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Valve surprise was disapointing
Posts
vOv
This should have been phrased with Valve announcing something to do with the PS3. Then we would have known not to care.
"Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
They couldn't really do that without giving it away.
Twitter
this was what i thought too
http://www.vg247.com/2010/06/11/valve-e3-event-completely-cancelled/
You'll be able to buy stuff from Steam on your PS3. You'll be able to buy a game and play it on all the platforms Steam supports, like with Windows and OS X right now. With Steam Cloud, they could do the whole thing seamlessly.
That's kinda a big deal. Nobody else does that.
Edit: Never mind. I can't read apparently. By cross platform play, they apparently mean, playing with people on different platforms. *sigh*
It's not like anyone's going to recompile and tweak their games distributed via Steam to work on PS3's retarded processor
This.
Well you would know that it had something to do with the PS3. Probably Portal 2. The Steam thing though would be a surprise.
Are there any details on exactly how that will work yet?
"Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
My brother would have gotten a kick out of Left For Dead 2 on Ps3. He's in Georgia right now and only has a Ps3, but he loves that game. He asked me why it wasn't for Ps3, I think it was because Valve hates Ps3 after an attempt at Orange Box. Is that what happened?
I thought we were finally close to finding out how bad PC users can pwn Console users in shooters, hehe.
Yeah, trusting friggin Kotaku on news only brings despair and pain. It baffles me how they were able to get it right on their livefeed and then completely wrong in their article.
And it looks fucking awesome.
Don't forget auto-aim. When I saw Shadowrun at E3 showing cross platform play off I could hit a guy when aiming 10 ft away if I was playing on the Xbox.
It would be cool nonetheless though. We'll have to make do with owning Mac people for now.
"Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
That already happened with Quake 3 on the Dreamcast.
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I've got a spare copy of Portal, if anyone wants it message me.
I think the problem was that they made such a big fuzz about cancelling the portal 2 event but still having a big surprise that basically anything that was not the new engine or something new from half life wouldn't have been enough for me.
http://kotaku.com/5552813/surprise-no-portal-2-party-at-e3
Basically, yes. The brass at Valve hate the PS3's architecture, they've gone on record several times as saying it's over complex for no good reason, and very hard to program and optimize for, making it not worth their time.
In the end, they bought up the company that did the Orange Box for PS3 to do all their PS3 work for them, so they didn't have to think about it.
Hahahahahahahah.
It's like "I can't even spin this. Why bother?"
If valve has somehow snuck steamworks onto PS3 I'd imagine the patching and updating process would be streamlined to their liking.
Steam id: skoot LoL id: skoot
Really? Most of the big updates to Valve games are pretty hefty, and mandatory.
Hell, I think The Passing for L4D2 was bigger than that.
EDIT: Though you probably mean just a simple patch. Nevermind
Personally that was the biggest surprise for me, that Sony actually allowed Valve to put Steamworks features on there. Time will tell what the extent of those features is.
To be fair, there was recently a 500 MB patch released on Steam for a few Source Engine games.
Edit: I guess that patch is a little suspicious, in light of the conversation, though. The official patch notes might've been a smoke screen, but the only changes listed were:
Yeah... Your edit was correct. A simple patch should never be more than a few MB... But every single PS3 game I've played has had 100+MB patches when I put them in.
Addons can take however much space they want. I like addons.
Ah... Haven't logged into Steam in months.
This is because the PS3 does non-incremental patches, for both the OS and games. The 360 does incremental patches that only update the bytes required to do the update.
They cancelled the entire Portal 2 presentational slot in an attempt to stop the hype armageddon, and Gabe even stated flatly that it was NOT EPISODE 3 - later elaborating that into "[it's] PORTAL 2-RELATED FOR GOD'S SAKE".
so uh.. why are we disappointed again?
So why don't they switch to incremental?
Because a lot of people don't really give a shit about portal, especially in relation to episode3/HL3. Aside from it being a cool mini-game to play from time to time.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
But they made it clear in advance that it was a Portal 2-related surprise.
If you hate Portal 2, move along.
Also, can I just say that as a PS3 owner and Valve fanboy, it was a massive fucking surprise to hear GlaDoS interrupt Sony's boring press conference. That shit was surprising.
Because it's Sony? I have no idea. There are a lot of things about the PS3 that make you scratch your head if you sit and think about them. I saw Sony say once that the non-incremental firmware patches were a security anti-hacker thing...no idea why they force games to use the same hamfisted patching system.