The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

[Starcraft 2 Beta] Retail release on July 27th! T-minus 90 days!

MNC DoverMNC Dover Full-time Voice ActorKirkland, WARegistered User regular
edited May 2010 in Games and Technology
starcraft-ii-wings-of-liberty-logo1.jpg

The Starcraft 2 Beta is in full swing. How long will it last? Who knows! Let's just try and enjoy it (while constantly raging and bitching about it) as long as possible. Because Starcraft 2 has a lot of information for experienced and newer players need to digest, I've clumped a lot of information together under the spoiler tags to keep this post clean.

Below you will find everything you need to 1) get into the beta, 2) get tips on how to play the game better, and 3) become a part of the ever growing list of PA forum members that are playing the game.

Please take a few minutes and thoroughly read this entire post before asking a question. A lot of times the answers you need are right here and can save you some time and beratings from the forum. If you have any questions not answered here, feel free to ask away.

Welcome to the Beta!



How to get into the SC2 Beta.
Honestly, a lot of people got into the Beta by luck. For now, you can get into the Beta by pre-ordering the game from Gamestop in their local stores or by following this link to their website. Many forum members have commented on this working fine, so if you want in, that's the way to go.

Before you attempt to get into the Beta, make sure your system can handle it:
PC Minimum Requirements:
• Windows XP SP3/Vista SP1/Windows 7
• 2.2 Ghz Pentium IV or equivalent AMD Athlon processor
• 1 GB system RAM/1.5 GB for Vista and Windows 7
• 128 MB NVidia GeForce 6600 GT/ATI Radeon 9800 PRO video card
• 1024x768 minimum display resolution
• 4 GB free hard space (Beta)
• Broadband connection

*Note* the final requirements for Starcraft II have not yet been determined. Due to ongoing development the minimum requirements listed above are subject to change at any time. During this phase a Mac version will NOT be available, please check back.


When you log on, there are a series of patches that you will need to download. You can keep up with current patch notes by looking on the official battle.net forums thread found here.

On a final note, the music in SC2 is awesome. This site has some of the tracks from the game available for download. Grab 'em up and jam out to some SC2 music while working or studying.


How to play SC2 and tips to get better.
Starcraft 2 is an amazingly fun game that can be enjoyed to new players and veteran players alike. The game itself is much easier to understand and get into than Starcraft 1 ever was, but the learning curve is still rather steep. Fortunately, there are a ton of ways to learn about the game and get better rather than just losing to players online. Here are a few:
Start by reading this beginners guide written by our very own forum member, eeSanG. He is a Gold/Platinum level player who knows his stuff and was generous enough to take the time to write out this very informative piece on the basics of SC2. It's a long read, but quite worth it.
eeSanG's basics of Starcraft 2[/size] for all you new players to SC2.

I have written this to help anyone who is interested in playing but have little experience and no one to teach them.

There are many things in Starcraft that are so basic that no one mentions them. However, they’re also incredibly difficult to find out for yourself without a natural intuition for Real-Time Strategy. This makes it extremely difficult for people new to RTS’s to learn about them so they get trashed by everyone and everything; the entire process can be extremely demoralizing and leaves only a bitter taste in the neophyte as they quit in frustration. These basics are so fundamental that without them, every player is doomed to failure against someone with solid mechanics.

I am going to go over many of these basics. Here are some simple tips that apply to almost every RTS that involves resource management:

* Keep building workers/harvesters.
* Don’t let resources build up.
* Learn build orders.
* Don’t play blindly, scout often.

The slightly more advanced mechanics all branch off from these principles.

Why you want to keep building workers.
Workers in Starcraft are great investments; you spend time and resources building them and they’ll provide great returns on those investments. The most significant mechanic behind Starcraft is resource management: you need minerals and gas to do everything. The more you have, the more you can do; but, the reverse also applies: the less resources you have, the more limited you are in options. This is macromanagement.

Okay, so more workers mean more resource gathering, but where do you stop? You don’t. In Starcraft 2, every base has 8 mineral patches and 2 gas geysers. Maximum saturation is 3 workers per mineral patch and 3 per gas; however, the optimal amount of workers on minerals is actually 2. There are heavy diminishing returns after 2 workers per mineral patch and returns stop altogether after 3. So why don’t you only make 22 workers, 16 for minerals and 6 for gas? Because you will want to expand.

Expanding is a critical aspect of micromanagement. Two fully saturated bases have double the production of one: this means twice the upgrades and twice the units. That is an unfair advantage over your opponent if you’re playing 2 bases to 1. Expanding does require an investment though, you cannot recklessly place bases all over the map or you risk losing everything to an aware opponent.

So back to workers: Why don’t we stop at 22? Because you will want to expand and you will want your investment to make immediate returns once you do. How do you do this? By transferring several workers from your first saturated base to your second (For future reference, transferring of workers will be called maynarding, as that is the term used by competitive Starcraft players). So say you kept building workers and you have about 34 (6 on gas, 28 mining), 4 of your workers mining are actually doing absolutely nothing. You still want to produce this many workers because once you expand (which you should when you safely can) you can maynard 17 workers to your expansions and put 6 on gas with 11 on mining.

Doing this, you’re now fully saturated on gas in two bases and have 11 workers on minerals each base. This is clearly insufficient and suboptimal but now you have 2 worker producing buildings and by splitting evenly, you can hit optimization in both bases with 5 worker production cycles. Well, 11 isn’t an optimal amount, so why not only move 16 and have 16/6 on minerals? You could, but because you have 2 worker production buildings you would have to go through 0 and 10 worker production cycles to hit optimization and that is inefficient because you have only one building doing all the work instead of dividing it equally. This doubles the amount of time for your bases to hit optimized mining and every worker built at an optimized mineral line is worth less and less.

So to keep the first facet of macromanagement strong, worker production is required beyond optimization. You’ll want to keep producing workers at both bases after your first expansion because the late game phase is usually played on 3 or more bases and you will want to continue maynarding workers to new expansions.

Why you don’t want resources to build up.
Worker production is the first stage of macromanagement: actually getting the resources. The second facet of macromanagement is actually using those resources. As you gather resources, you use them to make units for fighting. Every resource hoarded is a potential investment you did not make. If you engage in a battle with 1000 minerals hoarded, that is 1000 minerals worth of units you could’ve had at the fight had you macromanaged better. 10 Zealots, 20 Marines, or 40 Zerglings can significantly change the outcome of a battle. Unused resources mean smaller armies and smaller armies usually mean battles lost. Having 10 Marines is not going to win against 10 Zealots; you need more Marines for it to be a fair fight.

To prevent yourself from running into unfair fights, you want to be continuously spending your resources on something. It can be workers, buildings, upgrades, or units. Just spend it. But! Don’t waste it on things you will never use. Don’t get speed upgrades on a unit that you never plan on using. Efficient spending is implicit. It is not obvious; it is not shouted at you when you lose. Players will have excuses on why they lost, but underlying all that is usually because they did not spend their resources efficiently.

Another bad habit that many players have is immense amounts of unit queuing. Yes, you are spending resources, but it is not being spent efficiently. You make absolutely no returns on unit production until those units are actually made. Filling a unit queue right as or before a fight starts means those are units you could’ve already had. How? By making more unit producing buildings. Learning how many unit producing buildings you can have per base is difficult to learn, precise amounts can only come from experience.

Using Protoss as an example: A single mineral line can support roughly 3 Gateways running full time with minimal ‘teching’ (unlocking upgrades or new units). It can support 2 with heavy tech investments and it can barely support 4 Gateways with absolutely no tech investment. Running 4 Gateways usually ends in disastrous results for the Protoss player unless the opponent is quickly killed or there are no tech investments left to make. This is because if the opponent can get severely ahead in tech, the Protoss is at a significant disadvantage due to a lack of viable options.

If you have resources piling up, you have two options: make more unit producing buildings or expand and then making more unit producing buildings. Being choked on unit production is an easy way to lose after trading armies with your opponent. Having too many buildings is better than not having enough.

There are two ways of losing via smaller army: not having enough or not spending enough resources. Both of these are easily avoidable.

Now that we’ve covered resource management, we continue onto build orders.

Learn build orders.
Build orders are a prearranged order in which you construct your buildings. Good build orders are those that everyone uses; they are cookie cutter. Now, some might rant about how cookie cutter builds destroy innovation and creative play. No! Build orders allow innovation and creative play to be efficient. They are cookie cutter for a reason, because they are the most effective openings in regards to resources and time. Starcraft and Starcraft 2 are battles of resources, but they’re also battles for time. A few seconds difference can change the entire game through a delayed unit, a building, or an entire expansion. Many openings trade time for resources or resources for time. Time creates advantages in tech, resources, or army size.

Learning build orders is more difficult in Starcraft 2 because it’s so new, not everything has been discovered or tested. It’s your job now to create, adopt, or steal build orders that are the most efficient. Constructing a building 5 seconds earlier than normal can lead to enormous advantages but not learning or refining build orders can lead to constructing buildings later than necessary!

For Starcraft 2, there are two ways to create the opening Pylon as Protoss. You can either make it at 9 supply and have it finish at 10 so you can Chrono Boost or you can cut an early Probe to create a Pylon at 8 and Chrono Boost the 9th Probe immediately. The difference between these builds provides a difference of about a second in the first Gateway, so this is an extreme example. I myself enjoy placing the Pylon at 8.

The difference between a solid and shaky build order can mean living or dying during the early game.

Don’t play blindly, scout often.
Map hacking, the most prominent hack in Starcraft, provides perfect information on the map and the opponent. This third-party program is looked down upon by the competitive community because it provides such an unfair advantage and because it is cheating.

You can simulate these same advantages through proper scouting. A player’s first scout is usually their worker. Many beginners believe that they are sent out for the sole reason of finding where the opponent is. Naïve! Keeping your scouting worker alive reveals so much valuable information, but only through proper analysis that comes with experience.

The subtle things will tell you much: the progress on the spawning pool will tell you whether to expect early Zerglings or not. A 10pool (a spawning pool created after the 10th Drone but before the 11th) will most certainly make Zerglings while a 13pool may only make 2 or skip them altogether. A surviving worker can reveal a Protoss player’s entire tech tree if kept alive: 1 Gate into Cybernetic Core? 2 Gate? THREE Gate (3 means you are going to get rushed)? 0 Gates? You just got proxy’d, get ready for a fast rush. A scouting worker can easily dodge Zealots through proper micro, many will need to get a Stalker or Sentry to kill it if they don’t want you to see their tech tree and that means gas spent, unit created, tech delayed.

When the first scout dies, many no longer scout for the rest of the game. Foolish! Continue to send out scouts; they can be either workers, a fast and inexpensive unit (Zergling), or a unit that is concealed and difficult to kill (Observer). Knowing where your opponent’s army is, knowing what it’s made of, and knowing when they expand are all critical intel. Location allows you to set up flanks or ambushes. Composition allows you to create the correct counters to their units, and knowing when and where an expansion is built opens up an opportunity to attack before they make returns on such a heavy investment. However, don't needlessly sacrifice units into the maw that is your opponent's army. Scout often, but be conservative with them.

Scouting is much harder and is much more demanding on your multitasking than macromanagement. You shouldn’t let your macromanagement suffer for the sake of scouting, but neither should you forsake scouting altogether. Balance is key to consistent success, though knowing when to take risks is also important.

Combining these fundamentals together means that your armies will be as large as possible, your economy as efficient as can be, and the knowledge of your opponent’s play are as clear as crystal.

These basics are just that, fundamentals. A lack of fundamentals means that defeating an opponent with strong mechanics and safe play will be an impossibility. Real-Time Strategies incorporate strategic play but that is meaningless when lacking in basics. Smaller armies, weaker economy, and blind play are disadvantages the player only gives himself; they are completely unnecessary and preventable.

So here they are again so you can drill them into your head. The basics of resource based RTS’s are:

* Keep building workers/harvesters.
* Don’t let resources build up.
* Learn build orders.
* Don’t play blindly, scout often.

It can be difficult to do everything simultaneously at first, but it becomes more natural through practice!

Good luck and have fun. Until next time.


You can also learn tactics and build orders by watching Live Streams. Live Streams are great because you can usually ask questions during the stream in the chat room. If the other chatters are cool, they might even answer your questions.
Da[y9]'s Live Stream. This guy is very quirky at first, but really knows his stuff and will explain it in an entertaining and informative way. Bookmark this link.

Team Liquid Live Streams (Blue stars are pro players)

Our very own Lunysgwen's Live Stream

GiantBomb Live Stream (will be live soon, or so they say)


You could watch games from youtube that are being played by high ranking players in order to see what they do. This is awesome because it allows you to rewind the video if you missed something earlier. Great for memorizing build orders. Here are a few sites:
HD Starcraft. Good site for beginners to learn from and watch higher end players as well.

HuskyStarcraft. Another good site for watching vids.


If you're a numbers guy, you can check out the editable PA SC2 unit data spreadsheet. On it, you will find a breakdown of hp, costs, movement speeds, damage, armor....basically a ton of information on how each unit works. Thanks to Vin for making it.


Finally, you can always chat with fellow PA forum members by using the Steam community chat groups. We have a chat group that is often used before tournaments for everyone to get their information, but it can also be used to hang out in and ask questions. You can find the link here.


Becoming part of the PA player list.
There are quite a few players here with the beta. To play with them, you'll need to get on their friend's list first. Adding your information to our master list (shown below) is the fastest way to make this happen.

To be added, fill out the form found here.

To view the player list, follow this link. You can view the form and rearrange the values by going to "view" -> "list view". On the list view page, you can click on the pull down tabs to look at just players of a certain race or rank. Whatever you want.

And here is the massive PA player list. Players have been sorted by rank first and then by race. Use this to help you play against players that are closer to you in skill or to answer race related questions and help tweak your build orders.

PLEASE NOTE THAT THIS LIST WILL NOT BE MAKING IT TO THE NEXT THREAD!
Here's how it works:

Battle.net ID PA name (Race=Terran/Protoss/Zerg/Random)

US Servers

Platinum/Gold Ranks:

iowaa.iowaa Iowa (T)
Khaczor.khaczor Khaczor (T)
Kibbles.kibbles Streltsy (T)
hiigaran.hiigaran hiigaran (T)
Demndred.walkingego Ego (T)
DeadMenRise.rime CycloneRanger (T)
Mcsnuggles.snug Mcsnuggles (T)
infinity.infinity Infinity56 (T)
Bulwark.spk Evangir (T)
Zore.dragon Z0re (T)
Aegis.aegis Aegis (T)
Murkfase.Murkfase Marinocte (T)
Frox.alex Frox (T)
munkeh.munkeh joemunkeh (T)
inCa.mtl Sparth (P)
Melancholy.mark TheSuperWoot (P)
Spinnaker.mistral Tynnan (P)
mEEks.meeks mEEKsa (P)
Savant.savant Savant (P)
SLyM.slym SLyM (P)
Nazacra.Nazacra Nazacra (P)
dhalphir.dhalphir dhalphir (P)
Olorin.olorin Olorin (P)
Seguer.seguer Seguer (P)
crimson.coyote crimsoncyote (P)
eeSanG.twosang eeSanG (Z)
Revenant.Revenant Lurk (Z)
Sitggy.stig TheStig (Z)
pogo.pogo Pogo1250 (Z)
MMMig.Wra MMMig (Z)
Lustre.maget SuMa.Lustre (Z)
Hamsterstyle.dota Hamster_style (Z)
schctrg.schctrg Drag (Z)
Fantheria.spg Bikkstah (Z)
Argrax.argrax Argrax (Z)
sometallguy.stu some_tall_guy (Z)
XxKhrushchev.khrushchev SF_Dhalsim (Z)
Batssa.gsy Batssa (Z)
Synch.unterpreiz Unterpreiz (Z)
ohno.mygrades fadingathedges (R)
Apogee.apogee Apogee (R)
erra.erra erraticrabbit (R)

Silver/Bronze/Copper Ranks:

MNCDover.mncdover MNC Dover (T)
Kwisatz.haderach schmads (T)
munkus.beaver Munkus Beaver (T)
Winky.ajalkaline Winky (T)
Talith.talith Talith (T)
Satyrical.lmc Critter (T)
und.einpirat undeinpirat (T)
feelsGood.man feels Good man (T)
redxxii.mercurial redxxii (T)
Rend.Melenkir Rend (T)
Khakarot.leonius Leonius (T)
Nanerpus.lovespancake Farout Foolio (T)
DarkWingDuck.getdangerous darkenedwing (T)
Obersmith.obersmith Mr Obersmith (T)
Jermy.jermy AfroJ (T)
Kiddling.kidd Beezel (T)
skoot.skewt ParisInFlames (T)
Kytus.kytus X5 (T)
Pmoney.thereal Pmoney (T)
Mazzy.Mazzyx Mazzyx (T)
motuim.mac TheOne(AndOnly) (T)
prox.imity proximity (T)
vari.corbin Variable (T)
nerf.thatman Nerfthatman (T)
Bigbadbob.bob Bigbadbob (P)
edward.thethird dasuberedward (P)
Zerokku.zerokku Zerokku (P)
Topp.titan Saaruto (P)
visible.howl visiblehowl (P)
ForceVoid.forcevoid ForceVoid (P)
genrand.genrand daemones (P)
Sotar.sotar STATE OF THE ART ROBOT (P)
Lovephd.moot MutePrez (P)
Imperfect.Imperfect Imperfect (P)
ZenTactics.zen Zenloliful (P)
hector.hse hectorse (P)
Howl.visible visiblehowl (P)
Culver.culver Culver (P)
Corehealer.core Corehealer (P)
Elementalor.elementalor Elementalor (P)
mosssnack.moss Dhalphir (P)
SanShou.muaythai Indica1 (P)
vicwhiten.mynameismud VicWhiten (P)
Dusda.dusda Dusda (P)
twobadcats.twobadcats Edith_Bagot-Dix (P)
Gumbotron.gumbo Vahraan (P)
alseT.alset alset85 (P)
metaghost.metaghost metaghost (P)
otis.theguard Otistheguard (P)
xango.xango ShadowThomas (Z)
Aphostile.aphostile Aphostile (Z)
Fireflash.patparadize Fireflash (Z)
James.Keenan JamesKeenan (Z)
Peff.havoc Peff (Z)
rts.chutter cakemikz (Z)
goodayniceda.goodayniceda goodayniceday (Z)
Arikado.arikado Arikado (Z)
exoplasm.exo Exoplasm (Z)
Dorandil.dourin dourin (Z)
Trus.Trus Trus (Z)
nogreatname.toons No Great Name (Z)
Lucascraft.Lucascraft Lucascraft (Z)
Brigand.asmodeus Lord_Asmodeus (Z)
Houn.digitalarc Houn (Z)
ashdrake.ashdrake ashdrake (Z)
Herrcron.herrmoo Herrcron (Z)
molybdenum.thunderflush drakmathus (Z)
Sceptre.romus Sceptre (R)
Tilde.sceptre BigE (R)
Aarnog.aarnog Battle Jesus (R)
Justin.Sane JustinSane07 (R)
Arkan.metempsyche Arkan (R)
seanron.seanron Seanron (R)
Nerd.rage MrOletta (R)
TheLorax.modain Modain (R)
BAER.bearitone Neaden (R)
Seldom.skilled I needed a name to post (R)
CharlesVI.exe CharlesVI (R)
Cirira.cirira Cirira (R)
Wesoloski.ski Wesoloski (R)
imyourfoot.Smasher Smasher (R)
Arithon.sasquatch Arithon32 (R)
kime.delpell kime (R)


Euro Servers

Platinum/Gold Ranks:

Lustre.maget SuMa.Lustre (Z)

Silver/Bronze/Copper Ranks:

Joril.paz Joril (P)
Tayrun.norolith Tayrun (P)
Gestalt.baroque Elbow (T)

Unknown/not updated yet:

HerrCron.herrmoo HerrCron
TheBana.thebana TheBana
starcraft-ii-wings-of-liberty-logo1.jpg



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Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
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Posts

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited April 2010
    Tournament Update!

    Registered Players:
    Gnome Tank
    • Gnometank.isboss
    • Protoss
    • Bronze
    Lurk
    • Revenant.revenant
    • Zerg
    • Gold
    No Great Name
    • nogreatname.toons
    • Zerg
    • Gold
    Feels Good Man
    • Feelsgood.man
    • Terran
    • Silver
    projectmayhem
    • Khass.horn
    • Terran
    • Gold
    Imperfect
    • Imperfect.Imperfect
    • Protoss
    • Silver
    Akira
    • Akira.akira
    • Terran
    • Gold
    Tynnan
    • Spinnaker.mistral
    • Terran
    • Gold
    Suma.Lustre
    • Lustre.maget
    • Zerg
    • Gold
    Zore
    • Zore.dragon
    • Terran
    • Gold
    Bikkstah
    • Fantheria.spg
    • Protoss
    • Silver
    hiigaran
    • hiigaran.hiigaran
    • Terran
    • Platinum
    Argrax
    • Argrax.argrax
    • Zerg
    • Platinum
    JustinSane07
    • Justin.Sane
    • Random
    • Bronze
    ShadowThomas
    • xango.xango
    • Protoss
    • Silver
    Hectorse
    • Hector.hse
    • Protoss
    • Bronze
    TheStig
    • Stiggy.stig
    • Zerg
    • Gold
    Retzinsky
    • Retshep.Zinskyhard
    • Zerg
    • Platinum
    Apogee
    • Apogee.Apogee
    • Random
    • Gold
    McSnuggles
    • Mcsnuggles.snug
    • Terran
    • Platinum
    Yran
    • Sarcastro.Manic
    • Terran
    • Gold
    Batssa
    • Batssa.gsy
    • Protoss
    • Platinum
    Lilnoobs
    • lil.noobs
    • Protoss
    • Gold
    Evangir
    • Bulwark.spk
    • Terran
    • Gold

    Reserves
    Corp.Shepard
    • additionl.pylons
    • unknown
    • unknown
    Dourin
    • dourin.dourin
    • Zerg
    • Bronze

    Brackets
    Winners:
    dYwo0.png

    Losers:
    LosersBracket.png

    Tournament Info:

    Tournament starts Sunday at 4pm EST and could last for a couple of hours so clear your schedule. As always I'll ask that everyone meets in the tournament steam group we have used for the last few tournaments, or that they send me a message in game a couple minutes before we start. In previous tournaments I have been making the parties in the first round, I wont be doing that his time, I will confirm everyone is there and then leave it up to you guys to get your games going

    If you see your name in the second round of the winners bracket that means you get a first round bye, like all the matchups this was determined randomly and has no reflection on skill, etc.

    If anyone would like to lend me a hand in running this tournament I could really use someone to collect all the information about who wins and loses each game: It would make my life so much easier

    MNC Dover on
    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited April 2010
    For some reason no matter how I adjust the settings, the Mac version of the beta is choppier on the Mac side of my computer then the PC side and the PC version, which is weird because usually games go the other way around platform wise for me.

    Could just be it's beta or I need to keep tweaking, but it's very noticeable lag even at low setting compared to my Pc one's settings being at high to medium and running with almost no lag at all.

    Corehealer on
    488W936.png
  • hectorsehectorse Registered User regular
    edited April 2010
    Anybody has an extra key that might want to share? I could use some in order to get better.

    Can't wait for the next tourney

    hectorse on
  • Corp.ShephardCorp.Shephard Registered User regular
    edited April 2010
    Trus wrote: »
    We're getting a PA lobby up if people want to hop in game to do stuff

    What does this mean? PA tournament chat? It's empty...

    Oh, a game lobby?

    Corp.Shephard on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited April 2010
    Trus wrote: »
    We're getting a PA lobby up if people want to hop in game to do stuff

    What does this mean? PA tournament chat? It's empty...

    Oh, a game lobby?

    That will be most awesome. Especially when we can do 3s and 4s and maybe also co-ordinate FFA matches.

    Corehealer on
    488W936.png
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited April 2010
    hectorse wrote: »
    Anybody has an extra key that might want to share? I could use some in order to get better.

    Can't wait for the next tourney

    Aren't you already in the beta? Why would you need another key?

    MNC Dover on
    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • eeSanGeeSanG I slice like a goddamn hammer. Registered User regular
    edited April 2010
    *Sniff sniff*

    Smells good in here.

    I'm usually playing late at night PST so if you guys catch me on feel free ask for games.

    eeSanG on
    LFMGb.jpg
    Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
  • Feels Good ManFeels Good Man Registered User regular
    edited April 2010
    is the PA lobby full :(

    Feels Good Man on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited April 2010
    Ultralisks kicking ass in the PA Lobby stream. Good stuff. :)

    Corehealer on
    488W936.png
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited April 2010
    Two more hours before I can go home.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited April 2010
    There's a Starcraft II room on the G&T Ventrilo server now as well.

    Hi I'm Vee! on
    vRyue2p.png
  • ApogeeApogee Lancks In Every Game Ever Registered User regular
    edited April 2010
    Yay, new thread! Off to play now, see my sig for my highly original name.

    Apogee on
  • AphostileAphostile San Francisco, CARegistered User regular
    edited April 2010
    Trus wrote: »
    Livestream.com/truspa is streaming the PA lobby stuff if anyone wants to watch and listen to awesome music.

    You just meant a game lobby right? They need to include chat channels!

    Aphostile on
    Nothing. Matters.
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited April 2010
    There's a Starcraft II room on the G&T Ventrilo server now as well.

    Interesting.

    I got my lag issues sorted, and this stream has inspired me to get back to playing tonight. The music is excellent and right now it's broodlords to an awesome and familiar victory score.

    Good stuff.

    Corehealer on
    488W936.png
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    edited April 2010
    Here's a couple of non Zerg games I just played

    as Toss, versus Zerg

    2863

    And a Terran vs Terran game with many a Thor

    2864

    I do feel kind of cheap when I play Toss, but I really like their play style too

    Lord_Asmodeus on
    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited April 2010
    ew

    i'm gonna have to play with mac people now

    SuMa.Lustre on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited April 2010
    ew

    i'm gonna have to play with mac people now

    Don't worry, I bathe semi regularly. :P

    Bathe in the blood of my enemies, usually protoss I ling rush.

    Corehealer on
    488W936.png
  • VahraanVahraan Registered User regular
    edited April 2010
    So I read over the OP but I'm not really learning much watching these LiveStreams. Anyone have some good replays they'd care to share? Even then I dunno how much that'll teach me as I want to see how you're focusing your attention but it may be better than the LiveStream. Looking at 'Toss the most atm.

    And has anyone else had trouble enabling grid hotkeys? I'm running win7 32 bit if that matters at all.

    Lastly, if anyone wants to add me its Gumbotron.gumbo

    I'll drop a PM with all the required info when I get the hang of things and do my placements/settle on a race.

    edit; of course as i post someone posts some replays to check out...

    Vahraan on
    PSN: Gumbotron88 3DS FC: 0018-3695-0013 (Devon)
  • oldmankenoldmanken Registered User regular
    edited April 2010
    Sooo... apparently watching an insane amount of replays on Youtube does nothing to prepare you for the game. Dear god, I suck.

    oldmanken on
  • TheStigTheStig Registered User regular
    edited April 2010
    For the record; I ultralisk dropped the hell out of iowa :P

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • redxxiiredxxii Persona Non Grata Registered User regular
    edited April 2010
    Aphostile wrote: »
    Trus wrote: »
    Livestream.com/truspa is streaming the PA lobby stuff if anyone wants to watch and listen to awesome music.

    You just meant a game lobby right? They need to include chat channels!

    I wonder how one might get invited to this Game Lobby later this evening. I could use some good FFA or practice games.

    redxxii on
    LoL: Handweasel
  • MazzyxMazzyx Comedy Gold Registered User regular
    edited April 2010
    I would love to play some games at the moment. Mazzy.mazzyx. An no one is in the sc2 room.

    Mazzyx on
    u7stthr17eud.png
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited April 2010
    Man...rushing to void rays is a ridiculously good tactic for 2v2s.

    Hi I'm Vee! on
    vRyue2p.png
  • AphostileAphostile San Francisco, CARegistered User regular
    edited April 2010
    redxxii wrote: »
    I wonder how one might get invited to this Game Lobby later this evening. I could use some good FFA or practice games.

    Just post in the thread, probably :)

    I'll probably be on later tonight, lest the girl texts me back!

    Aphostile on
    Nothing. Matters.
  • redxxiiredxxii Persona Non Grata Registered User regular
    edited April 2010
    Aphostile wrote: »
    redxxii wrote: »
    I wonder how one might get invited to this Game Lobby later this evening. I could use some good FFA or practice games.

    Just post in the thread, probably :)

    I'll probably be on later tonight, lest the girl texts me back!

    I'm stuck at home due to being on call for work, and I'd rather than drop out of a Ladder game due to a page, so some casual stuff sounds perfect.

    redxxii on
    LoL: Handweasel
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    edited April 2010
    So wait, when you say "game lobby" you mean...?

    Lord_Asmodeus on
    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • CulverCulver Registered User regular
    edited April 2010
    So wait, when you say "game lobby" you mean...?

    He means something I totally want to get into right now! Logging in now, but if it's full and people wanna do a 1v1 still, hit me up! ( Culver.culver)

    Culver on
    Brawl FC: 3050-7350-3428
    360 GamerTag: Culver42
    Sc2 Beta ID : Culver. Culver
  • TheSuperWootTheSuperWoot Registered User regular
    edited April 2010
    If anyone wants some 1v1 games I'm online mealncholy.mark

    TheSuperWoot on
  • AphostileAphostile San Francisco, CARegistered User regular
    edited April 2010
    Who is amassing all the zerglings in the stream? I can't read any names.

    Aphostile on
    Nothing. Matters.
  • BlackDoveBlackDove Registered User regular
    edited April 2010
    Been watching a fair bit of streams, but haven't seen anyone build Ultralisks even once.

    BlackDove on
  • npc.EXEnpc.EXE Registered User regular
    edited April 2010
    I would like the replay of the FFA happening now.

    The one with
    MASS LING KEKEKEKEKEKE

    Please and thank you.

    npc.EXE on
  • SirsonSirson Registered User regular
    edited April 2010
    Ultralisks probably one of those fun units you'll only see in the more casual 3v3 and up, or FFA games.

    Sirson on
  • hiigaranhiigaran Registered User regular
    edited April 2010
    I JUST PLAYED LIKE 3 TVTS ON DESERT OASIS I WISH I COULD KILL MYSELF!

    hiigaran on
  • MechMantisMechMantis Registered User regular
    edited April 2010
    I...


    I feel dirty. I just Void Ray rushed some poor person who went for a Zealot+Stalker rush on Scrap Station. He didn't find my proxy next to the rich minerals.

    So for awhile I had four Assimilators pumping out gas. Then he hit my main after I sent 6 Void Rays to wreck his base.

    MechMantis on
  • TheStigTheStig Registered User regular
    edited April 2010
    Whoever those tilde guys are, they're hella laggy.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • ZenLolifulZenLoliful Registered User regular
    edited April 2010
    I got on and was able to watch the livestream. Unfortunately it was at 1 Frame per 3 seconds. That made me sad.

    however, it was worth it to see the shitton of zerglings. counting 250 at once I believe. It was definitely worth it.

    ZenLoliful on
    SC2 Beta: ZenLoliful.zen
  • darkenedwingdarkenedwing Registered User regular
    edited April 2010
    Aphostile wrote: »
    Who is amassing all the zerglings in the stream? I can't read any names.

    Thats me

    Darkwingduck.DrakeMallard

    Edit: hit 300 lings at peak, then 200 lings+100 banelings. all 3/3 with both spawning pool upgrades.

    darkenedwing on
    image.php?type=sigpic&userid=29216&dateline=1296970870
  • iowaiowa Registered User regular
    edited April 2010
    TheStig wrote: »
    For the record; I ultralisk dropped the hell out of iowa :P

    I fail to understand how 'PF over ur natural' failed.

    iowa on
  • TynnanTynnan seldom correct, never unsure Registered User regular
    edited April 2010
    Raven is online!

    Also holy efffffff zerglings

    Tynnan on
  • SceptreSceptre Registered User regular
    edited April 2010
    So, the story of the Tilde lag is this:

    I am TildeOne. A friend of mine who uses my account renamed it when there was a reset, and being a dumbass, named it to the same thing as the other account. At the start of the game my room mate was torrenting something, so I had to end those shenanigans. Then my buddy, Tilde.One (:P) had his internet crash in an untimely manner.

    But those games were awesome.

    Sceptre on
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