I'm sooooo tired of protoss warping shit in my base shenanigans. This time it was first pylon outside the base on Xel'Naga caverns, then a Gateway inside, followed by a forge. As expected, I'm forced to pull four SCVs per warp-in to kill them, and as expected, he cancels them just before completion.
And of course, because he's now got this huge mineral surplus, there is absolutely no way for me to punish him, because he remakes them in his base, and gets a cannon or two up in a wall off at his ramp.
He then smartly canceled two building stargates when I scanned them and went 4 gate chargelots. That's it. Nothing else. I overreacted to the potential for VRs, and then misinterpreted the mass zealots as not being his whole army. I figured "Where's the gas going to? He must have something!" Nope, just zealots. And I didn't macro up enough ground forces.
I just loathe that shit. For the price of a pylon, and delayed buildings, he can completely throw me off my build, and pull nearly all my SCVs off mining for 30 - 40 seconds. If I don't respond, he can proxy my face in. I cannot think of any drawback to opening that way. There's no way to muster enough pressure fast enough to punish him for it if I see it, even on short maps.
My mind completely freezes when I see my opponent (AI or otherwise) come at me with a sizeable force. I get terrified, mass select, and attack move to certain demise. Every. Single. Time.
My mind is still in the 'Oh, if I have more mans, I can take out his less mans!' mentality, and I need to cut that shit out.
man just found out, or am using maybe its not new, an awesome strategy with Terran.
against protos:
full stack of mix of marines and mauraders, 2-3 siege tanks, 2 medivacs.
zerg:
same thing except no mauraders, just go for marines
terran:
is tricky, cause if the guy also has siege tanks, you have to mexican stand off him while u get a nuke, or something.
nukes actually seem overpowered, cause they are so quick to build and the drop time seems really short, like maybe 3 or 4 secs.
this is an early kinda rush stratgy as soon as you get the 2 siege tanks you go.
L.E.O. on
0
VariableMouth CongressStroke Me Lady FameRegistered Userregular
edited October 2010
day9 is a fucking pro at uploading his dailies to blip quickly
or if it happens automagically or someone else does it... well someone in the chain is a pro, I know that.
edit - well, this one doesn't seem to quite be working for me. I'm still gonna leave the compliment
also I just ordered my ny comic con tickets, if anyone is going. I'm obviously gonna check out the whole thing but I want to find the sc2 schedule because that's what I most care about.
FYNATH WHERE ARE YOU
WE HAVE 3S TEAMS TO BEAT DOWN WITH SWARMS OF BANELINGS
Sorry. Finally picked up Reach on Monday. I may reappear some day soon.
Or maybe I will be around for threes for this funday nonsense. Who knows. But I haven't really been keeping up on the thread, so maybe I will idle in mumble or something. :P
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Not that anyone has recognized it, though.
http://ebooks.ebookmall.com/ebook/5334-ebook.htm
Google is your friend.
Also DMR, your name is a pharmaceutical product... a special kind of pills for men, to be precise.
THE NEW THREAD!!
Legends of Runeterra: MNCdover #moc
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And of course, because he's now got this huge mineral surplus, there is absolutely no way for me to punish him, because he remakes them in his base, and gets a cannon or two up in a wall off at his ramp.
He then smartly canceled two building stargates when I scanned them and went 4 gate chargelots. That's it. Nothing else. I overreacted to the potential for VRs, and then misinterpreted the mass zealots as not being his whole army. I figured "Where's the gas going to? He must have something!" Nope, just zealots. And I didn't macro up enough ground forces.
I just loathe that shit. For the price of a pylon, and delayed buildings, he can completely throw me off my build, and pull nearly all my SCVs off mining for 30 - 40 seconds. If I don't respond, he can proxy my face in. I cannot think of any drawback to opening that way. There's no way to muster enough pressure fast enough to punish him for it if I see it, even on short maps.
My mind is still in the 'Oh, if I have more mans, I can take out his less mans!' mentality, and I need to cut that shit out.
Back in the beta, my old account extension (the sequence of 3 numbers used to be a word you could choose) pretty much gave it away.
against protos:
full stack of mix of marines and mauraders, 2-3 siege tanks, 2 medivacs.
zerg:
same thing except no mauraders, just go for marines
terran:
is tricky, cause if the guy also has siege tanks, you have to mexican stand off him while u get a nuke, or something.
nukes actually seem overpowered, cause they are so quick to build and the drop time seems really short, like maybe 3 or 4 secs.
this is an early kinda rush stratgy as soon as you get the 2 siege tanks you go.
or if it happens automagically or someone else does it... well someone in the chain is a pro, I know that.
edit - well, this one doesn't seem to quite be working for me. I'm still gonna leave the compliment
also I just ordered my ny comic con tickets, if anyone is going. I'm obviously gonna check out the whole thing but I want to find the sc2 schedule because that's what I most care about.
Mass marines. A-move to victory.
Sorry. Finally picked up Reach on Monday. I may reappear some day soon.
Or maybe I will be around for threes for this funday nonsense. Who knows. But I haven't really been keeping up on the thread, so maybe I will idle in mumble or something. :P