http://www.youtube.com/watch?v=C_E83GfWM-A
The Campaign and Custom Map discussion thread
Starcraft II is upon us and leaks of the single player campaign are starting to make their way online. There has been a (Zerg?) swarm of discussions on multiplayer, campaign, and custom maps. By the way the current SC2 thread moves, getting answers or having meaningful talks about campaign and custom maps will be next to impossible to follow.
Therefore, I'm creating this separate thread to focus only on those two aspects of the game. If this thread isn't being used or the mods deem it unnecessary, we can close it down, but the first one did go 100 pages with no signs of slowing down. I don't see this thread getting a lot of support after four or so months, so I'll then combine the OP info into the multiplayer thread for a more focused experience. If you'd like to participate in this thread, please be aware of the following:
RULES OF WHAT TO AND NOT TO POST IN THIS THREAD
1) Single player campaign discussion. As this is a new game and people play at their own pace, I'd like to impose a spoiler ruler when it comes to storyline. According to sources, the game will have around 25-30 missions although multiple branches can be taken to get to the end. In order to be fair in respect to slower players, the rule of thumb will be to spoiler all discussions about storylines, cutscenes, or major plot twists for 1 month after release.
This can and will change depending on how many actual missions there are and how they branch out. If it is discovered that all the branches lead to a certain point before branching again, then we'll change it to a system that covers the campaign that way instead.
Long and short, please spoiler all story discussions until the end of August.
2) Advice. If you're having a hard time on a particular mission, feel free to ask for help and advice here. Spoiler what is needed, but ask away.
3) Cheat codes. Once the cheat codes start getting found, PM them to me and I'll compile the list of them here.
4) Custom Map discussions. If you've created a custom map and want people to test it for you, this is the thread to do it in. You can also link to other maps that you've found and thought were particularly awesome. This is also the place to ask for help in creating maps or having someone more skilled make one for you. No begging please. As this thread continues to grow, I'll compile the best custom maps here. PM me whatever you got and I'll add it when I can.
5) Do NOT discuss multiplayer here, we have a
super awesome multiplayer thread for that already. There is also a separate thread for a
Penny Arcade focused league which is a weekly gaming and team based event.
6) Do NOT discuss tournaments or pro matches here. Take it to the multiplayer thread.
7) Don't be a dick.
How to create and add a Mission FAQ
This is a nice, quick resource for getting through a tough mission without asking a bunch of random questions. If you'd like to contribute then I want the following information:
Mission Name
Research Available (and how to get it)
Primary Objectives
Secondary Objectives
Getting Achievements
Brutal notes
Let's try and keep these FAQ's clean and to the point. Don't put a lot of useless opinion crap or silly jokes. Please write with proper grammar (spellcheck is your friend) and keep the paragraph structure smooth. Write the reviews as though it is being played on Hard difficulty, as Normal will be a breeze if the advice is followed. Feel free to give advice as to what kind of upgrades you should research to make things easier, but try not to base your FAQ on a specific upgrade.
Here's an example of what I'm talking about (fake mission btw):
The Heated Swarm
Research Available: +3 Zerg
Primary Objectives: 1) Escort Dr. Bob to the crash site, 2) Dr. Bob must survive
Secondary Objectives: 1) Find all Zerg Technology, 2) Rescue Protoss captives, 3) Kill the Superlisk
Start by getting SCV's going and put Tech Labs on your Factory and Starports. Move your starting infantry units to your eastern ramp on put them on hold position. Keep making SCV's and build a second gas refinery. Start pumping Marines, Siege Tanks, and Banshees. Once your economy is settled in, build a second Factory and two extra Barracks. When they complete, add Tech Labs to your new Factory and put Tech Labs on your three Barracks when you can afford it. You should be able to hold off the first attack wave of Zerg on your eastern entrance with this force.
Once the Protoss captives are pinged on the map, move your force out towards the western location. You should have around 12 Marines, 4 Medics, 2 Tanks, and 2 Banshees. Rally your reinforcements to them to fortify your attack. Have 2 SCV's build 3-4 Missile Turrets at the southern entrance to hold off the Mutalisk attack wave. Make sure you don't skimp out because it will be a lot of Mutas. Keeping an SCV or two around to repair is helpful.
Your attack force should be able to free the Protoss with no problem. Then take your force and the new Protoss units and liberate the central captives. Siege up your tanks and keep your Marines/Zealots in front of them. Banshees will give your tanks the vision they need.
After liberating this camp, a huge Zerg swarm will attack from the northern ramp. Get your mixed army back to defend your base. Once this wave has been dealt with, take your army and start escorting the Doctor's transport up the eastern path. Take three SCV's to repair his transport and your Tanks/Banshees. Send another SCV to the west and claim the expansion. Once it is up and running, add three more Barracks, one Factory, and one Starport all with Tech Labs. Keep pumping Marines/Medics/Tanks/Banshees.
Move your army and take the last Protoss prisoners to the far east. This is tricky, so have the Banshees focus fire the Ultralisks and the Zealots/Stalkers focus on the Zerglings. Don't siege up your Tanks or risk losing a lot of units to splash damage.
Build a Dropship and load up a single SCV. Have your Banshee force escort it to the northwest corner. Use the Banshees to clear out the spinecrawlers and have the SCV claim the Zerg technology. Return it to the base dropzone. Do the same thing for the northeastern corner.
Take your army to the center highground to fight the Superlisk. Siege up your tanks and place all your Protoss units in front of them. Have your Banshees attack the Superlisk and chase them down. Each hit from it will kill a Banshee, so expect to lose a few. Once it is down the cliff, attack with your Marines, Zealots, Stalkers, and Tanks. When it is about to die, run your units away and finish it off with your Banshees as it will cause a shockwave killing all your units close to it.
Move your army to the north and finish escorting the Doctor home. Mission successful!
Achievements: Following these instructions will net you the first two achievements. Keep the Doctor's transport repaired and it won't fall under 200 hp which will get you the last achievement.
Brutal Notes: Hold out for a larger attack force before going to release the Protoss captives. Put 3-4 Bunkers at the northern ramp and fill them with a Maurader and 2 Marines each. Add 5-6 Missile Turrets at the south and 3-4 to the east. Researching both upgrades for the Missile Turrets and Bunkers will make this easier.
Double check your facts, grammar, etc and send it to me via PM. Title the PM, "FAQ for [mission name]". As I'm only one the 10th or so mission, I won't be checking on these until after I complete said mission. If others want to help out, feel free to make comments or corrections as needed. Watch those spoilers though people![/QUOTE]
Mission FAQ's:Outbreak
Research available: +2 zerg
Primary Objective: Kill all the infested buildings
Secondary Objective: Kill the infestors
This missions gimmick is the day/night cycle. You get 1:30 before first nightfall as the mission starts. night means your base will be brutally zerged by a ton of infested terrans. First night it's just regular weak melee mobs, second and onwards add infested marines and aberrations. On normal, each day is 5 minutes and on brutal each day is 3 minutes. Night is always 5 minutes.
Start by dropping a bunker at both the north entrances to your base. If you have firebats already, toss the free ones inside bunkers asap, otherwise fill up with marines. The SCVs who build the bunkers stay there for repairs, and leftover/produced units are behind bunkers to help kill stuff.
Pump SCVs all along at start, until you have about 2-3 SCVs per mineral or so, no real need for more. You will be given a factory, so don't bother building one at all. Both barracks pump marines at start, although SCVs are higher prio. You should be getting another barracks about halfway trough the first night, and tech lab on two, reactor on last one as daybreak rolls around. Reactor rax pumps marines, while the tech labs mostly make reapers. Some medics are nice, but unless you go for the achievement you aren't gonna do much straight up fighting.
Once you get the factory dropped, try to keep up hellion production at a decent speed, I still prefer more marines/reapers/medics, but is a question of what you like. Having a single SCV dedicated to building supply depots all the time helps a lot to keep production going.
Have your forces evenly divided between the two fronts, and once daybreak rolls around get units out of the bunkers asap. Make a group of each side and just attackmove them towards the infested settlements. Make sure you kill every building before moving on, and once you get the 30 second warning run back to base and set up defenses. As the second night rolls around you should put up 2 bunkers at the back of the base, where you have a destructible barricade. Mobs will come from there towards the end of that wave.
After this you simply repeat the process until you win. Make sure to bring more SCVs to repair bunkers if it drags on to night 3 or more, as the waves at that points get a fair bit larger.
Achievements: For research on normal simply have a squad of 8-10 reapers head out and snipe the infestors, simply run by the zombie hordes. On hard or above you want to combine it with the achievement to kill 15 buildings during night time. The easiest way to do this is once you have a 200/200 army. You want all the zerg infestations killed, apart from the south and southeast one. It's very important that you have killed the building around where the infestors spawn, it's rather annoying to snipe them otherwise. Other than that you want a heavy marine/medic army with some hellion/reaper support and just a-move slowly forward as things melt. Make sure to use stim whenever possible for quicker kills.
Brutal notes: Be more careful. Make sure to get a second bunker at the northeast entrance to your base for night 3 and onwards, you will get a lot more enemies there than the other entrances. If you go for the infestors/kill building achievements make sure you are not standing too close to buildings as night falls to prevent getting zerged by spawns.
Submitted by: Frozenzen
Cheat codes:*All cheat codes will disable achievements so use at your risk*Invincibility: While in game, press 'enter' to open the chat window. Type terribleterribledamage and hit 'enter' again. This makes your units invincible.
Extra credits: While in game, press 'enter' to open the chat window. Type whysoserious and hit 'enter' again. This gives you 5 million credits to upgrade units, buildings, etc.
All units free: While in game, press 'enter' to open the chat window. Type moredotsmoredots and hit 'enter' again. This makes all units free to produce, but they still count against the population cap.
Watch movies: While in out of game, press 'enter' to open the chat window. Type EyeOfSauron and hit 'enter' again. This allows you to watch any of the cinemas.
Armor/shield upgrades: While in game, press 'enter' to open the chat window. Type IAmIronman and hit 'enter' again. This gives all your units +1 to their armor and shields.
Extra minerals: While in game, press 'enter' to open the chat window. Type JaynesTown and hit 'enter' again. This gives you more minerals.
Extra gas: While in game, press 'enter' to open the chat window. Type RealMenDrillDeep and hit 'enter' again. This gives you 5,000 vespine gas.
Tech free: While in game, press 'enter' to open the chat window. Type SoSayWeAll and hit 'enter' again. This disables all tech requirements for units.
Victory changes: While in game, press 'enter' to open the chat window. Type TyuHasLeftTheGame and hit 'enter' again. This disables victory conditions.
Posts
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
I really kinda wish I could zoom out a bit in game. Camera feels so... claustrophobic.
I actually find beam a lot better. Spread is better for the regular levels, but with drones I can manage pretty easily anyways, and beam is 10x better on bosses, which is where most deaths would be. Taking the boss down faster is very nice.
The Pipe Vault|Twitter|Steam|Backloggery|3DS:1332-7703-1083
But it isn't really RTS now is it?
PSN : TheDagon
Pretty much every game ever : TheDagon
That second sentence is the point of the custom maps.
I know it's only been a week, but what happened to that Metal Slug thing? Cool RPGs? Cool shit like that. All there is now is half finished TDs and a few crappy madness maps. Oh, and Nexus Wars.
I mean, at least -finish- your map before you put it on Bnet, jeez.
The problem with that is if they wait to finish their map, they'll never get a spot in the popular map list, which is dominated by whatever maps came out first, and all else is doomed to a life of obscurity and DEATH.
Streaming 8PST on weeknights
White FC: 0819 3350 1787
I was happy to see there was a Parasite map, as this one took 30 minutes to find a game for in Warcraft 3, but man, finding a game of werewolf required an act of god. If I could just join one by pressing a button, it would be awesome.
As much as this system is terrible for new maps, it sure is great to be able to find a game in less than a minute.
EDIT: Also, footman frenzy.
And ice troll survival.
And that map where two teams of heroes are defending from waves and waves of enemies, and every once in a while you can cast a spell on the other team to ruin their day.
I need my customs! grrr......
Because it was the most prolific. It's not rocket science exactly, even if its wrong.
White FC: 0819 3350 1787
I'm sure this has been discussed before but I looked at the last few pages of the previous thread and didn't see anything. Feel free to just copy/paste or point me to the previous discussion.
I really liked mapping in WC3 and I might start up again for SC2. Though I might just avoid making multiplayer maps for now and work on a singleplayer things. I really want to do a 10-map zerg campaign that has a zerg protagonist that is more Overmind than Queen of Blades.
The general consensus is that:
Also, I personally presume Duran/Narud was manipulating things to avoid the prophecy and instead created the prophetic badass who can defeat Sargeras. Though it will really be Raynor's Raiders + Kerrigan's Thrallified Zerg + Zeratul's Protoss who actually do it.
The same way a gamer might twitch if someone said that Command and Conquer was the first RTS, this just bothers me.
DotA perfected it and stood out. It also helps that the constant stream of updates tweaked balance issues and made some boring aspects of the genre more interesting and provided new content. Compared to other generic custom games like Tower Defense, I don't think there is one map out there that has seen the number of iterations DotA has.
Remember, it is DotA-Allstars that is the popular one, not the other Defense of the Ancients / Aeon of Strife maps. It is easy to forget that it took the better portions of the other maps that came before it to become this popular and that in itself is worth mentioning.
Streaming 8PST on weeknights
The one on Lava World is super-irritating in particular.
How is it frying cards? I simplay haven't been keeping up with things.
People who don't have good cooling/water cooling and sit at the main menu for a long time get their cards fried. Blizzard released a fix, but it was only a few days ago, so tons of people have already been affected.
I have 0 knowledge of this problem, but you want Blizzard to pay people because their game screws up your computer, IF you didn't keep it up to date?
That's sort of like bringing a tiger into the house and being mad at the zoo because you didn't buy a cage, isn't it?
I'm totally in the dark so I may be looking at this wrong. But I mean, keeping your computer up to date is important. For exactly these reasons. (edit: Oh, it's if you just sit at the home screen for a while? Is that fixed by drivers, or only fixed by Blizzard's fix?)
As for trusting her--she's probably not going to be by anyone but Raynor anyway, but she seems to be mostly human, with her Zerg-ness having less influence. And even if she's entirely human, she's still a "level 12 psionic", so she can probably control the Zerg the hard way if she has to.
Yeah, plus shouldn't you have thermal alarms/protection of some type? It's always been the case that if you don't have decent cooling and play a graphically intensive game, you risk thermal destruction/lockups.
I presume Kerrigan is still evil after the first Overmind dies because
I think we can safely assume Raynor will negate her moral responsibility so as to live with himself while sleeping with her. Kerrigan should and better feel the opposite, while Horner will continue to be firmly in the middle.
On that note
I don't buy the "having to keep your pc up to date" thing at all. What about casual gamers who never play games but want to play sc2 because it looks blatantly not demanding at all?
Well yeah that seems kinda terrible. The browser seems like a good idea in theory, but probably needs some serious overhauling. (And yes, people should finish their maps before putting them up, but there's been talk over lots of custom maps that are cool, like the metal slug one, but these are nowhere to be found. Is this the browsers fault, or the fault of map makers not being done yet?)
Proper cooling has always been important in PC gaming. Good thing these same people didn't try to play an hour or two of Crysis. If they still have their warranties, they need to contact their computer manufacturers. Otherwise they should chalk it up as life learning. Believe it or not, stuff like this happens in life. I don't try to sue my company when industrial nails make it onto our parking lot. Maybe I am just a bad American.
"Casual gamers" don't get a pass on not keeping their software up to date.
Even regular users who do not do this don't get a pass. Because keeping your computer up to date is basically the most important thing you can do with your computer.
And constantly as I was playing SC2 I was impressed by the graphics, especially the cutscenes. So I don't know what the fuck you're talking about in this "not demanding at all" bullshit. The game is pretty.
edit: If you enter any arena unprepared, you deserve the consequences. If you enter prepared, and something out of your control fucks you over, then sure, I sympathize. This isn't out of your control. (As far as I know)