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Star Wars [The Force Unleashed II] Demo out now! You are surrounded by Rebels!
Is the Empire kidnapping all the Rebel leaders an actual doublecross...or just a rare moment of competency among pretty much anyone in Star Wars?
I mean, Vader is not the supreme commander of the Empire's Armed Forces. He's...like...C-in-C of the Navy and Grand Executor, I think, and even then, Palpatine's authority overrides him, being Head of Government. Obviously, it's contrary to his desires, but that doesn't really make it a double-cross--the Empire was never working for his goals in the first place. And, of course, the whole thing is a sort of false flag operation, where the kidnap is.....the whole point.
I guess this is arguing semantics, but I'm not sure if that's an actual double-cross.
The spacing thing on the other hand, yeah, that would probably qualify. I may just be misunderstanding the difference between a 'doublecross', and simply breaking a implied promise.
Oh man, I just You Tubed the "Light Side Ending" because I didn't want to fight Vader again for 20minutes, and man, that was worse then the Dark Side Ending.
And with the trailer showing Bobba Fetta, I thought we'd actually get to fight him. Disappointing, very disappointing.
Yes, but that wouldn't meet up with LucasArts' recent (well, within the last few years anyway) requirement that every main character in their games be absolutely crucial to everything in the Star Wars universe, as well as being force-sensitive.
A page late, but they've been doing that since X-Wing. :P
Also, I really want to pick this up but the thread rage is making me unsure now.
PunkBoy on
Steam ID:
The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
Yes, but that wouldn't meet up with LucasArts' recent (well, within the last few years anyway) requirement that every main character in their games be absolutely crucial to everything in the Star Wars universe, as well as being force-sensitive.
A page late, but they've been doing that since X-Wing. :P
Also, I really want to pick this up but the thread rage is making me unsure now.
For a rental or $30 I would have been Ok. It felt like half the game was cut. I'm a huge star wars consumer whore, but I am returning this. I'd wait till you can get it on the cheap. I really don't want to vote with my money that pumping out games like this and charging full price is Ok.
The hard part now is, do I get Vanquish or Enslaved with the returned $$.
I don't think, in the history of LucasArts, has a darkside ending ever been canon.
Not dark side per se, but TIE Fighter and... one of the Battlefront games, I forget which... had the Empire come out on top.
As you said yourself...not really a dark side option ending, is it? In the case of TIE Fighter, I mean--there's only one ending. In the original game, you don't really make a moral or spiritual choice, which is basically the cornerstone of all the games where you play a Jedi and have an option to fall to the dark side. You're an Imperial fighter pilot, that's not your business, nor do you care--you become a sort of "honorary Sith", at the most. Though if they made it today, I can't help but think that there'd be a "good" ending wherein you defect to the Alliance and become Wedge's best friend or some bullshit like that, and the bad ending being the status quo.
In that case, how are they going to work in Darth Vader getting captured by the rebel alliance?
They will find some way--in fact, I'm fairly certain they already have. It's far more likely than them acknowledging a dark side ending when a light side one exists simultaneously. This isn't Blizzard or anything, they pretty much have to stick with it, apparently.
I don't think, in the history of LucasArts, has a darkside ending ever been canon.
In that case, how are they going to work in Darth Vader getting captured by the rebel alliance?
Boba Fett busts him out. That's why you see the shot of the Slave-1 coming out from the debris and following them. Really I thought that was stupid anyway, you can't just fucking ARREST Darth Vader. You know he's just gonna kill everybody there once he gets some details on the alliance.
It kind of begs the question though...why the fuck would they arrest him in the first place? So they can interrogate him? Even the best torture specialists in the Rebellion are going to have a tough time with a guy encased in an iron lung with most of his body burned, as well as being a hardcore Sith.
I mean, kill him, sure. It's like killing the Emperor by destroying the Death Star. Maybe they only want to arrest him so they can publicly execute him?
But, you can't kill Darth Vader (I guess he's one guy we can't clone).
It kind of begs the question though...why the fuck would they arrest him in the first place? So they can interrogate him? Even the best torture specialists in the Rebellion are going to have a tough time with a guy encased in an iron lung with most of his body burned, as well as being a hardcore Sith.
I mean, kill him, sure. It's like killing the Emperor by destroying the Death Star. Maybe they only want to arrest him so they can publicly execute him?
But, you can't kill Darth Vader (I guess he's one guy we can't clone).
None of it made sense, either ending was just a .......huh? U know what it felt like? Heroes, the TV show past Season 1. There was no motivation for any character to do what they were doing, they just did cool stuff, and in a small time frame, that's fun, but the over all arc was just shit!
I mean, was it just me, or did it sound like Kota's lines at the end weren't actually acted out but pieced together from other lines? It all just sounded weird, played out in a piss poor way. I mean.........
Vader says, as long as Juno is alive I control you. Yet, the second she gets a hold of a light saber he bitch slaps her out a window instead of just taking it back from her? Really?? REALLY??
Darth Vader can't take back a light saber from a hand cuffed prisoner?
Nothing plot wise flowed in that game, felt like each part was written disjointed from all the other parts. Infact, this plot should not be looked at and examined, I'm just going to think of it is fluff and forget it as quickly as it happened.
It's worse when you actually play it Tube. Reading it makes it sound coherent, when you actually see this mess play out in game it's far worse.
I'm going to go back to the Rebel fleet and have them attack Kamino! Vader will NEVER suspect that and we can take them by surprise! Oh no, he suspected it! It was a trap!
The Dagobah vision shows that Juno's ship comes under attack! Let's forget about warning them and let my arrival be a surprise! Juno will think that's just the kicks. But oh no, the ship comes under attack. If only I would have warned them ahead of time so that the vision wasn't COMPLETELY USELESS.
Juno was knocked what looked like hundreds of feet through the air and down to the ground! Oh no! She even has the Face of Death®! Wait, she's alive and perfectly well.
And then the dozens of times where Starkiller whiny, angsty bitch. "Help us, Starkiller! We're going to fail if you don't!" "No, no, I can't! I have to find Juno, even though we're ultimately heading toward the same place. And you don't really have to beg so much, either, because you end up just fine even without my help."
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
I think it's just a midjudgment of tone. They're thinking "people will think it's awesome because they get to beat up Darth Vader". I don't want to beat up Darth Vader. Darth Vader is the shit.
They handled it much better with the
Emperor
battle in the original.
You do the boss fight, get his energy down to zero and then he stops fucking around and ends your shit because he's the emperor.
It's worse when you actually play it Tube. Reading it makes it sound coherent, when you actually see this mess play out in game it's far worse.
I'm going to go back to the Rebel fleet and have them attack Kamino! Vader will NEVER suspect that and we can take them by surprise! Oh no, he suspected it! It was a trap!
The Dagobah vision shows that Juno's ship comes under attack! Let's forget about warning them and let my arrival be a surprise! Juno will think that's just the kicks. But oh no, the ship comes under attack. If only I would have warned them ahead of time so that the vision wasn't COMPLETELY USELESS.
Juno was knocked what looked like hundreds of feet through the air and down to the ground! Oh no! She even has the Face of Death®! Wait, she's alive and perfectly well.
And then the dozens of times where Starkiller whiny, angsty bitch. "Help us, Starkiller! We're going to fail if you don't!" "No, no, I can't! I have to find Juno, even though we're ultimately heading toward the same place. And you don't really have to beg so much, either, because you end up just fine even without my help."
And why Darth Vader would kill the ONLY leverage he has over StarKiller. The same guy who just whooped his ass for 20 fucking minutes?
Played through this thing. I liked the first one, this one reeks of being slapped together by 1/3 the people. It is way, way too short, and yet the combat tends to make it feel too long.
It lacked most of the over the top-ness that made the first one interesting, and starkiller spent the entire thing sounding like a whiny bitch to kota's righteous indignation. It didn't even have an interesting lightsaber fight in the entire thing, as Vader was basically "apply force lightning for a second, hit X until he starts blocking again, repeat"
The environments they had got interesting in some spots, though Kamino reeked of reuse at the end. Stretching each of the environments across 3 levels didn't help the sense of length much.
Played through this thing. I liked the first one, this one reeks of being slapped together by 1/3 the people. It is way, way too short, and yet the combat tends to make it feel too long.
It lacked most of the over the top-ness that made the first one interesting, and starkiller spent the entire thing sounding like a whiny bitch to kota's righteous indignation. It didn't even have an interesting lightsaber fight in the entire thing, as Vader was basically "apply force lightning for a second, hit X until he starts blocking again, repeat"
The environments they had got interesting in some spots, though Kamino reeked of reuse at the end. Stretching each of the environments across 3 levels didn't help the sense of length much.
THIS.
I literally just logged on, searched for this thread, and came here to post this. I LOVED Force Unleashed 1, and I was really psyched for this release. As it was "ending", I was literally saying out loud "dear god no, don't fuck with me, don't be the ending, this doesn't make any sense THISDOESNTMAKEANYSENSE"
That last "boss battle" was horrendous. I have already traded this back in to estarland.com, my go-to place.
You beat up Darth Vader for a while
Darth Vader stops fucking around
Darth Vader ends your shit
Credits
This statement should be made Star War's video game law for all of eternity.
Also this is the most disappointing game ever made. My expectations were already zero.
It went into the negatives.
Force Unleashed 1 was absurd, but at the very least it somewhat believably happened, and I would almost watch a 1:30 minute movie about it and it would be enjoyable.
Edit: They can't do a Return of the Jedi game because it would actually be exciting and not involve button mashing combat.
Also why wasn't Force Unleashed II about Darth Vader killing everyone.
Like, that was the best thing they did in Force Unleashed 1.
Here's Vader.
KILL EVERYONE.
I would play a game like that forever.
Edit: They can't do a Return of the Jedi game because it would actually be exciting and not involve lightsaber funbat button mashing combat. It's simply too good of an idea. It is not allowed to exist.
I would make a game called Star Wars Trilogy where you play through the most suitable action scenes from the whole trilogy, suitably extended and amped up. You don't need the plot to make sense. It's Star Wars. We know the plot. Just finally let us play as Luke fucking Skywalker.
I've been ignoring this thread for a period of time until I could try and eliminate preconceived notions of what this game must be like, on the basis of the first game being utter shit on any difficulty setting higher than Normal.
Well, that's never actually going to happen but here I am anyway. Looks like the story is atrocious. Did they keep the lightsaber effectiveness somewhere between "lacy paddle" and "slotted spoon"?
Man there was this game called Knights of the Old Republic 2, where they didn't want the lightsaber to be the focus of the game. So they didn't give you one until about 1/3 of the way through the game.
Star Wars is still cool, it's the EU that may as well be fan or slashfic as far as I'm concerned.
joshofalltrades on
0
mrt144King of the NumbernamesRegistered Userregular
I think it's just a midjudgment of tone. They're thinking "people will think it's awesome because they get to beat up Darth Vader". I don't want to beat up Darth Vader. Darth Vader is the shit.
They handled it much better with the
Emperor
battle in the original.
You do the boss fight, get his energy down to zero and then he stops fucking around and ends your shit because he's the emperor.
and you know what, they're probably right. I bet there are a lot of people who fucking love Starkiller and love that they got to beat on Darth Vader and make him look like a bitch. That's fine. It's not really for me though.
TFU1 actually had some pretty nice Vader character moments.
Should have been Gungans getting thrown off of cliffs in the Prologue though.
TFU1 was at its best when you were an unstoppable killing machine. For the most part, the designers were just trying to hard to make it challenging. The challenge should have come from good level design, not creating enemies that were immune to the Force. If they didn't want a focus on lightsaber combat, well, why do I have one? It's easy enough to explain in the story; Darth Vader doesn't yet trust his Apprentice and will only give him a saber when he has proven his loyalty. Make that about halfway through the game, and it just becomes another option for killing.
joshofalltrades on
0
mrt144King of the NumbernamesRegistered Userregular
and you know what, they're probably right. I bet there are a lot of people who fucking love Starkiller and love that they got to beat on Darth Vader and make him look like a bitch. That's fine. It's not really for me though.
TFU1 actually had some pretty nice Vader character moments.
Posts
I mean, Vader is not the supreme commander of the Empire's Armed Forces. He's...like...C-in-C of the Navy and Grand Executor, I think, and even then, Palpatine's authority overrides him, being Head of Government. Obviously, it's contrary to his desires, but that doesn't really make it a double-cross--the Empire was never working for his goals in the first place. And, of course, the whole thing is a sort of false flag operation, where the kidnap is.....the whole point.
I guess this is arguing semantics, but I'm not sure if that's an actual double-cross.
The spacing thing on the other hand, yeah, that would probably qualify. I may just be misunderstanding the difference between a 'doublecross', and simply breaking a implied promise.
The mushroom kingdom parts of Felucia sucked, but the parts with the
And with the trailer showing Bobba Fetta, I thought we'd actually get to fight him. Disappointing, very disappointing.
Neither ending is cannon.
Steam ID: Good Life
Don't get me wrong, I wish it weren't the case, but...well, that's Star Wars. Good guys gotta' win, or else.
A page late, but they've been doing that since X-Wing. :P
Also, I really want to pick this up but the thread rage is making me unsure now.
For a rental or $30 I would have been Ok. It felt like half the game was cut. I'm a huge star wars consumer whore, but I am returning this. I'd wait till you can get it on the cheap. I really don't want to vote with my money that pumping out games like this and charging full price is Ok.
The hard part now is, do I get Vanquish or Enslaved with the returned $$.
Not dark side per se, but TIE Fighter and... one of the Battlefront games, I forget which... had the Empire come out on top.
And Lego Star Wars is a dark side ending, I guess.
Steam ID: Good Life
As you said yourself...not really a dark side option ending, is it? In the case of TIE Fighter, I mean--there's only one ending. In the original game, you don't really make a moral or spiritual choice, which is basically the cornerstone of all the games where you play a Jedi and have an option to fall to the dark side. You're an Imperial fighter pilot, that's not your business, nor do you care--you become a sort of "honorary Sith", at the most. Though if they made it today, I can't help but think that there'd be a "good" ending wherein you defect to the Alliance and become Wedge's best friend or some bullshit like that, and the bad ending being the status quo.
Either way, you become a Jedi. :?
They will find some way--in fact, I'm fairly certain they already have. It's far more likely than them acknowledging a dark side ending when a light side one exists simultaneously. This isn't Blizzard or anything, they pretty much have to stick with it, apparently.
I mean, kill him, sure. It's like killing the Emperor by destroying the Death Star. Maybe they only want to arrest him so they can publicly execute him?
But, you can't kill Darth Vader (I guess he's one guy we can't clone).
None of it made sense, either ending was just a .......huh? U know what it felt like? Heroes, the TV show past Season 1. There was no motivation for any character to do what they were doing, they just did cool stuff, and in a small time frame, that's fun, but the over all arc was just shit!
I mean, was it just me, or did it sound like Kota's lines at the end weren't actually acted out but pieced together from other lines? It all just sounded weird, played out in a piss poor way. I mean.........
Darth Vader can't take back a light saber from a hand cuffed prisoner?
Nothing plot wise flowed in that game, felt like each part was written disjointed from all the other parts. Infact, this plot should not be looked at and examined, I'm just going to think of it is fluff and forget it as quickly as it happened.
I read a plot synopsis, it sounds truly, truly dreadful.
The Dagobah vision shows that Juno's ship comes under attack! Let's forget about warning them and let my arrival be a surprise! Juno will think that's just the kicks. But oh no, the ship comes under attack. If only I would have warned them ahead of time so that the vision wasn't COMPLETELY USELESS.
Juno was knocked what looked like hundreds of feet through the air and down to the ground! Oh no! She even has the Face of Death®! Wait, she's alive and perfectly well.
And then the dozens of times where Starkiller whiny, angsty bitch. "Help us, Starkiller! We're going to fail if you don't!" "No, no, I can't! I have to find Juno, even though we're ultimately heading toward the same place. And you don't really have to beg so much, either, because you end up just fine even without my help."
They handled it much better with the
Bah! I'm getting angry again.
You beat up Darth Vader for a while
Darth Vader stops fucking around
Darth Vader ends your shit
Credits
It lacked most of the over the top-ness that made the first one interesting, and starkiller spent the entire thing sounding like a whiny bitch to kota's righteous indignation. It didn't even have an interesting lightsaber fight in the entire thing, as Vader was basically "apply force lightning for a second, hit X until he starts blocking again, repeat"
The environments they had got interesting in some spots, though Kamino reeked of reuse at the end. Stretching each of the environments across 3 levels didn't help the sense of length much.
THIS.
I literally just logged on, searched for this thread, and came here to post this. I LOVED Force Unleashed 1, and I was really psyched for this release. As it was "ending", I was literally saying out loud "dear god no, don't fuck with me, don't be the ending, this doesn't make any sense THISDOESNTMAKEANYSENSE"
That last "boss battle" was horrendous. I have already traded this back in to estarland.com, my go-to place.
Sad.
This statement should be made Star War's video game law for all of eternity.
Also this is the most disappointing game ever made. My expectations were already zero.
It went into the negatives.
Force Unleashed 1 was absurd, but at the very least it somewhat believably happened, and I would almost watch a 1:30 minute movie about it and it would be enjoyable.
This is the epitome of forced.
Also why wasn't Force Unleashed II about Darth Vader killing everyone.
Like, that was the best thing they did in Force Unleashed 1.
Here's Vader.
KILL EVERYONE.
I would play a game like that forever.
Edit: They can't do a Return of the Jedi game because it would actually be exciting and not involve lightsaber funbat button mashing combat. It's simply too good of an idea. It is not allowed to exist.
Well, that's never actually going to happen but here I am anyway. Looks like the story is atrocious. Did they keep the lightsaber effectiveness somewhere between "lacy paddle" and "slotted spoon"?
Star Wars is still cool, it's the EU that may as well be fan or slashfic as far as I'm concerned.
This is exactly what I think they were thinking.
TFU1 actually had some pretty nice Vader character moments.
TFU1 was at its best when you were an unstoppable killing machine. For the most part, the designers were just trying to hard to make it challenging. The challenge should have come from good level design, not creating enemies that were immune to the Force. If they didn't want a focus on lightsaber combat, well, why do I have one? It's easy enough to explain in the story; Darth Vader doesn't yet trust his Apprentice and will only give him a saber when he has proven his loyalty. Make that about halfway through the game, and it just becomes another option for killing.
Yeah, 10 year old boys wanna do that. Oh wait.