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Enslaved: Odyssey to the West - It's Uncharted but with a stick - DLC out now!

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Posts

  • KitsunaKitsuna Registered User regular
    edited August 2010
    For the three or so people that are actually interested in this game, there was a new trailer released during Gamescom.

    Enslaved trailer from Gamescom

    Enjoy.

    Kitsuna on
    MGRSig2.jpg
  • Gigazombie CybermageGigazombie Cybermage Registered User, __BANNED USERS regular
    edited August 2010
    You think Piggy and Sandy will make an appearance? I... I somehow don't think we need a grimdark version of Journey to the West.

    Gigazombie Cybermage on
  • RenzoRenzo Registered User regular
    edited August 2010
    You think Piggy and Sandy will make an appearance? I... I somehow don't think we need a grimdark version of Journey to the West.

    Looks pretty damn colorful to me.

    Renzo on
  • CantidoCantido Registered User regular
    edited August 2010
    Hay guyz will Monkey and Trip fuk at the end LOL

    Actually, that thought makes me want to vomit.

    Cantido on
    3DS Friendcode 5413-1311-3767
  • Jam WarriorJam Warrior Registered User regular
    edited August 2010
    You think Piggy and Sandy will make an appearance? I... I somehow don't think we need a grimdark version of Journey to the West.

    Piggsy quite clearly makes an appearance in the above trailer at 1:13.

    Jam Warrior on
    MhCw7nZ.gif
  • KitsunaKitsuna Registered User regular
    edited August 2010
    Couple of new things.

    First thing is a Dev diary. There's nothing particularly new or interesting in it gameplay or story wise, but I figure it might interest someone.

    Developer Diary: Part 1

    Then there's a preview by IGN that's very complementary and positive. Most worthy of note is that the article gives the game a rough length of 12 hours, so there shouldn't be any complaints that the game is short.

    I'm really looking forward to this. Every time something new is released about this game, I get more and more convinced that the end result is going to be good. What with this, Vanquish and TFU2, October is looking to be a good month.

    Oh, almost forgot. Here's a picture of Pigsy and his belt-buckle.

    Kitsuna on
    MGRSig2.jpg
  • KazakaKazaka Asleep Counting SheepRegistered User regular
    edited August 2010
    Thread, RISE FROM DEATH BACK TO THE FRONTPAGE

    Still looking forward to this though
    maybe the competition will spur ubi to make more PoP2k8

    Kazaka on
  • DrascinDrascin Registered User regular
    edited August 2010
    I'm going to be honest - the whole concept of "It's the Monkey King, but EXTREEEEEEEEEEME" has me rather skeptical. It might be good, but for now I'm going with "cautious pessimism".

    Drascin on
    Steam ID: Right here.
  • ZenitramZenitram Registered User regular
    edited August 2010
    I don't know Journey to the West, but I've been looking forward to this game since the first screenshot and synopsis was released. Seems like a great spin on post-apocalyptic environments, sort of like "9" but more colorful.

    Zenitram on
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited August 2010
    Man alive, it seems like a lot of grief may have been spared if they never mentioned anything about Journey to the West.

    Knowing nothing about Journey to the West myself, I am liking what I see of this game so far. Time will tell I guess.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • RakaiRakai Registered User regular
    edited August 2010
    This is probably in my top 3 anticipated games for the remainder of 2010. The other two being Metroid and Epic Mickey.

    Rakai on
    [SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
  • KazakaKazaka Asleep Counting SheepRegistered User regular
    edited August 2010
    Axen wrote: »
    Man alive, it seems like a lot of grief may have been spared if they never mentioned anything about Journey to the West.

    Knowing nothing about Journey to the West myself, I am liking what I see of this game so far. Time will tell I guess.

    No joke, the parallels to Journey to the West seem to be inflaming most people, aside from the romantic tones. Jaded motherfuckers with no hearts all up ins

    Kazaka on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited August 2010
    If this game turns out to be like Ico with more smashy smash, I'll like it a lot.

    Dragkonias on
  • KitsunaKitsuna Registered User regular
    edited September 2010
    I know you're all busy playing Halo: Reach and no doubt want to get back to it, but if you can resist the urge for a few minutes, a second Dev Diary is up.

    Developer Diary: Part 2

    Another find - courtesy of the Video Game Industry Thread - is another recent preview by Will Templeton, who posts here on this very forum as Willeth. He has a mostly positive opinion of it, which gives me high hopes that the finished game will be good. Nothing eases the mind like a positive reaction to a game from a fellow forumer.

    Right. That's everything for this update. You can go back to Halo: Reach now.

    Kitsuna on
    MGRSig2.jpg
  • KyouguKyougu Registered User regular
    edited September 2010
    This looks like a fantasy based Uncharted with brawling. Looking forward, as long as it doesn't turn out to be overly short.

    Kyougu on
  • KitsunaKitsuna Registered User regular
    edited September 2010
    The IGN preview I posted in the OP reckons it to be around 12 hours.

    Kitsuna on
    MGRSig2.jpg
  • KyouguKyougu Registered User regular
    edited September 2010
    Heads up, there's a PSN demo coming today, for Europe at least. Luckily making an European PSN ID is super easy.

    Will be downloading it as soon as I get home.

    Kyougu on
  • KitsunaKitsuna Registered User regular
    edited September 2010
    Kyougu wrote: »
    Heads up, there's a PSN demo coming today, for Europe at least. Luckily making an European PSN ID is super easy.

    Will be downloading it as soon as I get home.

    Damn, they snuck that out quietly. I hadn't seen anything about it. Thanks for the heads up. It is indeed up on PSN and I have it downloading as I type this. In about an hour, I'll see what it's like.

    Kitsuna on
    MGRSig2.jpg
  • ChanceChance Registered User regular
    edited September 2010
    Enslaved has, oddly enough, for months been my No1 most anticipated game for Fall 2010. So glad to finally play the demo - so glad it's as good as I'd hoped.

    Can't. Wait.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • corin7corin7 San Diego, CARegistered User regular
    edited September 2010
    Not even sure I will bother with the demo. Halo is calling and well it's Ninja Theory. Fuck the haters I am sure this will be great.

    corin7 on
  • ChanceChance Registered User regular
    edited September 2010
    Yeah, but the demo doesn't spoiler anything! It's just the first twenty minutes of the game and it's sooo goood...

    Seriously, I walked around singing Come Sail Away for like ten minutes after playing it. Just playing it put me in a great mood.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • FawstFawst The road to awe.Registered User regular
    edited September 2010
    Good thing my cable got shut off for non payment today, or else I'd be able to play this when I get home! =P

    Fawst on
  • Muddy WaterMuddy Water Quiet Batperson Registered User regular
    edited September 2010
    How big is the demo file?

    Muddy Water on
  • ChanceChance Registered User regular
    edited September 2010
    Lemmi check... it's 1.404 gb after install.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • KitsunaKitsuna Registered User regular
    edited September 2010
    Had a blast on the demo and it's left me feeling confident.

    Everything looked and sounded good and the climbing and combat were fast and simple. I'll admit that I didn't like the way Monkey took a second to get up to speed when he starts moving, but by the end of the demo I'd gotten so used to it that I barely noticed it.

    That said, I would have preferred it if a different part of the game had been used for the demo, since what you get is a part where it's basically just Monkey on his own. I had really hoped for some game play with both characters so I could see what the co-op mechanics are like first-hand.

    Ah well, what I have seen has satisfied me.

    And I'm looking forward to seeing how we'll handle that mech at the end of trailer that comes after the demo. Something tells me that hand-to-hand isn't going to cut it. :P
    How big is the demo file?

    A hair over 1.4 Gb. Since I rarely ever download demo's, I don't know whether that's ridiculously huge or around about standard.

    Edit: Beaten.

    Kitsuna on
    MGRSig2.jpg
  • ChanceChance Registered User regular
    edited September 2010
    I hope I'm not the only one who blurted out "that is fucking awesome" when
    the plane-thing tips sideways and you scramble up its wing just before the wing tip is obliterated by a skyscraper.

    'Cause that was fucking awesome.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • KyouguKyougu Registered User regular
    edited September 2010
    Well, that opening was heavily influenced by Uncharted 2. Really well done though. It definately push me towards a day one.

    My only beef with it was the music. Seemed really forgettable.

    Kyougu on
  • ChanceChance Registered User regular
    edited September 2010
    ...there was music?

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2010
    Well. Positive impressions are always nice.

    And if the game is basically Uncharted 2 with better combat I'm on board.

    Dragkonias on
  • KitsunaKitsuna Registered User regular
    edited September 2010
    Chance wrote: »
    I hope I'm not the only one who blurted out "that is fucking awesome" when
    the plane-thing tips sideways and you scramble up its wing just before the wing tip is obliterated by a skyscraper.

    'Cause that was fucking awesome.

    I can safely say I didn't think that.
    I was too busy muttering, "climbfasterclimbfasterclimbfaster".

    Kitsuna on
    MGRSig2.jpg
  • UnbreakableVowUnbreakableVow Registered User regular
    edited September 2010
    Downloading this now

    It better be awesome

    I've been defending Ninja Theory for a while now, and then they shat in my mouth with the whole DmC thing

    This would be a kick in the balls for good measure if it sucks

    UnbreakableVow on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited September 2010
    If I have one complaint about this game, it's that combat just isn't that deep

    But fuck deep combat! I prefer God of War over the Bayonettas and Ninja Gaidens of the world anyways, so I'm right at home with this. And holy shit, the camera angles they use during melee combat are wonderful.

    The platforming is basically Uncharted, so as long as they keep the setpieces as engaging as they did in the demo, this game is going to rule all over the place.

    Animations are fantastic, especially facial, though the lip-syncing seemed pretty off considering this is coming from a Western developer. I really enjoy both lead voice actors from what I've seen.

    Also I have a crush on Trip, which makes sense because I had a crush on Nariko.

    UnbreakableVow on
  • Medium DaveMedium Dave Registered User regular
    edited September 2010
    It looks gorgeous (minus a few bad textures), the voices are fun (dig the accent of the lead), the animation is pretty great. It plays like the platform-y bits of Uncharted mixed with, wait for it, the melee combat from Jak meets GoW. And then, once you see the bits after you beat the demo, the Jak 2-nes really comes on hard.

    It was fun, but I totally get the feeling that it'll be a 6 hour game with mechanics you'll be bored of within half that. Like Alan Wake.

    Also, I'm pretty sure I know exactly how it's gonna end, based on the final scene before the preview clips.
    The lady and dude will become fast friends through mutual hate and in the final bits, the lady will be dying and she'll tell dude how to remove his crown so that when she dies, he doesn't. Then he does, she dies and Kratos rage occurs on everyone's face. Then he finishes the trek to her family and tells them how awesome she was.

    Still, totally worth trying the demo. This is the very definition of a rental game, for me. And I don't mean that in a negative way.

    Medium Dave on
  • LunkerLunker Registered User regular
    edited September 2010
    Huh. For some reason I completely blew this off when it was announced, but now that I'm actually reading about it, it sounds ... intriguing. Kind of a action-adventure platformer thing? Will check out the demo.

    Lunker on
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  • Orochi_RockmanOrochi_Rockman __BANNED USERS regular
    edited September 2010
    Ninja Theory being responsible for the reboot of Devil may Cut Himself has made me suddenly more interested in how this game turns out. From the videos this game looks really nice. Guess I'll be getting the demo this weekend.

    Orochi_Rockman on
  • KitsunaKitsuna Registered User regular
    edited September 2010
    For those that can't play the demo for whatever reason, here's a runthrough of it in it's entirety. It's basically the first fifteen to twenty minutes of the game. It's goes without saying that there be spoilers present in them there tags.
    It was fun, but I totally get the feeling that it'll be a 6 hour game with mechanics you'll be bored of within half that. Like Alan Wake.

    The IGN preview I linked to in the OP suggests that this should have a playtime of around twelve hours.

    As for getting bored with the mechanics... well, there's plenty to do in this that the demo doesn't show you. Dodging around Mechs without being spotted, fighting Mechs with both close and ranged combat and making sure Trip doesn't get herself killed whilst you're doing it. There'll also be plenty of climbing and more than likely there are some puzzle elements involving Trip. Not to mention riding the 'Cloud'.

    There are certainly more gameplay mechanics involved than there are in Alan Wake. If Ninja Theory have spread them out evenly, there should be a constant change up in what you're doing to keep you from getting bored.

    And like Alan Wake there should be a good story to keep you entertained whilst you do it.

    Kitsuna on
    MGRSig2.jpg
  • MattakuevanMattakuevan Registered User regular
    edited September 2010
    Wow, those vids made it look like it had some of the worst screen tearing I"ve ever seen, is that representative of in game? I cannot stand screen tearing.

    Mattakuevan on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited September 2010
    Wow, those vids made it look like it had some of the worst screen tearing I"ve ever seen, is that representative of in game? I cannot stand screen tearing.

    I didn't notice any screen tearing, and that is an issue that usually pisses me off if it's there

    UnbreakableVow on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2010
    So...is the Demo only out in the UK?

    Dragkonias on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited September 2010
    Dragkonias wrote: »
    So...is the Demo only out in the UK?

    Make a European account

    It's really, really easy

    UnbreakableVow on
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