The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.

[PTA] (General Discussion) PTA Community Assemble!

124678

Posts

  • RentRent I'm always right Fuckin' deal with itRegistered User regular
    edited August 2010
    me nor Spoit don't count for SE++ peoples? :(

    Rent on
  • SquallSquall hap cloud Registered User regular
    edited August 2010
    Didn't count Kay or you because you two don't post primarily in there. Only seen Kay in the pokemon thread and you in the pokemon and MSPA threads

    and I don't recall ever seeing spoit there vOv

    e: oh I guess he posts in the pokemon thread now, I haven't been following the new ones

    Squall on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2010
    The only SE thread I read is the pokemon one. And that's really only cause the GnT one is deeeeeeeaaad

    Spoit on
    steam_sig.png
  • RentRent I'm always right Fuckin' deal with itRegistered User regular
    edited August 2010
    Man I don't even know WHAT forum I belong to any more

    Don't really post in GnT much any more, barely even read D and D now, and yeah I only really post in MSPA/Pokemanz threads in SE++

    Rent on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2010
    Heck, I don't even know what the point of 2 different pokemon threads are anyway, since it's all the same people anyway

    Spoit on
    steam_sig.png
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    So. Here's a question. Don't attacks just get more and more inaccurate, since there isn't anything to add to the accuracy check for the attacker? That seems... weird.

    Capfalcon on
  • bratrbratr Registered User regular
    edited August 2010
    Maybe they damage gets ridiculously high to compensate, although I didn't check any attacks when I wrote that

    bratr on
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited August 2010
    I don't think they do. Maybe the accuracy is supposed to be for the difference between the attacker's defense and the defender's defense? For every 5 that's different you raise the accuracy check by 1?

    Terrendos on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Wait, really? Huh. Never mind. That makes sense

    Capfalcon on
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited August 2010
    I'm just spitballing. Based on the way the game works, it looks like the increased damage of more powerful moves wouldn't compensate for missing 50% of the time or more. It's the only way I can see to make sense of it.

    Terrendos on
  • MatevMatev Cero Miedo Registered User regular
    edited August 2010
    Hmm, good question. I'll have to look at the mechanics when I get home tonight.

    Matev on
    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • Dr. Mr. StarkDr. Mr. Stark Registered User regular
    edited August 2010
    Pokemon: Tabletop Adventures Beta 1.02 is out.

    http://www.sendspace.com/file/eu197a

    We'll continue updating every Friday.

    Dr. Mr. Stark on
  • SquallSquall hap cloud Registered User regular
    edited August 2010
    is there a changelog with each iteration?

    also maybe you should use mediafire since the hosting is ad-free and the speeds are substantially better?

    edit: ah yes there is a changelog

    Squall on
  • Dr. Mr. StarkDr. Mr. Stark Registered User regular
    edited August 2010
    There is a patchlog .doc with each zip I'm uploading. I'll use mediafire next week Friday.

    Dr. Mr. Stark on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Hey, all you Bidoof fans.

    Unaware
    The pokemon is too simple minded to realize the foe’s combat boosts. Its curse is also a blessing.
    Constant
    Effect:
    The pokemon ignores Combat Stages when calculating damage dealt by the pokemon or to the pokemon.

    Capfalcon on
  • KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited August 2010
    That is worded oddly.

    'Effect: The pokémon ignores the opponent's stat boosts.'

    This is unequivocal.

    Kay on
    ew9y0DD.png
    3DS FCode: 1993-7512-8991
  • RentRent I'm always right Fuckin' deal with itRegistered User regular
    edited August 2010
    Kay wrote: »
    That is worded oddly.

    'Effect: The pokémon ignores the opponent's stat boosts.'

    This is unequivocal.

    except it also affects your own stat boosts/reductions, iirc

    Rent on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Now, I've looked through the rules, and I don't see a bonus to accuracy on the attacker's side. So, for example...

    Level 50 Blastoise.

    Base stats -> Level Bonus -> Final Stat

    HP: 8 => +9 => 17
    Atk: 8
    Def: 10 => +15 => 25
    SpAtk: 9 => +10 => 19
    SpDef: 11 => +14 => 25
    Spd: 8 => +2 => 10

    HP 135
    Ignores the first 25 damage done to it
    Deals 19 extra damage with special attacks
    And, to be hit, everything has to roll 6 higher than normal.

    I.E. The ACC 2+ moves that hit 95% of the time now hit only 8+. This will make fights last a whole lot longer. The normally inaccurate moves are going to whiff pretty often.

    Now, the idea I have in mind is to make it so that every 5 of Atk and SpAtk let you add to your accuracy check. However, you can't add more than the opponent's defense subtracts. To put it another way, every 5 points of Attack lets you "ignore" 5 points of defense. That way, a defensive monster will still be hard to hit against someone who isn't too specialized in attack.

    It's a bit more finicky, I admit, but I think it lets higher levels work better.

    Capfalcon on
  • KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited August 2010
    Rent wrote: »
    Kay wrote: »
    That is worded oddly.

    'Effect: The pokémon ignores the opponent's stat boosts.'

    This is unequivocal.

    except it also affects your own stat boosts/reductions, iirc

    You remember incorrectly.

    If a Pokemon with the ability Unaware is the target of an attack, all of the attacker's [Special] Attack boosts are ignored. If a Pokemon with the ability Unaware is attacking, all of the defender's [Special] Defense boosts are ignored. If an Unaware Pokemon is using Punishment, stat boosts still factor into its power. If an Unaware Pokemon hits itself in its confusion, it still keeps its altered Attack and Defense stats.

    Kay on
    ew9y0DD.png
    3DS FCode: 1993-7512-8991
  • RentRent I'm always right Fuckin' deal with itRegistered User regular
    edited August 2010
    Kay wrote: »
    Rent wrote: »
    Kay wrote: »
    That is worded oddly.

    'Effect: The pokémon ignores the opponent's stat boosts.'

    This is unequivocal.

    except it also affects your own stat boosts/reductions, iirc

    You remember incorrectly.

    If a Pokemon with the ability Unaware is the target of an attack, all of the attacker's [Special] Attack boosts are ignored. If a Pokemon with the ability Unaware is attacking, all of the defender's [Special] Defense boosts are ignored. If an Unaware Pokemon is using Punishment, stat boosts still factor into its power. If an Unaware Pokemon hits itself in its confusion, it still keeps its altered Attack and Defense stats.

    yeah, that's right

    whoops.jpg

    Rent on
  • MarshmallowMarshmallow Registered User regular
    edited August 2010
    Bidoof ain't no one to fuck wit'.

    Marshmallow on
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited August 2010
    I'm totally grabbing a Bidoof/Bibarel if we ever end up in Sinnoh for some reason

    Speed Racer on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Ok, wait. I'm seeing stuff in the wiki that doesn't add up to me.

    If I understand correctly, the way you find HP for pokemon is (HP x 3) + Level, right?

    Capfalcon on
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited August 2010
    Capfalcon wrote: »
    Ok, wait. I'm seeing stuff in the wiki that doesn't add up to me.

    If I understand correctly, the way you find HP for pokemon is (HP x 3) + Level, right?

    Marsh added a house rule to give you an additional ten on top of that so that moves wouldn't be so lethal early on.

    Speed Racer on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Ah. That makes a whole lot more sense now.

    Capfalcon on
  • MarshmallowMarshmallow Registered User regular
    edited August 2010
    A lot of the wiki and google docs stuff has my houserules built in to em.

    I should probably clear em out of the Wiki at least. Since a bunch of GMs are using it now.

    Marshmallow on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2010
    I think they're all using the same house rules anyway though, unless you mean non-PA GMs

    Spoit on
    steam_sig.png
  • SolyspSolysp Previously Kane Red Robe Registered User regular
    edited August 2010
    notsoy isn't using the HP houserule as far as I know.

    Solysp on
  • bratrbratr Registered User regular
    edited August 2010
    Quicker battle I'm assuming? also crits are a lot more deadly then.

    bratr on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    So, here's what I'm wondering about the Psychic Pokemon and Trainers.

    When a pokemon is telepathic, how well does it communicate with a non-telepathic person. Basically the same as a non-telepath? Also, one thing I'm wondering about for Team WANG, how easy would it be to "sheild" your surface thoughts. I.E. you just got away from a crime scene. Policeman Sam (who happens t be psychic) comes along and asks you to if you know anything about it, while scanning your surface thoughts. Are you just screwed, or what? Personally, if you are actively trying to hide something, I'd say make an opposed check. The Psion gets INT, and the criminal gets to use Cha (to brute force the intrusion away from the incriminating thoughts) or Wis (to just not think about it).

    Capfalcon on
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited August 2010
    That sounds as good a system for it as anything.

    In Marsh's game they had an Abra that could directly communicate with the group telepath, but the other members just heard static in their heads when it "spoke."

    Speed Racer on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2010
    Yes, but what if they try to read your mind....when you're asleep:winky:

    Spoit on
    steam_sig.png
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Yeah, I remember that. I was just wondering what other people though.

    Also, in case someone is wondering why I'm editing all the move pages, it's to add numbers to them so I can RNG Maxie's inevitable use of Metronome.

    EDIT:
    Spoit wrote: »
    Yes, but what if they try to read your mind....when you're asleep:winky:

    Then they get to peek at your dreams. And, in Sam's case, probably make a SAN check.

    Capfalcon on
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited August 2010
    Capfalcon wrote: »
    So, here's what I'm wondering about the Psychic Pokemon and Trainers.

    When a pokemon is telepathic, how well does it communicate with a non-telepathic person. Basically the same as a non-telepath? Also, one thing I'm wondering about for Team WANG, how easy would it be to "sheild" your surface thoughts. I.E. you just got away from a crime scene. Policeman Sam (who happens t be psychic) comes along and asks you to if you know anything about it, while scanning your surface thoughts. Are you just screwed, or what? Personally, if you are actively trying to hide something, I'd say make an opposed check. The Psion gets INT, and the criminal gets to use Cha (to brute force the intrusion away from the incriminating thoughts) or Wis (to just not think about it).

    I'd say it's probably pretty easy to confuse someone reading your surface thoughts. As long as you're aware the person is there, all you have to do is just shout something like "Call Dave call Dave call Dave call Dave" over and over again.

    Terrendos on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    I dunno. It's hard to not thing about something.

    Capfalcon on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2010
    But what if you don't know they're there. Like when you're asleep
    hynoception.jpg
    (Man, paint.net kinda sucks, doesn't even have localized blur tool, but it's still marginally better than paint)

    Spoit on
    steam_sig.png
  • LucedesLucedes Registered User regular
    edited August 2010
    man have you ever really looked at Hypno's nose

    it is an amazing nose

    Lucedes on
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited August 2010
    So in my hometown there's a great radio station that plays alternative rock. They have a pretty good selection of indie stuff for a local channel, so I used to listen to them all the time. Then one morning I tune my radio to the channel and suddenly I start hearing rap. "That's odd," I think, "because this station would never play rap!" Turns out, another station opened up very close to it, and was blaring their terrible music at something like twice the power. Even though my radio could technically read both stations, the one was so much louder that it's all that came out of my speakers.

    I kinda think of Psychics and telepathy as sort of like that. You tune into a certain mind and you hear what's playing. Since you're only picking up surface thoughts, you're going to hear the loudest message that's coming out. If the person being read is playing the latest from Kanye as loud as he can in his head, even if he's thinking a little about the bank he just robbed the Psychic wouldn't hear it.

    Terrendos on
  • notsoynotsoy Registered User regular
    edited August 2010
    notsoy isn't using the HP houserule as far as I know.

    Well, I just checked the profiles of all the other players in your group and it appears that I actually am >.>

    In a strange twist of fortune, you guys have had little chance to test that just yet O_o

    notsoy on
    Soul Silver FC: 1978 3200 2285
    GT: HitoriLionheart or dailydro
  • SolyspSolysp Previously Kane Red Robe Registered User regular
    edited August 2010
    notsoy wrote: »
    notsoy isn't using the HP houserule as far as I know.

    Well, I just checked the profiles of all the other players in your group and it appears that I actually am >.>

    In a strange twist of fortune, you guys have had little chance to test that just yet O_o

    I guess I should add some hp to Cuddlechick then?

    On another note, there is one other houserule I think everyone is using by default. According to the rules stats under 10 give a negative modifier equal to how far under 10 they are (so a charisma of 6 gives a -4 penalty) and I think everyone instinctively used d20 standard which has negative and positive modifiers both equal distance from ten divided by two.

    Solysp on
Sign In or Register to comment.