[Warhammer 40k Online] speculation for the Speculation God!

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  • EchoEcho ski-bap ba-dapModerator mod
    edited March 2010
    I believe I told the neckbeards to can it and talk about the MMO.

    Echo on
  • ArghyArghy Registered User regular
    edited March 2010
    This is going to BE the mmo, thousands of neckbeards sitting at the bases arguing about the lore or whether or not something is following it. I mean you dont get more neckbeard then a 40k mmo.

    How in the hell did the dark angels lose their entire first company? i mean honestly they use their terminators all wrong. I can see the ultramarines holding off the nids with their first company but you never need 100 terminators when you could have 20 terminators and 80 normal marines.

    The real question is how the hell will they do vehicles? will we be able to drive them or will they be a zoning transport? like you climb into the back of a chimera then you basically enter into an instanced battle going on. It would be a good way to avoid the stagnant battles that are usually take place endlessly outside of the town/city. It will basically be a fancy WoW battle grounds thing except you could stay inside the chimera as it bounces through the battle field to get to the front so you'll hear combat right outside psyching you up haha. It would be so badass to see a chimera going all out with its multi laser blasting then watching it slew to the side and spill out guardsmen.

    Goddamnit they need to release more fucking info before we build up our hopes and dreams for them to crush it with a WoW clone.

    Arghy on
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  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited March 2010
    Do we actually have anything on the MMO to talk about?

    Just_Bri_Thanks on
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  • SF_DhalsimSF_Dhalsim Registered User regular
    edited March 2010
    Nope other than random little bitty itty things like why slaanesh should be included.

    SF_Dhalsim on
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  • AstaleAstale Registered User regular
    edited March 2010
    That isn't enough?



    Well dammit.

    Astale on
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited March 2010
    Well, see you guys in here again in some weeks, maybe.

    Just_Bri_Thanks on
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  • WishpigWishpig Registered User regular
    edited March 2010
    Sorry, but I don't equate Customisation to choosing if I carry a sword, a chainsword, an axe or how many skulls and litany sheets are on my power armour. There is alot of variation between Marines, and even more when you consider the Chapters, but I just don't think it's enough for an MMO and potentially thousands of Marines milling around.

    Then what do you equate custimization in an mmo to... if not weapons, armors, decorations, ect?

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  • MifioMifio MrrlendRegistered User regular
    edited March 2010
    Wishpig wrote: »
    Sorry, but I don't equate Customisation to choosing if I carry a sword, a chainsword, an axe or how many skulls and litany sheets are on my power armour. There is alot of variation between Marines, and even more when you consider the Chapters, but I just don't think it's enough for an MMO and potentially thousands of Marines milling around.

    Then what do you equate custimization in an mmo to... if not weapons, armors, decorations, ect?

    I think hes more talking about how everyone will look exactly the same end game, where you will NOT be customized, you will just be a legion of soldiers in Mk 6 armor, covered in ancient scripture, grinding through the Witch King instance for the epic purple bolter.

    Mifio on
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  • Silent TristeroSilent Tristero Registered User regular
    edited March 2010
    Probably something along the lines of styles and colours of clothing, types of armour, hairstyles and colours, physique...I'm not saying you can't customise a Marine, I'm just saying a group of 10 Marines will look like 10 Marines however you equip them. Basically I like things that alter appearances that don't happen to be integral to how you play, so that rules out armour and weapons. (I'm half expecting someone to bring up countless chapters or other instances where maybe a marine wears a robe, or a loin cloth or a cape.)

    Suppose it could happen, but in my opinion (Because obviously there is no information) it would happen later on, kind of similar to the Death Knight? I'm pretty sure they'd have to limit the number of them somehow.

    I'm only basing this on what I'd personally like from an MMO, and I guess I wouldn't be at all surprised if it turned out to be 'Hey you can be a MARINE! And you can change the colour of his armour and choose if you wear a helmet or NOT!'. Right now I'm just really pleased that such a thing is even in development, so that's all that matters for now.

    Silent Tristero on
  • SF_DhalsimSF_Dhalsim Registered User regular
    edited March 2010
    I have no problem with minimum avatar customization. I mean as long as I can create my face and all the other mess I'm fine. Gimme w.e armor you will and let me cut some orkses up with my chainsword and call it a day.

    You're part of an army. If you look too dissimilar friendly fire would occur all too often.

    Next at of the 10000000000000000000 people in the universe only about 10000000 of them are marines that are loyal to the emperor.

    Depending on the circumstances of the war that they base the game around, and the inevitable win/loss of the Imperium I wouldn't honestly be surprised if we see maybe 10 Marines altogether.'

    So Pro-guardsman game, and not alot of marines.

    SF_Dhalsim on
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  • DissociaterDissociater Registered User regular
    edited March 2010
    To me, it is more important to be able to customize you're character's abilities and attacks than having different armor. So that two people of the same "class" or whatever word they want to use, can fill totally different roles and do different things from eachother. Being able to customize your look on top of that would be nice as well, and I don't think outside the realm of possibilities.

    Dissociater on
  • TheKoolEagleTheKoolEagle Registered User regular
    edited March 2010
    SF_Dhalsim wrote: »
    I have no problem with minimum avatar customization. I mean as long as I can create my face and all the other mess I'm fine. Gimme w.e armor you will and let me cut some orkses up with my chainsword and call it a day.

    You're part of an army. If you look too dissimilar friendly fire would occur all too often.

    Next at of the 10000000000000000000 people in the universe only about 10000000 of them are marines that are loyal to the emperor.

    Depending on the circumstances of the war that they base the game around, and the inevitable win/loss of the Imperium I wouldn't honestly be surprised if we see maybe 10 Marines altogether.'

    So Pro-guardsman game, and not alot of marines.

    i don't think there is over 100k marines let alone 10 million, either way i can't see making space marines a playable race working out in the long run, if you want to be a super badass space marine then play that single player game thats being worked on, just give me a lasgun and a ccw and i'll go microwave some xenos for the emperor

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  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2010
    SF_Dhalsim wrote: »
    I have no problem with minimum avatar customization. I mean as long as I can create my face and all the other mess I'm fine. Gimme w.e armor you will and let me cut some orkses up with my chainsword and call it a day.

    You're part of an army. If you look too dissimilar friendly fire would occur all too often.

    Next at of the 10000000000000000000 people in the universe only about 10000000 of them are marines that are loyal to the emperor.

    Depending on the circumstances of the war that they base the game around, and the inevitable win/loss of the Imperium I wouldn't honestly be surprised if we see maybe 10 Marines altogether.'

    So Pro-guardsman game, and not alot of marines.

    i don't think there is over 100k marines let alone 10 million, either way i can't see making space marines a playable race working out in the long run, if you want to be a super badass space marine then play that single player game thats being worked on, just give me a lasgun and a ccw and i'll go microwave some xenos for the emperor

    Are you familiar with Games Workshop

    The odds of Space Marines not being playable is literally ZERO PERCENT

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  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited March 2010
    There are give or take 1000 chapters of give or take 1000 Marines each in the Galaxy. More or less depending on op status. It goes without saying that some chapter head counts diverge wildly from the norm, but it isn't worth bringing up in the grand scheme of things.

    And Echo, before you go nuts bear in mind that we can't have a conversation about 40k without talking about the fluff. Unless we start recounting bare bones tabletop games we have played, and I don't think any of us want that.

    Just_Bri_Thanks on
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  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2010
    Having a discussion about 40k without talking about the fluff at all is like talking about Star Wars without mentioning lightsabers at all ever.

    Fiaryn on
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  • ArghyArghy Registered User regular
    edited March 2010
    It would actually be better if the SMs were in but just not a playable race--hell allow chaos players to get CSM armor but only if they perform a shitton of hard rituals and shit haha that would solve the problem of the people who get the best things to show them off since they'll be hard pressed to keep the favors of chaos.

    I personally think it would be hilarious to become a dreadnaught hahaha giant clunking dread walking everywhere. It would be better to become a chaos dread or defiler haha fucking giant crab chilling in town.

    What i'm curious about is they have a goddamn warhound model--do they plan on having titans ingame?! that leads to the question, perhaps epic? I could see everyone being a SM if its epic and your talking about multiple chapters fighting but that would get boring fast. If a titan is a fucking endboss the MMO is dead--lets spray our bolters and fire our shoulder launched missiles at it! oh look void shields and a magma bolter!

    Arghy on
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  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2010
    Arghy wrote: »
    It would actually be better if the SMs were in but just not a playable race--hell allow chaos players to get CSM armor but only if they perform a shitton of hard rituals and shit haha that would solve the problem of the people who get the best things to show them off since they'll be hard pressed to keep the favors of chaos.

    You're thinking of this in terms of Pen and Paper RPGs. The era of those kinds of thoughts factoring into the design process died with Star Wars: Galaxies and Everquest.

    It's never coming back.

    Fiaryn on
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  • EliminationElimination Registered User regular
    edited March 2010
    I think Echo just didn't want this thread to regress into what 40k threads tend to regress to. A bunch of neck beards arguing passionately over some silly lore BS that has no bearing on reality or most likely the game (The topic at hand.). Not that talking about lore in general is bad, just i've seen a lot of these 40k threads turn into that scenario so i can see what Echo is trying to avoid.

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  • GothicLargoGothicLargo Registered User regular
    edited March 2010
    There are give or take 1000 chapters of give or take 1000 Marines each in the Galaxy. More or less depending on op status. It goes without saying that some chapter head counts diverge wildly from the norm, but it isn't worth bringing up in the grand scheme of things.

    But then again that hasn't stopped anyone before.

    The Ultramarines are a good example. They were decimated on Macragge, but the combined worlds of Ultramar have enough marine scouts to take on Cadia, and they rebuilt after the tyranids in just a few decades. They're a Codex chapter only in terms of how many suits they field; their geenseed-implanted reserves are huge.

    The Space Wolves simply cheat; they're a chapter on paper. They're still a legion on the SO&E. They have 300-to-1000 man companies and probably outnumber the Grey Knights.

    The Grey Knights are also at legion strength, but they are spread thin across the whole Imperium.

    GothicLargo on
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  • ArghyArghy Registered User regular
    edited March 2010
    Well i think a chapter like the ultramarines would get a little leeway in the amount of gene seed their allowed compared to a chapter like dark angels/fleshtearers since their the fucking ultramarines. I mean if theres a chapter that has the least likely chance to go crazy and join chaos i'm pretty sure its ultramarines. I love the space wolves great companys haha i also like how they have 12 of them not counting the 13th having fun in the eye of terror. I also love the space wolves stealing imperial navy ships all the time while inquisitors shake their fist at them angrily while staring at their great companys.



    So after playing DoW2:CR--SPACE HULK. Know how fucking fun it would be to clear a space hulk with 6-8 friends in terminator plate? fuck the MMO make a goddamn FPS.

    Arghy on
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  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited March 2010
    Left 4 Exterminatus

    I'd play it.

    -SPI- on
  • HuggyBearHuggyBear Registered User regular
    edited March 2010
    Arghy wrote: »
    Know how fucking fun it would be to clear a space hulk with 6-8 friends in terminator plate? fuck the MMO make a goddamn FPS.

    Here's a Flash animation on how that might work out.

    http://www.newgrounds.com/portal/view/527363

    Enjoy :winky:

    HuggyBear on
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  • miracmirac Registered User regular
    edited March 2010
    It definitely seems like they would have to worry about population imbalance if marines are indeed a playable faction.

    mirac on
  • Modern ManModern Man Registered User regular
    edited March 2010
    Zzulu wrote: »
    As we see in many CGI renditions of space marines, they are quite less super than they are portrayed as in Fluff. I think both DoW games (and their cinematics) made Space Marines seem incredibly powerful without overdoing it, unlike the fluff. A simple ork with a shoota can still kill a spacemarine, and the MMO should be able to reflect that.
    I think people need to put aside the idea of how the average SM is portrayed in fluff compared to the average Ork or Guardsmen.

    Player characters are not the average SM, Ork, Guardsman, Eldar or whatever. So, letting someone play a Guardsman while someone else plays a SM and having the two classes be equal doesn't bother me or kill my immersion, since all of the player characters are the elite of their respective factions, rather than the grunt cannon fodder.

    There is zero chance that SM won't be playable in this MMO. However, I would be stunned if other groups, such as Guardsmen and Orks aren't playable.

    Modern Man on
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  • JutranjoJutranjo Registered User regular
    edited March 2010
    So if the players only play the elite of the elite, why is there 100x more elite of the elite than the usual cannon fodder? Because that's what it's going to turn out to be in the end.

    Jutranjo on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited March 2010
    But in the end, it doesn't even matter.

    MagicPrime on
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  • Modern ManModern Man Registered User regular
    edited March 2010
    Jutranjo wrote: »
    So if the players only play the elite of the elite, why is there 100x more elite of the elite than the usual cannon fodder? Because that's what it's going to turn out to be in the end.
    I consider the cannon fodder to be all of the NPC's in the world whose sole purpose in existence is to be slaughtered en masse by the PC's.

    When the mission-giver sends you out to kill 10 of whatever, it's pretty clear what the hierarchy is of who is more badass among the PC's and the NPC's. In most MMO's, there's only a small handful of enemies who can't be killed one-on-one by a PC.

    Modern Man on
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  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited March 2010
    God fucking dammnit you fucking neckbeards is your separation from reality so complete?

    There is no UNIVERSE PROPORTIONALITY POLICEMAN who goes around to table top games and goes "I'm sorry there are already 40 marine armies in toronto. You will have to play... ork." They tried to limit the money shot class in SWG and it didn't work. Those design tropes are dead.

    If you want to be disappointed in the game be disappointed because it probably won't capture the feel of 40k. The number of space marines (hint: A LOT) has no bearing on whether the game will feel like 40k.

    God damn. Every time I see one of these threads where people are like "hurf durf too many marines" I'm guessing that most of you don't even play 40k. Fuckloads of marines. All the time. It's almost like they are an integral part of the mythos or something.

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  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited March 2010
    Now if you want to say that the tone of the 40k universe doesn't suit the WoW model MMO that is a comment that I am totally on board for.

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  • Modern ManModern Man Registered User regular
    edited March 2010
    DodgeBlan wrote: »
    Now if you want to say that the tone of the 40k universe doesn't suit the WoW model MMO that is a comment that I am totally on board for.
    An MMO where player classes were allocated realistically for the 40K universe would be amusing, if not succesful.

    90%+ of the Imperial players would be faceless, expendable Guardsmen. A lucky few might be Commisars with the ability to kill any Guardsman player even suspected of cowardice or disloyalty. The vast majority of players would never even encounter a SM in the game, let alone play one.

    Modern Man on
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  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited March 2010
    Spend 6+ years as an Imperial Guardsman on some backwater shithole planet. Then either die a horrible death by some grotesque xeno or spend the rest of your life as a colonist on the same backwater planet.

    MagicPrime on
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  • Modern ManModern Man Registered User regular
    edited March 2010
    MagicPrime wrote: »
    Spend 6+ years as an Imperial Guardsman on some backwater shithole planet. Then either die a horrible death by some grotesque xeno or spend the rest of your life as a colonist on the same backwater planet.
    You could do a tie-in with Farmville.

    Modern Man on
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  • MalkorMalkor Registered User regular
    edited March 2010
    Modern Man wrote: »
    MagicPrime wrote: »
    Spend 6+ years as an Imperial Guardsman on some backwater shithole planet. Then either die a horrible death by some grotesque xeno or spend the rest of your life as a colonist on the same backwater planet.
    You could do a tie-in with Farmville.
    I know you're joking, but this could work.

    Malkor on
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  • HuggyBearHuggyBear Registered User regular
    edited March 2010
    Commissioner xxGauntxx has executed LeeroyJenkins.

    Your party has gained +3 morale.

    HuggyBear on
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  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited March 2010
    Can't wait to see /dance for the Spacemarine.

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  • skorchskorch Registered User regular
    edited March 2010
    Can't wait to see /dance for the Spacemarine.


    Did someone say dancing space marines?

    shdance14082734500px.jpg

    In all seriousness we can neckbeard all we want, but they are going to try to make a game that will make them money. It will most likely piss off a lot of people but they are a business after all. But as long as it is mostly grimdark and does not have stupid mechanics, I could see myself leaving WoW for it.

    skorch on
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited March 2010
    We also must not forget how much of a choke hold games workshop has on the property.

    Just_Bri_Thanks on
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  • ArghyArghy Registered User regular
    edited March 2010
    Thats the one and only light--GW has shut down mods because they felt that it would make 40k look crap. Their bread and butter is 40k table top and books--they'd never endanger it by making it look like watered down shit. I like how most of their employees/higher ups are avid table top gamers so they all know wtf their talking about and watching thousands of SM's idling around will drive them into a rage just like us. You also gotta remember that better games have tried to print money like WoW and failed--their not about to spend a ton of money without thinking it over long and hard.

    Even WoW players know its getting old and want something new but their filthy crack users of the computer gaming world and should be shunned. I have faith that GW wont fuck it up to badly on the lore, they'll just fuck game play up.

    Arghy on
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  • WishpigWishpig Registered User regular
    edited March 2010
    Arghy wrote: »
    Thats the one and only light--GW has shut down mods because they felt that it would make 40k look crap. Their bread and butter is 40k table top and books--they'd never endanger it by making it look like watered down shit. I like how most of their employees/higher ups are avid table top gamers so they all know wtf their talking about and watching thousands of SM's idling around will drive them into a rage just like us. You also gotta remember that better games have tried to print money like WoW and failed--their not about to spend a ton of money without thinking it over long and hard.

    Even WoW players know its getting old and want something new but their filthy crack users of the computer gaming world and should be shunned. I have faith that GW wont fuck it up to badly on the lore, they'll just fuck game play up.

    Thousands... christ... now we're really exaggerating aren't we? I've had a LONG mmo career, can't say I've ever seen a number of players in an area come near a thousand let alone THOUSANDS.

    In MMO's players are always the elite, the chosen few, the best of the best, the heroes (or villains) of the story. You chop down NPC's left and right as if they were nothin. Sounds like Space Marines fit that role pretty damn well.

    The game-workshop higher-ups can be sticklers for lore, but they can also know gameplay comes first.

    Dwarf females and male dark elf sorcerers in Warhammer Online prove that they will allow some massive freedom in terms of lore manipulation for gameplay benefits.

    I'm one of those guys who just wants a GOOD game, the closer to 40k lore it sticks, the more frosting on the cake.

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  • EliminationElimination Registered User regular
    edited March 2010
    The "pet class" should be a Commissar with like 3 guardsman and one of the abilities is to shoot one execution style in the head to boost your allies in some form. That and the only way to make an Imp Guard come anywhere near a SM in effectiveness would be to let you lead a small squad of them.

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