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Half-Life [Miniphalla] - Day 6 - ERROR! Black Ops win!

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Posts

  • AlegisAlegis Impeckable Registered User regular
    edited April 2010
    I could use one too.

    urgh

    Alegis on
  • kuhlmeyekuhlmeye Registered User regular
    edited April 2010
    Dogbone33 wrote: »
    Ringo wrote: »
    I told you to kill AF, Alegis

    The question about which faction having seered him was a dead giveaway.

    Also, really surprised that Dogbone was a villager. Guess I need to realize that my dancing and capering aren't going to stop the village from acting like mafia

    I was the even day seer. Since I died on day 3 though I really didn't get to do much.

    Haha, I shot you with my scavenged gun. But then I died, which was upsetting. I really liked my power, it was pretty interesting.

    Thanks for hosting HeavyVillian. Pretty cool game, despite the balance issues.

    kuhlmeye on
    PSN: the-K-flash
  • MarikirMarikir Registered User regular
    edited April 2010
    Oh, yeah, thanks HeavyVillian and Edcrab. It was interesting!

    Marikir on
    steam_sig.png "Hiding in plain sight." PSN/XBL: Marikir
  • romanqwertyromanqwerty Registered User regular
    edited April 2010
    Thanks hosts. It was a flawed game but thats not to say it wasn't fun.

    My Role PM
    Edcrab! Your ability is to write the narrations and break the game but you have to complain about your ex girlfriend first and

    Wait sorry.

    You are a headcrab! You're a unique little Xen snowflake... also known as a serial killer. You might not want to advertise this!

    Every even numbered night (night 2, night 4 etc) you may kill someone. Your goal is to kill three people- do this and you leave the game victorious!

    Additionally my kill became daily after I had killed someone.

    For what its worth, my role was WAY too easy. I would of preferred the conventional serial killer rather than the leave after three kills. I revealed myself as a neutral 'vig' to Alegis after night one and let him direct my kill. After that, the only way I was going to lose was if I got unlucky enough to get hit by the mafia kill. Personally, I think a survival SK (maybe with an extra life or something) would of both been more fun and more fitting.

    romanqwerty on
  • DemuristDemurist Registered User regular
    edited April 2010
    This phalla was alllll over the place, but I had fun. Maybe my phalla standards aren't as refined as the rest of you...

    I certainly learned a valuable lesson in running a balanced game for when I run my own. Changing mechanics half way through the game can be cool, but it can blow up so fast if done incorrectly.

    I'm making revisions now.

    Demurist on
    sig.jpg
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited April 2010
    Man that goddamn mafia

    I just hate them so much

    simonwolf on
  • AlegisAlegis Impeckable Registered User regular
    edited April 2010
    Oh so apparently it didn't even matter what we did past night considering guards and busdriver (that got passed on? Jesus) was up on mafia side and the village armor was worthless. I'd have blown myself up trying to shoot burn.
    Our only option i guess was to bandwagon vote burnage or simon after action deadline (there was a shot order on Delph).


    Thanks for hosting HV, definitely insightful.

    Alegis on
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited April 2010
    As an outside observer, a thought on the headcrab SK role:

    In the game, if you don't go for the headshot, the headcrab detaches from the zombie and lives to fight another day. Would have been interesting if romanqwerty had been an SK, but his method of killing is:

    Choose 1 target to convert (zombify).
    Then, that target is on your team and gets 1 kill every night.
    If the zombie gets killed, romanqwerty gets to zombify someone new the next night.
    If romanqwerty dies, the zombie dies too.

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • AlegisAlegis Impeckable Registered User regular
    edited April 2010
    That would have given me a brain aneurysm.

    Alegis on
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited April 2010
    Well usually, the SK is hard-as-fuck to win with. Allowing him a "teammate" system like that would make the game at least slightly easier for the SK.

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • romanqwertyromanqwerty Registered User regular
    edited April 2010
    Yeah, i can see where the role was attempted to be made easier to win, but i think it was made too easy.

    The proposed 'teammate' system sounds interesting but might have been a little too complex in an already complex game and rather dificult to balance.

    romanqwerty on
  • LucedesLucedes Registered User regular
    edited April 2010
    I had a modded SK role in Space Horror; I was masoned, with a teammate that would die in my place if I died. We both had a kill, but were revealed if we both used our kills the same night.

    I can't tell you much about how it balanced, though.

    Lucedes on
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