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[Chaos] CitOW game 25 - Round 4 - WAAAGH! rages all the way through a Victory
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Summon the last available Leper to Estalia.
3/6 PP
Acolyte from Bretonnia to Estalia.
2/6 PP
1/6 PP
2/6 PP
WAAAGH (one battle die per player max at event) is in effect
Spell effects:
The Border Princes: Plague Touch (-1 defense for others) and Field of Ecstasy (no battle dice from figures)
Tzeentch is active
1/6 PP
0/6 PP
1/6 PP
0/6 PP, and that finishes the round.
WAAAGH (one battle die per player max at event) is in effect
Spell effects:
The Border Princes: Plague Touch (-1 defense for others) and Field of Ecstasy (no battle dice from figures)
Round 3, Battle phase
The Empire: 1 die, 1 die (WAAAGH!)
Bretonnia: 4 dice
The Border Princes: Orgy
Khorne is clear to roll in all regions; Nurgle must wait for Khorne in the Empire
3 hits in Brettonia
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Unsurprisingly, I hit nothing in The Empire.
It's a little sad that I regret Khorne's miss more than my own.
The Empire: miss, miss (WAAAGH!)
Bretonnia: 2 acolytes
The Border Princes: Orgy
Khorne earns one DIAL advance token
Domination step:
The Empire: +5 VP (Plague Aura)
Tilea: +2 VP
The Border Princes: +2 VP
The Badlands: +2 VP
Corruption step:
Kislev: +1
The Empire: cries of battle are heard
Estalia: +4 DIAL, +3
Tilea: +4 DIAL
The Boarder Princes: +2, +1, +3, +2 DIAL
Check for ruination:
The Border Princes are the second region ruined (4 + 1 + 4 + 7 + 1); each god receives 4 VP for contributing to its ruination this step.
Updated VP:
Khorne: 4 + 6 = 10
Nurgle: 15 + 9 = 24
Tzeentch: 17 + 4 = 21
Slaanesh: 10 + 9 = 19
DIAL advance tokens:
Khorne: 1
Nurgle: 1
Tzeentch: 0
Slaanesh: 2
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - no effects
2. Hero Tokens are resolved - The Hero of Tilea slays a seductress
3. Resolve Old World cards - no effects
4. Score Ruined Regions - The Border Princes: +8 VP, +2 VP, +2 VP
5. Advance Threat Dials - Slaanesh has the most tokens and ticks twice; Khorne and Nurgle each tick once
Khorne:
14 - Draw 2 Cards
Nurgle:
13 - Upgrade
Slaanesh:
16 - Place 2 Nobles
19 - Upgrade
Updated VP:
Khorne: 10 + 2 = 12
Nurgle: 24
Tzeentch: 21 + 2 = 23
Slaanesh: 19 + 8 = 27
6. Check for Game end - The game does not end
Things that need to happen:
Net result: +2 VP, -2 VP, +2 VP; +1 corruption in Estalia; -1 DIAL tick
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And I will be enjoying the Power of Pleasure.
Round 4, Old World phase:
Déjà vu all over again
Plunged into Chaos
Each player immediately scores 1 VP for each Peasant token he has claimed. The player who has claimed the most Peasant tokens scores 3 additional VP.
Discard this card instead of adding it to the Old World track.
Still no dead peasants, so no one benefits from the chaos accrued. Da Boyz continue to pillage the Empire, Tilea, and the Badlands.
Round 4, Draw phase:
Khorne, Nurgle, and Slaanesh should each draw two cards.
Tzeentch may discard one (four in hand) before drawing back to five.
Once Tzeentch makes his declaration, Khorne is free to begin the next summoning phase.
Card status after draw:
Khorne: 9 in hand, 11 left in deck
Nurgle: 7 in hand, 13 left in deck
Tzeentch: 5 in hand, 11 left in deck
Slaanesh: 7 in hand, 13 left in deck
WAAAGH! (each player may only roll one die at event) continues to rage across the land
Once he draws, Khorne is active to begin the summoning phase.
5/7 PP
The way this is going Slaanesh is going to secure victory. Something to keep in mind brothers...
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Then again, perhaps I should simply be impressed that you managed to express yourself even as well as you have through the omnipresent bloodlust saturating your mind.
Cast Plague Aura to The Empire.
6/6 PP
(M) Plague Aura - 0 - Each of your corruption tokens in this region adds one to your domination value here.
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Temporal Stasis in Estalia.
5/6 PP
7/7 PP
WAAAGH! (each player may only roll one die at event) continues to rage across the land
Cards effects:
Estalia: Temporal Stasis (+2 PP for others to act)
Khorne is active
4/7 PP
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Summon the Leper from The Border Princes to Tilea
5/6 PP
5/6 PP