Welcome to the Penny Arcadian Warhammer 40,000 League!
And Munny Space Marines.
You can download the VASSAL wargaming application from
this link here, and the 40K module from
this link here. There is a new group of people working on this module, you can check the bugfixes, download the latest release, and keep up with plans for future revisions here:
http://www.vassal40k.infoHere is a link to some premade maps..You load them as a saved game, there might be an error that is was saved with a previous version, but it will work. Also, if the scatter die doesn't work right you can replace it from the models tab.
Here is a link to an old user guide, some of the options have changed, and the screens don't look exactly the same, but there is a lot of basic information there that will help you get a feel for the module.
Rules:
Time period: until we have a Grand Champion, or Thanksgiving.
Army composition: you start with a Core (that you must take every game) of up to 750 points(you can choose less), and 4 optional blocks that you may choose between. A block is up to 250 points(you can choose less) or one unit (if it costs more than 250). The point limit for games is unaffected, so you will have to take fewer points in another block or from your Core to compensate.
Army list: Core +4 blocks. Use the Core and choose 2 blocks to make a 1250 point (or less) list.
How you play:
1. Challenge Board
Each participant can be moved up and down the list to show each player's present standing.
2. Challenging
In general, players on each tier may challenge any player on the next higher tier to a match by contacting that person and arranging a time to play. If you are on the bottom tier, you may challenge anyone on the next higher tier. However, if you are on a higher tier, then you may only challenge if you have successfully defended your present position.
3. Bottom Tier
The bottom tier is the lowest tier that is more than half full. If the lowest tier is half full or less than half full, it is counted as part of the tier above, and the second lowest and the lowest tier both are considered the bottom tier. Players who do not have a spot on the board are considered on the bottom tier and must try to fight their way on.
4. Challenge Tokens
When you successfully defend your spot, you get a challenge token, and you may then spend your challenge token to challenge a player on the next higher tier. If you win, your name is switched on the Challenge Board with the name of the person you defeated (but you no longer have a challenge token, and must earn another by defending your new position). If you lose OR draw, your opponent gets your challenge token, and you must earn another). Challenge tokens will be denoted by
red names.
5. Champion
The player on the top position is the current champion of the Challenge Board. Each time the champion successfully defends his position, he gets a challenge token, and if he wins four tokens he shall retire as Grand Champion (with his name commended through the ages) and may reenter the Challenge Board with a new army. However, if the champion is defeated, he falls to the bottom tier, and the resulting openings on the Challenge Board are filled randomly by players with challenge tokens.
6. Frequency of Play
You should play at least one game every other week. Unless you are in the top position of the Challenge Board, if two weeks pass without you playing a game, then I will swap your tag with that of a randomly selected player who has a challenge token from the next lower tier (if you have a challenge token, you would not lose it as the result of this swap). Thus, if you fail to play games, you will keep moving lower until you get to the bottom tier.
7. If Nobody Will Challenge You
If two weeks pass without you receiving a challenge, then I will issue you a free challenge token. If three weeks pass and no challenges have been issued to the top player, they shall retire as Grand Champion, and the two players in the second tier shall be moved to the bottom tier, with the resulting openings filled randomly by players with challenge tokens.
Allowed Armies: All standard 40k armies (No Forge World)
Map: There are about 36 different maps included with the VASSAL package above. Randomly pick one to play on. Some of the maps have terrain and cover saves already determined. If not, agree with your opponent before the game how you want to play it.
Mission and Deployment: Use the VASSAL button.
Rule disputes: If something crops up in a game that cannot be conclusively settled, post it here and I'll make a ruling on how it should be played within the league.
Anything that needs to be further clarified? Did I leave anything important out?
Players:
...........................Faction.......Time Zone
Mazzyx............CSM/ORKS.......GMT -6
PolloDiablo...........IG...............GMT -4
Slapnuts..............SW..............GMT -4
Sharp101.............SM...............GMT -4
Thelawinator........GK...............GMT -5
Huntzy.................BA...............GMT -4
Extreaminatus......chaos..............GMT -5
Smurfy..................SOB.............GMT -7
Eldercat................DA...............GMT -5
AtriusNight...........ORKS...........GMT -4
Heffling................ORKS...........GMT -5
Gabriel_Pitt...........SM..............GMT -4
Susan...................Nec.............GMT -8
RenegadeAce........DA.............GMT -6
Leaf.......................??..............GMT -8
Moridin889...........??...............???
Alt_Raven.............SM..............GMT -4
Fogrob..................SM..............GMT -5
SageofTimes.........Tau.............GMT -8
Red players have a challenge token, and may challenge anyone in the tier above them.
Tier 1: Moridin889
Tier 2: Sharp101--Huntzy
Tier 3: Eldercat--Thelawinator--SageofTimes
Tier 4: Gabriel_Pitt--Susan--PolloDiablo--Extreaminatus
Posts
My list, which I never did get a chance to try out.
Master of the Forge
-Frag Grenades; Krak Grenades; Artificer Armour; Space Marine Bike; Converison Beamer; Twin Linked Bolter; And They Shall Know No Fear; Blessing of the Omnissiah; Bolster Defenses; Combat Tactics
9 x Tactical Squad
-Frag Grenades; Krak Grenades; Bolt Pistol x9; Bolter x7; Flamer; Missile Launcher
Sergeant
-Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Power Fist x1
Rhino
-Searchlight; Smoke Launchers; Storm Bolter
4 x Scout Squad
-Frag Grenades; Krak Grenades; Bolt Pistol x4; Combat Blade x4
Sergeant
-Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol; Power Fist x1
Dreadnought
-Searchlight; Smoke Launchers; Dreadnought CCW; Storm Bolterr; Multi-melta
Dreadnought
-Searchlight; Smoke Launchers; Twin Linked Lascannon; Missile Launcher
Block 1: 227 points
9 x Scout Squad
-Frag Grenades; Krak Grenades; Camo Cloaks; Bolt Pistol x9; Sniper Rifle x8; Heavy Bolter w/Hellfire Shells;
Sergeant Telion
-Frag Grenades; Krak Grenades; Bolt Pistol; Stalker Pattern Boltgun; Acute Senses; And They Shall Know No Fear; Combat Tactics; Eye of Vengeance; Voice of Experience
Block 2: 250 points
Dreadnought
-Searchlight; Smoke Launchers; Plasma Cannon; Missile Launcher
Dreadnought
-Searchlight; Smoke Launchers; Twin Linked Autocannon; Twin Linked Autocannon
Block 3: 255 points
Dreadnought
-Searchlight; Smoke Launchers; Dreadnought CCW; Storm Bolterr; Multi-melta
Ironclad Dreadnought
-Searchlight; Smoke Launchers; Extra Armor; Seismic Hammer; Meltagun; Hurricane Bolters; Ironclad Assault Launchers
Block 4: 250 points
Land Speeder Storm
-Cerberus Launcher; Jamming Beacon; Heavy Flamer;
3 x Land Speeder Squadron Heavy Flamer x3; Heavy Bolter x2; Multi-Melta x1;
Core - 750
Grey Hunters x9
Power Fist
Wolf Standard
Melta Gun
Rhino
Grey Hunters x10
Power Fist
Wolf Standard
Melta Gun x2
Rhino
Predator
Heavy Bolter Sponsons
Dozer
Block 1 - 250
Squad Leader
Flamer
Melta Bombs
3x Missile
2x Heavy Bolt
Long Fangs x5
Squad Leader
Melta Bombs
2x Heavy
2x Missile
Block 2 - 250
Extra Armor
Wolftooth Neck
TL Heavy Bolter
Drop Pod
Deathwind Missle
Block 3 - 248
Power Weapon x4
Power Fist x2
Melta Bombs x4
Razorback
Block 4 - 249
Terminator Armor
Chooser
Wolftail
Wolf Guard x3
Terminator Armor x3
Melta Bombs
2-10 Warrior Squads (360pts)
4xDestroyers (200pts)
Monolith (235 pts)
Block 1:
3x Destroyers (150pts)
Block 2:
The Deceiver (300pts)
Block 3:
5x Destroyers (250pts)
Block 4:
Necron Lord: Resurrection Orb, Veil of Darkness (200pts)
2011 PAX Warmachine/Hordes Champion
New Army List:
Core:
Big Mek - KFF, Boss Pole - 90
Big Mek - KFF, Boss Pole - 90
Troops:
Orks x11 - Trukk, Ram - 106
Orks x11 - Trukk, Ram - 106
Grotz x14 - Runtherder - 52
Heavy Support:
Killa Kans x3 - Rokkit x3 - 150
Killa Kans x3 - Rokkit x3 - 150
Total - 744
Detachment 1:
Killa Kanz x3 - Rokkits x3 - 150
Fast Attack:
Warbuggies x3 - Rokkits x3 - 105
Total - 255
Detachment 2:
Grotz x10 - Runtherder - 40
Fast Attack:
Warbuggies x3 - Rokkits x3 - 105
Warbuggies x3 - Rokkits x3 - 105
Total - 250
Detachment 3:
Loota x5 - 75
Loota x5 - 75
Loota x5 - 75
Total - 225
Detachment 4:
30x Boyz - Shoota, Nob, PK, BP, 3x Rokkits - 250
Regarding the time for the league, I would recommend until the end of November.
Armored Core Chaos.
Core 746:
Daemon Prince
Mark of Slaanesh
-Lash of Submission
-wings
Troops:
CSMx10
-asp champ
-power fist
-2x melta
-Rhino
Plague Marines
-champ
-power fist
2x flamer
Rhino
-Greater Demon
Block 1-245
-Champ
-power fist
2x melta
-Rhino
Block 2-250
-heavy bolters
-dozer blade
Chaos Vindi
-possession
Block 3-245
-possesion
Chaos Dread
-2x ccw
Block 4-255
-wings
-warptime
Chaos Dreadnought
-ccw
How about Monday at 7?
should be good but it is my parents anniversary so something may popup
I don't think anyone has heard from him in weeks. And if he's not going to be around the forums again this time around, it might be best to drop him.
I still owe some of you a game but that'll probably have to wait a month or so
Now you can challenge sharp or law.
Just to reiterate: you can play more than one game a week, if you can find an opponent.
HAAA HAAAA HAAAAAAA! YOU KNOW NOT WHO YOU TRIFLE WITH, WORM!
Nice list by the way.
You'll have to go through Ragnar first hombre.
Not unless I get bumped for some odd reason you won't :P.