In an effort to make some friends on the forums so I have somebody to hang out with at the next PAX Prime, I'm looking around for an MMO I might be interested in. I've tried WoW, City, EvE, and FFXI, but none of them have really gripped me; still, I remain hopeful there's some hidden jewel I can tease out.
I liked WoW for its crafting system, specifically Engineering--I love being able to make fireworks and mechanical squirrels and other cool stuff! (Being able to make weapons and armor is kind of boring, especially since the coolest stuff is always dropped.) I also liked its sense of place, the way just hanging out in Ironforge or Thunder Bluff was cool. Combat went swiftly 95% of the time too, which I like; I want to drop one foe and move right to the next. What ultimately killed it for me, though, was a combination of Serious Business players all rushing to the endgame and a lack of interest in heading to the endgame myself.
As for the others... well, City of Heroes/Villains puts waaaay too much of its content in randomly-generated instances. No sense of place, and the combat wasn't fun enough to stand on its own. I really wanted to like EvE--I love outer space as a setting, and the graphics are gorgeous!--but the combination of spreadsheet play (you can't see the graphics because they're all hidden behind menus and charts!) and playerbase sociopathy (seriously, when the devs encourage players to cheat each other, so long as no actual laws
are broken...) pushed me away. And FFXI? Well... did I mention I like fireworks?
I dunno, maybe the game I want doesn't exist, but I remain hopeful. Anybody got something they'd like to recommend? I think the three key elements have to be:
- A feeling of a unified world, not a bunch of little shards
- A primary activity (that would be combat in 99% of MMOs) that's fast and, to at least some extent, reflex-based
- A playerbase, or at least a community, that's friendly and laid-back, obeying Wheaton's Law
What do you think?