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[Let's Play] King of Dragon Pass

DemiurgeDemiurge Registered User regular
edited November 2010 in Games and Technology
Played any good stories lately?

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What is King of Dragon Pass?

King of Dragon Pass is a story game set in the ancient fantasy world of Glorantha. Your clan has fled their homeland which has been conquered by the evil Pharaoh who commands strange magics. They are the people of Orlanth, the king of the gods and worship his pantheon.

The goal of the game is to create a tribe and eventually unite all of Dragon Pass into a great kingdom.

The game has no graphics, instead it uses text and beautiful drawings to depict the story and the choices you make. It has an intuitive system for managing the every day needs of your clan, such as trading with neighbors, clearing land for farming, exploration, warfare and much more.

There are five seasons in the game, Sea, fire, earth, dark and storm. Planting and harvesting is done during sea and earth seasons. Fire season is traditionally used for raiding. Storm and dark seasons are when the snow falls upon the earth and leaving your tula is generally dangerous.

The Pantheon:
The Lightbringers: Orlanth led the Lightbringers in a quest to renew the world. They were seven in all, one died on the quest and another remains an enigma. Five are worshipped by the clans.


Orlanth: King of the gods and the Storm Tribe, he led the seven lightbringers to renew the world, he made the first clans and the first justice.

Issaires: The talking god is the god of trade and travel, and also of communication and conciliation.

Lhankor Mhy: The knowing god, and god of lawspeaking. He is the patron of jurors and scholars.

Eurmal: The trickster god. Fool, outlaw and scapegoat. He brings trouble to those around him.

Chalana Arroy: Goddes of health and healing.



Other gods:

Barntar: The plowman is the peaceful farmer god, backbone of the clan. He is the son of Ernalda and Orlanth. His wife is Mahome, goddes of the Hearth.

Ernalda: The earth queen. As Orlanth's wife and mother of Barntar and Voria, she's also the familiy goddess with a pantheon of household spirits.

Elmal: God of the sun. He was rescued by Orlanth, and married into the Storm Tribe. Elmal guarded the stead when the Lightbringers departed.

Humakt: God of war and death, and of all endings. He is the patron of the severest of warriors, each of which has a list of stringent vows to uphold.

Odayla: God of hunting. He is a friend of the Lady of the Wild and of Orlanths brother Yinkin, the Alynx god.

Uralda: The cow mother. One of Ernalda's daughters and represents the herds.

Urox: The storm bull is unruly and lawless, but his powers are indispensable in the fight against, which he hates more than anything.

Vinga: Adventuress. She is the patron of women born with a warriors heart.



Evil Gods:

Malia: Mistress of disease, pestilence and plague. She is one of the unholy trio.

Maran Gor: Earth shaker and mother of dinosaurs. She is Ernalda's grim sister and causes earthquakes.



Ancestors: The long dead who still watch over the clan, they are revered all the way back to those who bravely survived the Great Darkness.

How we play:

The game is divided into five seasons, each season passes when you pass time or after two actions have been taken. Decisions or events may fire during each whether or not you take any actions and decisions can have effects through the entirety of the game.

You will select the early history of the clan and I will play and make decisions based on our clan history and what you tell me. I will play one year at a time, or more if nothing interesting happens and post updates for each year and you will outline the general actions of the clan for the next one. For very important events that happen during a year I will let you decide what to do.

Screenshots:
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Lets play!
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This is our primary deity and is the most important decision of all. Orlanth is the king of the gods and the one most worshipped by most of the clansl. He is also a warrior. Elmal is the loyal thane and guarded the stead when Orlanth led the Lightbringers, he is god of the sun and also a warrior. Ernalda is a peaceful goddess and worshipped by women. We cannot change our primary deity, ever.

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This basicly creates a shrine to another deity, or makes our primary deity's shrine larger.

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This is an important decision, do we keep slaves?

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Our great enemy, a great enemy can be summoned and fought for great rewards but some do not fight with weapons...

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Another very important decision and determines what sort of clan leaders we start out with, can be changed later in the game.

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Again, a shrine choice.

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The spoiler below is a story piece related to this decision. It determines out relationship with the dragonkin of Dragon Pass.
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Land is good to have, it lets us grow but the larger our Tula (Tula is the general term for land owned by a clan) the harder it is to effectively patrol and defend.

But lets get to it! Once we have determined our clan history we will get on to preparing for our first year and let the story unfold.

Map and neighbor breakdown as of year 9.

Feuds: Wildcat, Rakstanti.

Allies: Greenwing.
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Border map from year 6
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Blue Spruce: Known for their hatred of chaos.
Isolting: They have a history of mad chieftains.
Elkenval: Known for their collection of ancient texts.
Enhyli: Known for their tradition of female chieftains.
Wildcat: Known for their large pig herd.
Arnoring: Known for their aggressive persuit of trade.
Anmangarn: Known for their large boulder with war powers.

Colymar Tribe: Anzari, Orlundi, Zethnoring, Orladnast, Ernaldori.

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Demiurge on
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Posts

  • DemiurgeDemiurge Registered User regular
    edited September 2010
    We have left Heortland, ancient home of the gods and our ancestral lands. We have fled the persecution of the evil Pharaoh and his strange magic, to settle in Dragon Pass and live free as true Orlanthi!

    Year 1

    chieft.jpg

    I, Gardrostan, chief of the Lysang clan will lead my people to greatness in the time left for me before I go to Orlanth.

    clanhistory.jpg

    The Lysang is an old clan, tracing our history all the way back to when the ancient king Heort ruled after the gods retreated from our world as recorded by Lhankor Mhy himself. We have always worshipped Orlanth because he is the strongest and we are strong. We have always known the sword to be the strongest and that is how we shall be, always!

    sacredtime.jpg

    This is our Tula, it is not much now but I plan to build mighty walls and other defences so that we may safely raid our enemies cattle and steal their goods without reprisal.

    sacredtime2.jpg

    We have conducted the rituals to renew the world, the snows have receeded and the sun returns as is Orlanths will! I have ordered our magic channelled into war and hunting to aid our warriors in battle. I have also channelled small amounts into helping keep our warriors strong and healthy and to aid in rediscovering the knowledge of the gods.

    action1reshuffling.jpg

    My first order was to promote new nobles to our clans council, we have purged the weak worshippers of Uralda, Ernalda and Barntar in favor of good, honest warriors of Urox and Elmal. My wife insisted however on Vininna, who serves the healing goddess for she knows me and that we will have many battles to fight, we will need her expertise. On the ring is also Bastakos, a trickster, normally I would not tolerate the rascal but we will need the trickster gods blessings to survive in this new land. As custom demands it, we also have a worshipper of Issaires and Lhankor Mhy, no clan may prosper without them.

    My second order of the new season was to order the construction of watch towers, to begin the first forifications of our Tula.

    stormevent.jpg

    Disaster! Fire season was supposed to come but a great storm has descended on us. The clan ring is in agreement, it is the work of our ancient enemy Valind. Dendrick has proposed we send a war party to kill the demons and I agree, it is the only way to be sure.

    Dendrick ultimately succeeded in killing the demons and we celebrated his great courage.

    tradeevent.jpg

    Despite my reservations I accepted, the Isolting may be mad, but they pay in cold, hard wealth.

    raid1k.jpg

    Success! I ordered a raid upon our hated enemies of the Wildcat clan and proved our superior strength of arms, although I wanted to capture slaves we were not successful but we came away with a healthy amount of loot.

    After the raid I also dispatched Farad to explore the mountain closest to us.

    event2o.jpg

    One of our neighbors came to complain about the actions of our thanes. I told them that Elmal must always be subordinate to Orlanth. They said they would make sacrifices to Elmal and that we would suffer ill-fortune as a result. I scoff at the notion that Elmal could act against true worshippers of Orlanth!

    After this event we sacrificed to Orlanth to grant us new knowledge and he did, giving us knowledge of the thunderstone blessing to allow our archers great power in war.

    While travelling to the mountain however, Farad was ambushed by bandits and wounded, he returned in shame, I will not allow him any responsibilites for a while for this failure.

    I lost the pic for this event, sorry.

    A great oppertunity has arisen, a caravan of ugly trolls is moving close to our lands. Our war magic is still strong despite our battle with the Wildcat earlier this year. While some of the more cowardly of my clan ring urges caution, I have ordered the fyrd to battle.

    Dendrick led 25 warriors and returned with enough loot to begin construction of stone walls for our Tula. We again celebrated his valour.

    event3d.jpg

    More disaster! Our clan healer, Vininna is sick! Dendrick tells me it is the work of chaos! We interrogated the women of the clan but nobody knows who made the skirt. I have ordered an investigation.

    It is now Storm season and I have ordered the construction of a new shrine. These statues of our greatest ancestors will protect us from evil spirits and hopefully shield us from further disaster. We also sacrified to Chalana Arroy and she gave us the knowledge of the curing ritual, hopefully this will help us cure poor Vivinna.

    sacredtime.jpg

    That is the end of the year 1329. We have gained a trading partner, asserted our dominance over our hated neighbors, the Wildcat clan and build a mighty wall to defend out Tula.

    This is the end of the first year, since nobody put up posts I decided on the clan history and played through the first year. Gardrostan is 56 years old and will probably die soon, I'd like people with the interest to put forward suggestions for the next year. Should we focus on exploration, getting the gods magic, building up our defences and more warriors or or maybe start a heroquest?

    If there's no interest I'll probably let the thread die, but its a pretty cool old game so I hope that doesn't happen :)

    Demiurge on
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  • Lord YodLord Yod Registered User regular
    edited September 2010
    Man this game is so neat.

    Lord Yod on
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  • DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    edited September 2010
    Man up with more armies!

    Deadfall on
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  • kedinikkedinik Registered User regular
    edited September 2010
    Yeah, more warriors.

    This game looks really cool.

    kedinik on
  • TeriferinTeriferin Registered User regular
    edited September 2010
    This is such an awesome game. I am sad that I did not notice the thread earlier.

    Anyway, I vote for exploration! A wall should be enough protection for now.

    Teriferin on
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  • Smaug6Smaug6 Registered User regular
    edited September 2010
    I would have sided with the Dragons. Being devoured seems like a small price to pay to have been awesome for 200 years.

    Smaug6 on
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  • kedinikkedinik Registered User regular
    edited September 2010
    Smaug6 wrote: »
    I would have sided with the Dragons. Being devoured seems like a small price to pay to have been awesome for 200 years.

    That's a very draconic thing to say, Smaug.

    kedinik on
  • DemiurgeDemiurge Registered User regular
    edited September 2010
    I've compiled a list of our clan leaders. We currently have 3 warriors, Dendrick has the highest combat score so he's automaticly the war leader. We have a trickster which gives us access to Eurmals blessings (and curses) and allows certain event choices, like gambling. Vivinna is a healer and helps to keep our people healthy and our warriors from dying. Swen and Dastandros are the diplomats and traders of the clan, and they're pretty much indispensible throughout the whole game. Without them a lot of diplomatic choices are doomed to failure.

    Clan leaders

    gardrostan.jpgdendrick.jpg

    darran.jpgbastakos.jpg

    vininna.jpgswen.jpg

    dastandros.jpg

    Stats are important, but the game never gives them to you in specific numbers. The highest level is heroic and can be obtained through events or natural progression. Younger leaders tend to increase as time goes on and older leaders go down in certain stats but up in others.

    Since our current leader is 59 years old, here's a list of potential candidates for the new position, we can potentially chose a leader who doesn't worship Orlanth, our main deity, but it will have some side effects, both good and bad. People currently on the ring are also candidates but only those with a leadership trait.

    Candidates

    candidates.jpg

    Also I'd like to explain how our army works. When you go on a raid, or defend your tula every farmer grabs a spear and becomes part of the Fyrd. We can currently support 200 men on a raid which is a lot but we can increase it with certain blessings and a specific shrine allows the Fyrdwoman blessing and boosts your ranks with female warriors.

    Weaponthanes on the other hand are professional warriors and don't work. They each count as 3 regular warriors but can be boosted to twice that with a shrine. They are however, expensive to maintain.

    Demiurge on
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  • WotanAnubisWotanAnubis Registered User regular
    edited September 2010
    Damn, if I'd spotted this thread all those... two days ago... I totally would've voted. I followed a previous LP of this on the SA forums a while back and I think it'd be fun to contribute.

    For what it's worth, my votes for the clan's history would've been:
    1) Ernalda's List of Names
    2) Lhankor Mhy and the marking bone
    3) Adopted the strangers as family
    4) Baztokang
    4) Peace
    5) Chalana Arroy
    6) Neutral
    7) More than we needed, to grow into

    Yes, I would have voted for a clan of wise, caring and relatively peaceful dinosaur-mounted Vikings. Alas, 'tis not to be.

    Well, anyways, for next year I vote we focus on exploration. We just moved in here, might as well try and figure out where 'here' is, exactly.

    EDIT: And I also vote for Iskalli as Gardrostan's successor. Let's try to get a working economy going first.

    WotanAnubis on
  • PolloDiabloPolloDiablo Registered User regular
    edited September 2010
    Wow, this is a pretty cool looking game. Is there anywhere to still get a copy?

    PolloDiablo on
  • DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    edited September 2010
    Voting for the warmonger Garnath.

    Deadfall on
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  • Smaug6Smaug6 Registered User regular
    edited September 2010
    Deadfall wrote: »
    Voting for the warmonger Garnath.

    I am also in for a warlord.

    What is the research path for dinosaur mounts? Is it like farming --> domestication --> horse back riding --> dino breeding?

    If only Civ had that research path...

    Smaug6 on
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  • FerrusFerrus Registered User regular
    edited September 2010
    Oh shit. This game. D:

    I read the SA Let's Play and it was... something else, that's for sure.

    Don't. Trust. The. Ducks!

    Voting for Garnath, you should be able to pump up his stats during Quests and combat seems to be a factor in most.

    Ferrus on
    I would like to pause for a moment, to talk about my penis.
    My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
    And Disney World is nowhere in sight.
  • kedinikkedinik Registered User regular
    edited September 2010
    Wow, this is a pretty cool looking game. Is there anywhere to still get a copy?

    Wondering this, too.

    kedinik on
  • WotanAnubisWotanAnubis Registered User regular
    edited September 2010
    Smaug6 wrote: »
    Deadfall wrote: »
    Voting for the warmonger Garnath.

    I am also in for a warlord.

    What is the research path for dinosaur mounts? Is it like farming --> domestication --> horse back riding --> dino breeding?

    If only Civ had that research path...
    This game doesn't really work that way. It doesn't really have tech trees (except for magic, kind of), it has storylines.
    I'm doing this from memory, but it's still a pretty big spoiler about the dinosaurs. You can still turn back if you don't want to know.
    At some point, a (possible draconic) stranger will show up at the tula. He will ask what your clan's greatest virtue is. If you continue to uphold the virtue you claimed your clan holds, the stanger will return and give you a bunch of dinosaur eggs. Then you'll have to, you know, hatch them and care for the hatchlings and train them properly and all that. And then you will have your dinosaur mounts.

    WotanAnubis on
  • jammujammu 2020 is now. Registered User regular
    edited September 2010
    Unfortunately has been out of print for ages. On ebay there's couple copies for 60$

    The makers are selling 'copies' on their own site for 20$:
    http://www.a-sharp.com/buy/
    Looks like they are actually just burned cd:s from original without manuals and stuff as it is out of print.


    ---

    More on warfare:

    There's two kinds of fighting:

    1. Raiding some cattle/sheep. Jolly good fun that even friends do to each other. with luck, no fight and few sheeps missing. with bad luck small scale fight with couple livestocks captured.

    2. warfare: Not so nice version. Always a fight with bigger looting opportunities. Oh and they really won't like you afterwards.


    ---

    I vote for whatever Bastakos recommends. Clan life doesn't have to be dull. He has clans best interest next to his heart. And eggs, but clan is closer!

    jammu on
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  • WotanAnubisWotanAnubis Registered User regular
    edited September 2010
    jammu wrote: »
    I vote for whatever Bastakos recommends. Clan life doesn't have to be dull. He has clans best interest next to his heart. And eggs, but clan is closer!
    No. Never, ever go along with anything Bastakos recommends.

    Unless it's really funny.

    WotanAnubis on
  • jammujammu 2020 is now. Registered User regular
    edited September 2010
    jammu wrote: »
    I vote for whatever Bastakos recommends. Clan life doesn't have to be dull. He has clans best interest next to his heart. And eggs, but clan is closer!
    No. Never, ever go along with anything Bastakos recommends.

    Unless it's really funny.

    That's what I said.

    jammu on
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  • FoefallerFoefaller Registered User regular
    edited September 2010
    kedinik wrote: »
    Wow, this is a pretty cool looking game. Is there anywhere to still get a copy?

    Wondering this, too.

    Make that three... and then I saw the answer D:

    Anyway I'll cast my vote into the Iskalli helmet, let our neighbors then we are going a peaceful path... until we gather the wealth to support enough thanes to bring havoc to our foes!!

    Foefaller on
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  • DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    edited September 2010
    Agreed this looks awesome. I was addicted to that Nationstates game awhile back, which is similar in nature to this. But this looks like it bumps it up a notch.

    I'll definately be checking this out.

    Deadfall on
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  • kedinikkedinik Registered User regular
    edited September 2010
    We should do whatever it takes to fund some weaponthanes.

    Then they should loot enough to fund more weaponthanes.

    kedinik on
  • jammujammu 2020 is now. Registered User regular
    edited September 2010
    Anyone know how to find and/or extract those sweet background pictures from the cd?
    They would make good wallpaper material, even if they're small.


    As I scoured web, I found this:
    http://kingofdragonpass.blogspot.com/

    Looks like A# is making IPhone/pad version of the King of dragon pass!

    jammu on
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  • MetallikatMetallikat Registered User regular
    edited September 2010
    jammu wrote: »
    Anyone know how to find and/or extract those sweet background pictures from the cd?
    They would make good wallpaper material, even if they're small.


    As I scoured web, I found this:
    http://kingofdragonpass.blogspot.com/

    Looks like A# is making IPhone/pad version of the King of dragon pass!

    That's awesome. I hope they make a proper Ipad version, and it's not a 2x blown up thing.

    EDIT: From the website:

    "What about iPad?
    In a perfect world, we could do King of Dragon Pass for iPad. Unfortunately, the original artwork was scanned at 640 × 480 pixels, which is way too small for the 768 × 1024 pixel iPad screen. The app does run, and we may still customize the layout for iPad, but sadly can’t create a game with full screen art."

    Ah well, at least I still have it for the PC.

    Metallikat on
  • DemiurgeDemiurge Registered User regular
    edited September 2010
    I have begun to hide the text field over the image and cut it into the side of the screenshots so you guys can enjoy the artwork in the game :)

    Year 2

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    We have performed the rituals to renew the world, for this I ordered magic assigned much like last year and we made early preperations for a hero quest. When the new season began we immediatly sacrificed to Chalana Arroy and she cured all our sick but could do nothing for her own disciple, Vininna. If Vininna does not recover I do not think I shall entrust another of her weakling ilk on our circle!

    I have also begun to groom Garnath as my successor, he is young, strong and a devout worshipper of Orlanth. He will represent our clan in the realm of the gods when we embark upon our first heroquest. I also sent a group to explore the southern end of the lands known to us.

    event1n.jpg

    The weaponthanes are angry, we are a war clan and they are too few, I have bowed to their wishes and sent Swen on a mission to find the best warriors and bring them home, he will be gone for 3 seasons.

    As fire season began, Vivinna made a full recovery, I guess her weakling goddess finally decided to help her.

    Since it is fire season, I have recruited more thanes. While we were busy reshuffling our thanes the hated Wildcats snuck by our patrols and stole 11 cows. I have ordered a raid in reprisal!

    raidevent1.jpg

    As a true and courageous daughter of our clan, Varansor rushed forward to heal Hendrick while our warriors kept the wildcat at bay.

    In the end, we captured only 1 enemy and captured little loot but we lost no soldiers and killed some of theirs. We kept him as a thrall.

    event2u.jpg

    A mighty treasure, we will keep it for dark times and honor whoever must yield his life for our victory!

    raidedevent2.jpg

    The Orlundi have come! Repell! Repell!

    raidedeventloss1.jpg

    A bitter defeat, my faith in my warriors is shaken. How could this happen to our glorious clan?

    I sent another party on exploration while I pondered our response.

    event3.jpg

    I am unwilling to go against the Orlundi, we are already feuding with two clans, and the Orlundi are part of the powerful tribe to the south who control ancient hill forts, they are too strong and we were soundly defeated in the last battle. The widows saw the wisdom in this.

    duckevent1.jpg

    Strange neighbors these, surely they are beastmen and one of the ancient enemies of Orlanth, despite our earlier defeat I have no qualms demanding they cede their lands to us. They are just ducks!

    duckevent2.jpg

    The ducks took offense at my demands but were roundly defeated, as I knew they would! By right of the sword we took all their lands rather then the half we had demanded. I don't particularly care where they went off to. Good riddance.

    event4.jpg

    Are we only beset by disaster? Thadart was one of my finest, and yet I cannot bring myself to accept he is gone. There will be no funeral until I see a corpse! In the words of King Heort:

    Six times have my enemies thought me dead, and six times have I returned to harry them.
    Six times have I vanished, and six times have my friends kept my place at table, knowing I would be back.

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    I am getting tired of this, assemble the Fyrd!

    trollraid2.jpg

    The enemy is repelled, once again our warriors are strong, but we have many wounded now...

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    What is this trickery? Send for the shamans!

    The price was steep but the shamans told us it was the work of the Rakstanti, a clan far to the south we are feuding with.

    event6.jpg

    They do have a point... It was decided that Swen will go to the old country to bring worthy young men who chafe under the oppression of the Pharaoh.

    It is Storm season, and Orlanth is the storm god. It is time to embark upon a heroquest! I have chosen Garnath to enter the realm of the gods to bring us his favor. We shall honor him as he honors us!

    A quest is the re-enactment of history. To stray from history is to know failure, we know Orlanths secrets however and I have faith in Garnath's strength to withstand the horrors he is meant to face.

    quest1q.jpg

    We seek to make Garnath stronger, so that he may lead our people to glory when I join the ancestors.

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    Garnath spoke the words words of Orlanth (option 1) and continued further into the realm of the gods.

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    Garnath stoically took the ninety-nine blows meant for Orlanth.

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    quest5.jpg

    Garnath defeated them all and took the weapons needed to defeat Aroka.

    quest6v.jpg

    Garnath accepted the help of the Storm Bull.

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    Chaos is not Garnaths purpose, he goes on to meat Aroka!

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    quest9.jpg

    Garnath has returned a hero! His experience will give our people strength!

    Year 3 begins

    We're coming into our third year. Year 2 was a bad year for raiding, we have over 50 wounded and a lot of our warriors died last year. We should probably focus on learning the healing ritual and gaining Barntars blessing of Vigor to allow our depleted ranks of farmers to work twice as hard to make up for the loss.

    Garnath came out of the realm of the gods wounded but alive and is recovering.

    What is our focus for year 3? Do we consolidate and ignore war for now or do we launch cattle raids to increase our wealth?

    sacredtime.jpg

    Demiurge on
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  • FoefallerFoefaller Registered User regular
    edited September 2010
    Heroquests sound epic.

    I say we consolidate, make sure we have more weaponthanes before we go out to punish the Rakstanti for bearding our children!

    Foefaller on
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  • TeriferinTeriferin Registered User regular
    edited September 2010
    I agree with Foefaller. Those losses hurt.

    Teriferin on
    teriferin#1625
  • WotanAnubisWotanAnubis Registered User regular
    edited September 2010
    Why did you drive off the ducks? They live as Orlanthi. Was it really neccessary to make an enemy out of them as well?

    Anyway, yeah, we should probably consolidate for now. Maybe we shouldn't ignore raiding entirely, but it's probably not a good move to antagonise even more people right now.

    Anyways, since we have 22 Magic to distribute across various... stuff... for next year, I'd like to make a few suggestions.
    Drop some magic into health and diplomacy to take care of our wounded and making sure there won't be too many next year. Put a point in Trade so that we'll hopefully manage to make up for our losses somewhat.

    With the forecast the way it is, I guess it couldn't hurt to take that point in Hunting.

    Finally, throw a point into Mysteries. Just because.

    WotanAnubis on
  • jammujammu 2020 is now. Registered User regular
    edited September 2010
    The ducks had it coming.
    And were warriors so raiding is expected,
    although we might want to limit ourselves to stealing some cows for few seasons.

    I Suggest we do some exploration this year as well. Maybe south or sw.

    jammu on
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  • kedinikkedinik Registered User regular
    edited September 2010
    I want revenge on those damned beard-cursers.

    kedinik on
  • DemiurgeDemiurge Registered User regular
    edited September 2010
    Year 3

    sacredtime2.jpg

    Last year was a disaster, I have ordered magic distributed widely to ensure our safety in the coming year. My wife's estimate was right, we will indeed need the extra healing magic afforded by Vininna. I have allocated our strongest magic to War so that our warriors are well prepared in case of an attack.

    event1v.jpg

    Thadart has returned, I think. He is an ugly thing now but I swore I would not take him for dead until I saw a corpse. Yet he was a strong warrior, I will allow his return, for now. (option 5)

    Later, we recruited more weaponthanes bringing their number to 15 and sent a trade mission to a neighbor to buy cattle and wealth in exchange for horses.

    event2b.jpg

    I must find out why only bad things happen to us... I had Bastakos, the knave, send the spirits elsewhere.

    In a cattle raid we also snuck away 28 cows from the arnoring clan and our trade caravan returned with 31 cows and 25 cows worth of wealth.

    event3.jpg

    Bloody tricksters can never be trusted. I should have known Bastakos would be more trouble then he's worth. I promised not to do it again, we cannot afford to give out wealth as it is.

    event4g.jpg

    Yet more misfortune! Bastakos insisted he would make up for the trouble he caused us with the spirits. And despite the madness of the whole thing it worked

    event42.jpg

    Explorers later discovered strange stones on our Tula. We conducted a divination, just to be safe. And our ancestors told us to awaken the spirits inside them, for they would lend us aid. We paid shamans 15 cows and the spirits taught us many forgotten secrets of craftmanship.

    event6.jpg

    Servants of the pharaoh! Kill them!

    A stray magic bolt from their hated implements killed Blacktail, our prized bull. But we drove them off, never shall we aid servants of the pharaoh.

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    The Eagles ask for a return on the favor we owe them, we asked him to take food instead as our cattle herds have suffered.

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    The wildcats come! I guess they weren't happy about those rodents. Our patrols successfully intercepted them, we will drive them off!

    raidedevent1.jpg

    Harran is a servant of Elmal, the sun god. His magic is strong and he fights as thus. He summoned all of Elmals power, cutting through the wildcats as if they were children playing the game of warriors. We followed him to victory!

    raidedevent2.jpg

    Yet more losses we can scarcely afford.

    We sacrificed to the Storm bull and learned how to sense chaos, I have decided to dedicate his shrine to this blessing. The beserker blessing is costing us too many deaths.

    So this year we learned a few blessings, lost Blacktail the bull but gained some crafting secrets from spirits. I have switched Urox's shrine to detect chaos rather then Berserker because its causing a lot of wounds and deaths. Good news though is that all our wounded have recovered and Barntar now gives the Vigor blessing allowing our remaining farmers to work twice as hard.

    Year 4 begins

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    Looks like a poor year for farming, we'll have to steal or trade for food if we want to avoid famine.

    Demiurge on
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  • WotanAnubisWotanAnubis Registered User regular
    edited September 2010
    See? You drove away the ducks and now our prized bull is dead.

    I am choosing to believe that there is a perfectly logical causal chain between these two events.

    WotanAnubis on
  • Smaug6Smaug6 Registered User regular
    edited September 2010
    We should have kept those ducks around. I bet they would have been good eating during Famine time.

    Imagine the delicious size of the Duck Confit we could make? Alas.

    Smaug6 on
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  • DemiurgeDemiurge Registered User regular
    edited September 2010
    There are still ducks in the Marsh, I guess in hindsight they would have made interesting neighbors but everyone wanted us to be warmongers so there :P

    Demiurge on
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  • TeriferinTeriferin Registered User regular
    edited September 2010
    Those ducks seemed like cool dudes. I am sad we drove them off.

    The whole poor harvest thing sounds bad. Maybe we should invest magic into trade and get food from other clans?

    Teriferin on
    teriferin#1625
  • ElvenshaeElvenshae Registered User regular
    edited September 2010
    This is fantastic stuff.

    More blood for the [strike]blood god[/strike] honorable overdeity!

    Elvenshae on
  • CarnarvonCarnarvon Registered User regular
    edited September 2010
    Ducks are a big pain in the ass. If you can, it's best to make them give tithe to you, but they'll eventually attack you.

    Never trust the ducks.

    Carnarvon on
  • Smaug6Smaug6 Registered User regular
    edited September 2010
    Carnarvon wrote: »
    Ducks are a big pain in the ass. If you can, it's best to make them give tithe to you, but they'll eventually attack you.

    Never trust the ducks.

    Have you not seen Howard the Duck? The real issue is that they might try and breed with our women.

    Smaug6 on
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  • Rhan9Rhan9 Registered User regular
    edited September 2010
    Yesss.... someone making a King of Dragon Pass LP! I love this game, even if I'm utterly worthless at it. And I've lost my copy a long time ago.

    Rhan9 on
  • DemiurgeDemiurge Registered User regular
    edited September 2010
    Year 4

    sacredtimestart.jpg

    We allocated our usual magic into warfare and asked the gods to help us in trade and diplomacy so we can stave off starvation if the omens prove true.

    harvestscreen.jpg

    I reduced the allotment of barley planting this year, as usual Bastakos had nothing useful to say. The other ring members are concerned we do not have enough cattle.

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    Our chief is dead, long live the chief! In a ceremony we annointed Garnath chief of the Lysang Clan!

    event1.jpg

    The Orlundi's food stores are a tempting target, as new clan chief I had to establish myself as willing to fight, just as Gardrostan was. We sent a full war party and gained much loot.

    Swen was sent to trade for food with one of our neighbors.

    event2g.jpg

    I have decided to bow to the wisdom of Lhankor Mhy... This once.

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    Kero Fin is the mother of Orlanth, her spirits are no doubt powerful, we sacrificed to these spirits and they manifested at the shrine we had built.

    event4.jpg

    Oh Bastakos, I know Gardrostan never liked him, but he may have just staved off starvation altogether. I'll have to thank him later (200 food).

    I have also ordered sacrifices to Humakt to strengthen our warriors, so far he has granted us the battle luck blessing.

    raided1.jpg

    So many! I ordered survival tactics and ranged weapons only.

    raided2.jpg

    We survived but they stole almost all of our horses! We will have to get more if we want to equip our thanes properly.

    event5.jpg

    We declared a great hunt and added its meat to our larders.

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    We built a stake perimiter to fight better fight these horse spawn if they return.

    event6.jpg

    Never!

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    It is storm season, but our people fought the Ice tribe in ancient times and know a few tricks to moving in the snow. I have proven myself a worthy leader of men this day and we return our days of weakness are over!

    raided3.jpg

    Blast!

    raided4.jpg

    We drove them of and captured horses, still, we lost good men and will need Chalana Arroys magic to heal the rest.

    This was a good year, we gained almost 100 cattle from the raid and two cattle raids I did earlier. We are almost back up to a full fyrd of 200 warriors but the horse nomads made off with most of our horses and we don't have enough to equip all our thanes now. We built a stake perimiter and I think we might want to drop a ramparts next time.

    Year 5 begins

    sacredtime1.jpg

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    Year 5 looks to be fairly typical, we're going to increase our cattle herd nicely thanks to that omen but we should still focus on getting more. 900-1100 cattle is considered rich for a clan of our size. We're still going to be short on food before this years harvest though.

    Demiurge on
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  • FoefallerFoefaller Registered User regular
    edited September 2010
    Okay, I'm going have to subcribe this, this is game is looking too neat to miss updates. :P

    Foefaller on
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