The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

So I hear it has "Two Worlds"

ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
edited April 2007 in Games and Technology
See what I did there?

Two worlds... coming for XBox 360, PS3, and PC. Basically, this looks like Oblivion +. The world is split between the civilized races and the "evil" races (led by orcs.. horde horde lol). You get to choose who wins the prize!

Yea yea, derivative. Why the hell should you be interested in this? How about a more in-depth reputation system. If you're awesome, the people love you. If you're an asshole, the people know it.

How about more freedom with weapons? Two-handers, dual-wielding, and truly useful Unarmed Combat. Let's stack mounted combat on top of that! Yea, not only can you ride a horse, but other critters as well (lizard has been confirmed), and fight while riding. Awesome.

How about online play? Not only online with people of the same system, but 360/PC Live Anywhere compatibility has been well... hinted at (they want to, are waiting on final specs etc). Tackling quests in Oblivion with a friend can only be awesome.

I want this game in a bad way. I'm sure others do as well... come, join me in the drooling.

two-worlds-20070119023517985.jpg
two-worlds-20070102011800023.jpg
two-worlds-20070102011746008.jpg

Shadowfire on
«134

Posts

  • hoodie13hoodie13 punch bro Registered User regular
    edited January 2007
    If the combat is better, I'm all for it.

    hoodie13 on
    PSN: HoodieThirteen
    XBL: Torn Hoodie
    @hoodiethirteen
  • Gorilla SaladGorilla Salad Registered User regular
    edited January 2007
    Complete oblivion rip-off, but the multiplayer may make me get it(at least rent it)

    Gorilla Salad on
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Obviously inspired by certain games, but by certain games that I love plus some further refinements. I'll be all over this on release.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • GimGim a tall glass of water Registered User regular
    edited January 2007
  • Gorilla SaladGorilla Salad Registered User regular
    edited January 2007
    I would like to revise my previous statement. This game is made of win. I will be getting it.

    Gorilla Salad on
  • The Sneak!The Sneak! Registered User regular
    edited January 2007
    If my poor Geforce 6800 Ultra and gig of RAM can handle this, I'm all for it.

    The Sneak! on
  • FoodFood Registered User regular
    edited January 2007
    Yeah, this sounds good and all, but I think you guys underestimate how hard it actually is to make a game as open ended as Oblivion. The fact that you have to design more gameplay than most players will actually play makes it really challenging. Thus the fact that a little known and, as far as I know, little experienced development house is making this game does not bode well. I do think the elder scrolls series needs some competition, and I'm rooting for these guys, but I'm not very optimistic.

    edit: And how far along is this supposed to be? The texture work in that dungeon looks... questionable. I don't mind graphics if the game plays well, but the fact that they'd leave that area of the game so unpolished makes me worry about what they're doing with the rest.

    (also edited for clarity a couple times... I really need to learn to use the preview button.)

    Food on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2007
    The graphics are definitely derivative, but I don't know, there's something about the style of the characters and so forth that makes it seem so much less generic than the Oblivion world did I think.

    Edit: I also love the first combat screeny. "Yeah you know I'm gonna fuck you up big boy. I'm going at you in a god damn robe and I'm not even worried. I am going to CUT you."

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Food wrote:
    The fact that an little known and, as far as I know, little experienced development house is making this game does not bode well. I do think the elder scrolls series needs some competition, and I'm rooting for these guys, but I'm not very optimistic.

    I don't see why. Bethesda did nothing but shitty movie licensed games in the late eighties and early nineties on the Amiga and NES before they did Terminator: Rampage and Elder Scrolls: Arena. Piranha Bytes FIRST GAME was Gothic, and all they've ever done are its sequels and an expansion for Gothich 2. All of which were also quite good.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Fiaryn wrote:
    The graphics are definitely derivative, but I don't know, there's something about the style of the characters and so forth that makes it seem so much less generic than the Oblivion world did I think.


    It's the weapon and clothing design alone that sells this notion for me. Oblivion's objects lacked a lot of personality compared to the weapons/etc. in Morrowind and the earlier games in the series. It felt much more generic than any other installment in the franchise to me.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited January 2007
    Neo Rasa wrote:
    Fiaryn wrote:
    The graphics are definitely derivative, but I don't know, there's something about the style of the characters and so forth that makes it seem so much less generic than the Oblivion world did I think.


    It's the weapon and clothing design alone that sells this notion for me. Oblivion's objects lacked a lot of personality compared to the weapons/etc. in Morrowind and the earlier games in the series. It felt much more generic than any other installment in the franchise to me.

    Yeah, I loved using chitin and bonemold weapons and armor in Morrowind, or the netch leather armor. Goddamn I felt awesome playing that game. In Oblivion it's either generic fantasy knight gear, "olol elves elves", or daedric stuff. That's how it seemed to me at any rate.

    I don't hate Oblivion, I was just sayin...

    Darmak on
    JtgVX0H.png
  • FoodFood Registered User regular
    edited January 2007
    Neo Rasa wrote:
    Food wrote:
    The fact that an little known and, as far as I know, little experienced development house is making this game does not bode well. I do think the elder scrolls series needs some competition, and I'm rooting for these guys, but I'm not very optimistic.

    I don't see why. Bethesda did nothing but shitty movie licensed games in the late eighties and early nineties on the Amiga and NES before they did Terminator: Rampage and Elder Scrolls: Arena. Piranha Bytes FIRST GAME was Gothic, and all they've ever done are its sequels and an expansion for Gothich 2. All of which were also quite good.

    Yeah, but they're a rare exception. I could make list of dozens of games that show that when an unexperienced, low-budget company attempts an ambitious game, there's a very small chance that it will turn out well. I won't though, because I'm lazy, and because I think you know this just as well as I do.

    Also, the Bethesda that made those shitty games you mentioned wasn't the same Bethesda that made the Elder Scroll series what it is today. Even Arena was a sub-par (if ambitious) game.

    I don't want to get into an argument about this, though. I really do hope this game turns out well, because even though I like the Elder Scrolls games a lot, I really think the genre could be done better by a more imaginative group of people. I'd just rather be pleasantly surprised than disappointed.

    edit: And when I say Bethesda's unimaginative, I'm talking in terms of game play, not art and lore. I'm just as much a fan of Morrowind's setting as the fifty people who are about to flame me are.

    Food on
  • Blake TBlake T Do you have enemies then? Good. That means you’ve stood up for something, sometime in your life.Registered User regular
    edited January 2007
    If this game does not have enemies that level with you I will be all over this game.

    Blake T on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2007
    Blaket wrote:
    If this game does not have enemies that level with you I will be all over this game.

    Amen to that. God damn level scaling. "I'm the level 30 savior of the world and-dammit trolls! *proceeds to be genuinely threatened by fucking trolls*"

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • fogeymanfogeyman Registered User regular
    edited January 2007
    Fiaryn wrote:
    Blaket wrote:
    If this game does not have enemies that level with you I will be all over this game.

    Amen to that. God damn level scaling. "I'm the level 30 savior of the world and-dammit trolls! *proceeds to be genuinely threatened by fucking trolls*"
    I never had trouble with the level scaling in Oblivion. I could always beat the shit out of everyone.

    I like level scaling with limits. For example, a rat should always suck.

    fogeyman on
  • DashuiDashui Registered User regular
    edited January 2007
    I've been looking forward to this for awhile now. I can't wait for it to get released so we can get some multiplayer questing going. I don't see all the negativity, though. Does everyone have to be a pessimist these days? Can't anyone be a little damn optimistic and keep and eye on a few games that look like they may be interesting? Just because it's a new development house doesn't mean you have to write it off immediately. Everyone has to start somewhere.

    It's an open game world, with lots of quests, lots of weapon choices, mounted combat, a reputation system, and multiplayer. That sounds enough to get me interested. That doesn't mean I'm going to buy it immediately, but I'll keep an out for it.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • FoodFood Registered User regular
    edited January 2007
    Fiaryn wrote:
    Blaket wrote:
    If this game does not have enemies that level with you I will be all over this game.

    Amen to that. God damn level scaling. "I'm the level 30 savior of the world and-dammit trolls! *proceeds to be genuinely threatened by fucking trolls*"

    Yeah, that sucked. I don't know how Bethesda didn't pick up in play-testing that it was a bad idea.

    Food on
  • Anonymous RobotAnonymous Robot Registered User regular
    edited January 2007
    This game should have a race with four arms, so you can quad wield, man.

    Think about it.

    You charge into battle- two arms wield a battle axe, two arms shoot a bow as you charge.

    You grapple a guy with your two lower arms, your two upper arms position a spike and hammer it into the enemy.


    Part of me is joking, part of me wants an adventure game where you get to be Goro.

    Anonymous Robot on
    Sigs shouldn't be higher than 80 pixels - Elki.

    photo02-film.jpg
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited January 2007
    I'm looking forward to this, but damn does it have some terrible character design. The big demon guy in particular, that and the retarded dog creature.
    hilaritybeast.jpg

    -SPI- on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2007
    This game should have a race with four arms, so you can quad wield, man.

    Think about it.

    You charge into battle- two arms wield a battle axe, two arms shoot a bow as you charge.

    You grapple a guy with your two lower arms, your two upper arms position a spike and hammer it into the enemy.


    Part of me is joking, part of me wants an adventure game where you get to be Goro.

    I desire sex with your sexy idea.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • Blake TBlake T Do you have enemies then? Good. That means you’ve stood up for something, sometime in your life.Registered User regular
    edited January 2007
    Food wrote:
    Fiaryn wrote:
    Blaket wrote:
    If this game does not have enemies that level with you I will be all over this game.

    Amen to that. God damn level scaling. "I'm the level 30 savior of the world and-dammit trolls! *proceeds to be genuinely threatened by fucking trolls*"

    Yeah, that sucked. I don't know how Bethesda didn't pick up in play-testing that it was a bad idea.

    It's not so much as a bad idea but I think it's an idea that I just don't like. It really turns away newbie players (like me) as making a character makes it hard work because apparently it's better to put in your main skills things you don't want to be good at.

    I loved doing all the side quests and exploring the place, but I eventually got really frustrated because my character was no good because I made some early mistakes, this took ten hours for me to realise and I didn't really feel like making a new character so I haven't touched it since.

    Blake T on
  • MattieMattie Registered User regular
    edited January 2007
    I can't help but think of this.

    Mattie on
    3DS Code 0001-3323-2884
    Xbox Live Gamertag: Suplex86
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited January 2007
    This game should have a race with four arms, so you can quad wield, man.

    Think about it.

    You charge into battle- two arms wield a battle axe, two arms shoot a bow as you charge.

    You grapple a guy with your two lower arms, your two upper arms position a spike and hammer it into the enemy.


    Part of me is joking, part of me wants an adventure game where you get to be Goro.

    Games need more thrikreen26fc.jpg

    MinionOfCthulhu on
    mgssig.jpg1152dt.gif
  • The Sneak!The Sneak! Registered User regular
    edited January 2007
    Oh my. Thri-Kreen.

    Fuck. Now I need to play Dark Sun again. Or Dark Sun Online, if it still fucking existed.

    The Sneak! on
  • APZonerunnerAPZonerunner Registered User regular
    edited January 2007
    Blaket wrote:
    Food wrote:
    Fiaryn wrote:
    Blaket wrote:
    If this game does not have enemies that level with you I will be all over this game.

    Amen to that. God damn level scaling. "I'm the level 30 savior of the world and-dammit trolls! *proceeds to be genuinely threatened by fucking trolls*"

    Yeah, that sucked. I don't know how Bethesda didn't pick up in play-testing that it was a bad idea.

    It's not so much as a bad idea but I think it's an idea that I just don't like. It really turns away newbie players (like me) as making a character makes it hard work because apparently it's better to put in your main skills things you don't want to be good at.

    I loved doing all the side quests and exploring the place, but I eventually got really frustrated because my character was no good because I made some early mistakes, this took ten hours for me to realise and I didn't really feel like making a new character so I haven't touched it since.

    I dunno. I think the issue with character scaling is everything scales. You shouldn't be level 30 and struggling against trolls or even wild wolves and stuff. But, on the same level, humans and bigger creatures should get tougher.

    I bet this game will have level scaling, though. It'll follow Oblivion's lead.

    APZonerunner on
    APZonerunner | RPG Site | UFFSite | The Gaming Vault
    XBL/PSN/Steam: APZonerunner
  • LukinLukin Registered User regular
    edited January 2007
    Is it known whether or not this game will be as moddable as Oblivion?

    Lukin on
    cancer.jpg
  • fogeymanfogeyman Registered User regular
    edited January 2007
    [quote=IGN]According to James Seaman of regional distributor Topware, you will play with your very own customizable character. He (or she) must eat, sleep, and drink like a real person. The consequences to not doing so can be disastrous to your character. For example, if you do not eat, you will gradually lose HP over time (and more than likely lose it at an increasing rate after so many hours of starvation). Losing sleep will cause your character to lose combat effectiveness, and for magical users, the ability to successfully cast spells.[/quote]
    If that's true, then there's no way I'm getting this game. That's simply annoying.

    fogeyman on
  • DashuiDashui Registered User regular
    edited January 2007
    fogeyman wrote:
    [quote=IGN]According to James Seaman of regional distributor Topware, you will play with your very own customizable character. He (or she) must eat, sleep, and drink like a real person. The consequences to not doing so can be disastrous to your character. For example, if you do not eat, you will gradually lose HP over time (and more than likely lose it at an increasing rate after so many hours of starvation). Losing sleep will cause your character to lose combat effectiveness, and for magical users, the ability to successfully cast spells.
    If that's true, then there's no way I'm getting this game. That's simply annoying.[/quote]

    I doubt they're going to force it on you that hard. And I doubt it'll be hard to manage. I think the idea is cool online. HUNTING PARTIES!

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2007
    Blaket wrote:
    Food wrote:
    Fiaryn wrote:
    Blaket wrote:
    If this game does not have enemies that level with you I will be all over this game.

    Amen to that. God damn level scaling. "I'm the level 30 savior of the world and-dammit trolls! *proceeds to be genuinely threatened by fucking trolls*"

    Yeah, that sucked. I don't know how Bethesda didn't pick up in play-testing that it was a bad idea.

    It's not so much as a bad idea but I think it's an idea that I just don't like. It really turns away newbie players (like me) as making a character makes it hard work because apparently it's better to put in your main skills things you don't want to be good at.

    I loved doing all the side quests and exploring the place, but I eventually got really frustrated because my character was no good because I made some early mistakes, this took ten hours for me to realise and I didn't really feel like making a new character so I haven't touched it since.

    I dunno. I think the issue with character scaling is everything scales. You shouldn't be level 30 and struggling against trolls or even wild wolves and stuff. But, on the same level, humans and bigger creatures should get tougher.

    I bet this game will have level scaling, though. It'll follow Oblivion's lead.

    I just wish stuff scaled to a limit. You know, rats could only scale so high, tigers a different height, and so on? And certain other things like oh I don't know BANDITS ALL HAVING DAEDRIC/GLASS shouldn't exist. I'm fine with a limited scaling system, but the way Oblivion implemented irritates the balls off me.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • DelzhandDelzhand Registered User, Transition Team regular
    edited January 2007
    Dear Every Western RPG Developer,

    We're fucking sick of orcs. Find a new race for humans to clash with.

    Sincerely,
    Delzhand

    Delzhand on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2007
    Delzhand wrote:
    Dear Every Western RPG Developer,

    We're fucking sick of orcs. Find a new race for humans to clash with.

    Sincerely,
    Delzhand

    I like orcs. They're true barbarians like no other and can be truly terrifying primal force if done right, as in the Lord of the Rings movies. Now to Eastern RPG Developers, I could say that it would be nice if they learned to differentiate the appearance of men and women. That would be really nice.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • InquisitorInquisitor Registered User regular
    edited January 2007
    Dashui wrote:
    fogeyman wrote:
    [quote=IGN]According to James Seaman of regional distributor Topware, you will play with your very own customizable character. He (or she) must eat, sleep, and drink like a real person. The consequences to not doing so can be disastrous to your character. For example, if you do not eat, you will gradually lose HP over time (and more than likely lose it at an increasing rate after so many hours of starvation). Losing sleep will cause your character to lose combat effectiveness, and for magical users, the ability to successfully cast spells.
    If that's true, then there's no way I'm getting this game. That's simply annoying.

    I doubt they're going to force it on you that hard. And I doubt it'll be hard to manage. I think the idea is cool online. HUNTING PARTIES![/quote]

    I think it's a great idea, especially for online play. A problem with most online games/MMOs is that it is hard to force people to sit still/commune in certain areas for anything other then trade. If you have to go to a tavern to get your eat and drink on, then you are forced to socialize. Also, it creates a realistic time and money sink.

    Inquisitor on
  • fogeymanfogeyman Registered User regular
    edited January 2007
    Inquisitor wrote:
    Dashui wrote:
    fogeyman wrote:
    [quote=IGN]According to James Seaman of regional distributor Topware, you will play with your very own customizable character. He (or she) must eat, sleep, and drink like a real person. The consequences to not doing so can be disastrous to your character. For example, if you do not eat, you will gradually lose HP over time (and more than likely lose it at an increasing rate after so many hours of starvation). Losing sleep will cause your character to lose combat effectiveness, and for magical users, the ability to successfully cast spells.
    If that's true, then there's no way I'm getting this game. That's simply annoying.

    I doubt they're going to force it on you that hard. And I doubt it'll be hard to manage. I think the idea is cool online. HUNTING PARTIES!

    I think it's a great idea, especially for online play. A problem with most online games/MMOs is that it is hard to force people to sit still/commune in certain areas for anything other then trade. If you have to go to a tavern to get your eat and drink on, then you are forced to socialize. Also, it creates a realistic time and money sink.[/quote]
    If I don't want to sit still/commune, then I shouldn't have to. Making me eat isn't going to make me socialize in-game, it's going to make me run in, eat quickly, and then run out. If I want to socialize, I will, but if I don't want to then this won't make me.

    If this works like GTA:SA, then it won't be a problem. In San Andreas, getting a bite to eat was very quick and didn't really interfere. You could also last an incredibly long time without eating. That wasn't too bad; I'm hoping Two Worlds won't make the eating/sleeping system too realistic, either.

    fogeyman on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited January 2007
    The bloom in those screenies makes them look like plastic people.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • DashuiDashui Registered User regular
    edited January 2007
    The bloom in those screenies makes them look like plastic people.

    Maybe I just don't know bloom is, but those screenshots looked a little dark to me, not bright and shiny. Oh hey, that guy is wearing a gray cloak, though. Gray is so generic and uninspiring this game sucks. Oh God you have to drink in the game what a gay game. And you can use swords? Why use swords? Swords are so unoriginal and generic this game is terrible.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • DelzhandDelzhand Registered User, Transition Team regular
    edited January 2007
    Fiaryn wrote:
    Delzhand wrote:
    Dear Every Western RPG Developer,

    We're fucking sick of orcs. Find a new race for humans to clash with.

    Sincerely,
    Delzhand

    I like orcs. They're true barbarians like no other and can be truly terrifying primal force if done right, as in the Lord of the Rings movies. Now to Eastern RPG Developers, I could say that it would be nice if they learned to differentiate the appearance of men and women. That would be really nice.

    True barbarians like no other... because that's all we've ever seen them do. If we need a barbaric race, why not something else? Intelligent dire apes. Yetis. Barbaric humans, even. I don't understand why Orcs are the opposite of humans.

    And you're right about Eastern RPG developers, but honestly, that's not just RPGs. It's a cultural thing - strong jawlines are seen as hideous in Japan. That's one of the reasons The Incredibles didn't do so well, despite Japan's love for Pixar.

    Delzhand on
  • WezoinWezoin Registered User regular
    edited January 2007
    Is that a touch of bloom in the 3rd picture? I think this could really be the way bloom should be used in games, a sign that developers are learning to use it (I'm looking at you Guild Wars! "EVERYTHING GLOWS!!!!")

    Wezoin on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2007
    do we even know if this is in first person?

    Or are the oblivion allusions just because of the outdoor settings?

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Gaming-ModuleGaming-Module Registered User regular
    edited January 2007
    Fuck you, naysayers. This is one of my most hotly anticipated titles of 2007.

    The multiplayer will sell me if the gameplay is there. It doesn't have to have the best plot. I like the idea of having to eat and sleep. It adds a realism element that I enjoy in my games.

    I love Oblivion. I'm on my third character and so far have only done up to the Azura part of the main quest, made my staff for the mages guild and done a handful of random quests, and I've easily put 100+ hours into this game with many more on the horizon.

    The scaling is kind of a bitch, but I'm okay with it, because stealing glass armor in the first game and becoming a god ruined Morrowind for me. I'm glad that I don't have to walk by an ebony sword, all the while fighting the itch to murder the shopkeep and run away with it, ultimately unbalancing the game and causing me to never play it again.

    Progression in Oblivion can be handled three ways 1) plan your character's development within a predetermined class, 2) make a custom class that places controllable skills as your primaries or 3) progress naturally without controlling your character's growth and just adjust the difficulty slider ever so slightly until it's just right. I'm going with the first path and plan to up the difficulty slider a bit once I pass level 10.

    Back to Two Worlds, I'm glad that this game will appear to have some tension. I like factions that oppose eachother. It felt good in Gothic 1, 2, and Arx Fatalis ... and various other RPG's. Bethesda tries to make Tamriel this fantasy reflection of America with its multiculturism, pitting the united people against demons and other esoteric, other-dimensional threats, and it just feels kind of flat to me. So Orcs vs. Humans #234 will actually be a bit refreshing.

    So basically, Oblivion is a great, but flawed game and Two Worlds doesn't, in reality, have too much to live up to to be a great RPG IMHO.

    Gaming-Module on
  • CouscousCouscous Registered User regular
    edited January 2007
    I don't see a problem with forcing you to eat. It isn't a big problem for me in Ultima 5 and Ultima 7. I just need to make sure to always have a small supply of food when I go through a dungeon.

    Couscous on
Sign In or Register to comment.