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That's kind of a toughie. You may find someone interested around the internet, as it were, but I don't know of any sort of hub thing like you're thinking. If you look locally, that might help.... if there's a university around with a music program, try contacting the professor of Composition and see if they have any students interested.
Also, what kind of project is it? I'm looking for a composition project right now, and might be interested... I always love doing game and film stuff
make a posting on concept art and deviant art anyways. Some ones bound to pass the note along to a relavant person.. Just be clear about your budget and the specifics of the project. Their are also quite a few talented musicians that frequent the AC here.. so try there as well..
Whoever you hire to do the work for you, insist on hearing a good number of samples of their work, preferably in the sort of style that you're looking for.
I'd offer my services, but I don't have much experience writing for the sort of things you'll probably want. Unless you want to have jazz or rock music in your game.
At any rate, the amount of money you want to spend on getting this done is going to largely affect who you can hire and how good a job you can expect. If there's actual money behind the project and you're interested in hiring a pro, I could send out some emails and try to find someone who does that sort of thing for a living.
"It's for a game" is like, zero information. What kind of music are you looking for? Orchestral, Chiptune, MIDI, Electronica, Glitch... about a billion other possible styles?
Also, the cost will depend on who you get, and possibly what you're looking for. The big names for the major commercial releases can cost around $100/minute of music. You'll probably look at around $25/minute-ish. Maybe less depending on who you get, maybe more.
Also, I'm not entirely sure why you're ok with random people on the Internet but not Comp students. Especially since Grad students would be in the mix too if you find a Composition professor, or hell maybe evne the professors would be interested. Doing this sort of thing over the internet is a lot more difficult than doing it in person, and most of the people doing this professionally are in-house composers, academic composers, or dividing between performance and local freelancing, and not internet freelancing.
$100 for making a minute of music sounds pretty low though for a big name commercial release. How big of a release are we talking about? It seems less than what we pay our artists anyway for equivalent work. Are you sure that's right? Maybe making music is just easier? I have no idea.
And I don't see how random internet people are somehow worse than random comp students at the local colleges. The best are everywhere.
Well, it's like he said, it will depend on what you're looking for. You are going to be charged differently for a piece of music you want to license for 1000 prints of your game than you will for a piece of music you can use in perpetuity and across all mediums.
And while it's certainly possible to find the person you're looking for on the internet, I'd have to agree that looking locally is a good idea. A music school or university is exactly the sort of forum you're looking for, except it's not an online forum, it's a real live community of musicians.
$100 for making a minute of music sounds pretty low though for a big name commercial release. How big of a release are we talking about? It seems less than what we pay our artists anyway for equivalent work. Are you sure that's right? Maybe making music is just easier? I have no idea.
And I don't see how random internet people are somehow worse than random comp students at the local colleges. The best are everywhere.
When I saw that number it was a few years ago, so it may have changed. A minute of music can vary drastically in how easy it is to make. I did a project a while ago where I wrote a 1 hour long suite all in one-minute movements. There were some movements that I would finish in about 30 minutes, and there were some that would take me a week of pouring over it. That was concert music though. Again, depending on what kind of music you're looking for, a minute of music might take somewhere between 5 minutes and a whole work week, which makes it pretty difficult to ballpark without any sort of information.
Also, there are a couple of reasons that random students would be preferable to random online people. First off, unless you're really good at conveying what you want or keep really good communication going both ways, there's a lot more potential for wasted time and effort going in. It's possible to do it with an internet person, but it's harder. The second reason is that while yes, there are good and bad people everywhere, the average Composition student is at least going to know the rudiments and have the knowledge to do the job. The average person doesn't. Music requires a ridiculous amount of training to be good at, and going to people with or who are getting that training is a lot safer than going to random people. While "the best" may be everywhere, that doesn't mean you'll necessarily find them. Again, you can go with random people over the internet, and hey, there are people with musical training and professional experience here, I'm just saying that tapping a Composition professor to give you names is probably the easiest and cheapest way to go about it.
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Also, what kind of project is it? I'm looking for a composition project right now, and might be interested... I always love doing game and film stuff
How much can I expect to pay per background track, if each one is about a minute or so in length.
I really cannot believe that there isn't a community on the internet for people who make music.
Suppose we didn't even want to look for Students, where exactly would we look? Maybe there are actual companies that do this?
I don't want to take this route. I don't know shit about music, or even what makes music good. And I don't have time to learn, I need this soon.
What would I even have to study to learn how to make music? Music Theory? Composition?
googling music forum.. sent me here
http://www.muzicforums.com/
try there too..
I'd offer my services, but I don't have much experience writing for the sort of things you'll probably want. Unless you want to have jazz or rock music in your game.
At any rate, the amount of money you want to spend on getting this done is going to largely affect who you can hire and how good a job you can expect. If there's actual money behind the project and you're interested in hiring a pro, I could send out some emails and try to find someone who does that sort of thing for a living.
Also, the cost will depend on who you get, and possibly what you're looking for. The big names for the major commercial releases can cost around $100/minute of music. You'll probably look at around $25/minute-ish. Maybe less depending on who you get, maybe more.
Also, I'm not entirely sure why you're ok with random people on the Internet but not Comp students. Especially since Grad students would be in the mix too if you find a Composition professor, or hell maybe evne the professors would be interested. Doing this sort of thing over the internet is a lot more difficult than doing it in person, and most of the people doing this professionally are in-house composers, academic composers, or dividing between performance and local freelancing, and not internet freelancing.
And I don't see how random internet people are somehow worse than random comp students at the local colleges. The best are everywhere.
And while it's certainly possible to find the person you're looking for on the internet, I'd have to agree that looking locally is a good idea. A music school or university is exactly the sort of forum you're looking for, except it's not an online forum, it's a real live community of musicians.
When I saw that number it was a few years ago, so it may have changed. A minute of music can vary drastically in how easy it is to make. I did a project a while ago where I wrote a 1 hour long suite all in one-minute movements. There were some movements that I would finish in about 30 minutes, and there were some that would take me a week of pouring over it. That was concert music though. Again, depending on what kind of music you're looking for, a minute of music might take somewhere between 5 minutes and a whole work week, which makes it pretty difficult to ballpark without any sort of information.
Also, there are a couple of reasons that random students would be preferable to random online people. First off, unless you're really good at conveying what you want or keep really good communication going both ways, there's a lot more potential for wasted time and effort going in. It's possible to do it with an internet person, but it's harder. The second reason is that while yes, there are good and bad people everywhere, the average Composition student is at least going to know the rudiments and have the knowledge to do the job. The average person doesn't. Music requires a ridiculous amount of training to be good at, and going to people with or who are getting that training is a lot safer than going to random people. While "the best" may be everywhere, that doesn't mean you'll necessarily find them. Again, you can go with random people over the internet, and hey, there are people with musical training and professional experience here, I'm just saying that tapping a Composition professor to give you names is probably the easiest and cheapest way to go about it.