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Xbox 360 VGA support

SeagoonSeagoon Registered User regular
edited January 2007 in Games and Technology
Do you think Microsoft will ever fix the hit and miss nature of VGA with the Xbox 360? It seems like most standard widescreen monitor resolutions are unsupported (1680x1050 and 1440x900) - would be nice to see these options added in an update. Would there be any technical reasons why they haven't so far?

Anyone else experience heaps of graphical tearing when using a resolution over 1280x720 with the VGA cable? Not sure if it's a monitor or Xbox problem. I'm using a Dell 2007WFP.

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    Flesh Into GearFlesh Into Gear Registered User regular
    edited January 2007
    Yea a lot of games have screen tearing problems through VGA. The 360 did get a patch today actually, I'm not sure what it did though.

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    LordNibblerLordNibbler Registered User regular
    edited January 2007
    Well apparently they're looking into the problem with the Gears of War patch that came out today.

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    IcewingIcewing Registered User regular
    edited January 2007
    Actually, this problem existed before the patch. The patch claimed to fix it, but actually didn't, AT ALL, it just gave it a different problem. There are several threads on the Gears of War forum, listing which 360 games (many, not just GoW) have this "it's actually just 4x3 squished into a widescreen shape" problem with the VGA cable.

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    DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2007
    Yea, I have the 4:3 squished problem with my monitor now. I'd rather have the old squished problem from before : /.

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    SeagoonSeagoon Registered User regular
    edited January 2007
    Any idea when the next big update is due?

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    DrezDrez Registered User regular
    edited January 2007
    I don't understand the squishing complaints - I'm guessing that has to do with using a 4:3 monitor, right?

    My complaint is that all widescreen LCD monitors are 16:10. They simply don't make 16:9 monitors. The Xbox 360 only supports 16:9 resolutions, and has no aspect scaling. This means that if you are using a widescreen LCD monitor, your display is stretching vertically.

    I would very much like to see some letterboxing or something. I don't know if they can add aspect scaling via a firmware update though. :-/

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    SeagoonSeagoon Registered User regular
    edited January 2007
    Drez wrote:
    I would very much like to see some letterboxing or something. I don't know if they can add aspect scaling via a firmware update though. :-/

    Yeah I'd be all over a 1680x1050 resolution even if it was letterboxed.

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    SeagoonSeagoon Registered User regular
    edited January 2007
    Drez wrote:
    The Xbox 360 only supports 16:9 resolutions, and has no aspect scaling.

    Isn't 1280x768 a 16:10 aspect ratio?

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    brynstarbrynstar Registered User regular
    edited January 2007
    Seagoon wrote:
    Drez wrote:
    The Xbox 360 only supports 16:9 resolutions, and has no aspect scaling.

    Isn't 1280x768 a 16:10 aspect ratio?

    Yes, but it still outputs the image with a 16:9 ratio even at that resolution, sadly. :(

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    mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited January 2007
    You could always just adjust the vertical size on your CRT until it emulates a 16x9 screen. Want a pic? :-)

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    freshmasterfreshfreshmasterfresh Registered User regular
    edited January 2007
    Please.

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    IcewingIcewing Registered User regular
    edited January 2007
    mspencer wrote:
    You could always just adjust the vertical size on your CRT until it emulates a 16x9 screen. Want a pic? :-)

    Many monitors cannot vertically squish it far enough.

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