Just one more turn...
New to Civ 5 or Civ in general? Watch Giantbomb's almost hour long quicklook at get a good idea of the gameREVIEWS
For a game so very, very large, it delivers everything in an easy to understand package no matter what route you take to playing it. The core Civilization experience is still there, but it's like an efficiency expert came in and streamlined everything that had gotten clunky with the series. It's a "friendly" strategy game.
My favorite Civilization to date. Hex tiles and no stacking makes combat fun and more tactical. The new systems work incredibly well without altering what makes the game Civilization. Civ V is an excellent game.
Improvements to the user interface and AI at all levels result in it being more approachable for newcomers without losing any of the strategic depth that long-time fans crave. It vastly improves combat, making the micro-level gameplay both more complex and entertaining. It trims all the fat, leaving only decision-making, strategic planning, and the sheer joy of crushing your enemies. Civ V is the pinnacle of the franchise to date.
Civilization V is a brilliant expression of the turn-based strategy game by the undisputed masters of the form. It's a great entry point for newcomers, and veterans will delight in all the wrinkles and refinements.
In a sea of shooters with pounding soundtracks and frenetic gameplay, Civilization V is one of the few games to challenge players' minds - to have them sit back and analyze situations methodically. If Halo: Reach is heaven on earth for twitch-gamers everywhere, then Civilization V is the thinking man's paradise.
Sid Meier's Civilization V (also known as Civilization 5) is a turn-based strategy computer game developed by Firaxis and released on Microsoft Windows in September 2010. It is the latest game in the Civilization series.
In Civilization V, the player leads a civilization from prehistoric times into the future on a randomly-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series. Many elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage. The combat system has been overhauled, removing stacking of military units and enabling cities to defend themselves by firing directly on nearby enemies. In addition, the maps contain computer-controlled city-states as non-player characters that are available for trade, diplomacy and conquest. A civilization's borders also expand more realistically, favoring more productive terrain, and the concept of roads has changed.
The game features community, modding and multiplayer elements.
This is a STEAM POWERED game, no matter where you buy it it will have to be linked to your Steam account.The DEMO maybe be found here.You can peruse the GAME MANUAL here, if you are so inclined. Can be printed for easy toilet reading!
Minimum Requirements
Operating System: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
Processor: Dual Core CPU
Memory: 2GB RAM
Hard Disk Space: 8 GB Free
Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 9.0c
Recommended Requirements
Operating System: Windows® Vista SP2/ Windows® 7
Processor: 1.8 GHz Quad Core CPU
Memory: 4 GB RAM
Hard Disk Space: 8 GB Free
Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 11
Additional civilizations, maps, and scenarios will be released in DLC packs. The DLC pack "Double Civilization and Scenario Pack" is tenatively scheduled or a late 2010 release.
Other likely DLC packs (not confirmed yet) include:
* Babylonia civilization
* Map Pack: Cradle of Civilization: Asia
* Map Pack: Cradle of Civilization: Americas
* Map Pack: Cradle of Civilization: Mesopotamia
* Map Pack: Cradle of Civilization: Mediterranean
The intro movies are a disguised load screen. You can skip them once the game finishes loading!
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In the form of a DLC?
Switch: US 1651-2551-4335 JP 6310-4664-2624
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My wallet tells me to quit you, but Sid Meyer and the fact that Blizzard is finally pushing out things that aren't WoW say no.
Edit: 240, not 440. Whoops.
Feel free to steal from my GAF Civ thread if you want.
Also, this week's new Giantbomb podcast is up and has quite a bit of Civ discussion.
Or maybe the "small interface" option just isn't working for me, as some people seem to be claiming on the 2k forums. I certainly don't notice any difference (but that could be me).
What does babylon do anyway? Because I can't find any specific info anywhere.
Steam ID
I'm not going to be able to play until October, Mr. Whineypants.
Harumph.
Last thread locked before I could ask... how does this thing work? Is it just a code you plug into steam?
I've been looking to build a new computer anyway, and this post sent me on a shopping spree on newegg.
Apparently you can have Riflemen in 2,000 B.C.
There are some ruins that give you the bonus: "You found ancient weapons to upgrade you unit." They basically upgrade the tech of the unit that wandered over it. A warrior becomes a Spearman, for example. The problem is that you can find a number of these huts in a row, and suddenly that Warrior evolves into a Rifleman. Like this:
Source
This is to find out if I can actually play it.
I haven't tried it myself, but peeking at the ini files (mostly to switch on the DX11 effects that are turned off for no good reason in DX9) I found settings for "Mini-Map Width" and "Mini-Map Height".
The file is "Documents\My Games\Sid Meier's Civilization 5\config.ini"
Free great scientist when you discover Writing. Double Great Scientist rate.
UU: Bowman (6 combat, 8 ranged -- "stronger in combat than the Archer, both defensively and offensively")
UB: Walls of Babylon (80 hammer, 1 gold maint, 7.5 defense -- not only is better defense than normal city walls, but increases combat during bombardment)
Seems like a nice defensive civ.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
They are very very very useful.
And Disney World is nowhere in sight.
Now i will leave work 1 hour early to go buy it at futureshop (because i have shitty hours), where i guarantee you there will be a literal mountain of copies that i could climb, if i really felt like doing that.
Before anyone says steam, yeah, sure, if you pay off my credit card i will happily buy it on steam :P
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Edit: That unit upgrade bug sounds kind of awesome. Imagine unearthing a Giant Death Robot from the ancient past and destroying the world
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
It's probably better to do this later in the game though, because that's when your main cities reach their limit, and because extra cities increase social policy costs, and national wonders require you have the prereq building in every city.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
I don't think that works. The entire infantry line probably has 0 resource costs. GDRs require uranium.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Clearly these units discovered ruins of the City of the Great Race and armed themselves with eldritch weaponry! :P
And Disney World is nowhere in sight.
Didn't you hear, they stay in business through [strike]piracy[/strike] used games!
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Edit: Just for people looking for lots of setup examples, my rig:
i5 750 2.67 GHz CPU
4 GB RAM
NVIDIA Geforce GTS 240, which I thought would hobble me here. Despite all reviews and indications to the contrary, this GPU has been serving me pretty well! Video cards are weird.
I just want to love you Civ 5.
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Please don't go. The drones need you. They look up to you.
Gamestop doesn't care about new PC games. They make their money off of used games, which has been dead on the PC side of the industry for quite some time. Anyway, this game is very fun. I never got into Civ IV, but I promised myself I would master Civ 5.
Had an upgraded knight as the UU, which worked out great as it came in as soon as I was getting ready to roll up some fools.
Ended up using a ton of tanks, which while very powerful against other units, get a 40% penalty attacking cities, made the process a bit longer than it should have been I suppose.
The game is terrific though, no crashiing trouble here, played about 6 hours to finish that playthrough. HIGHLY recommended...
All somber and quiet, behind crappy madcatz PS2 controllers...
Continued from previous thread:
DX10/11 mode, I turned AA off but everything else is on. It runs fine, but not great, sometimes I do get some slowdown. This is with an i7 920, which may make a difference.
I've been running an i7-920, 6GB DDR3, and the ATI 5870 and so far no slowdown, although I've only played early game so far.
Also: God damn barbarians.