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Star Wars [The Force Unleashed II] Demo out now! You are surrounded by Rebels!
This game picks up some time after the 'good' ending of the original, with Starkiller somehow back in Darth Vader's clutches and attempting to get reunited with his love interest. This may or may not be the 'real' Starkiller, as Vader evidently has been attempting to create a more obedient clone of his apprentice. Also Yoda is somehow involved.
TFU II runs on the same engine as the first game, but that engine has undergone massive upgrading. But you don't want boring technical details! You want to hear about all the improved powers from the first game! You want to hear about the new powers, such as the Jedi Mind Trick! You want to dismember fools with dual lightsabers:!: You want to watch gameplay videos and trailers!
Is it canon that he actually stopped that Star Destroyer with the Force? I can't get around the idea of a force user actually doing that, no matter how powerful.
Is it canon that he actually stopped that Star Destroyer with the Force? I can't get around the idea of a force user actually doing that, no matter how powerful.
The QTE side of the Force is a pathway to many abilities some consider to be unnatural.
I remember in a EU book saying some Sith Lord was escaping from some Republic ships and they flew between two stars. The guy fucking pulled both the stars together to destroy the Republic fleet. I think it was in I, Jedi?
I thought that was the dumbest thing ever even at 11 years old.
The scene would've been a lot better if the TIE Fighters hadn't respawned at least three or four times before you were done, though.
As for the sequel, I day one'd and enjoyed the first game, and will probably pick up the Sith Edition thing eventually but this? This'll be somewhere down the road for cheap. Just because I enjoyed the first doesn't mean I think it was worth what I paid, and this'll probably be the same.
i read in an interview with the makers of the game, the star destroyer QTE is actually glitched so sometimes it shows the wrong direction for you to point with the sticks making you fail if you followed them. you could do better by finding the right direction yourself.
anyways i really hope this one gets better attention to detail. and also better light sabers. the force stuff was great in the last one, let's make it better everywhere else.
I'm probably going to leave the thread, just because I"m going to end up shitting all over some of the liberties the story takes with the canon, though I sort of like the overall idea of the Rebellion being the creation of the Empire. I wonder if having two lightsaber will actually change the combat. I'd like to be able to have a floating lightsaber a la Kreia in KOTOR2 or be able to have one on a permanent lightsaber throw while using the other to beat down enemies in melee.
There actually is another Force Unleashed 2 thread, but I can't seem to find it with the search function.
I know it exists though, because I remember expressing my opinion that TFU 1 was a piece of garbage with a few nuggets of goodness hidden away within, but the overall experience was so horrible that I'm not even remotely interested in a sequel unless I read that they've fixed all of my complaints. And I have a lot of complaints.
In fact, in the other thread I even listed all my complaints. But I don't feel like typing them all out again so I'll just leave it at this: The game could have been so much more, but all the technical problems and horridly underpowered lightsaber made for an unrewarding gameplay experience.
The lightsaber was a whiffleball bat in the first game
They'd better damn well fix this
And even the highest difficulty had better not be, "Everything kills you in one hit, you kill things in a gazillion hits unless they are thrown from a great height"
I'm looking forward to this game. For all the faults it had, the first game was fun, had a storyline that was interesting enough to keep me playing and was generally an enjoyable experience.
Hopefully they've been listening to the complaints and have sorted out the sequel so that it doesn't have all those gameplay problems people didn't like about the first one.
TFU was . . . all right; not exactly the "mind-blowing" experience LucasArts would have us believe, but still damn fun for a rental. Maybe if they'd stuck more with the original Jedi Knight game in terms of how Starkiller develops - like giving Light Side points for doing good stuff and Dark Side points for being extra ruthless, all of which would you could apply to the appropriate side's powers rather than one huge pool as in the original, then things might be a bit more interesting. Oh, and add the extra saber combat styles from Outcast and Academy.
I guess what I'm saying is that another proper Jedi Knight game would be appreciated, LucasArts. But TFU II should work to tide us over.
I really really hope they revamped the combat. Starkiller is a goddamn Jedi/Sith but for some reason, everything in the first game was somehow able to throw him on his ass. And stunlock him. And juggle him.
Also the Star Destroyer section was a pain in the ass on the PC, for multiple reasons. Having to pull your mouse down just doesn't work so well if you don't have infinite space on your right side. The bugged directions were already mentioned. Then the stupid TIEs, which actually took less time getting to you the closer the Star Destroyer was to crashing.
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
Limb removal! woo. Lightsaber still looks a tad weak. Stormtroopers should be easily carved. I like that they're gonna make force powers more interesting. That lightning ball he fired was awesome.
It does look a lot better than the first. The engine is very impressive at least. I still think they're completely neglecting movement as a gameplay mechanic, though - the jumping looks like shit, and a force user like that should be able to move faster and more smoothly, rather than relying on those dinky-ass dashes.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
I recently finished the first. It was better than I expected...but I had pretty low expectations going in because of how the game was just a glorified tech demo of Havok with way too much QTE
I think I just appreciated how Starkiller is really just this kid in an adult body since he's been used by Vader
Trying to find all the Holocrons is probably kept me in it. I have to admit, some were hidden pretty well.
So having just finished the first game for the first time in the last 30 days. I'll play a second one if they can fix the god damn targeting system & the god awful, awful.... the just terrible platforming.
Pissed the Wii version doesn't support WM+. Some guys from Lucas Arts whined like little bitches when it was revealed because Nintendo should've told them earlier about it so they could make Clone Wars or whatever with it. Now they don't use it... To me the Wii TFU was, by a good margin, the best. The graphics might not be great, but it's way more fun waving the lightsaber and it's faster paced, while the other versions some times felt slow because they wanted to show off the physics.
Also I hate that the story's supposed to be canon. Ugh.
Also what sucked about TFU is that when they first showed concept technology before the game was announced they showed a new Indiana Jones game. And Indy never came out. Unless it was that Wii game but I dunno.
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that's bullshit."
Also, I hate how e3 interviewers are always such tools.
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
OMG it's star wars meets avatar meets the matrix: Brilliant!
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
OMG it's star wars meets avatar meets the matrix: Brilliant!
That is actually the plot of Driver 4. The character is in a coma, can jump from car to car, and doesn't know he is in a coma. Apparently, he just thinks jumping from car to car is something he can normally do.
Couscous on
0
Liquid GhostDO YOU HEAR THE VOICES, TOO?!Registered Userregular
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
...he has to collect an assortment of customizable hats and stylish shades while killing fifteen space boars by request of Bam Margera in exchange for being entered into the 30th annual Jedi vs. Sith Intergalactic Force Boarding Grand Prix.
Rack up wicked combo kills, use a deep conversation system to grope hot alien boobs, and bust out searing face-melter guitar solos in the quirkiest, most innovative gaming title since Lester the Unlikely.
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
OMG it's star wars meets avatar meets the matrix: Brilliant!
Meh, it'll probably turn out to be "Vader stuffed you into a tank with super Bacta and had the freaky cloners replace the organs that were too damaged."
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
OMG it's star wars meets avatar meets the matrix: Brilliant!
That is actually the plot of Driver 4. The character is in a coma, can jump from car to car, and doesn't know he is in a coma. Apparently, he just thinks jumping from car to car is something he can normally do.
I seriously wonder if that guy just spoiled the end of the game because he got nervous at a press conference.
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that's bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
Calling it: He's not a clone. The dude in the FIRST game was the clone.
Just putting that out there in the hope that Lucasarts won't do anything so bombastically predictable.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
0
freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
I'm not exactly sure how they're expecting us to be interested in the "figuring out if he's a clone" story.
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that's bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
Calling it: He's not a clone. The dude in the FIRST game was the clone.
Just putting that out there in the hope that Lucasarts won't do anything so bombastically predictable.
Turns out he was rebuilt by a pro-[strike]human[/strike]Corellian organization known as Cerberus.
Er, wait...
Looking forward to at least renting this one, picked up the first for cheap and it wasn't too bad.
Posts
He dies when they all throw him outside and a giant praying mantis thing picks him up.
Steam: CavilatRest
The QTE side of the Force is a pathway to many abilities some consider to be unnatural.
I thought that was the dumbest thing ever even at 11 years old.
I hate TFU.
As for the sequel, I day one'd and enjoyed the first game, and will probably pick up the Sith Edition thing eventually but this? This'll be somewhere down the road for cheap. Just because I enjoyed the first doesn't mean I think it was worth what I paid, and this'll probably be the same.
anyways i really hope this one gets better attention to detail. and also better light sabers. the force stuff was great in the last one, let's make it better everywhere else.
Steam: CavilatRest
I know it exists though, because I remember expressing my opinion that TFU 1 was a piece of garbage with a few nuggets of goodness hidden away within, but the overall experience was so horrible that I'm not even remotely interested in a sequel unless I read that they've fixed all of my complaints. And I have a lot of complaints.
In fact, in the other thread I even listed all my complaints. But I don't feel like typing them all out again so I'll just leave it at this: The game could have been so much more, but all the technical problems and horridly underpowered lightsaber made for an unrewarding gameplay experience.
They'd better damn well fix this
And even the highest difficulty had better not be, "Everything kills you in one hit, you kill things in a gazillion hits unless they are thrown from a great height"
Hopefully they've been listening to the complaints and have sorted out the sequel so that it doesn't have all those gameplay problems people didn't like about the first one.
TFU was . . . all right; not exactly the "mind-blowing" experience LucasArts would have us believe, but still damn fun for a rental. Maybe if they'd stuck more with the original Jedi Knight game in terms of how Starkiller develops - like giving Light Side points for doing good stuff and Dark Side points for being extra ruthless, all of which would you could apply to the appropriate side's powers rather than one huge pool as in the original, then things might be a bit more interesting. Oh, and add the extra saber combat styles from Outcast and Academy.
I guess what I'm saying is that another proper Jedi Knight game would be appreciated, LucasArts. But TFU II should work to tide us over.
Sounds like fable Can you imagine a molyneux-star wars hybrid?
I love star wars games, but am a humble PC gamer. as I recall the original game did come to the PC but with poor reviews? Or did I dream that?
Also the Star Destroyer section was a pain in the ass on the PC, for multiple reasons. Having to pull your mouse down just doesn't work so well if you don't have infinite space on your right side. The bugged directions were already mentioned. Then the stupid TIEs, which actually took less time getting to you the closer the Star Destroyer was to crashing.
And Disney World is nowhere in sight.
Yep, the Ultimate Sith Edition with all the extra DLC from the console versions is available for $30 on Steam.
I think I just appreciated how Starkiller is really just this kid in an adult body since he's been used by Vader
Trying to find all the Holocrons is probably kept me in it. I have to admit, some were hidden pretty well.
Enlist in Star Citizen! Citizenship must be earned!
Also I hate that the story's supposed to be canon. Ugh.
Pokémon HGSS: 1205 1613 4041
This series grrrr.....
I mean come on.... of course he's a fucking god damn clone. Why else would you make such a big deal about it?
"You know that whole clone thing we've been toying with? Turns out that's bullshit."
Also, I hate how e3 interviewers are always such tools.
Other than that at least LOOKS fun.
He's actually in a coma which lets him jump into other bodies, but he doesn't know he's in a coma and...
OMG it's star wars meets avatar meets the matrix: Brilliant!
That is actually the plot of Driver 4. The character is in a coma, can jump from car to car, and doesn't know he is in a coma. Apparently, he just thinks jumping from car to car is something he can normally do.
Rack up wicked combo kills, use a deep conversation system to grope hot alien boobs, and bust out searing face-melter guitar solos in the quirkiest, most innovative gaming title since Lester the Unlikely.
I seriously wonder if that guy just spoiled the end of the game because he got nervous at a press conference.
Calling it: He's not a clone. The dude in the FIRST game was the clone.
Just putting that out there in the hope that Lucasarts won't do anything so bombastically predictable.
I think it's worth pointing out to anyone who doesn't realize:
Look in the system requirements section. Specifically HDD space.
it's 30 fucking gigs.
Turns out he was rebuilt by a pro-[strike]human[/strike]Corellian organization known as Cerberus.
Er, wait...
Looking forward to at least renting this one, picked up the first for cheap and it wasn't too bad.
On top of that it's also just a really shitty port.
(of a shitty game wowooo)
Wha... what? Why? The game fit on a 9 gig DVD for the 360 version...
Does the PC version look photorealistic or something?