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Alan Wake not coming to PC; Not "intimate" enough

RandomEngyRandomEngy Registered User regular
edited April 2010 in Games and Technology
http://www.strategyinformer.com/news/6978/microsoft-alan-wake-will-no-longer-be-coming-to-the-pc
"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform." said a Microsoft spokesperson.

What a bunch of insulting garbage. It seems to say "We know better than you what platform you want to play it on. Since you're a bunch of gibbering monkeys, we'll force you to do it the right way."

Besides which, I think they got things completely backwards. A comment I came across on Rock Paper Shotgun sums up my feelings best:
Jad wrote:
Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen

The thing is, I hear this argument often in console vs. PC wars, and I don’t understand why people don’t push back on it more often. Because I have to imagine, for a good number of people and a good number of games, this is entirely false.

I’m not talking about hooking up a PC to a television. I’m talking about the fallacy that “relaxed, on the couch” is actually better for this kind of game.

I’m thinking back a few years ago when I was living with my parents: my PC was in my room, where I could close the door, pull down the shades, and if need be, put on headphones. The big-screen television was in our well-lit, open-to-the-rest of the house living room, where family members would frequently pass through to get to the kitchen.

If this statement was about colorful multiplayer stuff like New Super Mario Bros. Wii, or even about singleplayer, cinematic, over-the-shoulder-viewing-friendly fare like Uncharted 2, it would make sense.

But Alan Wake is a resolutely singleplayer, immersive, psychological thriller/horror game. That sounds exactly like an “intimate” experience. That sounds exactly like something that should be played with the lights out, no distractions, on the edge of your seat, nose pressed up against the screen. The antithesis of a “couch game”.

And I’ve seen this argument many times with similar games — people saying its no big deal that Bioshock’s PC implementation is flawed, or that Dead Space 2 is console-exclusive. That people don’t like the “isolated”, “anti-social” nature of PC gaming. These ARE isolationist, anti-social games! These are games about being alone, cut off from humanity, utterly immersed in a very bad situation.

I’m sure there are gamers who live alone, or who have big-screen TV and couch combos in an isolated game room or something. But I’m sure there’s an even larger number of people who have set-ups like the one I described above, where couch gaming implies frequent distractions, a social atmosphere, and a relaxed play-style. Why are such people agreeing that that is the correct way to play a game like Alan Wake?

It seems quite likely that this isn't the real reason for the decision. I just wish these PR people would think for just one moment before spouting out something completely asinine.

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RandomEngy on
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Posts

  • edited February 2010
    This content has been removed.

  • ZekZek Registered User regular
    edited February 2010
    Of course they're just bullshitting, they're doing it the same reason anybody does - to save resources(or an exclusivity deal). No point getting offended over it.

    Zek on
  • RobmanRobman Registered User regular
    edited February 2010
    Don't blame the PR people, they have to try and come out with some kind of positive spin on Microsoft deciding that they want another game to push 360 sales.

    Robman on
  • mrt144mrt144 King of the Numbernames Registered User regular
    edited February 2010
    Why is that annoying and smug shitturd from the Apple ads Alan Wake and why does he have a bad 5 oclock shadow.

    mrt144 on
  • BeckBeck Registered User regular
    edited February 2010
    Ironically, I play console video games on my PC monitor. At my desk.

    Beck on
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  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited February 2010
    What a sack of shit.

    manwiththemachinegun on
  • mere_immortalmere_immortal So tasty!Registered User regular
    edited February 2010
    The Stalker series is more atmospheric, engrosing, scary and "intimate" than any console game.

    mere_immortal on
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  • Mr_GrinchMr_Grinch Registered User regular
    edited February 2010
    My lovely HTPC is hooked up to the same TV and 7.1 system as my PS3. I've just recently bunged a new graphics card in it and was quite happily belting round a track in DIrt 2. Being I play all my games (PC, 360, PS3 etc) in front of the same tv...does that mean I'm not allowed to play Alan Wake?

    Mr_Grinch on
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  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2010
    In Microsoft's eyes, "matching [a game] to the right platform" means every game goes to the 360 by default considering they haven't published a goddamned PC game in years.

    And I like how they're dragging Remedy into this even though they have been adamant that they'd like to make a PC version. Class act spin right there.

    Zxerol on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited February 2010
    RandomEngy wrote: »
    What a bunch of insulting garbage. It seems to say "We know better than you what platform you want to play it on. Since you're a bunch of gibbering monkeys, we'll force you to do it the right way."

    I don't see why it is so unreasonable for them to actually know which platform is best for their game.

    Foolish Chaos on
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited February 2010
    More like the ONLY PLATFORM WE'LL LET YOU PLAY PHILSTINES.

    Cockgobblers.

    manwiththemachinegun on
  • mere_immortalmere_immortal So tasty!Registered User regular
    edited February 2010
    Zxerol wrote: »
    In Microsoft's eyes, "matching [a game] to the right platform" means every game goes to the 360 by default considering they haven't published a goddamned PC game in years.

    And I like how they're dragging Remedy into this even though they have been adamant that they'd like to make a PC version. Class act spin right there.

    The less games they publish the less I have to deal with the abortion that is GFWL.

    mere_immortal on
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  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2010
    Touche.

    Zxerol on
  • SandersSanders Registered User regular
    edited February 2010
    Aegeri wrote: »
    Isn't this game vapourware anyway?

    Which probably has a lot to do with the decision anyways.

    The game was announced five years ago, and the company has done jack all since Max Payne 2 back in 2003. All the hype around the game back when were from fans of the Max Payne series, and that is gone now due to the series being sold to Take Two and Max Payne 3 being announced. Thankfully the company is private or else they'd likely be closed by now and nobody would give a rats ass.

    Though I really doubt the game will sell very many copies and the developer being absorbed completely by a bigger company anyways.

    Sanders on
  • HozHoz Cool Cat Registered User regular
    edited February 2010
    The truth is more like "yeah, we payed for it so it's only going on our platform."

    Hoz on
  • RenzoRenzo Registered User regular
    edited February 2010
    Translation: PC version costs more money, doesn't make as much money as Xbox version.

    Renzo on
  • mrt144mrt144 King of the Numbernames Registered User regular
    edited February 2010
    RandomEngy wrote: »
    What a bunch of insulting garbage. It seems to say "We know better than you what platform you want to play it on. Since you're a bunch of gibbering monkeys, we'll force you to do it the right way."

    I don't see why it is so unreasonable for them to actually know which platform is best for their game.

    It's not best for the consumer, it's most profitable and reduces development/publishing/marketing costs. Best for them, not best overall. Vertical integration sucks balls sometimes.

    mrt144 on
  • Ed321Ed321 Registered User regular
    edited February 2010
    RandomEngy wrote: »
    What a bunch of insulting garbage. It seems to say "We know better than you what platform you want to play it on. Since you're a bunch of gibbering monkeys, we'll force you to do it the right way."

    I don't see why it is so unreasonable for them to actually know which platform is best for their game.

    Because it's blatant bullshit, and they just want a 360-exclusive.

    Ed321 on
  • edited February 2010
    This content has been removed.

  • cloudeaglecloudeagle Registered User regular
    edited February 2010
    This is PR bullshit, but let's not kid ourselves. The reason they aren't releasing it for PC is that they don't expect it to sell. And rightly so... less than five percent of Modern Warfare 2's retail sales (to pick one example) were on the PC.

    Yeah yeah yeah, Steam exists. But Steam also stubbornly refuses to release numbers and they've never bragged that big game X on Steam has outsold big game X on retail, which makes me suspect the numbers aren't nearly high enough to make up the gap.

    cloudeagle on
    Switch: 3947-4890-9293
  • XagarathXagarath Registered User regular
    edited February 2010
    This is entirely unimpressive.

    Xagarath on
  • tofutofu Registered User regular
    edited February 2010
    Didn't they announce that it wasn't coming out for PC months ago? Or were those just rumors?

    tofu on
  • HozHoz Cool Cat Registered User regular
    edited February 2010
    Uhh, the peak today of the amount of people that played MW2 multiplayer on Steam was 107k. That's just the amount of people on multiplayer only at one point in time, three months after release. Less than 5%? I call bullshit on that. I'd bet it's 8-10%, which is not a bad chunk of change considering they don't have to pay for licensing like they do on the consoles.

    So... your speculation is terrible.

    Hoz on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited February 2010
    I for one am mortified at this insult to the PC Master Race.

    Or it could just be meaningless PR spin. So it goes.

    Fiaryn on
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  • Ed321Ed321 Registered User regular
    edited February 2010
    Obviously I'm not a professional PR maestro, but I don't even see how they thought such an incalculably stupid lie would be better than simply saying "sorry no current plans for PC version, but this might change in the future!", like every other studio does.

    Ed321 on
  • SkabSkab Registered User regular
    edited February 2010
    Aegeri wrote: »
    Isn't this game vapourware anyway?

    No. Releases May 18th.

    http://kotaku.com/5467161/alan-wake-slated-for-may-18-looks-good

    Skab on
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  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2010
    tofu wrote: »
    Didn't they announce that it wasn't coming out for PC months ago? Or were those just rumors?

    The game had always been, at least until several months ago, a PC game that was also coming to "next-generation consoles." It was used as a show case for Intel's then-red-hot quad core processors back in '06.

    And then Microsoft came in and, well, yeah. There you go.


    edit: actually, i failed to read your post correctly and am responding to a wrong question. so i'm a silly goose.

    Zxerol on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited February 2010
    tofu wrote: »
    Didn't they announce that it wasn't coming out for PC months ago? Or were those just rumors?

    The link in the OP states that about 6 months ago they said they might be working on a PC version after the release on the console version.

    Boo hoo?

    Foolish Chaos on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited February 2010
    tofu wrote: »
    Didn't they announce that it wasn't coming out for PC months ago? Or were those just rumors?

    The link in the OP states that about 6 months ago they said they might be working on a PC version after the release on the console version.

    Boo hoo?

    It was pretty clear at the time there wasn't going to be a PC version.

    http://www.digitalspy.com/gaming/a165168/remedy-alan-wake-is-xbox-360-exclusive.html

    -SPI- on
  • Wet BanditWet Bandit Registered User regular
    edited February 2010
    Ed321 wrote: »
    Obviously I'm not a professional PR maestro, but I don't even see how they thought such an incalculably stupid lie would be better than simply saying "sorry no current plans for PC version, but this might change in the future!", like every other studio does.

    Yeah, I don't get why they don't just come out and say, "Sorry, but we don't sell many copies on the PC, and it's very hard to prevent piracy, so we're just going to focus our resources on the 360 version and make it the best that we can."

    Wet Bandit on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited February 2010
    Beck wrote: »
    Ironically, I play console video games on my PC monitor. At my desk.

    Same here, my 360 is hooked up to a PC monitor smaller than the one I use for my PC, right next to my PC so I don't have to get up if I want to play a game on it.

    Darmak on
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  • cloudeaglecloudeagle Registered User regular
    edited February 2010
    Hoz wrote: »
    Uhh, the peak today of the amount of people that played MW2 multiplayer on Steam was 107k. That's just the amount of people on multiplayer only at one point in time, three months after release. Less than 5%? I call bullshit on that. I'd bet it's 8-10%, which is not a bad chunk of change considering they don't have to pay for licensing like they do on the consoles.

    So... your speculation is terrible.

    It's not speculation, it's reported fact. Check the sales thread. Only 200k or so have bought it for PC, compared to well over 10 million for consoles.

    cloudeagle on
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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited February 2010
    Although piracy is obviously a factor the absolute shit stain of a port job they did on MW2's pc version could also have contributed to low sales.

    mere_immortal on
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  • PreacherPreacher Registered User regular
    edited February 2010
    Wet Bandit wrote: »
    Ed321 wrote: »
    Obviously I'm not a professional PR maestro, but I don't even see how they thought such an incalculably stupid lie would be better than simply saying "sorry no current plans for PC version, but this might change in the future!", like every other studio does.

    Yeah, I don't get why they don't just come out and say, "Sorry, but we don't sell many copies on the PC, and it's very hard to prevent piracy, so we're just going to focus our resources on the 360 version and make it the best that we can."

    Same reason politicians won't just come out and say "Yeah we only do what corporations pay us to do." Because they are fucked and might as well lie about it. Like if they used that explanation people wouldn't throw a fit all the same.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited February 2010
    Preacher wrote: »
    Wet Bandit wrote: »
    Ed321 wrote: »
    Obviously I'm not a professional PR maestro, but I don't even see how they thought such an incalculably stupid lie would be better than simply saying "sorry no current plans for PC version, but this might change in the future!", like every other studio does.

    Yeah, I don't get why they don't just come out and say, "Sorry, but we don't sell many copies on the PC, and it's very hard to prevent piracy, so we're just going to focus our resources on the 360 version and make it the best that we can."

    Same reason politicians won't just come out and say "Yeah we only do what corporations pay us to do." Because they are fucked and might as well lie about it. Like if they used that explanation people wouldn't throw a fit all the same.

    Sure they'd throw a fit, but only because they are being assholes, instead of being lying assholes.

    Darmak on
    JtgVX0H.png
  • Ed321Ed321 Registered User regular
    edited February 2010
    Preacher wrote: »
    Wet Bandit wrote: »
    Ed321 wrote: »
    Obviously I'm not a professional PR maestro, but I don't even see how they thought such an incalculably stupid lie would be better than simply saying "sorry no current plans for PC version, but this might change in the future!", like every other studio does.

    Yeah, I don't get why they don't just come out and say, "Sorry, but we don't sell many copies on the PC, and it's very hard to prevent piracy, so we're just going to focus our resources on the 360 version and make it the best that we can."

    Same reason politicians won't just come out and say "Yeah we only do what corporations pay us to do." Because they are fucked and might as well lie about it. Like if they used that explanation people wouldn't throw a fit all the same.

    Yeah but the point is it seems to me this statement is even worse for damage control than the standard "no current plans".

    Ed321 on
  • PreacherPreacher Registered User regular
    edited February 2010
    I don't see how its being assholes maximizing profits. They don't have to design games for the PC and so they don't?

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Wet BanditWet Bandit Registered User regular
    edited February 2010
    Darmak wrote: »
    Preacher wrote: »
    Wet Bandit wrote: »
    Ed321 wrote: »
    Obviously I'm not a professional PR maestro, but I don't even see how they thought such an incalculably stupid lie would be better than simply saying "sorry no current plans for PC version, but this might change in the future!", like every other studio does.

    Yeah, I don't get why they don't just come out and say, "Sorry, but we don't sell many copies on the PC, and it's very hard to prevent piracy, so we're just going to focus our resources on the 360 version and make it the best that we can."

    Same reason politicians won't just come out and say "Yeah we only do what corporations pay us to do." Because they are fucked and might as well lie about it. Like if they used that explanation people wouldn't throw a fit all the same.

    Sure they'd throw a fit, but only because they are being assholes, instead of being lying assholes.

    Why would they be assholes for not bringing a game to the PC?

    Wet Bandit on
  • Big ClassyBig Classy Registered User regular
    edited February 2010
    Beck wrote: »
    Ironically, I play console video games on my PC monitor. At my desk.

    We are the blessed few, my friend. We should start a club!

    I've tried moving the 360 to the living room but the fact that there are people there puts me off no end. Besides, they always want to watch some shitty show.

    Big Classy on
  • HozHoz Cool Cat Registered User regular
    edited February 2010
    cloudeagle wrote: »
    Hoz wrote: »
    Uhh, the peak today of the amount of people that played MW2 multiplayer on Steam was 107k. That's just the amount of people on multiplayer only at one point in time, three months after release. Less than 5%? I call bullshit on that. I'd bet it's 8-10%, which is not a bad chunk of change considering they don't have to pay for licensing like they do on the consoles.

    So... your speculation is terrible.

    It's not speculation, it's reported fact. Check the sales thread. Only 200k or so have bought it for PC, compared to well over 10 million for consoles.
    I'm not going to read the entire sales thread looking for evidence to support your assertions. You claim it as fact, then you go searching through that fucking monster to back it up.

    Hoz on
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