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WTF Trauma Center 2nd Opinion 4:3?

apotheosapotheos Registered User, ClubPA regular
edited January 2007 in Games and Technology
First those lazy assholes decide to cockup the idea and make it a remake. Then those fuckers don't even do 16:9 support WTF?

Has anyone played this enough to tell me if stretching the image is going to rape my surgical performance?



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  • zero_bitzero_bit Registered User regular
    edited January 2007
    apotheos wrote:
    First those lazy assholes decide to cockup the idea and make it a remake. Then those fuckers don't even do 16:9 support WTF?

    Has anyone played this enough to tell me if stretching the image is going to rape my surgical performance?

    Not at all. The only problem is the anime characters look kind of funny stretched; but they look kind of funny at the correct aspect ratio, too, so it's no biggie.

    zero_bit on
  • DrezDrez Registered User regular
    edited January 2007
    I thought Wii titles were required to support 16:9?

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?

    apotheos on


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  • yalborapyalborap Registered User regular
    edited January 2007
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?

    It's easier here. YOu can just lift a single triangle instead of slicing it out after you despike. I developed a "healing touch and rapid-fire-yank" strategy that works well to handle those.

    yalborap on
  • LunkerLunker Registered User regular
    edited January 2007
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?
    No 16:9? That is really ass.

    For the Tritri, I don't know if you've heard this explanation before, but:

    [spoiler:76ae2b026a]The triangles spawn on the sides of other trianges where two spikes are adjacent to each other. The more efficient way of handling the operation is to remove every other spike on the other perimeter of the Tritri mass (so none are next to each other), then remove another spike and start cutting away/removing. The cheap but often effective manuever is to hit the Healing Touch, remove them all, go apeshit with the scalpel and then remove 'em all.[/spoiler:76ae2b026a]

    I haven't gotten to that one yet on 2nd Opinion, so I can't vouch for the difficulty, but if you're really stuck you can adjust the difficulty level on the fly at the mission select screen, so pop down to Easy and then go back up for the others.

    Lunker on
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  • Kewop DecamKewop Decam Registered User regular
    edited January 2007
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?


    [spoiler:43c6095fb9]Healing touch and try to break your touch screen[/spoiler:43c6095fb9]

    Really, there's like no other way

    Kewop Decam on
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  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited January 2007
    Dude.. the answer is totally two Wiimotes keyed to the same frequency. =P

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    Lunker wrote:
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?
    No 16:9? That is really ass.

    For the Tritri, I don't know if you've heard this explanation before, but:

    [spoiler:f6224630fe]The triangles spawn on the sides of other trianges where two spikes are adjacent to each other. The more efficient way of handling the operation is to remove every other spike on the other perimeter of the Tritri mass (so none are next to each other), then remove another spike and start cutting away/removing. The cheap but often effective manuever is to hit the Healing Touch, remove them all, go apeshit with the scalpel and then remove 'em all.[/spoiler:f6224630fe]

    I haven't gotten to that one yet on 2nd Opinion, so I can't vouch for the difficulty, but if you're really stuck you can adjust the difficulty level on the fly at the mission select screen, so pop down to Easy and then go back up for the others.

    I was always pissed I gave up on the first game. I'll try this.

    apotheos on


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  • IcemopperIcemopper Registered User regular
    edited January 2007
    apotheos wrote:
    Lunker wrote:
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?
    No 16:9? That is really ass.

    For the Tritri, I don't know if you've heard this explanation before, but:

    [spoiler:3e19d7715a]The triangles spawn on the sides of other trianges where two spikes are adjacent to each other. The more efficient way of handling the operation is to remove every other spike on the other perimeter of the Tritri mass (so none are next to each other), then remove another spike and start cutting away/removing. The cheap but often effective manuever is to hit the Healing Touch, remove them all, go apeshit with the scalpel and then remove 'em all.[/spoiler:3e19d7715a]

    I haven't gotten to that one yet on 2nd Opinion, so I can't vouch for the difficulty, but if you're really stuck you can adjust the difficulty level on the fly at the mission select screen, so pop down to Easy and then go back up for the others.

    I was always pissed I gave up on the first game. I'll try this.

    Yeah, for me the tritrti was one of my hardest ones. I just couldn't figure out a truly effective way to eliminate it. It gets easier though, but it just takes patience at first.

    Icemopper on
  • SmudgeSmudge Registered User regular
    edited January 2007
    Trauma center is 4:3?

    I have had it for a few weeks and it displays 16:9 on my screen. It might be stretched I guess, but it sure does not look stretched to me. Always looked fine, never gave it a second thought.

    My wii is set to 16:9 and the game fills the full screen and looks great. I don't see a problem.

    Smudge on
  • PikaPuffPikaPuff Registered User regular
    edited January 2007
    I played TC Wii for a day or two. I couldn't get the healing touch easily in the Wii version.

    Operation goes perfectly, but when I should use the healing touch, I fail 10 times and the patient dies.

    PikaPuff on
    jCyyTSo.png
  • elkataselkatas Registered User regular
    edited January 2007
    Atlus explained why Trauma Center doesn't have 16:9 support. I don't remember specifics, but I think the main reason was that Atlus would have been forced to re-create each level for widescreen resolution, so that the distances etc. would stay same.

    elkatas on
    Hypnotically inclined.
  • LewiePLewieP Registered User regular
    edited January 2007
    elkatas wrote:
    Atlus explained why Trauma Center doesn't have 16:9 support. I don't remember specifics, but I think the reason was that would have been forced to re-create each level for new resolution.
    bollocks.

    Even if all the did was move the UI to the outside edges, they could have done something with that space.

    LewieP on
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    PikaPuff wrote:
    I played TC Wii for a day or two. I couldn't get the healing touch easily in the Wii version.

    Operation goes perfectly, but when I should use the healing touch, I fail 10 times and the patient dies.

    Was this on a 16:9 set? This is a place where I would expect the stretching might be a problem.

    apotheos on


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  • IcemopperIcemopper Registered User regular
    edited January 2007
    PikaPuff wrote:
    I played TC Wii for a day or two. I couldn't get the healing touch easily in the Wii version.

    Operation goes perfectly, but when I should use the healing touch, I fail 10 times and the patient dies.

    I went and practiced a whoooooooole lot till I could do it super quick on the first try. Now its no issue. And half the easy game I didn't use HT anyway, the controls are just too good.

    Icemopper on
  • elkataselkatas Registered User regular
    edited January 2007
    Smudge wrote:
    My wii is set to 16:9 and the game fills the full screen and looks great. I don't see a problem.

    Yeah, most 4:3 games look just fine when played in 16:9 resolution. Never had any problems with that.

    elkatas on
    Hypnotically inclined.
  • LunkerLunker Registered User regular
    edited January 2007
    Icemopper wrote:
    PikaPuff wrote:
    I played TC Wii for a day or two. I couldn't get the healing touch easily in the Wii version.

    Operation goes perfectly, but when I should use the healing touch, I fail 10 times and the patient dies.

    I went and practiced a whoooooooole lot till I could do it super quick on the first try. Now its no issue. And half the easy game I didn't use HT anyway, the controls are just too good.
    I faltered with it a lot in that initial operation where you learn it; I think the key is to really make sure that you start and end at the exact same point.
    apotheos wrote:
    I was always pissed I gave up on the first game. I'll try this.
    Tritri is pretty much universally reviled, so don't let it stop you. The endgame is really where the game hits its full stride, although be forewarned that there is a third, final version of Tritri.

    Lunker on
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  • LewiePLewieP Registered User regular
    edited January 2007
    elkatas wrote:
    Smudge wrote:
    My wii is set to 16:9 and the game fills the full screen and looks great. I don't see a problem.

    Yeah, most 4:3 games look just fine when played in 16:9 resolution. Never had any problems with that.
    urgh...

    LewieP on
  • Lew ZealandLew Zealand Registered User regular
    edited January 2007
    I hate Triti so much. Like, more than I hate brussel sprouts. The weak and easy solution I used:

    [spoiler:a60752d15c]Drop down to easy difficulty. Use the healing touch and haul ass to remove all the thorns then all the membranes. I beat it in, like, 29 seconds but my score was terrible. I didn't care.[/spoiler:a60752d15c]

    Lew Zealand on
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    I hate Triti so much. Like, more than I hate brussel sprouts. The weak and easy solution I used:

    [spoiler:2f2eb936d5]Drop down to easy difficulty. Use the healing touch and haul ass to remove all the thorns then all the membranes. I beat it in, like, 29 seconds but my score was terrible. I didn't care.[/spoiler:2f2eb936d5]

    Is this Wii or DS? You say drop to easy and I don't remember being able to do that on DS so I assume Wii.

    apotheos on


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  • Lew ZealandLew Zealand Registered User regular
    edited January 2007
    Sorry. Yeah, the Wii version.

    Lew Zealand on
  • elkataselkatas Registered User regular
    edited January 2007
    LewieP wrote:
    urgh...

    Yeah. I know It looks little stretched, but it isn't really that bad. And I also know that there few people for who think it is matter of life and death, and get hilariously melodramatic* over it.

    * This wasn't meant for you really, LewieP, but certain other people that I have met.

    elkatas on
    Hypnotically inclined.
  • LewiePLewieP Registered User regular
    edited January 2007
    elkatas wrote:
    LewieP wrote:
    urgh...

    Yeah. I know It looks little stretched, but it isn't really that bad. And I also know that there few people for who think it is matter of life and death, and get hilariously melodramatic* over it.

    * This wasn't meant for you really, LewieP, but certain other people that I have met.
    no, that very very accurately described me.

    To the point that whenever I watch a movie at any of my friends house, it has become a running joke to ask me if it is at the correct aspect ratio about every 10 minutes...

    LewieP on
  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited January 2007
    yalborap wrote:
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?

    It's easier here. YOu can just lift a single triangle instead of slicing it out after you despike. I developed a "healing touch and rapid-fire-yank" strategy that works well to handle those.
    Ditto. Healing Touch right off the bat, yank the spikes, and grab the scales. By the time my healing touch wears off, I have maybe one or two scales left, which gives them no time to reproduce.

    Bionic Monkey on
    sig_megas_armed.jpg
  • DelzhandDelzhand Registered User, Transition Team regular
    edited January 2007
    yalborap wrote:
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?

    It's easier here. YOu can just lift a single triangle instead of slicing it out after you despike. I developed a "healing touch and rapid-fire-yank" strategy that works well to handle those.
    Ditto. Healing Touch right off the bat, yank the spikes, and grab the scales. By the time my healing touch wears off, I have maybe one or two scales left, which gives them no time to reproduce.

    I hope you can handle two Deftera at the same time without using Healing Touch then, because later you'll need to work on four patients in the same operation. Triti comes first, so if you blow HT you won't have it against Kyriaki, Deftera, and one other. I don't know what the last one is, probably Peskevi or Tetarti. I'm stuck on this mission because I can't beat Triti without HT either, but that twin Deftera bullshit destroys me too.

    Delzhand on
  • TaramoorTaramoor Storyteller Registered User regular
    edited January 2007
    Triti is a goddamned son of a bitch on the Wii. I never had a problem with it on the DS version but sweet lord almighty I CAN NOT deal with it on the Wii.

    [spoiler:9c77f1a80d]I finally figured out that it only reproduces when I remove one of the scales, so by plucking the thorns on one whole side and then forcepping like a madman I was able to get through and it only took like eighteen hours...[/spoiler:9c77f1a80d]

    Taramoor on
  • LavaKnightLavaKnight Registered User regular
    edited January 2007
    I play it on a widescreen tv, and haven't noticed any extra difficulty due to the stretching. It doesn't look all that weird, either.

    It's just way hard for me without that. Currently, I can't beat The Explosive Patient. The last stage gets me every time, even after I mastered the third stage of it.

    So frustrating!

    And shit Delzhand, really? I could only beat that first twin deftera level by using HT. I must really suck at this game.

    LavaKnight on
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    I should have learned my lesson from the first game and avoided a second helping of it.

    apotheos on


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  • LavaKnightLavaKnight Registered User regular
    edited January 2007
    I guess there is always the easy mode, though, for those few missions where you hit an absolute logjam. I'd do that before giving up on the game, personally. I'm no good at breaking through brick walls of difficulty.

    LavaKnight on
  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited January 2007
    Delzhand wrote:
    yalborap wrote:
    apotheos wrote:
    On the DS version I got completely stuck with the GUILT that was little triangles surrounded by spikes. The first mission with it was hard but ok, the second one - while out and about - was impossible for me.

    Is it any easier in this version/how the fuck was I supposed to do that anyway?

    It's easier here. YOu can just lift a single triangle instead of slicing it out after you despike. I developed a "healing touch and rapid-fire-yank" strategy that works well to handle those.
    Ditto. Healing Touch right off the bat, yank the spikes, and grab the scales. By the time my healing touch wears off, I have maybe one or two scales left, which gives them no time to reproduce.

    I hope you can handle two Deftera at the same time without using Healing Touch then, because later you'll need to work on four patients in the same operation. Triti comes first, so if you blow HT you won't have it against Kyriaki, Deftera, and one other. I don't know what the last one is, probably Peskevi or Tetarti. I'm stuck on this mission because I can't beat Triti without HT either, but that twin Deftera bullshit destroys me too.
    I've completed the Wii version of the game. Well, completed the main game. I haven't tried the X operations yet.

    Bionic Monkey on
    sig_megas_armed.jpg
  • PerioPerio Registered User regular
    edited January 2007
    Taramoor wrote:
    Triti is a goddamned son of a bitch on the Wii. I never had a problem with it on the DS version but sweet lord almighty I CAN NOT deal with it on the Wii.

    [spoiler:f40eeaafc1]I finally figured out that it only reproduces when I remove one of the scales, so by plucking the thorns on one whole side and then forcepping like a madman I was able to get through and it only took like eighteen hours...[/spoiler:f40eeaafc1]

    Yeah, that's basically it.

    [spoiler:f40eeaafc1]Precision and speed are key, which is unfortunate, because more of one tends to decrease the other. The first thing you need to do is remove every other thorn on the virus' edges. Thorns must be pulled up, then over, and placed on the tray. Most of my mistakes that cause delays are from not pulling up first and/or missing the tray in my haste to get the thorns out. Ignore the thorns bordering the edge of the operation field, because Triti cannot replicate that way. I remove the triangles in the middle first, because they're the ones closest to being isolated and have more thorns that can threaten to replicate. Also remember that a triangle that is alone, with alone meaning there are no other triangles bordering a side (corners don't count), will replicate by itself. So, when you get a group down to the last two, you must remove them as close to simultaneously as possible.[/spoiler:f40eeaafc1]

    It'd difficult and takes practice, but after my first two encounters with Triti, I've never used the Healing Touch, even on the X Missions.

    Perio on
  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited January 2007
    LavaKnight wrote:
    I guess there is always the easy mode, though, for those few missions where you hit an absolute logjam. I'd do that before giving up on the game, personally. I'm no good at breaking through brick walls of difficulty.
    After the DS game thoroughly raped me through my pants, I decided to just go the Easy route the entire way on the Wii version. I might try normal some day. If I develop and extreme condition of self-loathing.

    Bionic Monkey on
    sig_megas_armed.jpg
  • TaramoorTaramoor Storyteller Registered User regular
    edited January 2007
    LavaKnight wrote:
    I play it on a widescreen tv, and haven't noticed any extra difficulty due to the stretching. It doesn't look all that weird, either.

    It's just way hard for me without that. Currently, I can't beat The Explosive Patient. The last stage gets me every time, even after I mastered the third stage of it.

    So frustrating!

    And shit Delzhand, really? I could only beat that first twin deftera level by using HT. I must really suck at this game.

    [spoiler:14a432c11c]Are you Healing Touch-ing after completing the laser tag/panel elimination portion? For some reason it just never occured to me to do that for a long time and I kept dying on the weird electric field thingy. Ka-boom. Then I HT'd and beat it in one go.[/spoiler:14a432c11c]

    Taramoor on
  • Lew ZealandLew Zealand Registered User regular
    edited January 2007
    LavaKnight wrote:

    It's just way hard for me without that. Currently, I can't beat The Explosive Patient. The last stage gets me every time, even after I mastered the third stage of it.

    Patience or [spoiler:b28f63b5f7]healing touch[/spoiler:b28f63b5f7] is the key to that part.

    Lew Zealand on
  • Rabid_LlamaRabid_Llama Registered User regular
    edited January 2007
    Man, I didn't even notice that it was stretched.

    Rabid_Llama on
    /sig
    The+Rabid+Llama.png
  • LewiePLewieP Registered User regular
    edited January 2007
    people who do not respect aspect ratio are the scum of the earth.

    seriously, they deserve to rot in hell.

    [spoiler:98aaff7c0f]not seriously....well, a little[/spoiler:98aaff7c0f]

    LewieP on
  • DelzhandDelzhand Registered User, Transition Team regular
    edited January 2007
    I still don't totally understand it, but here's a tutorial for Triti:

    http://www.youtube.com/watch?v=1ktTWeP4XZg

    Delzhand on
  • JHunzJHunz Registered User regular
    edited January 2007
    Taramoor wrote:
    LavaKnight wrote:
    I play it on a widescreen tv, and haven't noticed any extra difficulty due to the stretching. It doesn't look all that weird, either.

    It's just way hard for me without that. Currently, I can't beat The Explosive Patient. The last stage gets me every time, even after I mastered the third stage of it.

    So frustrating!

    And shit Delzhand, really? I could only beat that first twin deftera level by using HT. I must really suck at this game.

    [spoiler:2a8a766e92]Are you Healing Touch-ing after completing the laser tag/panel elimination portion? For some reason it just never occured to me to do that for a long time and I kept dying on the weird electric field thingy. Ka-boom. Then I HT'd and beat it in one go.[/spoiler:2a8a766e92]
    [spoiler:2a8a766e92]The funny part is that you get 1000 points for finishing it without using Healing Touch[/spoiler:2a8a766e92]

    JHunz on
    bunny.gif Gamertag: JHunz. R.I.P. Mygamercard.net bunny.gif
  • IcemopperIcemopper Registered User regular
    edited January 2007
    Delzhand wrote:
    I still don't totally understand it, but here's a tutorial for Triti:

    http://www.youtube.com/watch?v=1ktTWeP4XZg

    Ah that helps a good bit. Thanks.

    Icemopper on
  • ZombieXZombieX Registered User regular
    edited January 2007
    LewieP wrote:
    people who do not respect aspect ratio are the scum of the earth.

    seriously, they deserve to rot in hell.

    [spoiler:f4f5599b6c]not seriously....well, a little[/spoiler:f4f5599b6c]

    I don't understand when people don't notice the stretching... it drives me out of my mind

    ZombieX on
    Undead+Hero%20X.png
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