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Child of Eden: Rez sequel. Turn on, tune in, lock on | Out now on 360, PS3 in Sept.
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http://www.youtube.com/watch?v=g-qjTRYeCSg
http://www.youtube.com/watch?v=E_bSwkReD7U
I was contemplating getting a kinect for this after playing it at pax but I had no idea what the release date was
I'll be grabbing the 360 version this week, as I figured if any game is going to benefit from Kinect compatibility, it will be this one. When the PS3 version is out, I'll have to rent it/borrow it to figure out if I want to double-dip or not, but I love Rez so goddamned much that I don't think it'll be much of a problem.
Will be picking it up end of the week.
Grabbing the tent, heading to Best Buy.
The worst part is the controls. I am using a controller and the game just does not respond well - the reticle is sluggish and there is no sensitivity option. In Rez this wasn't an issue because the reticle moved fast enough for the gameplay, but here it feels evident from the placement of obstacles that the difficulty is geared for more of a click-and-drag setup (i.e. Kinect).
tl;dr - Based on content it doesn't seem to be worth anywhere near full price. This should have been an XBLA title. I may just be burnt out on it from playing and feeling grumpy so I'm going to give it some more time. That said, this seems like a rental unless there's more stuff to blow my mind I haven't stumbled across yet.
Edit: I forgot to mention that the tracer/lock-on system does work quite well and isn't clunky or hard to get used to. No problems there aside from the reticle thing.
It really breaks my heart so I'm hoping I'm still processing it all. It's definitely worth a play but I don't know if it's worth the price tag.
I would think playing this with a controller removes like half the fun
If I'm feeling fancy and some checks come into the business I might pick a Kinect + CoE up later this week, but otherwise it'll have to wait since PAX is coming up and I have priorities.
And he saw that it was good.
Ugh, that's probably true. I'm pretty tempted to pick this up today, but I'm not that willing to buy a kinect for this one game.
Gamer Tag: LeeWay0
PSN: Leeway0
I was coming in to post this -- I typically agree with how Eurogamer rolls, plus this specific reviewer seems to have a lot of the same responses that I had to Rez.
Cannot goddamned wait! I have a very difficult time talking about Rez without waxing poetic, but really, there's more religion in Area 5 than in a thousand cathedrals.
Also good to know that there's a sort of similar structure to Rez: Five basic levels, and then a culminating sixth area:
For the people that care, the generic cover on the front has a reversible clean image (from GAF):
I can't wait to shred that leaderboard....oh, wait. I'm on a controller. Ah...I'll figure something out.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
The reviews don't all agree, but generally, they say the game plays mechanically better with the controller (in terms of high-scoring and accuracy) but the Kinect experience really works in terms of getting you submerged in the game's aesthetic and mood.
The only hands-on here so far is from Szechuan, who felt kind of burned out and bummed at how the game turned out. I'll be grabbing the game whenever it hits GameStop by me, so I'll report back with both Kinect and controller impressions.
then there'd be TWO games I want to play on it!
any word on a demo for this?
Get a free t-shirt too, woo!
http://www.play.com/Games/Xbox360/4-/15606214/Child-Of-Eden/Product.html
I'm playing with the Kinect, and I think it's pretty rad. The visuals are fantastic, and the music is really satisfying. There is something about your physical movement changing the beat up that just goes beyond what you could ever achieve with a controller setup. You hear a calming rhythm as you're casually shooting down little wormy things, and suddenly the beat picks up and the screen zooms out to millions of pulsing cubes flying in incredible patterns. Wait, I can shoot these cubes and they disperse, revealing a sphere in the center that I need to shoot. Doing so changes the beat up again, but if you're not actively trying to clear those damn cubes, they swarm again. It's frenetic and exciting. And I'll use the word 'satisfying' one more time, because I think that is the perfect way to describe it.
That said, there are some points I find that detract from the experience. The Kinect recognition is fine, but the way they've decided to design the shooting mechanic is a bit troublesome. You use your right hand to lock on targets simply by passing over them, but to shoot you need to flick your hand forward. The problem is that moving your hand often moves the camera, and having the camera spaz right out every now and then because you flicked to shoot too much is very frustrating.
Also, you use your left hand to fire your tracer. I don't like this design at all. Some people are right-handed, and some people are left. I don't want to use my weak arm to aim, especially when I've spent the last several minutes using my other arm and have grown accustomed to it. It's kind of hard to understand until you try it, but with the Kinect and aiming, you can't simply reach up and point at what you want accurately. It doesn't work that way. You need to reach up, watch where the reticule is on the screen, and then move your hand accordingly. Much like with the Wii pointer mechanic, you aren't exactly pointing at your target. You're pointing at the TV, watching where the pointer is, and adjusting. It works, but it doesn't work so well when the game's mechanic has you switching hands often, so you're constantly having to readjust. I would much rather have both weapons work off the same hand (adjustable via in-game menu) and then use a voice command or something to toggle between them.
I'll probably pick this up and use a controller in any case, been far too long since I've played Rez
PSN: LucidStar_BC
Sounds like you need
Couldn't help myself.
I've heard that the game defaults to stereo, so you have to change it to 5.1 in the options. Haven't done it yet myself.
Also, thank god for that reversible cover.
Gamer Tag: LeeWay0
PSN: Leeway0
Game is sublime
Oh my god. This is the Kinect game I've been waiting for since the thing was released. So fucking sublime. Playing with Kinect is like living in a crazy fever dream of the future. I don't really notice any lag to speak of, moving between left and right hands is instantaneous, and after some practice the "flick to fire" mechanic works beautifully, with the caveat that my right elbow is sore from flicking too hard -- good ol' Wii Tennis Elbow making a resurgence.
As a game itself, it is totally Rez, and it is totally badass. You have to like the poppy electronic music (which I do), naturally. Flicking to fire on the beat for score multipliers is genius because it really gets you in the groove -- there are times when the bass drum falls out, so you have to kind of find the beat again, but once you lock in, and get into a cyclical pattern of seeking the octo-lock (locking on 8 targets at once) and flicking on the downbeat, it's heavenly.
I had to pry myself away since I have to go to sleep and I have a ton of reading/research to do before a morning meeting tomorrow. I am a card-carrying Rez fanboy, so take this with a grain of salt, but Jesus, this game left a great first impression, both as its own beast and as a proof of concept for Kinect as a valid control mechanism. People who adored Rez and love the musical vibe of Child of Eden really need to try this out with Kinect, as it's stunningly good.
i just placed my order on amazon because of you. :P
I really loved Rez. About time we got a sequel.
Hope to have it for the weekend, want to play this one after a couple beers!
This game is epic. Like, you are Neo cleansing the matrix, epic.
My Backloggery
Speaking of on-screen...I'm surprised my eyes haven't burned out of my skull for seeing the "drab real world" after staring head-long into the pure visual bliss realized in the graphics! This truly is the next generation "Rez" that everyone ever wanted. The colors, morphing enemies, and themed stages are easily some of the most beautiful in the medium.
Sound-wise, why are you even wondering?! This is Mizuguchi we're talking about...the sound effects vary between stages(for normal gun, tracer, destroyed enemies, octo-lock, etc.) and mix perfectly with the remixed Genki Rockets songs(which make me want a CoE OST released STAT!).
If you were even wondering about getting CoE, it's called going here and clicking the button...go on, do it now
1st the fact that this thread keeps threatening to slip off page 1 and only has 2k views is criminal. Spiritual successor my ass this IS Rez 2 ... And it's far better than we ever dreamed it could be.
Hyperbole aside, if you miss out on this you are missing out on one of the best experiences this gen.
For the record Im using a pad and still love the game to bits. It's Rez in every sense of the word ... i would say the main difference between Rez and Child of Eden is the vision of the two games .... Where Rez was dystopian both in terms of music and visuals, Child of Eden has far "happier" electronica with imagery to match. Think of it in terms of anthems ... CoE is constantly teasing you with the musical and visual euphoria of victory with each shot you take .... CoE reminds me of some ways how the last level of Flower felt ....
i have Kinect, but its not set up due to a small living space .... Im going to figure out a way to make it work .... The game is amazing with a pad, i know kinect will blow my mind.
The game is mind blowing. You all need to get in on this right away. Games like this don't come around very often.
Edit: I wrote all this not having yet read tycho's post today ... But yeah Rez 2. Go buy NOW
Edit: With terrible music throughout, that is. But the gameplay is solid and there's lots to do.