want to make a papercraft Normandy SR-2 now.
PunkBoyThank you! And thank you again!Registered Userregular
edited February 2010
Hm, the Game Salarian on the Citadel, what game is he referencing when he talks about "Third Coil"? I know "Alliance Corsair" is obviously Call of Duty, and I know the Final Fantasy and GTA reference, but I still can't figure that out. He says it's been in the news a lot. Maybe WoW?
PunkBoy on
Steam ID:
The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
Hm, the Game Salarian on the Citadel, what game is he referencing when he talks about "Third Coil"? I know "Alliance Corsair" is obviously Call of Duty, and I know the Final Fantasy and GTA reference, but I still can't figure that out. He says it's been in the news a lot. Maybe WoW?
Hm, the Game Salarian on the Citadel, what game is he referencing when he talks about "Third Coil"? I know "Alliance Corsair" is obviously Call of Duty, and I know the Final Fantasy and GTA reference, but I still can't figure that out. He says it's been in the news a lot. Maybe WoW?
Second Life.
How there's always stories about it being used in this and that ways but it's mostly furries playing it.
I just got past Horizon and soldier's starting to grow on me.
Having lots of guns seems to make a lot of parts of the game I struggled with before much easier. Barriers are a bit annoying, but they still go down fairly fast.
I still miss being able to fling enemies around willy nilly.
If one keeps in mind the term 'mortal coil', then you can see it's more of a play on Second Life. (Semi-free MMOish pc 'game', if you didn't know.)
Here's a question while I'm thinking about it, and it may have been answered before, but I'd like to be sure [end game]:
if you have 2 loyalty quests left, like Tali and Legion, and you go pick up the IFF, can both missions be done without losing any of the crew on the collector base?
So, I've heard a lot of people saying that they got Miranda to quit Cerberus in the aftermath of the suicide mission. Which sounds cool, but I've never been able to get this to happen in either of my playthroughs. Can someone explain what you have to do to get her to quit? It seems like the best ending.
Delta Assault on
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PunkBoyThank you! And thank you again!Registered Userregular
Hm, the Game Salarian on the Citadel, what game is he referencing when he talks about "Third Coil"? I know "Alliance Corsair" is obviously Call of Duty, and I know the Final Fantasy and GTA reference, but I still can't figure that out. He says it's been in the news a lot. Maybe WoW?
Second Life
Ah holy crap, why didn't I figure that out sooner. And apparently I was wrong about Galaxy of Fantasy.
PunkBoy on
Steam ID:
The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
So, I've heard a lot of people saying that they got Miranda to quit Cerberus in the aftermath of the suicide mission. Which sounds cool, but I've never been able to get this to happen in either of my playthroughs. Can someone explain what you have to do to get her to quit? It seems like the best ending.
I just had her in my team during the last battle. She's the one that brings up the message from the Illusive Man, and when you disobey him, Illusive Man will order her to stop you. Which she won't.
What I want to know is if she still quits if she isn't loyal to you, but is there at the last battle.
So, I've heard a lot of people saying that they got Miranda to quit Cerberus in the aftermath of the suicide mission. Which sounds cool, but I've never been able to get this to happen in either of my playthroughs. Can someone explain what you have to do to get her to quit? It seems like the best ending.
I just had her in my team during the last battle. She's the one that brings up the message from the Illusive Man, and when you disobey him, Illusive Man will order her to stop you. Which she won't.
What I want to know is if she still quits if she isn't loyal to you, but is there at the last battle.
Oh thanks, much obliged.
I probably should start using her, that 15% team weapon boost isn't bad.
So, everyone was loyal, and I had all three ship upgrades, but Mordin was just sitting there dead in the end? I guess I should have brought him with me?
So, I've heard a lot of people saying that they got Miranda to quit Cerberus in the aftermath of the suicide mission. Which sounds cool, but I've never been able to get this to happen in either of my playthroughs. Can someone explain what you have to do to get her to quit? It seems like the best ending.
I just had her in my team during the last battle. She's the one that brings up the message from the Illusive Man, and when you disobey him, Illusive Man will order her to stop you. Which she won't.
What I want to know is if she still quits if she isn't loyal to you, but is there at the last battle.
Oh thanks, much obliged.
I probably should start using her, that 15% team weapon boost isn't bad.
She is on my Insanity squad 24/7 pretty much, warp/Overload + The Team boost is radical
So, everyone was loyal, and I had all three ship upgrades, but Mordin was just sitting there dead in the end? I guess I should have brought him with me?
Also, fuck yes Mark Meer.
You may have taken too long killing the life-ending evil baby god.
So, everyone was loyal, and I had all three ship upgrades, but Mordin was just sitting there dead in the end? I guess I should have brought him with me?
Also, fuck yes Mark Meer.
Same thing happened to me, so I had to redo it while bringing Mordin and it worked.
Rakai on
[SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
You guys missed the Grunt recruitment renegade inturrupt?! Please tell me you guys at least saw Shepard headbut a krogan?
I was almost totally paragon in ME1, but never have I had so much fun in a game picking this route. By the end I was abot 95% paragon and close to 50% renegade. Bioware did it right with so many of the renegade choices this time around. Less baby eating and more Jack Bauer is awesome imo.
Mild Confusion on
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
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TrippyJingMoses supposes his toeses are roses.But Moses supposes erroneously.Registered Userregular
Posts
Pluto was a planet and I'll never forget
Alternatively, the first Krogan was one bad bastard.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
if you are on a mission where there's no atmosphere, take grunt and watch as he speaks
I thought that was a bug or something the first time I saw him speak. Every time I go into a no-atmosphere mission, I try to take Grunt just to see that.
Pluto was a planet and I'll never forget
Have you ever performed the renegade action (not selecting a paragon or renegade dialogue option) after opening Grunt's tube? Dude gets an entire clip pumped into him by Jack "Shepard" Bauer and just sorta shrugs it off. Hopefully I can find it on youtube...
o_O
No. No I have not. I've never even seen an option to do so, and I'm on my third playthrough.
EDIT: Grunt is always one of my first recruitments, so I probably haven't had high enough renegade bars to prompt a RT interrupt.
As far as I know there's not a working console yet, but there are ways to edit the Coalesced.ini file to do this. Just google the name of the file and you should find all sorts of stuff.
Here we are:
http://www.youtube.com/watch?v=v4HWfktaPUE
Yeah I am pretty interested in this too. I had a terminator-looking Shep when I opened the tube last time. Never saw this option, but I sure would like to.
Edit: Yaaay wish fulfillment. Thanks Fig-D, that was pretty awesome.
i always took the intimidate option
do you actually need a certain amount of paragon/renegade to get the option for some interrupts?
Pluto was a planet and I'll never forget
Interesting.
EDIT: Also on Illium
My endgame:
Second Team's Leader: Garrus
Crew Escort: Grunt
Shield: Samara
My Team 1: Miranda & Thane
My Team 2: Miranda & Thane
My Team 3: Legion (with Widowmaker) & Thane
All were loyal, and all survived.
On top of that, I've found a good use for charge after all this time: getting to the vent controls really fast in the collector base.
booo
Pluto was a planet and I'll never forget
Second Life
Second Life.
How there's always stories about it being used in this and that ways but it's mostly furries playing it.
I haven't heard the 'third coil' one from him, I don't think
Pluto was a planet and I'll never forget
Having lots of guns seems to make a lot of parts of the game I struggled with before much easier. Barriers are a bit annoying, but they still go down fairly fast.
I still miss being able to fling enemies around willy nilly.
Here's a question while I'm thinking about it, and it may have been answered before, but I'd like to be sure [end game]:
edit: beat'd
Ah holy crap, why didn't I figure that out sooner. And apparently I was wrong about Galaxy of Fantasy.
What I want to know is if she still quits if she isn't loyal to you, but is there at the last battle.
Pluto was a planet and I'll never forget
Oh thanks, much obliged.
Also, fuck yes Mark Meer.
Why can't I be that abusive to my crew all the time? Why can't I be that abusive while being paragon with literally everyone in the game?
Pluto was a planet and I'll never forget
Same thing happened to me, so I had to redo it while bringing Mordin and it worked.
yeah well the rest of my squad doesn't say "goddamn", do they
I was almost totally paragon in ME1, but never have I had so much fun in a game picking this route. By the end I was abot 95% paragon and close to 50% renegade. Bioware did it right with so many of the renegade choices this time around. Less baby eating and more Jack Bauer is awesome imo.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
I used him for several missions straight immediately after I heard him say "big goddamn heroes."