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Anyway, it just accured to me whilstn replaying Ass Erect :winky: that I always choose a female charactor first, did it with Neverwinter Nights, with Baldur's Gate, Dragon Age, even with Deus Ex 2 I used the female Alex Denton, so what's going on? Could it be a deep repressed urge to change my gender or simple a want to get off with lesbonioc adventures :winky:
Either way, strange no?
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Started from a fighting game preference for quick weaker strikes and more mobility, also a preference for magic/ranged based units in a lot of RPG and SRPGS, became sort of a habit since then. Will usually pick them even in games where it doesn't matter.
Also I do it in MMOs when I play them for the whole added perk of conning stupid young men into giving me stuff.
Started from a fighting game preference for quick weaker strikes and more mobility, also a preference for magic/ranged based units in a lot of RPG and SRPGS, became sort of a habit since then. Will usually pick them even in games where it doesn't matter.
Also I do it in MMOs when I play them for the whole added perk of conning stupid young men into giving me stuff.
Further proof that there are no girls on the interwebz!
Sneezer on
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reVerseAttack and Dethrone GodRegistered Userregular
edited April 2010
Female characters generally look better because the male modelers and texture artists spend more time on them*, so it makes sense to play the better looking character.
One could also argue that I can be a dude whenever I want, so it's an additional step to the "escapism" factor.
I do tend to play females in WoW. But I explain that with the males of the species looking like steroid-laden Belgian Blues. Literally, in the case of Tauren. And Draenei.
And I've mostly played Horde. All males of the species are hunchbacks. (At least until blood elves appeared.)
I do tend to play females in WoW. But I explain that with the males of the species looking like steroid-laden Belgian Blues. Literally, in the case of Tauren. And Draenei.
And I've mostly played Horde. All males of the species are hunchbacks. (At least until blood elves appeared.)
Oh god, this. It's pretty clear they spent a lot more time on their female models...
Female horde looked downright grotesque in the beta. It was actually disappointing when they changed that.
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KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited April 2010
I never play females if I can choose gender and I always try to choose a character who looks like me.
The way I see it, if I have to look at an ass for hours, I might as well look at MY ass. Cause it's AMAZING.
Bayonetta is the exception. DAT ASS
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surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited April 2010
Female characters generally look better because the male modelers and texture artists spend more time on them*, so it makes sense to play the better looking character
.
It's also that a man in armour looks like a fridge, whereas female characters tend to keep their waist. Which makes them look significantly more dynamic in movement.
I never play females and I always try to choose a character who looks like me.
The way I see it, if I have to look at an ass for hours, I might as well look at MY ass. Cause it's AMAZING
You wouldn't give me your klyka bayonetta model though
Well when I played Horde, I was undead male both times. I thought they looked okay, even if they were hunchbacked. But all my alliance characters were female. Usually human or Draenei.
But for things like Mass Effect, I generally choose male.
I play female characters almost always, too. Like Xenogears of Bore, it started with fighting games. Specifically Soul Calibur, and more specifically Talim. Not only was she fast, but she was an awesome way to showcase guard impacting, and it was great to hear the cries of my friends as their Nightmare was beaten to death by a relentless little girl.
That mentality of thinking it's cool when girls beat down bigger, tougher enemies carried into other games.
Also, in fighting games the female variant is always the more interesting one.
Sakura, another shotokan fighter, but more reliant on rushdown and mixups, and also fairly combo heavy.
Karin, fei long with more interesting moves and much more interesting rekkas.
Makoto in 3S is probably one of the most rushdown oriented character of the entire series.
Yuri from KoF is a kyokugen fighter who steal a heck lot of moves from SF's shotokan characters like a parody of them. Though the coolness factor is spread pretty evenly among the sexes in the series.
Nu from bazblue being a zone style character in a game based mostly on RTSD.
Bridget (though not really. ) another zoner in a rushdown heavy game, and May for being able to control dolphins, orcas and mother effing whales. Though honestly every character in guilty gear is just way too cool.
The list goes on.
Though if a fighting game have males with styles i like I'm playing them too.
The 'lol if I'm going to be checking dat ass for hours it better be a womens!', no offence, sends off a massive creeper vibe. Like I wouldn't leave you alone with my little sister.
The 'lol if I'm going to be checking dat ass for hours it better be a womens!', no offence, sends off a massive creeper vibe. Like I wouldn't leave you alone with my little sister.
Is she hot?
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CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
edited April 2010
First time I ever made anything with the name Corehealer was in WoW years ago in early BC, my female Dreanei paladin who remains my oldest and best character. It was originally intended as a joke for some people who knew how shitty I was healing Molton Core my first few times in, and has become so much more, and everytime I make a new Corehealer I think of my pally. And a lot of my WoW characters on both sides have been female.
I typically use male and female characters equally, and choose what looks good in what suit of armor or who has the best face or body that I wanna run around in. I did it in Aion, in Mass Effect, in party based games like Icewind Dale and Neverwinter Nights and DA:O, and other games. I don't see ethier gender in a sexual sense, although it is usually better to look at a lady's backside rather then a man's.
The only time shit like this gets creepy is when people develop relationships with their characters that go beyond casual or roleplayer style. And start drawing. I'll just leave your imaginations with that.
First time I ever made anything with the name Corehealer was in WoW years ago in early BC, my female Dreanei paladin who remains my oldest and best character. It was originally intended as a joke for some people who knew how shitty I was healing Molton Core my first few times in, and has become so much more, and everytime I make a new Corehealer I think of my pally. And a lot of my WoW characters on both sides have been female.
I typically use male and female characters equally, and choose what looks good in what suit of armor or who has the best face or body that I wanna run around in. I did it in Aion, in Mass Effect, in party based games like Icewind Dale and Neverwinter Nights and DA:O, and other games. I don't see ethier gender in a sexual sense, although it is usually better to look at a lady's backside rather then a man's.
The only time shit like this gets creepy is when people develop relationships with their characters that go beyond casual or roleplayer style. And start drawing. I'll just leave your imaginations with that.
Agree..mostly, but i8
've dabbled in fanart before (see devart) nothign hentai based, and i'd never get into that sexual deviance like furries (shudder)
On a last note, I do play as guys eventually, just always choose women first, and I don't think it's an aesthtic thing, nor anything sexual. Hmph..I dunno, lol.
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I tend to only play as guys as well. Like that other guy said, I think it comes down to if you're the type of gamer that puts yourself in the game, or if you feel like you're actually controlling someone else. People who feel like the latter I think also don't like silent protagonists, whereas I (being the former) love that sort of thing.
I don't think there's anything "creepy" about having a sexual preference toward females and preferring to have one in front of you the whole game. "It's just a stupid virtual thing" is the sort of useless argument that could cover playing the whole game at all if you really bought into it.
I do tend to pick males in order to better place myself in the character myself, though.
That mentality of thinking it's cool when girls beat down bigger, tougher enemies carried into other games.
I have this mentality as well.
Pick a form of entertainment, any form of entertainment, and chances are pretty good that, if there's some big bad that needs defeating, it's gonna be a man that's going to defeat him (because the big bad's usually a him too).
As a result, seeing girls kick ass is rare and refreshing and therefore more enjoyable to me.
After downing Illidan, I switch from my mage to a female blood elf paladin. I was just getting my wife into WoW, and I asked her to mess around with the character creator, and whatever she made, I would play. I love that fucking paladin so much, I tend to pay homage to it in most other MMOs I play where a female character would make an unlikely tank.
I tend to only play as guys as well. Like that other guy said, I think it comes down to if you're the type of gamer that puts yourself in the game, or if you feel like you're actually controlling someone else. People who feel like the latter I think also don't like silent protagonists, whereas I (being the former) love that sort of thing.
I think it's interesting that sex is so important in 'putting yourself in their shoes'. For example, people are perfectly happy to put themselves into the shoes of a MIT scientist, or hulking space marine because that represents them? Look at L4D, it strikes me that the characters that best represent the player base are the other on the crucial characteristics (race and gender).
What was that one indy game where the whole point was to make an attractive female as you possibly could and then walk down shady streets trying to not get raped?
I generally don't have a preference, though, when I have to go through some elaborate character creator (Elder Scrolls, Mass Effect, etc.) I try to make them look as much like me as I can manage (or have patience for because damn it I want to play the game not look at somebody for 3 hours trying to make them look like me).
Though even in those games I rarely pay attention to what my character looks like because I am more focused on what is going on around them. Either way, male...female, doesn't matter to me I will be as immersed as the gameplay allows me to be.
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if I hafta look at someone's ass for many, many hours running on the screen... its gonna be a chick's
I've always thought of that as your approach to immersion in games.
Do you see yourself as the main character? (Hence you choose the same gender)
Do you see yourself controling the main character? (Hence you'd rather look at a nice ass for 15-40h instead of a muscly man.)
My other factor for the descision revolves around the look of the character. The females tend to have nicer models than the males.
The do realize the irony of that, no?
Started from a fighting game preference for quick weaker strikes and more mobility, also a preference for magic/ranged based units in a lot of RPG and SRPGS, became sort of a habit since then. Will usually pick them even in games where it doesn't matter.
Also I do it in MMOs when I play them for the whole added perk of conning stupid young men into giving me stuff.
Further proof that there are no girls on the interwebz!
For those that can't see, I limed the quote that limed the quote.
Anyone wanna Xzibit that for me?
The Raid
One could also argue that I can be a dude whenever I want, so it's an additional step to the "escapism" factor.
*I would speculate.
And I've mostly played Horde. All males of the species are hunchbacks. (At least until blood elves appeared.)
Oh god, this. It's pretty clear they spent a lot more time on their female models...
The way I see it, if I have to look at an ass for hours, I might as well look at MY ass. Cause it's AMAZING.
It's also that a man in armour looks like a fridge, whereas female characters tend to keep their waist. Which makes them look significantly more dynamic in movement.
You wouldn't give me your klyka bayonetta model though
I thought all trolls were guys
But for things like Mass Effect, I generally choose male.
That mentality of thinking it's cool when girls beat down bigger, tougher enemies carried into other games.
Sakura, another shotokan fighter, but more reliant on rushdown and mixups, and also fairly combo heavy.
Karin, fei long with more interesting moves and much more interesting rekkas.
Makoto in 3S is probably one of the most rushdown oriented character of the entire series.
Yuri from KoF is a kyokugen fighter who steal a heck lot of moves from SF's shotokan characters like a parody of them. Though the coolness factor is spread pretty evenly among the sexes in the series.
Nu from bazblue being a zone style character in a game based mostly on RTSD.
Bridget (though not really. ) another zoner in a rushdown heavy game, and May for being able to control dolphins, orcas and mother effing whales. Though honestly every character in guilty gear is just way too cool.
The list goes on.
Though if a fighting game have males with styles i like I'm playing them too.
Female voice casting tends to be better to I think.
Video Games - Sexual Business?
For me, that happens to be female most of the time.
Is she hot?
I typically use male and female characters equally, and choose what looks good in what suit of armor or who has the best face or body that I wanna run around in. I did it in Aion, in Mass Effect, in party based games like Icewind Dale and Neverwinter Nights and DA:O, and other games. I don't see ethier gender in a sexual sense, although it is usually better to look at a lady's backside rather then a man's.
The only time shit like this gets creepy is when people develop relationships with their characters that go beyond casual or roleplayer style. And start drawing. I'll just leave your imaginations with that.
Agree..mostly, but i8
've dabbled in fanart before (see devart) nothign hentai based, and i'd never get into that sexual deviance like furries (shudder)
On a last note, I do play as guys eventually, just always choose women first, and I don't think it's an aesthtic thing, nor anything sexual. Hmph..I dunno, lol.
Leitner: "No offence but you sound like creeps"? What?
I do tend to pick males in order to better place myself in the character myself, though.
Pick a form of entertainment, any form of entertainment, and chances are pretty good that, if there's some big bad that needs defeating, it's gonna be a man that's going to defeat him (because the big bad's usually a him too).
As a result, seeing girls kick ass is rare and refreshing and therefore more enjoyable to me.
It probably shouldn't be. But it is.
The Raid
He turned gay. He can still crush people in whatever he plays though.
Oh, and all his avatars, they're always a girl named Fina, in honor of Skies of Arcadia.
It's like having a paper-doll mini-game.
For the record, I do the same thing with my wife; buying her random clothes and outfits for her to wear.
Maybe it's a fetish. :P
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
I think it's interesting that sex is so important in 'putting yourself in their shoes'. For example, people are perfectly happy to put themselves into the shoes of a MIT scientist, or hulking space marine because that represents them? Look at L4D, it strikes me that the characters that best represent the player base are the other on the crucial characteristics (race and gender).
I think you got your cause and effect a little mixed up there.
Beyond that, I think you may have made the "correlation implies causation" mistake.
Though even in those games I rarely pay attention to what my character looks like because I am more focused on what is going on around them. Either way, male...female, doesn't matter to me I will be as immersed as the gameplay allows me to be.