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A Tribute -- PCXL You Will Be Missed

BamelinBamelin Registered User regular
edited January 2007 in Games and Technology
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PC Accelerator how I miss thee.

You were only around for a short time and yet you filled those short years with many a carefree laugh.

PC Accelerator was the gaming magazine to read back in the day. A mag that gave the finger to any sort of semblence of being politically correct, a mag that wasn't afraid to say a game fucking sucked (in those EXACT words) for fear of losing advertising dollars.

Yes the haters said you were all about hormones and tits ... but what they didn't understand is that you were unabashdedly about hormones, tits and games. In a gaming publishing industry of mags towing the corporate line, I could always count on PCXL to say what they thought.

It's been seven years and I miss you still.

So what happened?
Carl Salminen: Can you tell us more about what happened at PCXL?

Matt Holmes: The survival of a magazine comes down to its being able to make money in increasing amounts over time. We leveled out at just over 100,000 readers and we weren't bringing more in. The only source of income for us was advertising dollars, and ad guys look at how many readers you have to decide whether or not they're going to buy ad pages. Subscribers, contrary to popular belief, don't make us any money at all. The cost of printing and mailing the magazine costs far more than the money they give us to subscribe - even without the coverdisc. Subscribers cost us money.

Unfortunately, the content of the magazine kept it out of large chains like Wal-Mart and we were competing in a tough niche market with not only Incite (a cheap wannabe PCXL) and Computer Gaming World, but PC Gamer! Our market share was not growing significantly and that's bad enough. Add to it the reluctance of advertisers to place ads in our magazine and the sometimes violent and negative reaction of our readers to said advertising (AOL and Dell being prime examples), and you have a situation where it's nearly impossible to make money. (BTW, to the PCXL readers who mailed back microwaved AOL discs to AOL, called them fags and -mentioned us- . . . thanks, dude, that was real smart.)

The bolded part is classic legendary PC Accelerator stuff. :P

Homage to PC Accelerator: End of a (short friggin') era

PC Accelerator, magazine extraordinaire, is shut down. The final issue is available at news stands now. I got it, and right 'til the end, they didn't let me down. Please, indulge me as I take this moment to pay them the proper homage.

First let me say that PC Accelerator's editorial staff had balls. Yes, even the lovely Gia Decarlo (hi baby) who peered at me from her staff photo in every issue, with a longing that broke my heart, had balls. Plus, she wanted me. Bad.

But that's not the only reason I’m sad to see this magazine go down, biting the bullet of corporate mediocrity.

So they didn’t sell ads like the big boys at PC Gamer and Computer Gaming World. Who gives a shit!? They wrote such killer articles, and such piercing humor, that my ribs hurt from laughing by the time I read my way to the back cover. And their coverage of gaming was always on par with, or sometimes well above, the competition. That’s what is making me so mad that I could, I could, I could just swear. "Golly Molly on the Trolley!"

I loved it. I simply loved it. They were so irreverent, cutting edge and brazenly unashamed to make a parody of the industry in which they worked, that nobody understood them. Well, their fans did, but unfortunately that wasn’t enough. And damn it, they loved games. They embraced everything about gaming from its highs to its lows. They weren’t afraid to expose the slimy underbelly of the industry nor were they timid about giving kudos to the competition when it was deserved. I just … I can’t … AAGGHHH! Must not get angry, readers don’t like it when I get angry…

Okay, in closing I want to try and crystallize the thoughts of this rambling rant. PC Accelerator innovated. They innovated so much that it was scary. What people are afraid of they destroy. PC Accelerator was destroyed. It’s sad but it’s irreversible. They took chances the way other geniuses in past have. I liken them to the Monty Python troupe. At first everyone looked at them and said “They’re nuts! What the hell is this silly walk thing all about?” But look at the Pythons now. Venerated as comic geniuses, as I know PC Accelerator will be remembered. It's too bad that magazines cannot come back as reruns. Goodbye PC Accelerator. Good luck to you all. We will miss you.

http://arstechnica.com/etc/games/2000/gars-05282000.html


It makes me wonder if the system of how mags are sold in North America is sort of broken. The whole system is based on how many subscribers you can tell an advertiser you have so as to sell them ad space ... subscribers don't make mags money, ad revenue does ... which of course places a heavy burden on magazines not to piss off the hands that feed them.

The podcast team at 360Arcadians was talking about this based on a thread we had about gaming mags and Jazz mentioned that UK mags don't make money the same way ... which is why they are so expensive. But that also keeps them honest. I find UK reviews to be fresh and honest for the most part, with a "we'll tell you like it is" that you don't see here in North America.

I'll be the first to admit that gaming mags are a dying dinasour in the age of instant information via our precious 'tubes. Yet we still see the corporatizing of (major) gaming sites the same as we saw it happen to their magazing counterparts.

PCXL taught me one thing aside from an appreciation of tits, vulgar humour and games. They taught me the importance to be true to oneself ... because that's what they were to the very end.

PC Accelerator you will be missed.

Bamelin on
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Posts

  • MiSTieOtakuMiSTieOtaku Registered User regular
    edited January 2007
    I became a PCXL fan when it first came out. I was a little young for the content, but that didn't stop me from loving this gamer mag with all my heart. It was funny, featured attractive, scantily clad women, and game reviews I could count on. It is such a shame that the golden age had to end.

    I still have the last issue with the completely black cover.

    ...Games, Girls, Gone...

    Excuse me while I go mourn for a few minutes.

    MiSTieOtaku on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2007
    it's the vicious circle of modern magazines. To have ads, that costs paper and money. To get the paper and money, you need ads. However, you don't want ads to make up a majority of your pages, so you add more content pages to balance out the ads. Which requires more ad money.

    I think it's a combination of magazines being afraid to charge more than 10$ an issue, and the idea that you can fund a magazine from ad dollars.

    FyreWulff on
  • BamelinBamelin Registered User regular
    edited January 2007
    I think though that they DO charge more than 10 bucks in the UK and they don't give away mags at dirt cheap yearly subscription prices you find in North America.

    The US subscription model is based on practically giving the mag away free via cheap yearly subscriptions and then saying to game companies "look LOOK at all the people reading our mag, you need to advertise with us!"

    The problem with this is that your reviews can't really trash those game companies products or they won't advertise with you ... it's abit of a catch 22.

    Bamelin on
  • brynstarbrynstar Registered User regular
    edited January 2007
    I loved PC Accelerator, I had a subscription. I don't seem to have any of the issues any more, but I do still have some of the CDs lying around here. Hilarious stuff every month, their sudden death was quite shocking to me.

    This also makes me miss Game Players, which was funny in a totally absurd way. Long live The Cleansing!

    brynstar on
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  • dr fukensteindr fukenstein Registered User regular
    edited January 2007
    YES

    YES

    This was my favorite PC gaming magazine when I was younger. It was a shame when they folded...I always enjoyed when they destroyed PC Gamer over gaming competitions

    I still have the last issue which says "It's Over" on a black background

    dr fukenstein on
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  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited January 2007
    I loved PCXL and I'm gay. I still own the last two issues.

    The_Spaniard on
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  • OtakingOtaking Registered User regular
    edited January 2007
    I don't know, I found the combination of Maxim style girls and gaming to short out my brain somehow. I definitely have a nerd circuit and a shall we say, nether circuit, and they are pretty much mutually exclusive.

    The articles sounded great though, unfortunately I found I could only read it for the photographs so I put it right down...not enough copies of this magazine available for me to give it a second chance...I'm regretting I did not reading your impressive eulogy here.

    I am enjoying Morgan on G4 though, apparently she is really for real into gaming if her myspace info is to be believed. I don't even mind the manjaw.

    Otaking on
  • FightTestFightTest Registered User regular
    edited January 2007
    Long-live "Backstreet Boy" Salmon and "Glock Glock" Lee.

    RIP Hector.

    FightTest on
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  • JCMJCM Registered User regular
    edited January 2007
    Amen.

    Once in a while, the staff that got absorbed by PC Gamer will make a joke that reminds you just how good PCXL was...

    But it isnt the same as reading PCXL, then rereading it sideways for those hilarious side comments they put on the page edges. :(

    JCM on
  • VeganVegan Registered User regular
    edited January 2007
    I was the perfect age for this magazine (late high school) and loved it. I still have my old issues.

    Vegan on
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  • freshmasterfreshfreshmasterfresh Registered User regular
    edited January 2007
    Fuck.



    Well I missed the hell out on that one, didn't I?

    freshmasterfresh on
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  • RookRook Registered User regular
    edited January 2007
    Bamelin wrote:
    I think though that they DO charge more than 10 bucks in the UK and they don't give away mags at dirt cheap yearly subscription prices you find in North America.

    The US subscription model is based on practically giving the mag away free via cheap yearly subscriptions and then saying to game companies "look LOOK at all the people reading our mag, you need to advertise with us!"

    The problem with this is that your reviews can't really trash those game companies products or they won't advertise with you ... it's abit of a catch 22.

    You kinda have to take $=£ conversions with a pinch of salt, it's not our fault that you've wrecked your economy. But yeah, I much prefer the UK model. I'll pay if the writing is quality thankyou very much.

    Rook on
  • MeizMeiz Registered User regular
    edited January 2007
    Heh, I loved how they could tear apart a game and give it a "suicide" rating. These guys were rad.

    Too bad they didn't decide to do this online a couple of years later because I would totally go to that site.

    Meiz on
  • corcorigancorcorigan Registered User regular
    edited January 2007
    Gaming mags in the UK are rubbish. Why pay £6 for a subjective, generally poorly written, review on a few games? There is a host of equally valid and generally more insightful opinion online, for free.

    Back in the pre-broadband days, it was a good way of getting demos, but not anymore.

    corcorigan on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    revolve? REVOLVE!? REVOLLLLLLLLLLLLLLLLVE!

    i stopped reading pc magazines (PC Zone was my choice, and mostly for Charlie Brooker anyway) when we finally got broadband. All the reviews and demos i could want, when i want? Why, thankyou sir.

    Now Edge, that's a quality magazine that deserves sales figures.

    darleysam on
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  • FatmanGamesFatmanGames Registered User regular
    edited January 2007
    I didn't like this magazine.

    The writing style struck me as a forced, rehearsed, wanna-be pile of garbage. The blatant marketing ploy of sluts+gamez came off like a train wreck. They tried so hard to be Maxim, it was ridiculous (PS, I don't really care for Maxim, either). It was almost like these people were trying to say "look, we put an unrelated girl on the cover - you're normal and here's your validation!"

    Pathetic.

    All of that said - this is just one man's opinion. I absolutely hate that ANY magazine goes under. I want there to be room in the marketplace for more voices, less homogenization. At least they tried something different, I'll give em that.

    With the troubles at 1Up (layoffs, selling?), the magazines that have reduced readership (Famitsu), and the general... shutting down an industry... I wonder what's next for print? It makes me a bit sad.

    FatmanGames on
  • corcorigancorcorigan Registered User regular
    edited January 2007
    darleysam wrote:
    revolve? REVOLVE!? REVOLLLLLLLLLLLLLLLLVE!

    i stopped reading pc magazines (PC Zone was my choice, and mostly for Charlie Brooker anyway) when we finally got broadband. All the reviews and demos i could want, when i want? Why, thankyou sir.

    Now Edge, that's a quality magazine that deserves sales figures.

    Worryingly, I used to get PCZone too.

    Still pick up Edge occasionally too, usually in airports.

    corcorigan on
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  • MeizMeiz Registered User regular
    edited January 2007
    Uh, PCXL kinda did the whole T&A thing before Maxim was around dude.

    It wasn't a blatant marketing ploy either. These are a bunch of heterosexual guys who like their beer, women, games and decided to create a magazine revolving around that. It can happen that this type of person decides to play games you know.

    Meiz on
  • BamelinBamelin Registered User regular
    edited January 2007
    I didn't like this magazine.

    The writing style struck me as a forced, rehearsed, wanna-be pile of garbage. The blatant marketing ploy of sluts+gamez came off like a train wreck. They tried so hard to be Maxim, it was ridiculous (PS, I don't really care for Maxim, either). It was almost like these people were trying to say "look, we put an unrelated girl on the cover - you're normal and here's your validation!"

    Pathetic.

    Most folks that didn't like PCXL it was usually for the above reasons. As a long time reader of PCXL I can say, that it was pretty obvious they didn't give two shits what anyone might be saying in their mag. Your above comments are actually typical of the sort of letters they would publish in their reader's mail and then proceed to ridicule and make fun of. (no offence intended)

    They were actually very consistant with their "style" and while at first I thought it was all marketing, after reading the articles and feeling the "personality" behind the magazing I quickly became a convert. They were "real" and this was at a time when finding any mag that "kept it real" was difficult if not impossible to do.

    Seriously, it felt like a bunch of gaming testosterone driven males decided to make a magazine and basically threw all regular "holier than thou" magazine conventions out the door. They were both hated and loved for it ... and in the end driven out of business because they weren't able to conform to the expected advertisers standards of mediocrity.

    Bamelin on
  • JWFokkerJWFokker Registered User regular
    edited January 2007
    PCXL was the best. Didn't they get drunk to do the force feedback steering wheel shoot-out?


    And wasn't Matt Holmes only an editor for the last two or three issues? They should have gotten Salmon or even Rob Smith to interview.

    JWFokker on
  • LondonBridgeLondonBridge __BANNED USERS regular
    edited January 2007
    PCXL was funny, way ahead of its time.

    LondonBridge on
  • PatboyXPatboyX Registered User regular
    edited January 2007
    Bamelin wrote:
    I didn't like this magazine.

    The writing style struck me as a forced, rehearsed, wanna-be pile of garbage. The blatant marketing ploy of sluts+gamez came off like a train wreck. They tried so hard to be Maxim, it was ridiculous (PS, I don't really care for Maxim, either). It was almost like these people were trying to say "look, we put an unrelated girl on the cover - you're normal and here's your validation!"

    Pathetic.

    Most folks that didn't like PCXL it was usually for the above reasons. As a long time reader of PCXL I can say, that it was pretty obvious they didn't give two shits what anyone might be saying in their mag. Your above comments are actually typical of the sort of letters they would publish in their reader's mail and then proceed to ridicule and make fun of. (no offence intended)

    They were actually very consistant with their "style" and while at first I thought it was all marketing, after reading the articles and feeling the "personality" behind the magazing I quickly became a convert. They were "real" and this was at a time when finding any mag that "kept it real" was difficult if not impossible to do.

    Seriously, it felt like a bunch of gaming testosterone driven males decided to make a magazine and basically threw all regular "holier than thou" magazine conventions out the door. They were both hated and loved for it ... and in the end driven out of business because they weren't able to conform to the expected advertisers standards of mediocrity.

    yeah, its a fine line to walk. the counter-culture magazine, "just us guys" style is so obnoxious in all the wrong ways. but when you actually connect to enough moments you start to think either "im as much of a tool as these guys" or "these guys are being legit."

    PatboyX on
    "lenny bruce is not afraid..."
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  • MerovingiMerovingi regular
    edited January 2007
    Game Informer.. the very opposite of what PCXL was striving for. I THINK I still might have every issue but I haven't seen them in a while and hopefully my mom didn't throw them all away or something. I miss PCXL.. I miss that era of PC gaming PERIOD.

    Merovingi on
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  • ChorazinChorazin Lancaster, PARegistered User regular
    edited January 2007
    I looked forward to buying PCXL each month, and I was very saddened to hear that it was cancelled. It really was the best gaming magazine of all time.

    Chorazin on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2007
    Meiz wrote:
    Heh, I loved how they could tear apart a game and give it a "suicide" rating. These guys were rad.

    Too bad they didn't decide to do this online a couple of years later because I would totally go to that site.
    They... did actually.


    Except some idiot higher up thought it would be a good idea to make the site pay-only, and it lasted about a week or so.

    Also, Daily Radar's "Direct Hit" section was written by a few of the former staff.

    Der Waffle Mous on
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  • MiSTieOtakuMiSTieOtaku Registered User regular
    edited January 2007
    Good times, good times. I can clearly remember quite a few awesome articles and special events they had in the magazine. Perhaps the one I found the most humorous was where they locked up one of the editors (I think) in a room and forced him to play the worst games. This included Deer Hunter games, Barbie fashion designer games, and even worse than that. I assume the poor man's soul was broken as a result.

    MiSTieOtaku on
  • BigPointyTeethBigPointyTeeth run away! run away! MinnesotaRegistered User regular
    edited January 2007
    Good times, good times. I can clearly remember quite a few awesome articles and special events they had in the magazine. Perhaps the one I found the most humorous was where they locked up one of the editors (I think) in a room and forced him to play the worst games. This included Deer Hunter games, Barbie fashion designer games, and even worse than that. I assume the poor man's soul was broken as a result.

    I remember that one, too. Poor, poor, Dan Egger(?). Another favorite of mine was when they got drunk and played a handful of flight sims.

    I also had a photocopy of the "fantasy frag" of Dr. Laura that I'd bring in to work to piss off a co-worker of mine who listened to her daily. Unfortunately I think I threw away all my old issues a few months ago when I cleaned out my closet.

    BigPointyTeeth on
  • TelMarineTelMarine Registered User regular
    edited January 2007
    TelMarine on
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  • DrakmathusDrakmathus Registered User regular
    edited January 2007
    Didn't a lot of these pcxl guys work on game players and ultra game players magazines? I still have a bunch of those.

    Drakmathus on
  • BamelinBamelin Registered User regular
    edited January 2007
    TelMarine wrote:

    lol I'd never seen that before. Good stuff :D

    Bamelin on
  • The-PimpThe-Pimp Registered User regular
    edited January 2007
    Loved this magazine I miss it dearly they started a web based version after the mag died and no one bought it so it was shut down.

    The-Pimp on
  • RenzoRenzo Registered User regular
    edited January 2007
    They'd let you know when a game was bad. Sometimes for several issues after the review, too.

    Possibly my favorite quote from them, in reference to Tomb Raider:

    What is Lara's "diddly-bop"? Answers on a postcard.

    Renzo on
  • LewishamLewisham Registered User regular
    edited January 2007
    This magazine gets a lot of shit from a lot of people that thought it crass, immature and pointless.

    These people didn't realise that that was what the magazine was going for.

    It was never sold in the UK, but I got to read a couple of import issues during my interning at Daily Radar UK. It was a great read, very funny. We actually had a "video game" personality in the UK called Dominik Diamond who was very much the same thing; video games are a part of a culture, but not a culture in and of themselves. You can LIKE GIRLS and stuff at the same time. I think of all magazines, Edge is the only one that sees video games as a wider lifestyle, but covering those places is outside its remit.

    It's problem was the target market was too small. You had the small number of people who got it, casual gamers that just had FHM telling them what to like, "serious" gamers who thought it below them, and children whose Mum wouldn't allow them to buy it.

    I'd read it if it came back, but I don't think the market is ready for it now either.

    Lewisham on
  • PatboyXPatboyX Registered User regular
    edited January 2007
    Lewisham wrote:
    This magazine gets a lot of shit from a lot of people that thought it crass, immature and pointless.

    These people didn't realise that that was what the magazine was going for.

    It was never sold in the UK, but I got to read a couple of import issues during my interning at Daily Radar UK. It was a great read, very funny. We actually had a "video game" personality in the UK called Dominik Diamond who was very much the same thing; video games are a part of a culture, but not a culture in and of themselves. You can LIKE GIRLS and stuff at the same time. I think of all magazines, Edge is the only one that sees video games as a wider lifestyle, but covering those places is outside its remit.

    It's problem was the target market was too small. You had the small number of people who got it, casual gamers that just had FHM telling them what to like, "serious" gamers who thought it below them, and children whose Mum wouldn't allow them to buy it.

    I'd read it if it came back, but I don't think the market is ready for it now either.

    the market is ready for it. but since every tom, dick and harry can blast their opinion of games in an uncensored and honest way, its not really as necessary. now, magazines have to sort of strive to be an anti-internet, claiming more expertise or validity than the PA thread "Is Elebits Worth a Buy?"
    now, i can get my dick jokes and game reviews in the same place, read them at work without getting caught and not pay a dime for it.

    PatboyX on
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  • BamelinBamelin Registered User regular
    edited January 2007
    And this is the crux of the issue ... the internet has made most gaming publications irrelevant in terms of "up to date" news ...

    However I think a mag like PCXL offered something aside from up to date news ... namely the opinions of people I respected because they were willing to say whatever the hell was on their minds, advertisers hurt feelings be damned.

    Being able to "get" something from a published mag is critical now ... Nintendo Power I believe still does it right, as the articles in that mag are smart, well written, informative and often exclusive.

    OXM on the other hand is worthless, having been dependant on it's demo disc to sell mags in the past, with the advent of the Marketplace it's now withering away.

    Bamelin on
  • MeizMeiz Registered User regular
    edited January 2007
    WHY wrote:
    Meiz wrote:
    Heh, I loved how they could tear apart a game and give it a "suicide" rating. These guys were rad.

    Too bad they didn't decide to do this online a couple of years later because I would totally go to that site.
    They... did actually.


    Except some idiot higher up thought it would be a good idea to make the site pay-only, and it lasted about a week or so.

    Also, Daily Radar's "Direct Hit" section was written by a few of the former staff.

    Oh.

    Good to know.

    Meiz on
  • BasticleBasticle Registered User regular
    edited January 2007
    Meiz wrote:
    Uh, PCXL kinda did the whole T&A thing before Maxim was around dude.



    I fucking loved PCXL but I'm gonna have to mention that this is incorrect. Maxim predates PCXL by like 2 years.


    Also Gia was a dude.

    Basticle on
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  • LunkerLunker Registered User regular
    edited January 2007
    Bamelin wrote:
    And this is the crux of the issue ... the internet has made most gaming publications irrelevant in terms of "up to date" news ...

    However I think a mag like PCXL offered something aside from up to date news ... namely the opinions of people I respected because they were willing to say whatever the hell was on their minds, advertisers hurt feelings be damned.

    Being able to "get" something from a published mag is critical now ... Nintendo Power I believe still does it right, as the articles in that mag are smart, well written, informative and often exclusive.

    OXM on the other hand is worthless, having been dependant on it's demo disc to sell mags in the past, with the advent of the Marketplace it's now withering away.
    That is, indeed, the crux. (I just like using that word.) Timeliness will never be print media's strength. What it can give you, however, is exclusive information and full feature-length articles. I don't care how much you say magazines suck, but being placed on the cover of a highly read gaming mag is a prize publishers and developers are still highly interested in getting.

    Lunker on
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  • BasticleBasticle Registered User regular
    edited January 2007
    goofus4vr.jpg

    Basticle on
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  • SageinaRageSageinaRage Registered User regular
    edited January 2007
    Lewisham wrote:
    This magazine gets a lot of shit from a lot of people that thought it crass, immature and pointless.

    These people didn't realise that that was what the magazine was going for.

    So what are you saying here, that it aspired for crap, and made it? Just because you acknowledge that your work is bad doesn't ironically twist it around into something good.

    SageinaRage on
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