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[Infamous 2] Festival of Blood DLC out now!

JAEFJAEF Unstoppably BaldRegistered User regular
edited October 2011 in Games and Technology
Quest for Power

Infamous 2 is out! Festival of Blood DLC Launch is a go!

http://www.youtube.com/watch?v=Wdr-mU63OEI

What you need to know about Infamous 2's combat

3 minute "Gameplay" trailer (more of a powers/graphics demo)

Some changes:
  • You wont just jump up buildings but will construct ways to make it up buildings using objects to heighten that sense of exploration.
  • You will be able to choose between gaining napalm or ice powers to supplement your electrical abilities.
  • Unlike the original, this entry begins with Cole as a certified superhero, so you won't be forced to gradually reacquire familiar abilities. "We want you to start out feeling like a full-on superhero and ramp up from there."...for instance, Cole's abilities to grind on power cables isn't a skill you need to learn again - you can do that right from the start." [Hell yeah]
  • There is a new melee weapon you'll be carrying with you at all times, effectively an oversized tuning fork to channel your electric slide:
    uATom.jpg
  • Zeke has learned his lesson and is much more helpful, making you items that will give real ultimate power (ninjas not guaranteed)
  • The city is "busier" and there are more people, cars and things happening in the game thanks to improvements to the game engine
  • Bigger, meaner bosses
  • A smoother morality system, not so black and white. The impacts of your decisions may not be immediately apparent.
  • Water still kills you, tread lightly in the swamps
  • Far more visually distinctive areas
  • User created missions?!?

As seen in the videos, the setting will be changed. He's moving to a city that is essentially New Orleans called "New Marais," environments to include the brilliant almost Blade Runner-style streets of the city, cemeteries, swamps, dilapidated mansions and large cathedrals.

What we know of the story so far (Here there be spoilers):
Kessler tried to prepare Cole for the coming of the Beast and pulled out all the stops to do it, including the triggering of the ray sphere, quarantine of Empire City and the death of Trish. His efforts have failed, as due to his own tampering with reality the "timelines have schismed," causing the Beast to appear years earlier than he would have. Cole, who by the end of the first game is the most powerful being in Empire City, is by no means prepared for this mighty foe:
tKMIn.jpg
Cole barely escapes with his life, and realizing he has no chance to survive, makes his time south from Empire City to New Marais. The pulse of the game will be searching for more answers about the First Sons and their tech, and powering up for the ultimate showdown with the Beast as he slowly wreaks havoc on his way south to find you (Doomsday style.) You'll find trouble immediately upon your arrival in New Marais from the local anti-freakshow militia who's ready to gun down anything that might not be fully human, including Cole. You'll also run across the militia fighting with a local population of bayou mutants, who aren't very cozy with you either. And so it begins..

In-game cutscenes will be used for character interaction and more immediate events while we'll still see a continuation of the comic book style cutscenes, as seen in this trailer, for longer-winded exposition.

Spoiler-free Infamous 1 Trailer

If you haven't played the first, you have a problem you need to fix mister. It does require an install, during which you are encouraged to learn Sanskrit but after that there is only glory. Post will be updated as information becomes available. Please mark Infamous 1 spoilers out of courtesy for those who are new to the series. Super secret bonus: The Infamous and Prototype teams had a crossdressoff a little under a year ago. The results were Missy McGrath and Maiden Mercer. Horrifying.

JAEF on
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Posts

  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited June 2010
    I really don't think he looks that different. Bigger nose, slightly longer hair and different clothes. I'll wait to see more before I decide to judge it, though I'm hoping his new voice actors a lot better.

    So yeah, super excited about this. Here's to hoping they'll put quite a bit more time into textures, NPC models, animations and bug testing.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • MalechaiMalechai Registered User regular
    edited June 2010
    349 Blast shards here half way thinking of either scouring the map or starting another playthrough and scouring the map. Either way this platinum trophy every now and then kinda tingles in the back of my mind going saying all you have to do is find the one little shard hidden in that huge blasted metropolis.

    Malechai on
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  • BastableBastable Registered User regular
    edited June 2010
    So brought. I really hope they spend as much time on animating other people in the game world as Cole. The difference between Cole and even secondary characters was really jarring.

    Bastable on
    Philippe about the tactical deployment of german Kradschützen during the battle of Kursk:
    "I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."

  • JAEFJAEF Unstoppably Bald Registered User regular
    edited June 2010
    I really don't think he looks that different.
    The clothing style is a bit dumb. Hur dur I've got a T-Shirt. Not nearly the sweet flair of that original classy jacket. Also not digging the Mirror's Edge pants. Hopefully this is just a different concept artist and the in-game model is similar enough.

    JAEF on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited June 2010
    Well he was a courier in the first game, so it sort of made sense for zippers and whatnot.

    Anyway, I bet OP was just dying to use that thread title.

    cooljammer00 on
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  • XagarathXagarath Registered User regular
    edited June 2010
    The character design for Baldy McLightning was bad enough before.
    Now it has somehow got worse.
    Let's hope the game quality works in inverse proportion to the character design.

    Xagarath on
  • AntihippyAntihippy Registered User regular
    edited June 2010
    How does growing hair and wearing a t-shirt = being a douchebag?

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • hadokenhadoken Registered User regular
    edited June 2010
    He looks like a pretty good bloke to me, i'd be mates with him from the sight of things. Nothing douchebaggy.

    What makes him a douchebag? that he looks good? not his fault he is gorgeous and probably works out. jealous imo

    hadoken on
  • 043043 Registered User regular
    edited June 2010
    Yeah, that doesn't bother me at all. For all we know, that's the shirt under that jacket.

    I don't like inconsistency between voice actors in franchises a lot of the time, but apparently Cole's voice bugged a lot of people the first time around. I wanna hear it before I judge.

    043 on
    [SIGPIC][/SIGPIC]
  • Shady3011Shady3011 Registered User regular
    edited June 2010
    What? His voice fit the character fine. I'm not sure what kind of stick some have up their ass about (maybe a tampon), but what I care about is what's up with this new city stuff.
    At the end of the first game, it made it seem like Cole wasn't going to ever leave the island or for that matter the quarantine zone.

    Shady3011 on
  • LewiePLewieP Registered User regular
    edited June 2010
    Can't wait. Loved the first game.

    LewieP on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited June 2010
    Maybe they're going to let the player switch clothes this time around? I could easily see that. Especially if Cole is maybe trying not to get shot on sight while walking down the street.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • KlipschedKlipsched Registered User regular
    edited June 2010
    I really don't care what he looks like as long as they fix the damn sniper enemies. I swear, that was the thing that pissed me off the most about inFamous. The freaking enemies could see and shoot you from what seemed like miles away and hit you every time. I like a challenge but that's just too much. There is no way in hell they could peg a moving target from that distance every single shot. It was like every bad guy in that game was a trained sniper.

    Klipsched on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2010
    The first Infamous remains the most pure fun to be had this entire generation

    Cannot wait for the second game

    And I liked the character design on Cole in the first game a lot, and he looks fine here

    And the story was so damn great that I can't wait to see where they take it

    UnbreakableVow on
  • CherrnCherrn Registered User regular
    edited June 2010
    Cole looked like a douche in the first game as well. And he spoke like a douche.

    Come to think of it, every single character in that game was a fucking douche. Here's to hoping none of them returns.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2010
    I thought Cole was a really likable protagonist

    Fuck his best friend, though

    And his massive cunt of a girlfriend, goddamn

    UnbreakableVow on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2010
    I like the design from the first game more.

    Dragkonias on
  • KyouguKyougu Registered User regular
    edited June 2010
    The first one was easily one of my favorite games of last year. Really looking forward to this.

    Kyougu on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2010
    I wonder what route they're going to take.

    The "You lost all your awesomesauce powers from the first game due to...amnesia!!!" route or the "You just get more awesome powers now" route.

    Dragkonias on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2010
    Cole will encounter Death in the new city

    But then he'll lift Cole's powers out of his body and Cole will be like "WHAT?!"

    UnbreakableVow on
  • Cannon GooseCannon Goose I need some GAGS! If only I had my gag book!Registered User regular
    edited June 2010
    Man, I could definitely go for a second inFamous game. The first one was a blast and collecting those damn shards was incredibly addictive.
    Dragkonias wrote: »
    I wonder what route they're going to take.

    The "You lost all your awesomesauce powers from the first game due to...amnesia!!!" route or the "You just get more awesome powers now" route.

    You'll probably keep most of your powers from the first game (maybe they'll read your save to see if you went good or evil) but face new enemies that are immune to your current abilities or something silly like that.

    Cannon Goose on
  • LewiePLewieP Registered User regular
    edited June 2010
    I thought Cole was a really likable protagonist

    Fuck his best friend, though

    And his massive cunt of a girlfriend, goddamn

    LewieP on
  • KitsunaKitsuna Registered User regular
    edited June 2010
    So this is finally official? Excellent.

    I really enjoyed the first game so I'll be looking forward to this.

    Kitsuna on
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  • LucascraftLucascraft Registered User regular
    edited June 2010
    The thing about the original costume is that its more detailed, has more personality. This new outfit is really nothing more than a T-shirt and jeans.

    And also, Cole powered up via tapping into electrical currents. They could fairly believably strip him of some power by having some sort of a blackout or something. If an EMP went off in Empire City, that might fuck him up just a little bit.

    Lucascraft on
  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited June 2010
    You know what I always hated? The missions where you had to climb around a building, taking out those monitoring devices.

    TrippyJing on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2010
    I think I may just rent this one. I played the demo for the first one and bought it immediately, but after I finished the first "island" I quit. It wasn't exactly as fun as I had hoped. I thought Prototype was better.

    I will say that Cole is a great protagonist.

    urahonky on
  • VrayVray Registered User regular
    edited June 2010
    Dragkonias wrote: »
    I wonder what route they're going to take.

    The "You lost all your awesomesauce powers from the first game due to...amnesia!!!" route or the "You just get more awesome powers now" route.

    Cole's new power goes haywire and strands him helpless in the old west. Now cole must find an alternate source of electricity to go back to the future before he's shot in the back over a matter of eighty dollars.

    Vray on
  • LucascraftLucascraft Registered User regular
    edited June 2010
    I played both inFamous and Prototype, and while I thought both had their merits, I felt inFamous was definitely the much more polished game. Prototype felt rushed and a lot of the game mechanics were clunky, broken, glitchy, and under-utilized.

    InFamous was also way less frustrating. Prototype was riddled with broken combat mechanics, such as getting rocket juggled, tossed around with no hope of recovery, and of course the entire Elizabeth Greene boss fight is one giant clusterfuck.

    Lucascraft on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2010
    Lucascraft wrote: »
    I played both inFamous and Prototype, and while I thought both had their merits, I felt inFamous was definitely the much more polished game. Prototype felt rushed and a lot of the game mechanics were clunky, broken, glitchy, and under-utilized.

    InFamous was also way less frustrating. Prototype was riddled with broken combat mechanics, such as getting rocket juggled, tossed around with no hope of recovery, and of course the entire Elizabeth Greene boss fight is one giant clusterfuck.

    I agree. But Prototype was a lot more fun to play because it was much faster paced. Fuck getting down buildings in inFamous 1.

    urahonky on
  • Cryo84RCryo84R Registered User regular
    edited June 2010
    When are we going to call bullshit on the "Metroid" feature of tripping over a vine and losing all your powers down a storm drain? It's such an arbitrary uncreative way of setting up game balance.

    Cryo84R on
    So, I see the caterpillar has emerged from his cocoon...as a shark...with a gun for a mouth.
  • ChanceChance Registered User regular
    edited June 2010
    The first Infamous remains the most pure fun to be had this entire generation

    Cannot wait for the second game

    And I liked the character design on Cole in the first game a lot, and he looks fine here

    And the story was so damn great that I can't wait to see where they take it


    Agreement!

    The only disappointment I have in the new design is the change of hair color. Along with word that he'll have a new voice actor, that kinda' sucks - we got attached to Cole as he was, if you're going to have him evolve as a character (with some physical variation) that's fine, but going from blond to brunette and having a new voice will certainly throw me.

    Beyond that, I don't mind it. He's still got his backpack, and the white line/arrow design on his pants is enough to keep it from being wholly generic.

    That said, does anyone else remember the way Cole looked in the first couple inFamous trailers?

    FirstCole.png

    It's nothing like what we got - Cole may have dreadlocks and a turtleneck by the time the game comes out.

    First trailer for the original inFamous.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • bawkbawkboo1bawkbawkboo1 Registered User regular
    edited June 2010
    I don't care about the character model, I just hope they get a larger, more diverse city this time. Faster pacing would also help. I still liked inFamous 1 though, the comic book style worked really well for it.
    Cryo84R wrote: »
    When are we going to call bullshit on the "Metroid" feature of tripping over a vine and losing all your powers down a storm drain? It's such an arbitrary uncreative way of setting up game balance.

    I actually don't hate this concept, it sort of makes you appreciate the powers more when you get them back. At least it worked like that in Metroid Prime and God of War 2 (where is sort of happened in the beginning). Yeah, it is arbitrary, but only in the sense that the entire storyline of a singleplayer game is inheritly arbitrary.

    bawkbawkboo1 on
  • XagarathXagarath Registered User regular
    edited June 2010
    I don't care about the character model, I just hope they get a larger, more diverse city this time. Faster pacing would also help. I still liked inFamous 1 though, the comic book style worked really well for it.
    Cryo84R wrote: »
    When are we going to call bullshit on the "Metroid" feature of tripping over a vine and losing all your powers down a storm drain? It's such an arbitrary uncreative way of setting up game balance.

    I actually don't hate this concept, it sort of makes you appreciate the powers more when you get them back. At least it worked like that in Metroid Prime and God of War 2 (where is sort of happened in the beginning). Yeah, it is arbitrary, but only in the sense that the entire storyline of a singleplayer game is inheritly arbitrary.

    Given how the last game ended, though, it would make absolutely no sense this time around.
    In fact, whether I can be bothered with infamous 2 depends almost entirely on whether Cole keeps his powers.

    Xagarath on
  • LucascraftLucascraft Registered User regular
    edited June 2010
    Xagarath wrote: »
    I don't care about the character model, I just hope they get a larger, more diverse city this time. Faster pacing would also help. I still liked inFamous 1 though, the comic book style worked really well for it.
    Cryo84R wrote: »
    When are we going to call bullshit on the "Metroid" feature of tripping over a vine and losing all your powers down a storm drain? It's such an arbitrary uncreative way of setting up game balance.

    I actually don't hate this concept, it sort of makes you appreciate the powers more when you get them back. At least it worked like that in Metroid Prime and God of War 2 (where is sort of happened in the beginning). Yeah, it is arbitrary, but only in the sense that the entire storyline of a singleplayer game is inheritly arbitrary.

    Given how the last game ended, though, it would make absolutely no sense this time around.
    In fact, whether I can be bothered with infamous 2 depends almost entirely on whether Cole keeps his powers.

    That's a really dumb outlook to have. Games are all about powering up and getting stronger as you progress through the game. Who cares if the character is de-powered. Its fun to build the character back up. To say you won't play a game because the protagonist gets reset to level zero is incredibly naive since that happens in basically every sequel ever.

    Megaman never keeps his weapons. Gordon Freeman always starts out with only a crowbar. Commander Shepard was killed and had to recollect all of his/her weapons and gadgets. Its just the way video games work.

    And its less of a big deal in inFamous than in the Metroid series that you used in your example. In Metroid, the puzzles are solved by your items. You can only access certain rooms after acquiring the super missles, graple-beam, space jump, etc. At least with inFamous, the game is not completely structured around what powers you do and don't have. The powers only serve to allow you to more effectively kill dudes.

    As I stated in one of my posts above, a totally believable way that they could de-power Cole would be some sort of city-wide blackout or EMP. If he cannot draw power from the electrical sources of the city, it would serve as a fairly logical balancing mechanic for the first part of the game.

    Lucascraft on
  • XagarathXagarath Registered User regular
    edited June 2010
    Lucascraft wrote: »
    Xagarath wrote: »
    I don't care about the character model, I just hope they get a larger, more diverse city this time. Faster pacing would also help. I still liked inFamous 1 though, the comic book style worked really well for it.
    Cryo84R wrote: »
    When are we going to call bullshit on the "Metroid" feature of tripping over a vine and losing all your powers down a storm drain? It's such an arbitrary uncreative way of setting up game balance.

    I actually don't hate this concept, it sort of makes you appreciate the powers more when you get them back. At least it worked like that in Metroid Prime and God of War 2 (where is sort of happened in the beginning). Yeah, it is arbitrary, but only in the sense that the entire storyline of a singleplayer game is inheritly arbitrary.

    Given how the last game ended, though, it would make absolutely no sense this time around.
    In fact, whether I can be bothered with infamous 2 depends almost entirely on whether Cole keeps his powers.


    And its less of a big deal in inFamous than in the Metroid series that you used in your example. In Metroid, the puzzles are solved by your items. You can only access certain rooms after acquiring the super missles, graple-beam, space jump, etc. At least with inFamous, the game is not completely structured around what powers you do and don't have. The powers only serve to allow you to more effectively kill dudes.
    Oh, for crying out loud.
    I was talking about plot reasons, not gameplay.
    Plot-wise, Cole having to get his powers back again would render the ending for the first game rubbish.

    Xagarath on
  • LucascraftLucascraft Registered User regular
    edited June 2010
    So you won't play inFamous 2 if you don't like the manner in which Cole is de-powered? Even if the gameplay is remarkable? Even if he gets even better powers by the end than he ever had originally?

    Lucascraft on
  • XagarathXagarath Registered User regular
    edited June 2010
    Lucascraft wrote: »
    So you won't play inFamous 2 if you don't like the manner in which Cole is de-powered? Even if the gameplay is remarkable? Even if he gets even better powers by the end than he ever had originally?

    Pretty much. It's just lazy design, to boot.
    Metroid Prime 3 managed fine starting you off with quite a few things.

    Xagarath on
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited June 2010
    The whole point of the first game was to get him trained and powered up to fight the Beast. It would be kinda stupid if he was depowered. I could see the gameplay still being good, but it would make the story kinda dumb. Like Prototype dumb.

    Shorn Scrotum Man on
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  • XagarathXagarath Registered User regular
    edited June 2010
    The whole point of the first game was to get him trained and powered up to fight the Beast. It would be kinda stupid if he was depowered. I could see the gameplay still being good, but it would make the story kinda dumb. Like Prototype dumb.

    Exactly.

    Xagarath on
  • greeblegreeble Registered User regular
    edited June 2010
    I loved inFamous, can't wait for the second game. Don't really care if they make him look/sound retarded or take all his powers, as long as the platforming/combat is as fun.

    greeble on
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