[Starcraft 2]: MP talk only. Banelings are blowing yo' stuff up!

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  • exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    You can also click the copy button and not have to select the link.

    exoplasm on
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    SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
  • TrusTrus Registered User regular
    edited September 2010
    Don't use control groups though, all the best/coolest players don't

    Trus on
    qFN53.png
  • valiancevaliance Registered User regular
    edited September 2010
    Trus wrote: »
    Don't use control groups though, all the best/coolest players don't

    yesss im finally a cool kid

    valiance on
  • BillmaanBillmaan Registered User regular
    edited September 2010
    Can someone give some advice for a new player outside of the stuff in the OP? I understand the ideas of macro and micro, and to keep building collectors, ect., but I still feel like I'm just scrambling when I'm playing and I'm only running about 1/3 of my games in bronze league. I've only been playing Terran, since I'm familiar with them from the campaign.

    I need stuff like build orders, general macro advice, ect. Like, is there a way to see how many SCV's you have mining or gassing on a given mineral patch or geyser? Build orders especially...just, where the hell do I go from here? It fucking blows to just get rolled constantly.

    http://www.sc2replayed.com/replays/85935-1v1-terran-steppes-of-war
    As a new player who hasn't even worked up the courage to get placed yet, it has helped me a lot to practice against the AI while building nothing but SCVs and marines. Practice always building workers, always building marines from your barracks, not getting supply blocked, and keeping your minerals as low as possible.

    This approach helps because it greatly simplifies the macromanagement. There are fewer decisions to make, and you don't even have to worry about harvesting gas. Once you've gotten the hang of keeping units flowing and keeping your minerals low throughout the game, you can start playing with more "normal" strategies to add to the macro complexity.

    Billmaan on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Day[9] and TheGunrun casting North American IEM.

    I peed a little.

    3cl1ps3 on
  • JarsJars Registered User regular
    edited September 2010
    when is it

    Jars on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Schedule

    Starts October 8th

    3cl1ps3 on
  • JamesKeenanJamesKeenan Registered User regular
    edited September 2010
    iowa wrote: »
    arcturus mengsk statue is imba

    The destructible rocks right outside your main/nat on Deltra Quadrant are even worse...

    JamesKeenan on
  • JarsJars Registered User regular
    edited September 2010
    5 terran 3 toss

    gee

    Jars on
  • SaarutoSaaruto Registered User regular
    edited September 2010
    sooooo HuK is now at TeamLiquid...

    Saaruto on
    If you can chill, chill.
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  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited September 2010
    Yeah he's headed to Korea afaik. Not sure if he'll be there in time for GSL season two or not.

    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • TrusTrus Registered User regular
    edited September 2010
    If anyone has a spare minute: I'm doing some testing of my livestream and I could use someone to take a look at it and tell me if the FPS is good and the text is readable, all that good stuff.

    livestream.com/truspa

    Trus on
    qFN53.png
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    Oh are we still bashing protoss? :D

    Protoss is dumb cause they have the other two races strong points with some of their own (hard hitting, mobile army)

    Instant 200/200 army with warpgates anywhere on the map

    A void ray, singular, can win you the game by the opponents army being simply out of position

    Best early game unit (zealots), static defense

    and yes, fuck 4gate.

    And probes are lazy and just warp something in. Other two races gotta use that worker, hell Zerg loses one.

    SkutSkut on
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited September 2010
    You aren't allowed to complain, Terrans are the best at harassment, best at turtling, best at 1-basing, best @ sieging....

    FuriousJodo on
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  • TheStigTheStig Registered User regular
    edited September 2010
    Best at creeping the map.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    You aren't allowed to complain, Terrans are the best at harassment, best at turtling, best at 1-basing, best @ sieging....

    You guys have a mobile siege tank that can walk up cliffs! 4 less range but tanks need spotters to use all their range, and they sit there and can't move in siege mode! :P

    SkutSkut on
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited September 2010
    Our mobile siege tank can be hit by every single unit in the game. :(

    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    Yeah it has its weaknesses I'm just over exaggerating all of tosses strengths.

    Also I'm tired of having to gg if I only have 3 marines and a zealot sneaks into my base. Bunkers and Zealots got a build time increase so it's even hard to fend off closeys and seriously marine's can't kite zealots they catch up when you stop to fire and move about the same speed and a zealot can kill 3 marines by itself.

    SkutSkut on
  • MonoxideMonoxide Registered User, ClubPA regular
    edited September 2010
    SkutSkut wrote: »
    Yeah it has its weaknesses I'm just over exaggerating all of tosses strengths.

    Also I'm tired of having to gg if I only have 3 marines and a zealot sneaks into my base. Bunkers and Zealots got a build time increase so it's even hard to fend off closeys and seriously marine's can't kite zealots they catch up when you stop to fire and move about the same speed and a zealot can kill 3 marines by itself.

    your ramp should definitely be walled off by the time a toss player can get a single zealot to your ramp

    and you are doing it wrong if you can't kite a zealot with 3 marines

    Monoxide on
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    Monoxide wrote: »
    SkutSkut wrote: »
    Yeah it has its weaknesses I'm just over exaggerating all of tosses strengths.

    Also I'm tired of having to gg if I only have 3 marines and a zealot sneaks into my base. Bunkers and Zealots got a build time increase so it's even hard to fend off closeys and seriously marine's can't kite zealots they catch up when you stop to fire and move about the same speed and a zealot can kill 3 marines by itself.

    your ramp should definitely be walled off by the time a toss player can get a single zealot to your ramp

    and you are doing it wrong if you can't kite a zealot with 3 marines

    Not if he sends a probe right away on steps and 4 zealots magic in my base at the 6 minute mark.:x

    SkutSkut on
  • MonoxideMonoxide Registered User, ClubPA regular
    edited September 2010
    why are you letting anyone build pylons in your base?

    Monoxide on
  • SkyGheNeSkyGheNe Registered User regular
    edited September 2010
    More importantly, why do you only have 3 marines by the time he has warp tech.

    SkyGheNe on
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited September 2010
    Updated the OP now with 100% more cakes.

    I know you're asking, "Dover, how come you didn't post the picture of this cake?"
    Starcraft-cake.jpg

    Because that cake won the SC2 Beta contest and mine didn't! Therefore, my cake gets top billing in the thread. Beware my OP OP powers!!

    Also, I added links to the TL tournament tracker, Gretorp's stream, GomTV, and I condensed the info into spoilers for less clutter.

    What else would you guys like to see?

    MNC Dover on
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    Switch ID: MNC Dover SW-1154-3107-1051
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  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    You forgot "t"

    3cl1ps3 on
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited September 2010
    lol

    Lilnoobs on
  • DerrickDerrick Registered User regular
    edited September 2010
    Trus wrote: »
    isn't there something like a larva timer? something that plays a sound every 40 (ingame) seconds? or would that be considered a cheating tool even?

    Exoplasm made something like that, I couldn't get it be timed correctly so I kind of gave up on it.

    Couldn't you just set up something on your computer to play a tone every 40 seconds? (or however many seconds it actually is on "faster" speed).

    I'm thinking of switching to zerg and that was the first thing I thought of. Well after thinking "Hey I can just check the clock now and use the ability every x seconds."

    Derrick on
    Steam and CFN: Enexemander
  • eeSanGeeSanG I slice like a goddamn hammer. Registered User regular
    edited September 2010
    Umm about the OP. Might want to update my rank as Diamond for the basics write-up section as some might not find Gold/Platinum to be qualified for advice giving.

    eeSanG on
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    Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
  • exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    Derrick wrote: »
    Trus wrote: »
    isn't there something like a larva timer? something that plays a sound every 40 (ingame) seconds? or would that be considered a cheating tool even?

    Exoplasm made something like that, I couldn't get it be timed correctly so I kind of gave up on it.

    Couldn't you just set up something on your computer to play a tone every 40 seconds? (or however many seconds it actually is on "faster" speed).

    I'm thinking of switching to zerg and that was the first thing I thought of. Well after thinking "Hey I can just check the clock now and use the ability every x seconds."

    As Trus mentioned, I made an app to do that, but it is hard to approximate the time correctly. Check my sig.

    exoplasm on
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    SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
  • exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    Also, apprently SEA and EU got a new patch before NA did.
    StarCraft II: Wings of Liberty – Patch 1.1.1
    Bug Fixes
    Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
    Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
    Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
    Fixed an issue where players watching older replays or saved games would experience stuttering.
    Fixed an issue where some Mac users were unable to join games properly.

    exoplasm on
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    SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2010
    exoplasm wrote: »
    Also, apprently SEA and EU got a new patch before NA did.
    StarCraft II: Wings of Liberty – Patch 1.1.1
    Bug Fixes
    Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
    Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
    Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
    Fixed an issue where players watching older replays or saved games would experience stuttering.
    Fixed an issue where some Mac users were unable to join games properly.

    Ok so they patched out lazy mineral boosting but we can still do it with individual right clicks.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • MelokuMeloku Ask me about my Illusions Registered User regular
    edited September 2010
    Funday monday starting now, for all of you who care.

    (It should be all of you)

    Meloku on
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    Oh man the next gsl event

    LiveForever (T) vs Maka (T)
    Cool (Z) vs InCa (P)
    Tester (P) vs Rainbow (T) (gogo rainbow!)
    Ensnare (T) vs HongUn (P)

    SkutSkut on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited September 2010
    Can someone give some advice for a new player outside of the stuff in the OP? I understand the ideas of macro and micro, and to keep building collectors, ect., but I still feel like I'm just scrambling when I'm playing and I'm only running about 1/3 of my games in bronze league. I've only been playing Terran, since I'm familiar with them from the campaign.

    I need stuff like build orders, general macro advice, ect. Like, is there a way to see how many SCV's you have mining or gassing on a given mineral patch or geyser? Build orders especially...just, where the hell do I go from here? It fucking blows to just get rolled constantly.

    http://www.sc2replayed.com/replays/85935-1v1-terran-steppes-of-war

    Gold player here, and I main Zerg, so I might be wrong in some things.

    First mistake:

    You send your reapers in a straight line to your opponent's base. Their ability to jump over cliffs means you should approach the base from the side, the front will always have all your opponent's units and defenses. Those 3 reapers could have taken 8-10 SCVs out easily before the marines would have gotten there, they were way out infront.

    Reapers are only good at early game, they take a long time to come out and marines hard counter them, yet you kept on producing them. Use them only as a harass unit, or in any case snipe supply depots early game.

    You also teched too much, and didn't build enough units first. You were getting stimpack and marine shield at the same time, yet you barely had any marines built, then you also started building missile turrets, when you didn't even know if your opponent had air units, you needed to scout/scan more.

    You kept blindly sending your reapers to spots you didn't know what was there, around the 14:45 mark, the enemy had his forces concentrated in the middle of the field, just doing nothing. You had your 2 reapers moving up, and you could have spotted him from the ledge without him seeing you, but you simply jumped off the ledge right into siege tanks. Had you been able to get those 2 reapers into his base, you would have done a lot of damage, it was completely undefended.

    You suicided your Vikings, right into the siege tanks, you should have simply let them go to the enemy base and wreak havoc there, your opponent surely would have panicked and retreated. Also note, he only has 11 SCVs after you killed some of them, your macro was way ahead of his, you should have had so many more units, but like I said, you teched too much and tried to get too many different things at once.

    You built another command center, when you hadn't even started mining out of your first expo, no need to do that.

    Your opponent didn't have any anti-air units, you could have lifted most buildings out of there.

    Reaper at 20:00 again, they're terrible mid and late game, don't use them, specially when you've just lost your main.

    Bears repeating: Scout more, he was one basing the whole thing with 11 SCV's and mainly tanks and marauders. Banshees would have completely annihilated him.

    Gamereplays.org is the replay site which let's you use the neat image.

    Satsumomo on
  • MaratastikMaratastik Just call me Mara, please! Registered User regular
    edited September 2010
    It's games like this that make me want to say terran is OP. While I don't necessarily take that stance, I still think terran infantry is a bit too mobile, strong, cheap, and quick to build. Not any one of these one aspects is unbalanced, but I feel that combined it may be a bit too much. For example, in this game(I certainly made a lot of mistakes), I had double his workers, was ahead by 20-30 food for most of the game, yet my army couldn't do anything, even though he was floating 1000-1500 minerals pretty consistently. I mean christ I had double the workers, he floats a ton of money, but his army is still able to beat mine...this does not seem right. This is also the perfect example of why toss needs colossi/templar, but I never got them this game due to the constant pressure. I was always trying to warp in reinforcements and never felt like I had the window to tech. And before anyone yells forcefield his army...I was trying. But you can't when he won't sit still. He just slowly kept picking off zealots and I couldn't do anything.

    repimg-33-152932.jpg

    Maratastik on
  • iowaiowa Registered User regular
    edited September 2010
    tester v rainbow is gunna be so good

    god tester vs that bunker rush in that one game was so sexy

    iowa on
  • exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    FML I just lost to a Protoss on Metal because I forgot that the spire exists. For my alienware tournament match.

    exoplasm on
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  • TheStigTheStig Registered User regular
    edited September 2010
    That looked surprisingly strong.

    TheStig on
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  • iowaiowa Registered User regular
    edited September 2010
    artosis kinda steals tasteless' thunder in these casts. I kind of like him when he gets real excited and starts yelling but that happens almost every game. tasteless saves the nerd voice raising for special moments

    iowa on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited September 2010
    iowa wrote: »
    tester v rainbow is gunna be so good

    god tester vs that bunker rush in that one game was so sexy

    ohman is that the matchup? that's another match that could easily be the finals

    also they are the two I'm rooting for what do I do!!?!?!?

    Variable on
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  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited September 2010
    iowa wrote: »
    artosis kinda steals tasteless' thunder in these casts. I kind of like him when he gets real excited and starts yelling but that happens almost every game. tasteless saves the nerd voice raising for special moments

    I like tasteless way more

    not that I think artosis is bad

    Variable on
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