Having tech rolls and and using chain combos (unless the chain combos are certain characters only like target combos in SSF4) guarantees it to be pretty different already.
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Dr Mario KartGames DealerAustin, TXRegistered Userregular
edited July 2010
That was something about street fighter that always bugged me. You've got so few options off the ground. You either get up slow or you get up fast. No rolling, no just staying on the ground, no attacking while grounded or while getting up (not including getting up and then reversal).
Does this really work to get Tekken players into SF and vice versa? Seems like Tekken players could just buy the 3D one and SF players buy the 2D one.
I was wondering that too.
Then I considered it from my own perspective. Would I buy Street Fighter v Tekken? Absolutely already decided. Now would I buy Tekken v Street Fighter if it had at least several of my favorite characters? Yeah actually I think I would give it a shot. If nothing else, there's a huge "curiosity" factor in play here. How would some of these characters work in a 3D tekken-esque game? I'd be really interested to know and would certainly want to give it a try.
That's a good point. They really shouldn't release both games back to back. I mean, yeah, worst case you'd have all the Tekken fans buying the Namco one and all the SF fans buying the Capcom one. But that doesn't really take advantage of the synergy of having two big fighting franchises combined into one game. They gotta spread them out a little.
Picking up a new fighting game takes a while, too.
I honestly think it would depend on how well the space the releases.
Seeing that they have MvC3 as well, if they put the 3 releases too close to the other they might leech off each other's sales.
Considering the end of the gameplay trailer says "Enjoy MvC3 for a while" I don't think we'll see these games anytime soon.
I'd put it atleast 6 - 8 months after MvC3 at the earliest. Compare the shape of MvC3 and the prototype demo we just saw and its fairly obvious how they wont overlap
I am curious how they'll space SFxT and TxSF but it seems like Capcom might be further ahead for now
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited July 2010
I do think it is smart not to release them too close. I really don't want to go through fighting game burnout.
That being said I've only really manage to into two fighters this genre.
SC4 because I'm a fan and BB because of the good online.
Wanted to get into Tekken but I couldn't really find any comp around my level to ease myself into it. People were either too easy or they steamrolled me.
Hopefully all the new releases will give me a few more to expand my horizons.
That's a good point. They really shouldn't release both games back to back. I mean, yeah, worst case you'd have all the Tekken fans buying the Namco one and all the SF fans buying the Capcom one. But that doesn't really take advantage of the synergy of having two big fighting franchises combined into one game. They gotta spread them out a little.
Picking up a new fighting game takes a while, too.
.
Yea, I'll likely not buy the Capcom version of this, since I couldn't really get good at SF4, but I was good with Tekken 6. I'm sure that there are plenty of people who tried Tekken 6, and couldn't get good at it because it was so different than SF4.
Seriously while I am mostly excited about this I consider the timing of all this to be a little off. They clearly stated we won't get this until we've gorged on MvC3 so why spoil it so soon? Even when the leaks came out no one could believe them even those who latched onto the rumors back then.
Another problem I have is creating two games. If they are doing this with the expectation that most of their fans will buy both this is a terrible idea. If they have the expectation that their respective camps will buy their game with some marginal crossover then the idea is sound but in certain ways seems disappointing.
As a fan of tekken I'm really looking forward to seeing Street Fighter characters being translated into this format. I'm not as big of a fan of SF but my biggest issue is that I just don't envision as much innovation to be garnered from translating Tekken characters in Street Fighter.
I doubt they are counting on fans of both series buying both, but probably counting on fans of the series buying the respective titles. Also i dont think we know what sort of agrement they have regarding how what they earn from these games, will be split. Will Capcom have to split their income with Namco on SFxT And vice versa?
Regarding oversaturating the market, how "bad" did it get during the 90,s before fighting games died off? If all the games released are good, i dont think there will be a big problem.
HenryVape on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I doubt they are counting on fans of both series buying both, but probably counting on fans of the series buying the respective titles. Also i dont think we know what sort of agrement they have regarding how what they earn from these games, will be split. Will Capcom have to split their income with Namco on SFxT And vice versa?
Regarding oversaturating the market, how "bad" did it get during the 90,s before fighting games died off? If all the games released are good, i dont think there will be a big problem.
Really. I wouldn't say what killed the market during the late 90s was oversaturation so much as the death of the arcade.
Take games like Third Strike, people just didn't know these games existed.
I would say 2D games were hit the hardest by the death of the arcade.
3D fighters gained most of their popularity on consoles since arcades were pretty gone by the time they hit their stride, so they weren't in as bad shape.
Capcom was able to stay afloat because they were making it big with their actions games, SNK pretty much went bankrupt(they were saved, but looks like they may go bankrupt again if KoF13 doesn't do well).
There was also other 2D fighters, but the fighting genre in general had become pretty niche.
Haha yes didn't Capcom just say they DIDNT want to oversaturate the market!? I for one, am glad though. I think its pretty brave of both companies and I'm interested to see if this kind of head to head game brings out the best of both companies, since neither one is going to want to get upstaged by the other.
I'm also interested to see how they balance out the roster as neither company is going to want to look like dicks making all their characters have all the strongest fighters.
re: internet / 90s / decline / renewed interest in fighting games
Yeah. Seriously. Online has brought back fighting games. In more than one way. Now that we have a way to play others with extreme ease, but we also typically now have online set ups that allow for us to progressively rank up and increase our skill and enjoyment of the games. But beyond that, we now have a lot of really popular online places to talk about these games, and strategies, and learn from each other and have like little fighting game communities. Which I think adds something. So does youtube. Watching matches, and other players and learning from them. Or just for fun.
So yeah it's great that the internet seems to be helping the fighting genre get back on its feet.
LoL soul calibur man I hate that game so much. It's like you have to wait for every other time they release a new game for it to be any good! Mitsurugi is the only character worth mentioning from that series.
So I didn't know they were doing two games one 3d and one 2d. Eh I guess if they can make kazuya look bad ass in 2d I guess they could make SF characters work in 3d?
Luthon on
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Dr Mario KartGames DealerAustin, TXRegistered Userregular
LoL soul calibur man I hate that game so much. It's like you have to wait for every other time they release a new game for it to be any good! Mitsurugi is the only character worth mentioning from that series.
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited July 2010
That being said I wonder how the rosters will looks. SF and Tekken have some of the hugest rosters in fighting games. I doubt they're going to include everyone.
Meh, they can just cut out garbage characters like Hakan and Zafina.
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I was wondering that too.
Then I considered it from my own perspective. Would I buy Street Fighter v Tekken? Absolutely already decided. Now would I buy Tekken v Street Fighter if it had at least several of my favorite characters? Yeah actually I think I would give it a shot. If nothing else, there's a huge "curiosity" factor in play here. How would some of these characters work in a 3D tekken-esque game? I'd be really interested to know and would certainly want to give it a try.
Can't speak for anyone else though.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Seeing that they have MvC3 as well, if they put the 3 releases too close to the other they might leech off each other's sales.
SF v Tekken(2d)
and
Tekken vs SF(3d)?
Picking up a new fighting game takes a while, too.
Yeah. The first by Capcom the second by Namco.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Considering the end of the gameplay trailer says "Enjoy MvC3 for a while" I don't think we'll see these games anytime soon.
I'd put it atleast 6 - 8 months after MvC3 at the earliest. Compare the shape of MvC3 and the prototype demo we just saw and its fairly obvious how they wont overlap
I am curious how they'll space SFxT and TxSF but it seems like Capcom might be further ahead for now
That being said I've only really manage to into two fighters this genre.
SC4 because I'm a fan and BB because of the good online.
Wanted to get into Tekken but I couldn't really find any comp around my level to ease myself into it. People were either too easy or they steamrolled me.
Hopefully all the new releases will give me a few more to expand my horizons.
Yea, I'll likely not buy the Capcom version of this, since I couldn't really get good at SF4, but I was good with Tekken 6. I'm sure that there are plenty of people who tried Tekken 6, and couldn't get good at it because it was so different than SF4.
Though the west doesn't really give a shit about KoF13 and AH3 sadly so who knows.
I think a decent amount of people were hyped about KoF12 until the shitty online generally killed any interest. As for AH3, it's always been niche...
Seriously while I am mostly excited about this I consider the timing of all this to be a little off. They clearly stated we won't get this until we've gorged on MvC3 so why spoil it so soon? Even when the leaks came out no one could believe them even those who latched onto the rumors back then.
Another problem I have is creating two games. If they are doing this with the expectation that most of their fans will buy both this is a terrible idea. If they have the expectation that their respective camps will buy their game with some marginal crossover then the idea is sound but in certain ways seems disappointing.
As a fan of tekken I'm really looking forward to seeing Street Fighter characters being translated into this format. I'm not as big of a fan of SF but my biggest issue is that I just don't envision as much innovation to be garnered from translating Tekken characters in Street Fighter.
Regarding oversaturating the market, how "bad" did it get during the 90,s before fighting games died off? If all the games released are good, i dont think there will be a big problem.
Ceterum autem censeo, Carthaginem esse delendam
Really. I wouldn't say what killed the market during the late 90s was oversaturation so much as the death of the arcade.
Take games like Third Strike, people just didn't know these games existed.
I would say 2D games were hit the hardest by the death of the arcade.
3D fighters gained most of their popularity on consoles since arcades were pretty gone by the time they hit their stride, so they weren't in as bad shape.
Capcom was able to stay afloat because they were making it big with their actions games, SNK pretty much went bankrupt(they were saved, but looks like they may go bankrupt again if KoF13 doesn't do well).
There was also other 2D fighters, but the fighting genre in general had become pretty niche.
I'm also interested to see how they balance out the roster as neither company is going to want to look like dicks making all their characters have all the strongest fighters.
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Yeah. Seriously. Online has brought back fighting games. In more than one way. Now that we have a way to play others with extreme ease, but we also typically now have online set ups that allow for us to progressively rank up and increase our skill and enjoyment of the games. But beyond that, we now have a lot of really popular online places to talk about these games, and strategies, and learn from each other and have like little fighting game communities. Which I think adds something. So does youtube. Watching matches, and other players and learning from them. Or just for fun.
So yeah it's great that the internet seems to be helping the fighting genre get back on its feet.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
i'll probably buy it, even though a lot of the tekken characters seem really stupid
i mean, it's not like T. Hawk isn't stupid, to be fair
So to you, this is essentially Street Fighter 5.
Not a bad way of looking at it really.
edit: well, except for tagging which has never been really "street fighter" or whatever blah blah but you get the point :P
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Not by much, but still. :P
I will say tag, rolls, and chains instead of links does have me somewhat interested.
i mean, ryu and heihachi are both iconic, but they're just dudes who do karate.
although heihachi has the advantage with "old guy who is really angry all the time" being tacked on there, apparently
edit: oh my god, this guy's full name is actually marshall law
hhahahahaha fuck
I disagree but Tekken does have Jackie Chan. SF needs a Jackie Chan.
I think they'll get a nice boost of interest in Tekken from this, as I love fighting games but have lost all interest in their series.
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these characters are bizarre
one of them is just a fucking bear
and his backstory is that he wants to seize control of the corporation just like everyone else?
jesus christ
If you want to compare series main dudes.
Heihachi would be akuma.
Kazuya/Jin is Ryu/Ken.
See?
Tekken has a pretty awesome roster.
So you're saying that bears shouldn't be allowed to own and operate businesses or something?
As previously mentioned, he'll never beat Zangief. It's just auto-lose.
LoL soul calibur man I hate that game so much. It's like you have to wait for every other time they release a new game for it to be any good! Mitsurugi is the only character worth mentioning from that series.
So I didn't know they were doing two games one 3d and one 2d. Eh I guess if they can make kazuya look bad ass in 2d I guess they could make SF characters work in 3d?
...So much wrong in one sentence.
the bear
if he's in the game
i will buy the fuck out of it
Who inexplicably has a pouch.
His alternate skin is a panda by the way.
Meh, they can just cut out garbage characters like Hakan and Zafina.
heihachi and akuma, sort of, with the kind-of-evil obsession with strength
kazuya and jin both seem like assholes, though, especially the latter, as opposed to being on the good team