Note:
This entire OP is super out of date and I don't feel like updating it. Not many people play anymore, but since the game has gone free to play, anyone can try.
Global Agenda: No Elves.http://www.globalagendagame.com/http://www.agentsvselves.com/WhenIt came out
February 1, 2010What
Global Agenda is an online persistent shooter. It borrows heavily from Team Fortress 2 and throws in dashes of Guild Wars and Tribes to boot. Similar to Guild Wars, Global Agenda is a heavily distilled PVP game with an incidental PVE component used to accentuate overarching AvA (territory control battles by guilds) goals.
Global Agenda is a 3rd-person-only shooter that features 4 classes. The classes are very much boiled down versions of the TF2 classes, and each class features a variety of equipment combinations that affect your role in a match. In addition to a variety of guns and gadgets, Global Agenda hangs its hat on a tolerable implementation of melee combat and jetpacks. Unlike Tribes, jetpacks cannot be used in conjunction with weapons, so there's no endless hopping up in down trying to mid air people.
The banner feature of Global Agenda is the territory control game, AvA, which is a pay to play component that involves Agencies (guilds). Agencies form into Alliances and vie for control of parts of a hexagon map in an effort to grow their empire. Owning a hex lets you collect resources and build equipment (read: robots, mechs, super turrets) to further advance their cause (or should I say... agenda!! ahahaha ...).
Despite my rather dry description, AvA gameplay is as intense as you can find in the online shooter market. It's competitive (mostly) and rewards tactics and skill.
http://www.youtube.com/watch?v=z62FYqalwDEhttp://www.youtube.com/watch?v=F93hdBjBg28How
Buy it from Steam. It costs $50 or something. You can also buy it directly from Hi-Rez at their site last I checked.
http://www.youtube.com/watch?v=du6rYBqbKbUWho
There are about 80 bajillion PAers playing right now. Do a /who on the Agency "KCHS" and see who is on. Try to bully one of them into inviting you.
Classes:
Ok, someone mentioned classes. This is relevant to my interests.
You have four base classes. Each player can have up to 8 characters without subscribing (10 if you do), so you will be able to have multiple characters, each with different skill and gear setups. The classes are:
Assault
"This heavy weapons specialist is clad in the thickest armor available, allowing for a sustained presence on the open battlefield while laying down a withering barrage of explosive firepower."
Assaults are the front line soldiers. They have the most health, the most damage resistance, and their abilities are largely focused on absorbing damage, laying down suppressive fire, and taking out enemy turrets and robotics face to face. They move a little slower than everyone else but given their size, they jetpack around nicely with some basic skill points.
Core equipment (note, some types of equipment have multiple varieties with different characteristics)
Minigun: basically the minigun from TF2. Slows movement down or roots you outright. Has a knockback as well. Powerful against stationary targets.
Launchers: exposive launchers that can take out large clusters of enemies, or at least hurt them badly. Not great in 1 on 1 fights but hell for medics if you can hit 3+ targets at once
Shields: Different types of shields for different types of damage. You start the game with a shield that basically doubles your health against ranged energy weapons.
Grenades: Homing grenades, anti-turret grenades... grenades are awesome
Recon
"Stealth and speed are the main allies of the recon agent, who also uses subversion and misdirection to confound an enemy force while executing lightning fast ambushes against individual opponents."
The Rogue/Death Knight of GA. There will be 50 million of these in every match and they are as annoying as they sound. Recons move quickly, stealth, and can deal out very large amounts of damage with their sword, or they can pull back with a sniper rifle. Recons also have some pretty beefy mines/bombs that can be sort-of-deployed from stealth (you break stealth briefly).
Recons are extraordinarily effective when played appropriately, but as you can guess, 90% of people fucking suck at it.
Core Equipment:
Ghost Sword: their melee weapon. Best melee weapon in the game. Backstabs for extra damage. You'll be on the wrong end of this at least 5 times per minute.
Sniper Rifle: Very strong but fires a slow projectile. You must lead your shots. Long recoil/refire rate. The higher end version of this can two-shot people.
Cloak: Makes you invisible and increases run speed/jump height.
Mines: Great disruption tools that are best when placed creatively
Medic
"The medic strikes an effective balance between distributing healing effects to keep companions alive and unleashing nightmarish toxins on unfortunate enemies."
They heal. They also poison. Medics are surprisingly not helpless. Their poison guns are great for annoying opponents. The healing gun is a bit hard to use especially if you have a low FPS, but medics are essential for organized matches.
Medics also have the dubious honor of having some of the best looking armor in the game.
Core equipment:
Poison Guns: Debuffs opponents and does pretty low damage. Don't try to go face to face with this. You'll lose.
Heal Guns: The starter one is a straight heal beam, the others are "darts" that you have to hit people with to heal them. The tradeoff is the darts will also buff your friends with other stats.
Offhands: A variety of AOE/self heals. Some other stuff I don't know about
Robotic
"By using the latest technology to gain the upper hand, the robotics agent is able to defend strategic points with turrets and forcefields, or press forward by using remote control combat robots."
Robotics are a pet class. They have static emplacements for defense, and drones for offense/utility. The drones are surprisingly good and although Robotics is generally viewed as a defense oriented class, a well built Robotics can cause havoc with Drones. Early on, you will have to use a lot of creativity to stay alive as you are the primary target of basically every Recon in the game. It gets better.
Core equipment
Repair Arm: Repairs drones and turrets. The later one also buffs them.
Rocket Turret: The alpha and the omega. By the time you know you are being hit by a rocket turret, you are already dead.
Shield Wall: a very handy and strong barricade to help advance your line of attack or buy time to put down a turret
Drones: Deployables, many of which that can move, that disrupt the enemy. The starter one can spot stealthed enemies which is crucial for early gameplay
Subscription Model
Summary of what free vs pay gets you:
Global Agenda (one time purchase) includes:
Creation of up to eight different agent characters (or up to 10 if you pay monthly)
Character visual customization
Access to all combat weapons and devices
Cooperative Player vs. Environment missions against the Commonwealth NPC faction, AI-controlled enemies, and Boss Fights
Matchmade Player vs. Player missions with five different game types and over 20 unique maps
Character progression through 30 levels
Achievement and unlocks system for individual characters
Player Inventory for suits, flair, dyes, upgrades, and loot
Virtual Reality practice fighting area
Vendors and accumulation of in-game currency
Text chat with multiple channels
Built in voice chat during missions
Ability to join an established player-created agency
All play is on a single-shard, hosted server environment to ensure convenient and consistent gaming experience.
Ability to sign up for one free month of subscription at registration (credit card required, can be cancelled at any time)
Global Agenda: Conquest (paid monthly subscription) includes:
Access to Alliance vs. Alliance (AvA) World Domination gameplay
A massive scale campaign between player created agencies and alliances over scarce territory and resources on a persistent world map.
Attack and Defend Territories in zones that match your agency’s schedule
Agency and Alliance Management – Create and maintain persistent player groups and officer ranks
Creation and Upgrading of Facilities - Control production and output
Base Raids – involving up to 60 players per side; coordinated between 6 different strike teams within linked territory instances
Agency Achievement System, Leveling, and Recognition
Auction House with bidding and buyouts
Mail System
Upgrade Text and Voice chat to support multiple channels and strike teams
Player Crafting with blueprints
Additional character customization options including elite character suits, dye colors, and seasonal flair
Ongoing Co-Op content at max character level
Ongoing AvA content, multiplayer PvP content, and new social areas
FAQ
How does it run?
Not incredibly. The developers have hinted that this game is very CPU dependent, so even if you have a GTX260, if you've only got a Athlon 5000+, it's going to be chunky. You are definitely going to need a mid-grade GPU from the 8 series or higher for GeForce (or a Radeon equivalent).
Screens:
(Spoiled for huge)
What is this I don't even.
Posts
Is this game worth buying?
General consensus is yes, with some dissenting opinions. If nothing else it's a decent, objective basd shooting mans game with levels. Everyone loves levels. Also hats. Lots of fucking hats.
Is it worth subscribing?
General consensus is "not yet" but they've promised to introduce lots of new content by end of month. We've all got our fingers cross. Hi-Rez is a new-to-the-scene company without a big publisher, so no one is shutting them down for not performing well, but they also only have the folks they have.
What's the PA Agency?
They are called "The Kansas City Hot Steppers"
Someone should PM me the info to go here.
What class should I play?
Whatever you want. Originally recons were overpopulated, then robos were. For a brief while, assaults and medics were as the beta community came to unspoken agreement that there were too many recons and robos. Most likely there will always be more recons and robos than anything else, but that is in part because lots of people find them fun. Each class has two or three roles that they fill well.
Recons- Hunting and busting up turret nests.
or
Hunting the respawn beacon.
(No, they are not good at sitting at the spawn point and just sniping. Goddamnitt, stop doing that.)
Robos- Building turret nests to defend objectives. Ohgodwtfihateyou.
or
Drone rushing a point.
Medics- Heal me, goddamnitt.
or
Poisoning everyone and being really good dps, but still getting yelled at because they aren't healing.
Assault- Being hard as hell to kill and constantly sitting on the point.
Doing absolutely outrageous AOE damage with grenades and missiles.
The short answer is yes.
This game has more content at release than TF2 did, and is arguably just as fun.
The only major difference in terms of features between the core gameplay of GA and TF2 is that in TF2 you have control over servers and matchups, whereas in GA it is basically all random.
The subscription at the moment is of dubious value. AvA is incrementally better than regular old random matches, but not enough to justify 12 bucks a month for most people. If you have the time to invest in AvA, then go for it, but if you don't want to sub, it is not going to "ruin the game" for you.
we also talk about other random shit and clown upon each other
Additionally, their goals:
By end of February
Beyond February:
we also talk about other random shit and clown upon each other
we also talk about other random shit and clown upon each other
I use a NVIDIA GeForce Go 7800, would that be enough?
Thanks for the help, happy PVPing.
Is it that high because you are carrying around a rocket platform?
we also talk about other random shit and clown upon each other
My brother is running the game playably on a Dual Core of 2.0 ghz and a Radeon X1950XTX and it's working for him. A laptop 7800 might be pushing your luck a bit, but it -might- work. No guarantee's, i never game on laptops, and im running a quad core and HD 4870.
I'm on a 8400M, which might be somewhat comparable.
I have to run all settings low.
we also talk about other random shit and clown upon each other
I'd assume it's because he never dies because he has a swarm of medics following him around.
:winky:
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Today, dreams of global agenda. Tomorrow, Global agenda. The day after tomorrow, THE WORLD!
We know you're out there
Core 2 Duo P7450 (2.13ghz x2)
6gb ram
Discrete ATI Mobility Radeon HD 4650 (512mb VRAM)
5.7 WEI
Better yet, the Steam page which you've likely already visited in consideration of purchase.
we also talk about other random shit and clown upon each other
Rar rar rar considering there is a no-refund policy on Steam I would have liked to know if anyone with similar specs is running the game and what their experience is.
Now I know why I stopped playing PC games a while back
Because you don't understand system specs?
I kid, I kid! But we don't really need several people clogging the thread with, "But how would it run on MY exact specs?"
If you are at the minimum, it will run badly but it will run
if you are at recommended it will run decently at normal settings
extrapolate.
we also talk about other random shit and clown upon each other
get your own starcraft 2 signature at sc2sig.com
Also I really think people need to jump on. Really glad to see we have a bunch of new faces leveling, please don't feel dismayed if you aren't in the ava groups yet. Once you hit 20+ (pretty easy to get to within a day or so of PVP leveling) you can jump in with us
get your own starcraft 2 signature at sc2sig.com
But Bioshock 2 just came out. And Battlefield: Bad Company 2 is on the way. And Aliens vs Predator. And then my game comes out, so I should probably play that some. But then I'll do some leveling.
edit: it's only really the second time you shamelessly stole my kill that upsets me, I spent ages sneaking round the back of that recon and even managed to sneak a grenade beneath his feet while he was zooming in on you.
Send me ~15 Average Weapon Scrap, 9 Average Weapon Plate, and 1 Average Weapon Core, and specify if you'd like Groundspeed +2%, Power Pool +2, or Offhand Recharge Rate -2% . I've got blueprints for at least 5 slots for each of those stats.
But what I mainly need right now is Average Weapon Plate. If you don't quite have enough Scrap/Core, I'll cover that if you send the plate.
Oh and blue implants have 70 durability instead of a green's 35.
I found the same one today. Found some armour with poison resistance, is like a shoulder or something...
On another note, Echo your new avatar is creeping me out. Disembodied Miyagi looks like an enemy from Doom 3 that never was.
You know that no store, even a brick and mortar one, will return open software right? Steam is no different in this policy than anywhere else. Ignorance of computer specs vs what is needed to run said game does not mean the game is broken and requires a return and refund. That is not the games fault, or its creators. Esepcially when the basic requirements are listed.
If you surpass them, then you can run the game. If you surpass them, and the game runs fucked up, well, thats a different story all together.