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Dragon Age 2 anti-hype thread [PLEASE POST IN NEW THREAD]
Stone Prisoner <---Only if u want an extra char and some little more story for Origin
Warden Keep <---Stuff can't get import to Awakening, but you get 2x Warden Skill if you import character
Return to Ost <---A set of Gold Armour for Origin, i think it can't be transfer to origin
Man, Origins sure is meatier than it seemed at first. I think I'll be playing this for a while!
What carries over in a new game?
What do you mean? To Awakenings/Golems/Witch Hunt? Everything but the DLC stuff.
I meant more achievements wise ( I have the vanilla version of the game) . I know the traveler achievement has to be done within the same playtrough, what about the others?
Getting my ass kicked now after beating the demon of laziness. As I mage I tought it would be logical if I putted almost of my points into magic/will, is they're another stat I should put some points into?
Jean on
"You won't destroy us, You won't destroy our democracy. We are a small but proud nation. No one can bomb us to silence. No one can scare us from being Norway. This evening and tonight, we'll take care of each other. That's what we do best when attacked'' - Jens Stoltenberg
Man, Origins sure is meatier than it seemed at first. I think I'll be playing this for a while!
What carries over in a new game?
What do you mean? To Awakenings/Golems/Witch Hunt? Everything but the DLC stuff.
I meant more achievements wise ( I have the vanilla version of the game) . I know the traveler achievement has to be done within the same playtrough, what about the others?
Getting my ass kicked now after beating the demon of laziness. As I mage I tought it would be logical if I putted almost of my points into magic/will, is they're another stat I should put some points into?
Nope, just keep pumping that magic/will with at least a 2/1 bias towards magic, 3/1 or 4/1 if you find yourself with magic left over after fights. You never want to pump constitution for anyone, because of the way damage and healing work its nearly useless to get a lot of HP versus getting a lot of defense. Likewise, unless you are an Arcane warrior its always better to dump points into magic and will over dexterity, you lose far too much offense and delay access to higher level, and amazingly broken, spells. If you keep dying rework the tactics of your tanking characters and maybe invest in Mind Push or whatever the short range spell that dispels aggro is. A Mage's power increases exponentially with the amount of spells they know, especially if you focus on battlefield control spells.
Z0re on
0
Alfred J. Kwakis it because you were insultedwhen I insulted your hair?Registered Userregular
All about money? Well, so is everyone. At least there's no Dog Armor, and no option to pay real money for ingame money.
Also, I'm not saying that Awakenings is bad, per say. I just don't think it's good. But it's decent if you really want more Dragon Age, though I would urge anyone who wants it to get it as cheap as possible. All other DLC (Stone Prisoner and Warden's Keep non withstanding, as they come with new copies of the game anyway) are imply not worth the money.
Transdimensional Whale on
0
Alfred J. Kwakis it because you were insultedwhen I insulted your hair?Registered Userregular
edited November 2010
At least the way I see it, Awakening has the better companion cast, the better Alistar, more interesting locations, much more tolerable dungeons, a better Blight section, the keep questline (which is fun but slightly underdeveloped) and a story that is about on par with the main game. In my opinion, it's more or less to Origins what Mask of the Betrayer was to NWN2.
Playing DA:O again with mods this time (I didn't get even as far as the Landsmeet in playthrough #1). Overall very much enjoying it. Kinda wish I had gone mage so that I could take the morally bankrupt party. Taking Wynne along is a bit of a buzzkill. My elf tends to be pretty middle-of-the-road on most things (like a Dalish cares all that much about these shems, really) though, so it's not so bad.
The only trouble is I crash every 20 mins or so. I suspect it is graphical effects related (happens in fights), but turning options off doesn't help. Seems to be a problem with Win7 for quite a number of people.
So is the gameplay that much better on the PC to make it worth buying the Ultimate Edition when I have vanilla DA with no content packs on the 360? I would have wanted to play through again but the awful combat and lack of rebalancing mods really screwed that idea.
It's kinda like a CRPG on PC, right? That and the lots of tactic slots mods really interest me.
Playing DA:O again with mods this time (I didn't get even as far as the Landsmeet in playthrough #1). Overall very much enjoying it. Kinda wish I had gone mage so that I could take the morally bankrupt party. Taking Wynne along is a bit of a buzzkill. My elf tends to be pretty middle-of-the-road on most things (like a Dalish cares all that much about these shems, really) though, so it's not so bad.
The only trouble is I crash every 20 mins or so. I suspect it is graphical effects related (happens in fights), but turning options off doesn't help. Seems to be a problem with Win7 for quite a number of people.
Play it in compatible mode setting it to Vista SP2.
It will still crash every few hours.
So is the gameplay that much better on the PC to make it worth buying the Ultimate Edition when I have vanilla DA with no content packs on the 360? I would have wanted to play through again but the awful combat and lack of rebalancing mods really screwed that idea.
It's kinda like a CRPG on PC, right? That and the lots of tactic slots mods really interest me.
I have heard that PC is superior, though I have only played that version myself. Being able to scroll out and control the whole squad or scroll in for exploration and simpler fights is quite nice.
Well, I finally got to playing the original for the first time and this game is definitely ranking high on my "I want to punch the monitor because of all the stupid shit that happens during combat" scale.
Great story and setting: horrible, horrible combat pathfinding and AI. Not to mention all the fireballs that go through walls.
Setting the tactics doesn't help me with the problem that when I want to place them around the room before the battle I have to disable all their normal movement. Which means that during the battle, if they use shield slam or any other ability that slams the enemy a feet or two away, he falls out of their melee range and they just stand there passively.
Or that one time when my rogue got right between a warrior and his next target so the warrior got stuck on the rogue and ran in place for several seconds before I manually moved him a bit to the side and then attacked the target.
Also, is there any way to rotate the party placement when I want to move them somewhere? Whenever I want to retreat a bit I have to move each party member separately or my spellcaster or rogue end up being closest to the enemy. In Baldur's Gate this was possible by holding the right mouse button and rotating the formation, but I don't know if there is a similar mechanic here. Or any formation option for that matter.
Setting the tactics doesn't help me with the problem that when I want to place them around the room before the battle I have to disable all their normal movement. Which means that during the battle, if they use shield slam or any other ability that slams the enemy a feet or two away, he falls out of their melee range and they just stand there passively.
It sounds like you turned off the AI to get them to hold their ground, and turned it on, as by default, they'll go chasing enemies around like it's benny hill. They should be taking a step forward to do an auto attack before the enemy even gets up.
Or that one time when my rogue got right between a warrior and his next target so the warrior got stuck on the rogue and ran in place for several seconds before I manually moved him a bit to the side and then attacked the target.
No idea what caused that though. That's pretty clearly a bug (probably with pathfinding) though
Also, is there any way to rotate the party placement when I want to move them somewhere? Whenever I want to retreat a bit I have to move each party member separately or my spellcaster or rogue end up being closest to the enemy. In Baldur's Gate this was possible by holding the right mouse button and rotating the formation, but I don't know if there is a similar mechanic here. Or any formation option for that matter.
Party members are in order depending on which order you click on them when you leave the camp. I'm not aware of any way to change the order without going to the party select screen. And I don't know about any formations other than the default diamond one
Setting the tactics doesn't help me with the problem that when I want to place them around the room before the battle I have to disable all their normal movement. Which means that during the battle, if they use shield slam or any other ability that slams the enemy a feet or two away, he falls out of their melee range and they just stand there passively.
Or that one time when my rogue got right between a warrior and his next target so the warrior got stuck on the rogue and ran in place for several seconds before I manually moved him a bit to the side and then attacked the target.
Also, is there any way to rotate the party placement when I want to move them somewhere? Whenever I want to retreat a bit I have to move each party member separately or my spellcaster or rogue end up being closest to the enemy. In Baldur's Gate this was possible by holding the right mouse button and rotating the formation, but I don't know if there is a similar mechanic here. Or any formation option for that matter.
Solution for you.
1) Play in easy
2) Manual Combat without AI
Playing DA:O again with mods this time (I didn't get even as far as the Landsmeet in playthrough #1). Overall very much enjoying it. Kinda wish I had gone mage so that I could take the morally bankrupt party. Taking Wynne along is a bit of a buzzkill. My elf tends to be pretty middle-of-the-road on most things (like a Dalish cares all that much about these shems, really) though, so it's not so bad.
The only trouble is I crash every 20 mins or so. I suspect it is graphical effects related (happens in fights), but turning options off doesn't help. Seems to be a problem with Win7 for quite a number of people.
Play it in compatible mode setting it to Vista SP2.
It will still crash every few hours.
DA runs terrible on windows 7 64.
I'm on 7 64bit, running everything on max with 20+ mods and my only crashes stem from alt-tabbing. My frame rate is SO SMOOTH compared to when I was running XP 64.
edit: Is Hawke confirmed to be male only, or will there be a female counterpart?
At least the way I see it, Awakening has the better companion cast, the better Alistar, more interesting locations, much more tolerable dungeons, a better Blight section, the keep questline (which is fun but slightly underdeveloped) and a story that is about on par with the main game. In my opinion, it's more or less to Origins what Mask of the Betrayer was to NWN2.
I disagree on pretty much every point, but if you like it I'm not about to try and convince you. Though you have to admit, the way companion interaction was handled kind of sucked.
Well. If by 'better Blight section' you mean 'doesn't have a terrible slog through the Deep Roads'... I can't argue with you there.
At least the way I see it, Awakening has the better companion cast, the better Alistar, more interesting locations, much more tolerable dungeons, a better Blight section, the keep questline (which is fun but slightly underdeveloped) and a story that is about on par with the main game. In my opinion, it's more or less to Origins what Mask of the Betrayer was to NWN2.
I disagree on pretty much every point, but if you like it I'm not about to try and convince you. Though you have to admit, the way companion interaction was handled kind of sucked.
Well. If by 'better Blight section' you mean 'doesn't have a terrible slog through the Deep Roads'... I can't argue with you there.
I'm pretty stunned myself that he compared awakenings to mask of the betrayer. Origins was awesome and awakenings was, not awesome. Nwn 2 was not awesome and mask of the betrayer was.
Then again, some people are happy that dragon age 2 is going to be a 3rd person ARPG. Sad but true.
You can make a custom appearance for Hawke, but I don't think you can customize the preset face (like in ME).
DozingDragon on
0
JeanHeartbroken papa bearGatineau, QuébecRegistered Userregular
edited November 2010
Is that game SUPPOSED to be hard or do I just suck? I keep dying and I don't understand what I'm doing wrong, I was doing fine early on but the game seems to have taken a spike in difficulty since I vanquished the demon of laziness.
Jean on
"You won't destroy us, You won't destroy our democracy. We are a small but proud nation. No one can bomb us to silence. No one can scare us from being Norway. This evening and tonight, we'll take care of each other. That's what we do best when attacked'' - Jens Stoltenberg
And that mana clash thing one shots most mages and demons.
Also virulent corpse explosion can kill an entire group of critters in one cast. A sacrificial Alistair is good for that.
There are some other neat tricks you can do with spells, like
1) Casting Force Field on your tank will allow you to AoE enemies indiscriminately.
2) Casting Crushing Prison on your Force Fielded tank will paralyze all mobs near him (friendly fire included). This is a good chance to get your rogues backstabbing, etc. Alternatively, you can stack spell resistance gear on your tank and continue AoEing like a madman.
3) You can clear an entire zone by stacking a Blizzard on top of a Thunderstorm (or Tempest, or whatever it's called). Just make sure you run far, far away.
Bottom line: Bring as many mages as you have. Always.
Diablo 2 had an auto attack option too, it was triggered by holding down a mouse button.
We'll see what side of the fence DA 2 comes out on. From the videos of gameplay I've seen leaked however, it's not looking good for the CRPG side.
Actually, it's worth noting that I'm only aware of ONE gameplay clip from the "real" gameplay section (as opposed to the "exaggerated story" gameplay), and the person playing it SUCKED beyond belief. He let his team die within seconds and then used ONLY kiting and auto-attacks with Hawke. This may be one reason people remain skeptical. What I'm saying is that it may be wise to wait for gameplay footage of the PC version, recorded by an actual PLAYER of DA:O.
That said, given the kind of disingenuous assertions and snide insinuations people are making, I'm surprised vsove hasn't given up and let fly his Elbow of Justice.
PS: There is not enough in the world for you, Blackjack.
Forgive me if this has been answered somewhere in the 63 pages so far. I have one simple question about DA2 that I can't find an answer to and which is important to me. CAN YOU TURN OFF HAWK'S VOICE?
I can think of almost nothing that would make it harder for me to immerse myself in the game as another character, than hearing someone else speaking for me? I need to be able to turn that off. Without it, it would irritate me to no end.
Forgive me if this has been answered somewhere in the 63 pages so far. I have one simple question about DA2 that I can't find an answer to and which is important to me. CAN YOU TURN OFF HAWK'S VOICE?
I can think of almost nothing that would make it harder for me to immerse myself in the game as another character, than hearing someone else speaking for me? I need to be able to turn that off. Without it, it would irritate me to no end.
I doubt it as they are modeling the conversation structure off of Mass Effect and you couldn't do it there.
Posts
Warden Keep <---Stuff can't get import to Awakening, but you get 2x Warden Skill if you import character
Return to Ost <---A set of Gold Armour for Origin, i think it can't be transfer to origin
I meant more achievements wise ( I have the vanilla version of the game) . I know the traveler achievement has to be done within the same playtrough, what about the others?
Getting my ass kicked now after beating the demon of laziness. As I mage I tought it would be logical if I putted almost of my points into magic/will, is they're another stat I should put some points into?
Nope, just keep pumping that magic/will with at least a 2/1 bias towards magic, 3/1 or 4/1 if you find yourself with magic left over after fights. You never want to pump constitution for anyone, because of the way damage and healing work its nearly useless to get a lot of HP versus getting a lot of defense. Likewise, unless you are an Arcane warrior its always better to dump points into magic and will over dexterity, you lose far too much offense and delay access to higher level, and amazingly broken, spells. If you keep dying rework the tactics of your tanking characters and maybe invest in Mind Push or whatever the short range spell that dispels aggro is. A Mage's power increases exponentially with the amount of spells they know, especially if you focus on battlefield control spells.
Awakenings is pretty cool, actually. I would pick it over the main game any day.
We're divided! You know it must be worth checking out!
Because they are focused on DA 2.
:x
Bioware is all about $$$ now that EA have taken over them.
3DS: 1607-3034-6970
Also, I'm not saying that Awakenings is bad, per say. I just don't think it's good. But it's decent if you really want more Dragon Age, though I would urge anyone who wants it to get it as cheap as possible. All other DLC (Stone Prisoner and Warden's Keep non withstanding, as they come with new copies of the game anyway) are imply not worth the money.
3DS: 1607-3034-6970
The only trouble is I crash every 20 mins or so. I suspect it is graphical effects related (happens in fights), but turning options off doesn't help. Seems to be a problem with Win7 for quite a number of people.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
It's kinda like a CRPG on PC, right? That and the lots of tactic slots mods really interest me.
Play it in compatible mode setting it to Vista SP2.
It will still crash every few hours.
DA runs terrible on windows 7 64.
I have heard that PC is superior, though I have only played that version myself. Being able to scroll out and control the whole squad or scroll in for exploration and simpler fights is quite nice.
Plus, mods.
Thanks for the tip. I'll give that a shot.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
Great story and setting: horrible, horrible combat pathfinding and AI. Not to mention all the fireballs that go through walls.
Or that one time when my rogue got right between a warrior and his next target so the warrior got stuck on the rogue and ran in place for several seconds before I manually moved him a bit to the side and then attacked the target.
Also, is there any way to rotate the party placement when I want to move them somewhere? Whenever I want to retreat a bit I have to move each party member separately or my spellcaster or rogue end up being closest to the enemy. In Baldur's Gate this was possible by holding the right mouse button and rotating the formation, but I don't know if there is a similar mechanic here. Or any formation option for that matter.
Party members are in order depending on which order you click on them when you leave the camp. I'm not aware of any way to change the order without going to the party select screen. And I don't know about any formations other than the default diamond one
Solution for you.
1) Play in easy
2) Manual Combat without AI
I'm on 7 64bit, running everything on max with 20+ mods and my only crashes stem from alt-tabbing. My frame rate is SO SMOOTH compared to when I was running XP 64.
edit: Is Hawke confirmed to be male only, or will there be a female counterpart?
3DS: 1607-3034-6970
I disagree on pretty much every point, but if you like it I'm not about to try and convince you. Though you have to admit, the way companion interaction was handled kind of sucked.
Well. If by 'better Blight section' you mean 'doesn't have a terrible slog through the Deep Roads'... I can't argue with you there.
Who looks a lot less rediculous than the male hawke
I'm pretty stunned myself that he compared awakenings to mask of the betrayer. Origins was awesome and awakenings was, not awesome. Nwn 2 was not awesome and mask of the betrayer was.
Then again, some people are happy that dragon age 2 is going to be a 3rd person ARPG. Sad but true.
vs
There is an auto attack option.
If you turn it on you won't need to press a button for each attack.
Beyond that, it plays exactly the same, only fast.
3DS: 1607-3034-6970
We'll see what side of the fence DA 2 comes out on. From the videos of gameplay I've seen leaked however, it's not looking good for the CRPG side.
I cave.
You're right.
This will be the worst thing that has ever been wrought by human hands.
3DS: 1607-3034-6970
And that mana clash thing one shots most mages and demons.
Also virulent corpse explosion can kill an entire group of critters in one cast. A sacrificial Alistair is good for that.
There are some other neat tricks you can do with spells, like
1) Casting Force Field on your tank will allow you to AoE enemies indiscriminately.
2) Casting Crushing Prison on your Force Fielded tank will paralyze all mobs near him (friendly fire included). This is a good chance to get your rogues backstabbing, etc. Alternatively, you can stack spell resistance gear on your tank and continue AoEing like a madman.
3) You can clear an entire zone by stacking a Blizzard on top of a Thunderstorm (or Tempest, or whatever it's called). Just make sure you run far, far away.
Bottom line: Bring as many mages as you have. Always.
Actually, it's worth noting that I'm only aware of ONE gameplay clip from the "real" gameplay section (as opposed to the "exaggerated story" gameplay), and the person playing it SUCKED beyond belief. He let his team die within seconds and then used ONLY kiting and auto-attacks with Hawke. This may be one reason people remain skeptical. What I'm saying is that it may be wise to wait for gameplay footage of the PC version, recorded by an actual PLAYER of DA:O.
That said, given the kind of disingenuous assertions and snide insinuations people are making, I'm surprised vsove hasn't given up and let fly his Elbow of Justice.
PS: There is not enough in the world for you, Blackjack.
I can think of almost nothing that would make it harder for me to immerse myself in the game as another character, than hearing someone else speaking for me? I need to be able to turn that off. Without it, it would irritate me to no end.
I doubt it as they are modeling the conversation structure off of Mass Effect and you couldn't do it there.
how would that even work? have him mouth the lines but no sound? that would be weird
in any case, voice acting makes it more immersive for me, not less
I want to play a character, not an empty suit of armor for people to talk at
But...but, if I don't make stuff up how can I validate my whining?