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what are the combat mechanics?

MindseyeMindseye Registered User new member
edited June 2010 in Penny Arcade Games
I like to figure out how games work so that I can figure out better strategies to play them. I don't understand how the attack and defense statistics work. Other than that I assume that attack increase the damage you deal and defense decreases the damage you take. Are these 1 to 1? Because I have not been able to figure out how to compute the amount of damage you will do using the weapon damage, overkill bonus, attack, and enemy defense statistics. There is also the special attacks and resistances/weaknesses. I would be very interested in a source that describes the game's combat mechanics. Anyone know of a source or can they explain it a little bit?

Mindseye on

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  • jendrajendra __BANNED USERS new member
    edited June 2010
    irstly, I'd like to note that this is intended to be an beginner-goin'-intermediate level guide. I shudder to think about how much detail would be required to go into any kind of Advanced guide and don't think I'm nearly qualified enough to consider tryin' it. I also don't expect someone who's a complete newstart to come and see this guide and instantly pick up on it. This is aimed at those who are already in the game, advancin' and are either havin' problems in a combat situation or would simply like to further their knowledge of the system to any degree.

    There are hundreds of threads askin' for details on why an attack failed, or what exactly would be a better way to deal w/ it.
    A lot of responses tend to fall on the same things again and again. Havin' some guide of baseline guide to cover some of the more typical problems and the issues dealin' w/ them or even how to deal w/ them seems like somethin' we're missin' here.
    I'm not tryin' to jus' write this up and expect it to be perfect; the mechanics are far too complicated to be explained from a one-man view and w/o several other viewpoints, not to mention how often they change unannounced. There are plenty of people who're more than qualified to read this and comment, criticise, argue or even correct parts and I urge you to do so. Any type of guide like this needs to be as correct as we can get it, as a community.
    After readin' it through I feel that it is somewhat lackin'. I understand that the initial write up will be so, and could defintely use some beefin' up and have plenty of additions. Hopefully I will be telt what I've missed and have many other viewpoints and considerations to add.

    jendra on
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