The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
We now return to our regularly scheduled PA Forums. Please let me (Hahnsoo1) know if something isn't working. The Holiday Forum will remain up until January 10, 2025.
[PLANETSIDE II] - Stupid Sexy Vanu [~LAUNCH IN 1 DAY~]
Posts
...our outfit still did 'em anyway, because they were damn good at it. I got to tag along on a few of them and they had it down to a science. And let me tell you, when the outfit commander came on voice comm and gave you an order, you followed it because that man was serious business. He knew how to play though, I'll give him that.
I think it was that destroying the generator at a contested base was frowned upon. Destroying a generator at an uncontested base for the purposes of cutting off access to a facility bonus were acceptable. However, they were rather frontloaded on the sheer boredom front, as you sat there for half an hour before enough people came along to give you a real fight.
It's really frustrating when the most effective strategies for games are also the most boring.
Because, you see, taking away vital resources from the enemy means you might gain an advantage over them and oh no our long drawn out stalemate might come to an end!
I keep checking PSU for more screens, but.. nothing. What is SOE doing being so quiet about a game that is supposedly Q1/Q2?
Steam (Ansatz) || GW2 officer (Ansatz.6498)
I would prepare yourself for a delay. I bet that changes to 2012.
The bio lab was the worst designed base in the entire game... almost entirely indefensable. Although one of my most memorable fights was me running from our spawn up to the gen in a max suit resupplying everyone in the room. With enough adv meds in the room to keep everyone up and healed. It took them a long time to force us out of the gen room.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
Yesssss.
Especially since almost everyone's reaction upon seeing it was "...wait, are you using a Suppressor? Seriously?"
Vanu all the way.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
If you have 50% vanu, 30% TR , 20% NC the only shot the other sides have is to split the larger force. Even then the smallest force couldnt do much besides harass the largest.
Also bots are out of place in this game as well, you don't want to get backhacked? get an outfit and fly to a base that gets hit rather then sit up in the main battle the entire time.
In regards to the advocates of his former empire: “I was going to have them all executed… the Royal Advocate talked me out of it.” -Shadowthrone (Emperor Kellanved)
Handles: LoL-Emerging, BF4/Hardline-Whiskeyjack227, Steam-Fragglerock, HOTS/Blizzard-Whiskeyjack#1333, Life-Jason
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
How about a light NPC "guard" force at every base your faction owns, but they don't respawn like regular players do.
The guards are spawned when you take the base, and when an opposing force kills them they are gone.
Your options to reinforce:
1. They reappear when you re-take the base, assuming you've lost it to the invading force.
2. If they're killed by someone back-hacking/gen-dropping but you don't lose the base, then you have to reinforce by bringing new guards from your home area via a troop transport vehicle. Sort of like the nanite transport process, but you're bringing in troops.
its always good fun to be in a totally different place and see a kill light up with experience from a mine going off
They already can in planetside (1). So I dont see why they will leave this out in planetside 2.
Planetside did a lot of stuff right, but the games "flow" was the primary issue since every fight felt like it happened in a base, a tower, or somewhere between them. A lot of this would have to do with map structure and possibly heavily nerfing the air game compared to PS1 where everyone I knew had a Mossy cert to get around.
Say what you will about Tabula Rasa, but they had some nice military atmosphere going on.
i would like to see the daoc frontier system more implemented, where a platoon or whatever they call the guilds could be the owners and apply base upgrades such as guards and their weapons/armor/skill
although it would be super sweet if you could throw in a bit a savage and let a base commander type person to do a little base building and put up defenses
Did you miss my post.
I'm pretty sure they wont be leaving this feature out in Next, considering it already exists in planetside.
Currently you can upgrade base turrets to either rocket or flak turrets.
In planetside they call 'clans\guilds' outfits.
Mars War is an "Engrish" version of Welkin 4591, which is of course the Chinese knockoff of PS. It's been discussed over in the free MMO thread and I've put a few days into it.
It's worth a look if you're an ex-PS player looking for that style of play but not really wanting to pay for PS. There are only two factions instead of three and the battles take place on smaller scale maps, but it's got the feel of PS without the BFR's.
But, my goodness, it seriously needs players who know what they're doing. I'm finding a lot of the population consists of people who haven't played PS so there's a lot of "what do you mean repair a blown gen what's a gen I just want to shoot mans and hey why I cant respawn at base anymore".
It's a shame TR died. I really enjoyed the game and saw how much better it could have been with a little refinement. The military atmosphere was one of the best parts of the game.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I think they're gonna let current subscribers into the upcoming beta or something too.
Edit: Here it is, the Station Launcher, http://launcher.station.sony.com/
That should let you download it if you have subscriibed to PS before in some fashion.