http://www.strategyinformer.com/news/6978/microsoft-alan-wake-will-no-longer-be-coming-to-the-pc
"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform." said a Microsoft spokesperson.
What a bunch of insulting garbage. It seems to say "We know better than you what platform you want to play it on. Since you're a bunch of gibbering monkeys, we'll
force you to do it the right way."
Besides which, I think they got things completely backwards. A comment I came across on Rock Paper Shotgun sums up my feelings best:
Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen
The thing is, I hear this argument often in console vs. PC wars, and I don’t understand why people don’t push back on it more often. Because I have to imagine, for a good number of people and a good number of games, this is entirely false.
I’m not talking about hooking up a PC to a television. I’m talking about the fallacy that “relaxed, on the couch” is actually better for this kind of game.
I’m thinking back a few years ago when I was living with my parents: my PC was in my room, where I could close the door, pull down the shades, and if need be, put on headphones. The big-screen television was in our well-lit, open-to-the-rest of the house living room, where family members would frequently pass through to get to the kitchen.
If this statement was about colorful multiplayer stuff like New Super Mario Bros. Wii, or even about singleplayer, cinematic, over-the-shoulder-viewing-friendly fare like Uncharted 2, it would make sense.
But Alan Wake is a resolutely singleplayer, immersive, psychological thriller/horror game. That sounds exactly like an “intimate” experience. That sounds exactly like something that should be played with the lights out, no distractions, on the edge of your seat, nose pressed up against the screen. The antithesis of a “couch game”.
And I’ve seen this argument many times with similar games — people saying its no big deal that Bioshock’s PC implementation is flawed, or that Dead Space 2 is console-exclusive. That people don’t like the “isolated”, “anti-social” nature of PC gaming. These ARE isolationist, anti-social games! These are games about being alone, cut off from humanity, utterly immersed in a very bad situation.
I’m sure there are gamers who live alone, or who have big-screen TV and couch combos in an isolated game room or something. But I’m sure there’s an even larger number of people who have set-ups like the one I described above, where couch gaming implies frequent distractions, a social atmosphere, and a relaxed play-style. Why are such people agreeing that that is the correct way to play a game like Alan Wake?
It seems quite likely that this isn't the real reason for the decision. I just wish these PR people would think for just one moment before spouting out something completely asinine.
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And I like how they're dragging Remedy into this even though they have been adamant that they'd like to make a PC version. Class act spin right there.
I don't see why it is so unreasonable for them to actually know which platform is best for their game.
Cockgobblers.
The less games they publish the less I have to deal with the abortion that is GFWL.
Which probably has a lot to do with the decision anyways.
The game was announced five years ago, and the company has done jack all since Max Payne 2 back in 2003. All the hype around the game back when were from fans of the Max Payne series, and that is gone now due to the series being sold to Take Two and Max Payne 3 being announced. Thankfully the company is private or else they'd likely be closed by now and nobody would give a rats ass.
Though I really doubt the game will sell very many copies and the developer being absorbed completely by a bigger company anyways.
http://steamcommunity.com/id/Cykstfc
It's not best for the consumer, it's most profitable and reduces development/publishing/marketing costs. Best for them, not best overall. Vertical integration sucks balls sometimes.
Because it's blatant bullshit, and they just want a 360-exclusive.
Yeah yeah yeah, Steam exists. But Steam also stubbornly refuses to release numbers and they've never bragged that big game X on Steam has outsold big game X on retail, which makes me suspect the numbers aren't nearly high enough to make up the gap.
So... your speculation is terrible.
Or it could just be meaningless PR spin. So it goes.
White FC: 0819 3350 1787
No. Releases May 18th.
http://kotaku.com/5467161/alan-wake-slated-for-may-18-looks-good
The game had always been, at least until several months ago, a PC game that was also coming to "next-generation consoles." It was used as a show case for Intel's then-red-hot quad core processors back in '06.
And then Microsoft came in and, well, yeah. There you go.
edit: actually, i failed to read your post correctly and am responding to a wrong question. so i'm a silly goose.
The link in the OP states that about 6 months ago they said they might be working on a PC version after the release on the console version.
Boo hoo?
It was pretty clear at the time there wasn't going to be a PC version.
http://www.digitalspy.com/gaming/a165168/remedy-alan-wake-is-xbox-360-exclusive.html
Yeah, I don't get why they don't just come out and say, "Sorry, but we don't sell many copies on the PC, and it's very hard to prevent piracy, so we're just going to focus our resources on the 360 version and make it the best that we can."
Same here, my 360 is hooked up to a PC monitor smaller than the one I use for my PC, right next to my PC so I don't have to get up if I want to play a game on it.
It's not speculation, it's reported fact. Check the sales thread. Only 200k or so have bought it for PC, compared to well over 10 million for consoles.
Same reason politicians won't just come out and say "Yeah we only do what corporations pay us to do." Because they are fucked and might as well lie about it. Like if they used that explanation people wouldn't throw a fit all the same.
pleasepaypreacher.net
Sure they'd throw a fit, but only because they are being assholes, instead of being lying assholes.
Yeah but the point is it seems to me this statement is even worse for damage control than the standard "no current plans".
pleasepaypreacher.net
Why would they be assholes for not bringing a game to the PC?
We are the blessed few, my friend. We should start a club!
I've tried moving the 360 to the living room but the fact that there are people there puts me off no end. Besides, they always want to watch some shitty show.