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Super Mario All-Stars on Wii

LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
edited January 2011 in Games and Technology
From Andriasang:
A retailer let slip first word earlier today about Nintendo's plans for a Wii revival of Super Nintendo's Super Mario All-Stars. Nintendo has now confirmed those plans.

Actually, what Nintendo has confirmed is the existence of a game called Super Mario Collection Special Pack. The game appears on Nintendo's newly updated release calendar with an October 21 release date. Nintendo has yet to actually share details on the game, though.

The retailer report mentioned that this is a revival of All-Stars, which is known in Japan as Super Mario Collection. This presumably means that it will include Super Mario Bros, Mario 2, Mario 3 and Super Mario USA. The retailer also said to expect some sweet goods, including a booklet and soundtrack CD.

See the original story for specifics.

I am all over this. However, I worry about the possible Japan-exclusivity of the package. While we may get the game over here, I'll be honest: the bonus features are a big draw for me, particularly the booklet which is said to contain "25 years of Mario history and showing previously unseen development materials," while the CD is said to have "music spanning Super Mario Bros. through Super Mario Galaxy 2."

Oh, and the price? Reportedly ¥2,500 on October 21st.

I don't want to import, especially as my Wii cannot play imports and I have no desire to mod it to do so.

What games are actually contained remain unknown, however. Will it just be Super Mario All-Stars? SMAll-Stars + World?

Will any Super Mario Land games be added? Yoshi's Island?

Will it be the Super NES games? Console versions of the Advance titles? Will Super Mario Advance 4: Super Mario Bros. 3's wealth of awesome eReader content be included?

Or will they remake the games in a New Super Mario Bros. Wii style? (For that price, probably not.)

So many questions, but so few answers, and with so little time before its release.

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Posts

  • King RiptorKing Riptor Registered User regular
    edited September 2010
    Since they already have the engine in place I could see SMB 1 and the lost levels redone in NSMB style. Maybe even World though I imagine they'd have to tweak things for the cape.

    King Riptor on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited September 2010
    LBD, you know there's really not much effort to mod the Wii to play imports right? I did it so I could play imports and it takes like 10 minutes if you can do smash stack. Anyway if they bring this over with all those bonuses it would be pretty awesome. I also don't see why they wouldn't bring it. It's not often that we just don't get a Mario game.

    Gilder on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited September 2010
    Gilder wrote: »
    LBD, you know there's really not much effort to mod the Wii to play imports right? I did it so I could play imports and it takes like 10 minutes if you can do smash stack. Anyway if they bring this over with all those bonuses it would be pretty awesome. I also don't see why they wouldn't bring it. It's not often that we just don't get a Mario game.

    Is it an internal mod? Because that's what I'm not really interested in.

    What's a "smash stack?"

    Anyway, my concern with them not bringing it revolves more around the bonuses than the game itself; that, I'm fairly confident they'll release here.

    LBD_Nytetrayn on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited September 2010
    It's just using the homebrew channel. There's no soldering or anything and it can be removed at any time, although it will void your warranty. If you're out of it already though it doesn't matter. I think LewieP made a thread about it a long time ago. The channel itself is okay to talk about here, but some (not all) of the actions you can do with it are less than. However if you're like me and just want to play imports then it's really easy and I don't think there's anything wrong with talking about it. We had a thread on the Fatal Frame 4 translation patch here and that requires the homebrew channel and the program to play imports. Look for the thread here on it or just go online and look it up, it's super easy.

    I would probably import it. There's not that much dialogue and the chances of us getting all that cool stuff is pretty slim. And it looks like it's going to be really cheap. Isn't ¥2,500 only around $30? For that much I'd actually be okay with buying it twice if they brought it to America with more cool stuff.

    Gilder on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited September 2010
    Never had any real desire to install the Homebrew Channel, frankly. I guess this would be a reason.

    Still, yeah, I'd probably buy it twice in such a circumstance, and just not play the Japanese one, but I'd do so begrudgingly-- that would still be money better used for another game.

    LBD_Nytetrayn on
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  • ArcibiArcibi Registered User regular
    edited September 2010
    Oh shit, I just had a thought

    Imagine, if you will, SMB 1, 2, 3, Lost Levels and World rendered in NMSB Wii's graphics engine, as King Riptor hypothesized

    But not just that; also, Mario 64 and Sunshine rendered in Super Mario Galaxy's graphics engine

    Wouldn't mind seeing Super Mario Land 1 and 2 on this, also

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  • TDawgTDawg Registered User regular
    edited September 2010
    I don't think all of that would fit on a single disc.
    I could be totally wrong because I really have no idea what would fit on a single disc.
    That just sounds like too much awesome stuff, Nintendo would never do it.
    Not for $30, anyways.

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  • VeganVegan Registered User regular
    edited September 2010
    Never had any real desire to install the Homebrew Channel, frankly. I guess this would be a reason.

    Still, yeah, I'd probably buy it twice in such a circumstance, and just not play the Japanese one, but I'd do so begrudgingly-- that would still be money better used for another game.

    Homebrew Channel isn't required to softmod and give yourself the ability to play all regions. It's just a channel that lets you run homebrew applications, which isn't required. Once you're softmodded, you just put in a disc like normal, and it runs, regardless.
    TDawg wrote: »
    I don't think all of that would fit on a single disc.
    I could be totally wrong because I really have no idea what would fit on a single disc.
    That just sounds like too much awesome stuff, Nintendo would never do it.
    Not for $30, anyways.

    New Super Mario Bros. Wii is only 300MB. It's entirely doable.

    Vegan on
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  • ZekZek Registered User regular
    edited September 2010
    For $30 I could definitely seem them remaking all the All-Stars games + World in NSMB:W style. That would be a steep price for just the NES games.

    Zek on
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited September 2010
    Zek wrote: »
    For $30 I could definitely seem them remaking all the All-Stars games + World in NSMB:W style. That would be a steep price for just the NES games.

    To buy all of the games included on Super Mario All-Stars + World, it would be $29 (or 2800 yen). So it doesn't seem like a huge leap to say this might just be an enhanced port rather than some kind of super-remake.

    In the worst case scenario, it could just be a pack of download codes for all of those games!

    I'd really love it if this were some kind of super-remake though.

    mntorankusu on
  • Stand, Killer QueenStand, Killer Queen Registered User regular
    edited September 2010
    I'd play it.

    I'd play it twice.

    Even if it had Flava Flav in it.

    Stand, Killer Queen on
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  • TelMarineTelMarine Registered User regular
    edited September 2010
    Zek wrote: »
    For $30 I could definitely seem them remaking all the All-Stars games + World in NSMB:W style.

    I was actually thinking this very same thing too. Could be interesting.

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  • SaraLunaSaraLuna Registered User regular
    edited September 2010
    so I guess I'm the only one who thinks that nsmb style would be a severe downgrade from the snes-era sprites?

    SaraLuna on
  • anoffdayanoffday To be changed whenever Anoffday gets around to it. Registered User regular
    edited September 2010
    so I guess I'm the only one who thinks that nsmb style would be a severe downgrade from the snes-era sprites?
    I have a copy of the original all stars for SNES, so unless they did this then it wouldn't really be interesting to me. I prefer the original sprites, but remakes are always cool.

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  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited September 2010
    Some people think that even the All-Stars sprites were a step down from the NES versions, so you know, YMMV on the whole matter.

    Zxerol on
  • King RiptorKing Riptor Registered User regular
    edited September 2010
    TelMarine wrote: »
    Zek wrote: »
    For $30 I could definitely seem them remaking all the All-Stars games + World in NSMB:W style.

    I was actually thinking this very same thing too. Could be interesting.

    Actually the VC games cost what? 20 ish bucks all together? If the extras are included in the pack they might be straight ports

    King Riptor on
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  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited September 2010
    so I guess I'm the only one who thinks that nsmb style would be a severe downgrade from the snes-era sprites?

    For me that depends on what you mean by "NSMB style"

    If they make any sort of effort to retain the original art styles, then I think they would probably be great. It just has to do with how much the development team cares about keeping it true to the original in terms of "feel"

    mntorankusu on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited September 2010
    Of course, if you consider the graphics upgrades as making them "Super NES" games, the price would be closer to $32 ($8 x 4 16-bit games).

    I would not be opposed to NSMB graphics. However, I'd rather they touch up the backgrounds to fit the quality of NSMB's, rather than, say, just reusing NSMB tiles to recreate the stage layouts.

    LBD_Nytetrayn on
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  • TDawgTDawg Registered User regular
    edited September 2010
    Vegan wrote: »
    New Super Mario Bros. Wii is only 300MB. It's entirely doable.

    To clarify, I was referring to the post above mine.
    Arcibi wrote: »
    Oh shit, I just had a thought

    Imagine, if you will, SMB 1, 2, 3, Lost Levels and World rendered in NMSB Wii's graphics engine, as King Riptor hypothesized

    But not just that; also, Mario 64 and Sunshine rendered in Super Mario Galaxy's graphics engine

    Wouldn't mind seeing Super Mario Land 1 and 2 on this, also

    Which you may have been also referring to! It just sounds like a lot of content (7 games, two of them fully 3D) on one disc, and they certainly would not be selling all of that for $30.

    To be quite honest I think its hard to be cynical about this package, unless something was seriously botched in its development and the games don't control well and are glitch filled and actively cause pain and/or suffering whenever you play them.

    Though I would almost rather see something like this on my DS than on my Wii. Because then I can take So Much Mario with me Everywhere.

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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited September 2010
    I honestly wouldn't mind Super Mario 64 and Sunshine on their own disc. Give 64 the facelift, and all the bonus stuff from SM64 DS. For Sunshine, maybe some New Play Control options... and perhaps a different vocal track, with a lower-pitched Mario and the current Bowser.

    The Super Mario Land games, at this point, I just want something done with them. I don't care what. Remake, update, or just re-release. Just something.

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  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited September 2010
    If they touch Super Mario World's graphics, I will come after all of you who suggested it.

    Why would you ever want to change those? They are timeless and awesome.

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  • RamiRami Registered User regular
    edited September 2010
    I would buy it if it included SMB1, 2, 3, Lost Levels, Super Mario World and Super Mario World 2: Yoshi's Island.


    Also you guys are pretty crazy if you honestly think they would remake the graphics.

    Rami on
  • Sir PlatypusSir Platypus Registered User regular
    edited September 2010
    I would not mind them making the SMW Goombas not look like tomatoes.

    Seriously. All through my childhood I thought they were just walking tomatoes. I don't know how long it took me to catch on.

    Sir Platypus on
  • King RiptorKing Riptor Registered User regular
    edited September 2010
    InkSplat wrote: »
    If they touch Super Mario World's graphics, I will come after all of you who suggested it.

    Why would you ever want to change those? They are timeless and awesome.

    Actually I quite dislike the art style because Yoshi's island blew it out of the water and the designs within SMW have since become redudant in the series as a whole.
    The Gba version managed to fix one of my gripes mainly that Luigi was again a unique sprite and got credit for beating the game.

    King Riptor on
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  • RotamRotam Registered User regular
    edited September 2010
    I doubt they would do remakes of each title, although that would be really awesome.

    If the disc has All Stars, Super Mario World and Yoshi's Island, I'd cream myself.

    Rotam on
  • ArcibiArcibi Registered User regular
    edited September 2010
    Am I the only one who vastly preferred the originals to the SMB All-Stars remakes?

    I don't mind the change in graphics (although I do prefer the NES ones, the All-Stars graphics weren't bad), but something just felt off about how the games played

    Like the physics were just different enough to completely throw me off

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  • King RiptorKing Riptor Registered User regular
    edited September 2010
    Arcibi wrote: »
    Am I the only one who vastly preferred the originals to the SMB All-Stars remakes?

    I don't mind the change in graphics (although I do prefer the NES ones, the All-Stars graphics weren't bad), but something just felt off about how the games played

    Like the physics were just different enough to completely throw me off

    They all used a modified Mario world engine iirc

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  • RotamRotam Registered User regular
    edited September 2010
    I remember SMB1 felt a lot tighter for me, physics wise. Pretty much the definitive version of that title, in my eyes.

    Rotam on
  • ZekZek Registered User regular
    edited September 2010
    Zek wrote: »
    For $30 I could definitely seem them remaking all the All-Stars games + World in NSMB:W style. That would be a steep price for just the NES games.

    To buy all of the games included on Super Mario All-Stars + World, it would be $29 (or 2800 yen). So it doesn't seem like a huge leap to say this might just be an enhanced port rather than some kind of super-remake.

    In the worst case scenario, it could just be a pack of download codes for all of those games!

    I'd really love it if this were some kind of super-remake though.

    I don't mean anything really extensive, just straight NSMB:W art with the minimum amount of new assets necessary for the enemies/set pieces that weren't in it. I would hope that they would recreate the control feel of each game though.

    Zek on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited September 2010
    InkSplat wrote: »
    If they touch Super Mario World's graphics, I will come after all of you who suggested it.

    Why would you ever want to change those? They are timeless and awesome.

    Having Luigi look different from Mario is welcome. They did just that in the Advance version.

    The Mario Bros. sprites could use improvement, anyway. Super Mario's arm seems to be at an odd angle to the rest of his body, the nose is a bit square, and Mario Paint absolutely RUINED the walking/running animation for me. Now I cannot help but see them walking with the same step (background leg forward, foreground leg backward, I believe) over and over again.
    I would not mind them making the SMW Goombas not look like tomatoes.

    Seriously. All through my childhood I thought they were just walking tomatoes. I don't know how long it took me to catch on.

    Chestnuts, actually.

    In fact, in Japan, the names of the World Goombas differ slightly to reflect that they're chestnuts.
    InkSplat wrote: »
    If they touch Super Mario World's graphics, I will come after all of you who suggested it.

    Why would you ever want to change those? They are timeless and awesome.

    Actually I quite dislike the art style because Yoshi's island blew it out of the water and the designs within SMW have since become redudant in the series as a whole.
    The Gba version managed to fix one of my gripes mainly that Luigi was again a unique sprite and got credit for beating the game.

    Yeah, they fixed other things, too. Like Yoshi's orange arms, and Bowser's green arms/body...

    ...funny. They sort of swapped the two out, actually.

    LBD_Nytetrayn on
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  • KorKor Known to detonate from time to time Registered User regular
    edited September 2010
    I'm sorry, I'm missing this detail or something...

    Are we talking about a new game that comes on a disc? Or are we just talking about All-stars coming to the VC?

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  • RestartRestart Registered User regular
    edited September 2010
    Arcibi wrote: »
    Am I the only one who vastly preferred the originals to the SMB All-Stars remakes?

    I don't mind the change in graphics (although I do prefer the NES ones, the All-Stars graphics weren't bad), but something just felt off about how the games played

    Like the physics were just different enough to completely throw me off

    The only real bad thing is how breaking blocks don't make Mario bounce back down sharply. Hopefully something they'd fix in this re-release.

    http://www.themushroomkingdom.net/smb_nes2smas.shtml#brickphysics

    Restart on
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  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited September 2010
    The All-Stars version of World had different sprites for Luigi, too! No changes in his abilities, though.

    mntorankusu on
  • ZekZek Registered User regular
    edited September 2010
    Honestly what I would like even better than NSMB:W style graphics is high quality sprites, maybe Paper Mario style or something.

    Zek on
  • BTPBTP Registered User regular
    edited September 2010
    I've heard that NES SMB1 is different in feel compared to SMAS SMB1, but all games in SMAS feel different than their NES originals? I never noticed a thing in SMB 2 and 3.

    Another thing that's weird that I only noticed recently: NES SMB1 starts with 3 lives. SMAS SMB1 starts with 5 lives. I wonder why they did that?

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  • UncleSporkyUncleSporky Registered User regular
    edited September 2010
    And SMB3 starts with 4 lives/5 lives. I know in that case it's because they got rid of the idea of a zero life, probably the same thing for SMB1 except they also added one extra life.

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  • AlgertmanAlgertman Registered User regular
    edited September 2010
    No way this stays in Japan. It's easy money.

    Algertman on
  • Jam WarriorJam Warrior Registered User regular
    edited September 2010
    I'm hoping there are significant updates. Some people will cry foul on tampering with a classic but (a) the unadulterated version will be sat waiting you on the Virtual Console and (b) I already own all these on the line of GBA releases anyway.

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  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited September 2010
    Algertman wrote: »
    No way this stays in Japan. It's easy money.

    This is not how Nintendo operates. It would be easy money to put Earthbound or Yoshi's Island on VC and it has been years.

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  • AlgertmanAlgertman Registered User regular
    edited September 2010
    Algertman wrote: »
    No way this stays in Japan. It's easy money.

    This is not how Nintendo operates. It would be easy money to put Earthbound or Yoshi's Island on VC and it has been years.

    Yoshi's Island needs to GET! But Earthbound I can understand. As much as I would love to play it I just don't think it would do well as a money maker.

    Though I expect a US announcement on Earthbound/Mother by the end of the year from Nintendo.

    Algertman on
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