Hello, you helpful, helpful bunch.
I have what I hope is not a hugely complicated question.
I'll tell you my goal and how I'm trying to accomplish it, and then you can tell me what I'm doing wrong. Sound good? Okay, let's go:
GOAL: To turn a sequence of frames (let's pretend in this situation that I am animating a flashing light, so one frame is dark and the other is light), into a movie clip so that I can tween it across (for example, if I were animating a road sequence and having the blinking light coming towards us).
Here's how I'm trying to do it:
1) Create all frames in animation
2) Highlight all frames in animation
3) F8 - Movie Clip, and I title it something like "blinky_mc"
4) Pull clip from library onto stage
5) F6, put the clip where I want it in the end
6) Tween between the first and last keyframes
The problem:
My movie-clip doesn't play. No matter what I do, it does not play. What the heck!
I look forward to your help and/or advice, H&A.
Your friend always,
mully
Posts
we also talk about other random shit and clown upon each other
why not just add a play() somewhere?
ensure that your tween copies into your new movie clip?
we also talk about other random shit and clown upon each other
Also - I have to copy the tween into the clip? But I want my animation to run WHILE it's being tweened .. I don't know any other way to have an animation do the same thing over and over (like the blinking for instance) and tween in a direction.
I don't know much at all about Flash.
http://animation.about.com/od/flashanimationtutorials/ss/importsequence.htm
http://board.flashkit.com/board/showthread.php?t=654906
Then you end up with your images each in it's own frame on the timeline and it plays out like a movie.
If you imported into a...movie clip?...then in your main flash movie you can animate it around while it plays just like any other object.