[WoW] What Are All These Buttons, Paladin Thread?

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  • fortyforty Registered User regular
    edited June 2010
    Joshmvii wrote: »
    They'll have to change how Crusader strike works if they want it to hit hard enough with a fast 1 hander to make it viable
    Joshmvii wrote: »
    They'll have to rework crusader strike, because the current version (75% weapon damage as physical damage) would never get hit by a Prot Paladin ever. Even if they changed the damage back to holy, 75% weapon damage from a 1.6 weapon is just too low to be worth the GCD. What I'm really hoping for is something like devastate that is weapon damage+X and puts a stacking debuff of some sort(+ Holy damage maybe) on the enemy.
    Who says tank weapons will be fast anymore? Warriors will definitely want slow weapons, so they'll probably do the same with paladins too.

    Hell, it's possible there won't even be tank weapons anymore (there's not much reason to have weapons that are that specific), and they'll just use the 1H strength DPS weapons.

    forty on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    Nothing has been said that would indicate tank weapons are going to be slow or non-existent. Slow tank weapons would be great for Warriors and Paladins, because they generate more threat, but I have no reason to believe they are going to change the status quo in terms of Paladin and Warrior tank weapons.

    Joshmvii on
  • fortyforty Registered User regular
    edited June 2010
    I don't think warriors would even use tank weapons anymore if they're fast when they can grab a 2.6 speed weapon with maybe a little less stamina and some crit rating instead of parry rating and presumably generate notably better threat.

    Or maybe Blizzard wants that to be a decision -- trade nigh-insignificant survivability stats for threat -- but I don't think there will be a particularly good design reason to have tank weapons anymore in Cataclysm (there are no longer "tank weapons" for DKs and ferals) since they're trying to standardize gear across more specs.

    forty on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    It's just a matter of how they itemize tank weapons, if they still exist. If there are fast tank weapons that get more stam on them where the defense used to be, or even armor, then they're still going to be attractive for progression content. A weapon that has high stam, dodge, parry, and hell may even have block rating since block is becoming better would still be attractive.

    I agree that the best overall design choice would probably be to just have Warriors and Paladins use 2.6 speed STR dps weapons, and share them with Frost DKs and Single minded fury warriors. I certainly wouldn't care. I guess it's just wait and see like most of Cata.

    Joshmvii on
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    There's no reason for tank weapons anymore. They are almost as useless as Holy Plate and way easier to get rid of.

    shryke on
  • fortyforty Registered User regular
    edited June 2010
    shryke wrote: »
    There's no reason for tank weapons anymore. They are almost as useless as Holy Plate and way easier to get rid of.
    Yep, exactly my point.

    Anyway, look at the budgeting on 1H weapons. There just aren't that many stats on them compared to the whole of your character. Most of the value is in the damage/DPS of the weapon. If you completely ignore damage/threat and took two paladins (or warriors) with all the exact same set of ICC tank gear except for waepon, then gave one tank the Red Sword of Courage (a measly ilevel 200 from the beginning of WotLK) and the other, say, a 264 or 271 tank weapon, the difference between the two tanks would be minor enough that you wouldn't say one is particularly better geared than the other. I can't go to wowhead to see the exact differences, but one would have, what, maybe 400 more health than the other and like 30 more points worth of defense rating? Meh.

    Now you figure that comparing (hypothetical) even ilevel Cata tank weapons to DPS weapons would have less of a disparity in stamina, and you could get a DPS weapon with hit, expertise, or mastery rating on it and you would only have one "wasted" rating on it like crit or haste vs. one tank rating on the tank weapon. It just doesn't make sense.

    Especially considering strength 1Hers would only be used by one spec and one subspec (1H fury warriors) if they weren't intended for tanks, I think it would be nonsense to have tanking weapons in Cataclysm.

    forty on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    Heroic facelifter has 92 stam, a blue socket, 46 defense, 46 parry, and expertise(though you'd see this on DPS weapons too. Those are not trivial tanking numbers. Also, I'd rather see more tank weapons like Last Word with a nifty tanking proc than I would to see them go away. It's also nonsense to have dps caster swords that are only itemized for locks and mages, but they're out there. Variety is the spice of life, and Blizzard doesn't appear to be trying to remove all the variety just yet.

    I'm not saying it doesn't make sense to remove tanking weapons and have all tanks use dps weapons. I'm saying I wouldn't count on it happening, especially when there hasn't been any mention of it whatsoever. It's nonsense to have dps caster swords that are only itemized for locks and mages, but they're out there. Variety is the spice of life, and Blizzard doesn't appear to be trying to remove all the variety just yet.

    Joshmvii on
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    Except there's only 2 specs that use Tank weapons. There's at least 6 that use Caster swords. Probably 7, since Holy Pallies use them to, yes?

    shryke on
  • WavechaserWavechaser Registered User regular
    edited June 2010
    What do you suggest we use instead?

    Sorry, i'm a bit confused as to what we are arguing about here.

    Wavechaser on
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    Wavechaser wrote: »
    What do you suggest we use instead?

    Sorry, i'm a bit confused as to what we are arguing about here.

    A Str one-hander.

    shryke on
  • AngryAngry The glory I had witnessed was just a sleight of handRegistered User regular
    edited June 2010
    neither of our two tanks, paladin and warrior, use tanking weapons.

    and yeah, paladins use caster swords.

    Angry on
  • WavechaserWavechaser Registered User regular
    edited June 2010
    I'd like the option to be a two-hander tank, that would be cool.

    Wavechaser on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    shryke wrote: »
    Except there's only 2 specs that use Tank weapons. There's at least 6 that use Caster swords. Probably 7, since Holy Pallies use them to, yes?

    If when you say 6 specs you're talking about 3 specs each for mage/lock that is silly logic, because those classes are all dps. Items aren't created for demo locks vs. destro locks. And no, Holy Paladins don't use caster swords that have hit on them. Sure, the ones that are itemized like turning tide they do, but that's not every one of them.

    In the end it doesn't matter whether you think Warrior and Paladin tanks should be using 1h STR weapons in cata, it matters whether that is what Blizzard wants. I don't expect it to happen, and maybe you do. We'll see what happens when the expansion comes out.

    Joshmvii on
  • ExistentialSoundandFuryExistentialSoundandFury Registered User regular
    edited June 2010
    Wavechaser wrote: »
    I'd like the option to be a two-hander tank, that would be cool.

    Play a Death Knight, that's their thing.

    With respect to the nonsense that is Icy Touch, I suspect that will go away once DK's get their dedicated tanking tree. They can be given some standard threat generating abilities and a more fine tuned method of burst Threat.

    ExistentialSoundandFury on
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  • fortyforty Registered User regular
    edited June 2010
    Joshmvii wrote: »
    shryke wrote: »
    Except there's only 2 specs that use Tank weapons. There's at least 6 that use Caster swords. Probably 7, since Holy Pallies use them to, yes?

    If when you say 6 specs you're talking about 3 specs each for mage/lock that is silly logic, because those classes are all dps. Items aren't created for demo locks vs. destro locks. And no, Holy Paladins don't use caster swords that have hit on them. Sure, the ones that are itemized like turning tide they do, but that's not every one of them.

    In the end it doesn't matter whether you think Warrior and Paladin tanks should be using 1h STR weapons in cata, it matters whether that is what Blizzard wants. I don't expect it to happen, and maybe you do. We'll see what happens when the expansion comes out.
    An average raid has at least 3 times as many mages and warlocks (and you can't just discount holy paladins since they do use caster swords) as it does prot paladins and prot warriors. And in WotLK I'm pretty sure there are significantly more tank weapons than caster swords.

    forty on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    I'm not sure what point you're trying to make. If it's just that you don't think they should have dedicated tank weapons anymore, that's cool. Maybe they get rid of them, and maybe they don't. I'd prefer them to continue having tank weapons and have them be more interesting i.e. Last Word than I would to just go to using DPS weapons. Now if other classes besides DKs had something like runeforging that would be different, but I don't want to be enchanting a DPS weapon with a tanking enchant. It's just contradictory, when for progression content every slot of gear should be contributing to effective health or avoidance for a tank.

    Joshmvii on
  • fortyforty Registered User regular
    edited June 2010
    My point is that this statement ("It's also nonsense to have dps caster swords that are only itemized for locks and mages, but they're out there.") itself is nonsense. Mages and warlocks have significant representation.

    And DPS weapons still contribute to EH.

    forty on
  • formatformat Registered User regular
    edited June 2010
    Why would switching from tankin 1h weapons to str dps 1 handers be any different than it is now?

    Are there even str one handers in the game right now? No class uses them now and no class will use them in cataclysm, other than tanks.

    format on
    You don't know if I am joking or not.
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    format wrote: »
    Why would switching from tankin 1h weapons to str dps 1 handers be any different than it is now?

    Are there even str one handers in the game right now? No class uses them now and no class will use them in cataclysm, other than tanks.

    The only difference is slow 1 hander produce more threat but do not have the EH/Avoidance focus that tank weapons do. IE you would be tanking with weapons that had crit/haste on them instead of dodge/parry/armor.

    That other guy just thinks tank weapons shouldn't be in the game and they should make warriors/paladins use the same weapons as frost DKs/single minded fury warriors, but there is no indication that it's going to happen.

    Joshmvii on
  • formatformat Registered User regular
    edited June 2010
    I really didn't think anyone really cared one way or the other about tank weapons. There are only a handful of them out there anyway, its not like it's taking up huge parts of the loot tables.

    Hey at least the prot paladin isn't trying for the spell power weapon anymore. remember that shit?

    format on
    You don't know if I am joking or not.
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    Yeah, I was that Prot Paladin. =P

    Joshmvii on
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    format wrote: »
    Why would switching from tankin 1h weapons to str dps 1 handers be any different than it is now?

    Because it would clear the loot tables of useless weapons almost no one uses.

    shryke on
  • DranythDranyth Surf ColoradoRegistered User regular
    edited June 2010
    format wrote: »
    Why would switching from tankin 1h weapons to str dps 1 handers be any different than it is now?

    Are there even str one handers in the game right now? No class uses them now and no class will use them in cataclysm, other than tanks.

    Frost DKs would prefer to use Strength One Handers if they existed now. And if Cata brings the Fury talent to make dual one-handers viable, that'd be another. So... two tanks and two DPS could potentially make good use of strength one handers come Cataclysm. That wouldn't be so bad actually. And all of those classes can use Swords, Axes and Maces.

    Which could potentially leave Daggers and Fist weapons as Agility but that would probably add further issues for things like Shamans who would probably be limited to just Fist weapons since daggers are too fast for their DPS style. Hmm.

    Honestly, Axes and Maces as agility weapons *now* doesn't really seem to make much sense... those weapons are much more strength based than finesse. Swords can fit into finesse I suppose. Not that WoW is based that much in reality of course.

    Dranyth on
  • WavechaserWavechaser Registered User regular
    edited June 2010
    When you are trying to hit that defense cap for the first time in order to break into heroics and the like, those one handers with defense really make a difference. I remember at one point I couldn't switch from one sword to another because doing so would have meant dropping below the defense cap. Mind you, this was forever ago, but the point still stands, at least in early progression, defense weapons do make a difference.

    Wavechaser on
  • DranythDranyth Surf ColoradoRegistered User regular
    edited June 2010
    Right they 'did', but I think we're talking about moving forward and in Cataclysm that isn't going to be an issue any longer, which is making tanking weapons less necessary.

    Dranyth on
  • WavechaserWavechaser Registered User regular
    edited June 2010
    Unless they are getting rid of defense caps, I guarantee we will be running into the same issues when everyone starts running level 85 heroics.

    Wavechaser on
  • formatformat Registered User regular
    edited June 2010
    shryke wrote: »
    format wrote: »
    Why would switching from tankin 1h weapons to str dps 1 handers be any different than it is now?

    Because it would clear the loot tables of useless weapons almost no one uses.

    I count five tank weapons in all of ICC10 and 25. Unless I am missing some this means there is 5/24 bosses that drop tank weapons this last patch.

    I also count 0 strength 1handers.

    Ok so next expansion they take the fast tank 1 handers and replace them with slow strength 1 handers.

    Only people rolling on these are the Warrior and Paladin tanks, and maybe DW DKs, possibly fury warriors and enhance shamans.

    It's not really freeing up any loot tables.

    format on
    You don't know if I am joking or not.
  • 815165815165 Registered User regular
    edited June 2010
    Wavechaser wrote: »
    Unless they are getting rid of defense caps, I guarantee we will be running into the same issues when everyone starts running level 85 heroics.
    Defence as a stat is being removed, uncrittability comes through talents/stances like how Bears have it now.

    815165 on
  • WavechaserWavechaser Registered User regular
    edited June 2010
    If you need me, i'll be over there in the corner, shutting up.

    Wavechaser on
  • 815165815165 Registered User regular
    edited June 2010
    Why? All these changes are super confusing. 4.0 is going to be really weird.

    815165 on
  • formatformat Registered User regular
    edited June 2010
    815165 wrote: »
    Why? All these changes are super confusing. 4.0 is going to be really weird.

    To avoid those situations like the one Wavechaser explained. It allows a person with very limited access to tank gear just spec into being uncrittable or whatever. As it stands now Defense is a large cockblock to people who want to tank, but just dont have the right gear.

    format on
    You don't know if I am joking or not.
  • 815165815165 Registered User regular
    edited June 2010
    format wrote: »
    815165 wrote: »
    Why? All these changes are super confusing. 4.0 is going to be really weird.

    To avoid those situations like the one Wavechaser explained. It allows a person with very limited access to tank gear just spec into being uncrittable or whatever. As it stands now Defense is a large cockblock to people who want to tank, but just dont have the right gear.
    I meant why shut up, sorry, this stuff is complex and the changes to the buff system haven't even been finished yet. :(

    815165 on
  • fortyforty Registered User regular
    edited June 2010
    format wrote: »
    shryke wrote: »
    format wrote: »
    Why would switching from tankin 1h weapons to str dps 1 handers be any different than it is now?

    Because it would clear the loot tables of useless weapons almost no one uses.

    I count five tank weapons in all of ICC10 and 25. Unless I am missing some this means there is 5/24 bosses that drop tank weapons this last patch.

    I also count 0 strength 1handers.

    Ok so next expansion they take the fast tank 1 handers and replace them with slow strength 1 handers.

    Only people rolling on these are the Warrior and Paladin tanks, and maybe DW DKs, possibly fury warriors and enhance shamans.

    It's not really freeing up any loot tables.
    Except in Cataclysm there will be Strength 1 handers. Now pretend they're keeping tank weapons too, and you have two different weapon types each used by a rather limited subset of players. However, get rid of the tank weapons and you now have a reasonable amount of players covered under one type.

    forty on
  • formatformat Registered User regular
    edited June 2010
    i'm going to stop arguing about speculation on the end game of something that isn't even out of NDA alpha stages.

    format on
    You don't know if I am joking or not.
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    Yeah man, those 2 tank weapons per raid instance are really murdering the loot tables for everybody else. :P

    Realistically in Cata Fury Warriors(single minded fury) and Frost DKs will use STR 1 handers, but they'll also use the rogue/enhancement AGI slow 1 handers if they haven't gotten a STR one to drop yet. Then there will be one or two tank weapons per raid instance just like there are now. The loot tables will be balanced just like they are now, and we'll all go on raiding just like we are now.

    Joshmvii on
  • fortyforty Registered User regular
    edited June 2010
    And those DK and feral druid tank weapons will also exist.

    forty on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    DK tank weapons are Warrior/Ret weapons. Feral tank weapons are polearms they share with hunters. Not sure what that has to do with this discussion though.

    Joshmvii on
  • fortyforty Registered User regular
    edited June 2010
    The logical extension can then become: paladin/warrior tank weapons are 1Hfury/DW frost weapons.

    forty on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    You want that to be the extension, but that doesn't make it so. It's not the same because DKs get to runeforge their weapons into a tank weapon, and Bears are unique in that they wear most all dps gear and get their extra stam/armor through talents, and only use dodge.

    Until Blizzard decides they don't want the shield tanks wearing weapons that are specifically itemized for tanking stats, then 1h str weapons will be threat weapons for tanks, and nothing more, just like they are now, and we'll get to choose between the two types.

    Joshmvii on
  • DranythDranyth Surf ColoradoRegistered User regular
    edited June 2010
    Except of course that aren't One Handed DPS weapons already kind of better for threat for Paladins and Warriors? And if there are slow strength-based one handers available, tanks may gravitate to them for threat purposes anyway. Hmm... I'm curious how that's going to work.

    Dranyth on
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