The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Wario Ware: Smooth Moves

Caffeine_WizardCaffeine_Wizard Registered User new member
edited February 2007 in Games and Technology
Are there toys?
I've completed the four elephant sections, and I've unlocked the games and othe things...but no toy room thingy?

What gives?

I figured I'd check here first.

Random access to the river is postponed. Remember that all government motion is set standard by designated "re-dos" by the computer elitist. I understand because I can stand, not willingly, but substantially...this is the remix pattern I've told you about. It's ridiculous, I'm ridiculous, and the only difference between you and me is that I can create gravity through gravy left-overs!
Caffeine_Wizard on
«1

Posts

  • PoochPooch Registered User regular
    edited January 2007
    No, unlockables are pretty slim compared to the other games, which is a shame considering how awesome some of them would be with the Wiimote.

    Pooch on
  • Caffeine_WizardCaffeine_Wizard Registered User new member
    edited January 2007
    Boo

    Caffeine_Wizard on
    Random access to the river is postponed. Remember that all government motion is set standard by designated "re-dos" by the computer elitist. I understand because I can stand, not willingly, but substantially...this is the remix pattern I've told you about. It's ridiculous, I'm ridiculous, and the only difference between you and me is that I can create gravity through gravy left-overs!
  • LavaKnightLavaKnight Registered User regular
    edited January 2007
    Boourns

    LavaKnight on
  • TxdoHawkTxdoHawk Registered User regular
    edited January 2007
    Pooch wrote:
    No, unlockables are pretty slim compared to the other games, which is a shame considering how awesome some of them would be with the Wiimote.

    This was really dissapointing to hear about in reviews. Regardless, I already have a copy of the game (bought online with a gift card) on the way, where it will wait for my tax return and subsequent Wii purchase. I can't say no to Wario Ware.

    TxdoHawk on
    TuxedoHawk.png
  • BartholamueBartholamue Registered User regular
    edited January 2007
    At least there is Pyoro.

    Bartholamue on
    Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
  • TheySlashThemTheySlashThem Registered User regular
    edited January 2007
    I thought the bonus games were pretty sweet. Tower tennis in particular.

    TheySlashThem on
  • AlphaTwoAlphaTwo Registered User regular
    edited January 2007
    I thought the bonus games were pretty sweet. Can shooter and Balloon Trip 3D in particular.

    AlphaTwo on
  • wobblyheadedbobwobblyheadedbob Registered User regular
    edited January 2007
    AlphaTwo wrote:
    I thought the bonus games were pretty sweet. Can shooter and Balloon Trip 3D in particular.

    God, I loooooooove Can Shooter.

    wobblyheadedbob on
  • bruinbruin Registered User regular
    edited January 2007
    I wish there was a ton of ridiculous unlockables like Twisted, but all the stuff in Smooth Moves is awesome. I genuinely enjoy all the stuff that's in Smooth Moves.

    Except the game where you raise and lower flags...that sucks.

    bruin on
  • AlecAlec Louisville, KYRegistered User regular
    edited January 2007
    If only it didn't take 30 minutes to beat. :'(

    Alec on
  • AlphaTwoAlphaTwo Registered User regular
    edited January 2007
    bruin wrote:
    I wish there was a ton of ridiculous unlockables like Twisted, but all the stuff in Smooth Moves is awesome. I genuinely enjoy all the stuff that's in Smooth Moves.

    Except the game where you raise and lower flags...that sucks.
    Not Red! Not Up!

    AlphaTwo on
  • xWonderboyxxWonderboyx Registered User regular
    edited January 2007
    AlphaTwo wrote:
    bruin wrote:
    I wish there was a ton of ridiculous unlockables like Twisted, but all the stuff in Smooth Moves is awesome. I genuinely enjoy all the stuff that's in Smooth Moves.

    Except the game where you raise and lower flags...that sucks.
    Not Red! Not Up!
    I have yet to successfully complete a flag one.

    xWonderboyx on
    shark2.jpg
    XBL - Follow Freeman
  • wobblyheadedbobwobblyheadedbob Registered User regular
    edited January 2007
    Alec wrote:
    If only it didn't take 30 minutes to beat. :'(

    Seriously, it feels as if the game is only a quarter finished. Good thing the multiplayer is awesome. (I love bungee buddies.)

    wobblyheadedbob on
  • bruinbruin Registered User regular
    edited January 2007
    AlphaTwo wrote:
    bruin wrote:
    I wish there was a ton of ridiculous unlockables like Twisted, but all the stuff in Smooth Moves is awesome. I genuinely enjoy all the stuff that's in Smooth Moves.

    Except the game where you raise and lower flags...that sucks.
    Not Red! Not Up!
    I have yet to successfully complete a flag one.
    Yeah, I played it like twice then went back to rocking out with Tower Tennis.

    Seriously, the Tower Tennis song is one of my favorite songs ever in a game.

    bruin on
  • RilRil Registered User regular
    edited January 2007
    Pyoro S FTMFW.

    Ril on
    tablocks10hk.png
  • ChenChen Registered User regular
    edited January 2007
    Wait, how does Pyoro work with the controller?

    Chen on
    V0Gug2h.png
  • LunkerLunker Registered User regular
    edited January 2007
    Alec wrote:
    If only it didn't take 30 minutes to beat. :'(

    Seriously, it feels as if the game is only a quarter finished. Good thing the multiplayer is awesome. (I love bungee buddies.)
    ... what else were you guys expecting?

    I'm not being sarcastic, I'm just genuinely confused why people are saying "Man, Wario Ware is so short," when the emphasis is entirely on replaying for high scores and playing until you pass out from being dizzy. If you're only playing each stage once, where you only play 10-15 games until you beat one boss encounter, and then never going back ... you're missing out on the meat of the game.

    It's like saying "Man, Rez is sooooo short, it only takes an hour to beat the whole thing." Or "Man, Metal Slug? It gives you infinite continues, so it only took me 45 minutes to beat MS1. Such a waste."

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • PoochPooch Registered User regular
    edited January 2007
    Chen wrote:
    Wait, how does Pyoro work with the controller?
    [spoiler:b51409d326]It's a vertical "shooter" where the pointer on the screen is Pyoro and you attack by extending your beak.[/spoiler:b51409d326]

    Pooch on
  • schlewschlew Registered User regular
    edited January 2007
    Chen wrote:
    Wait, how does Pyoro work with the controller?

    [spoiler:4a2e8c80e7]It plays like a vetical schmup. You move Pyoro anywhere on the screen as it scrolls up. The little bugs come at you in rows, if you can attack them all at once you get a higher bonus score. There's a lot of little cool things that occurs as the game progresses , common to Pyoro. Overall, a really good Pyoro. Probably my 2nd favourite version (first being Pyoro 2 on the original Wario Ware)[/spoiler:4a2e8c80e7]

    Edit: CURSES...beaten...

    schlew on
  • AlecAlec Louisville, KYRegistered User regular
    edited January 2007
    By "beat" I mean BEAT.

    For instance, in previous WarioWares, you must first play the same guy over and over again to unlock all mini games. This isn't a problem with Smooth Moves because because there aren't very many mini games in comparison to past WarioWares.

    Also in previous ones, you must beat each mini like friggen 30 times in a row to get a "flower" or whatever, for that mini game. Getting all flowers for one character took FOREVER, and then you got a sweet toy out of it.

    There is *none* of that in Smooth Moves. I had unlocked everything in around 30 minutes.

    And I've had 12 people over before for some massive multiplayer, and there is only so much of that before it gets old. :-\

    Alec on
  • PoochPooch Registered User regular
    edited January 2007
    Is Pyoro an actual game series outside of the Warioware games?

    I seriously never heard of him before the minigame in Touched.

    Pooch on
  • ImranImran Registered User regular
    edited January 2007
    Alec wrote:
    If only it didn't take 30 minutes to beat. :'(
    I got a line in Tetris and quit, successfully doing everything possible in the game.

    I promptly returned the game and demanded by money back.

    Imran on
    nanasigsmallerrj4.jpg
  • AlecAlec Louisville, KYRegistered User regular
    edited January 2007
    Imran wrote:
    Alec wrote:
    If only it didn't take 30 minutes to beat. :'(
    I got a line in Tetris and quit, successfully doing everything possible in the game.

    I promptly returned the game and demanded by money back.

    As much as I LOL'ed, I must still say it's kind of a different experience.

    I've never gotten tired of Tetris.

    Alec on
  • xWonderboyxxWonderboyx Registered User regular
    edited January 2007
    Alec wrote:
    By "beat" I mean BEAT.

    For instance, in previous WarioWares, you must first play the same guy over and over again to unlock all mini games. This isn't a problem with Smooth Moves because because there aren't very many mini games in comparison to past WarioWares.

    Also in previous ones, you must beat each mini like friggen 30 times in a row to get a "flower" or whatever, for that mini game. Getting all flowers for one character took FOREVER, and then you got a sweet toy out of it.

    There is *none* of that in Smooth Moves. I had unlocked everything in around 30 minutes.

    And I've had 12 people over before for some massive multiplayer, and there is only so much of that before it gets old. :-\
    I'm either playing a different game or you are some sort of Wario Ware god. Unlocking EVERYTHING in 30 minutes? That's a pretty fast pace of play. It took me about an hour of casual play to beat the game, and I still haven't really unlocked all the extra games (I'm missing a few here and there on some of the characters).

    I think a couple people are making a big deal out of nothing.

    xWonderboyx on
    shark2.jpg
    XBL - Follow Freeman
  • ArminasArminas Student of Life SF, CARegistered User regular
    edited January 2007
    ...it took me more than 30 minutes to unlock everything. :( Wait, I haven't even unlocked everything T_T (just missing a blossom for everyone I guess so I can get this Pyoro I keep hearing about)

    I didn't think the game was too long or too short, there's enough content keeping me entertained and I enjoyed it a lot more than Rayma's Raving Rabbids because of the sillier and (what I feel) better made multiplayer. Then again, this is the first WarioWare game I've ever played much less owned.

    Arminas on
  • AlecAlec Louisville, KYRegistered User regular
    edited January 2007
    Alec wrote:
    By "beat" I mean BEAT.

    For instance, in previous WarioWares, you must first play the same guy over and over again to unlock all mini games. This isn't a problem with Smooth Moves because because there aren't very many mini games in comparison to past WarioWares.

    Also in previous ones, you must beat each mini like friggen 30 times in a row to get a "flower" or whatever, for that mini game. Getting all flowers for one character took FOREVER, and then you got a sweet toy out of it.

    There is *none* of that in Smooth Moves. I had unlocked everything in around 30 minutes.

    And I've had 12 people over before for some massive multiplayer, and there is only so much of that before it gets old. :-\
    I'm either playing a different game or you are some sort of Wario Ware god. Unlocking EVERYTHING in 30 minutes? That's a pretty fast pace of play. It took me about an hour of casual play to beat the game, and I still haven't really unlocked all the extra games (I'm missing a few here and there on some of the characters).

    I think a couple people are making a big deal out of nothing.

    An hour is STILL too short to me, but it wouldve been acceptable considering it's a WarioWare game.

    I guess I'm just bummed about the lack of toys.

    Alec on
  • SUPERSUGASUPERSUGA Registered User regular
    edited January 2007
    Adding little unlockables once you get a certain score in each stage, say 30, would have greatly extended the play time and would have been such a tiny thing.

    That said I'm content with it, I feel multiplayer could have been so much better though.

    SUPERSUGA on
  • Blitz RawketBlitz Rawket Registered User regular
    edited January 2007
    I was really excited about this, but I have a couple friends with it and thus don't feel at all compelled to grab it. Touched kept me entertained for the longest time just trying to max out scores for individual mini-games and tinkering around with the easter eggs. Smooth Moves doesn't give me any of that--but I wouldn't have minded if multiplayer included more options. The console Wario Wares are supposed to be driven primarily by multiplayer but this game's is remarkably shallow. I have no problem with the games that are there, but god, they're devoid of options. It'd be nice if I got to pick particular sets of mini-games to cycle through with my friends, or got to play in a way that gave me more than three turns by the time it finished.

    Blitz Rawket on
  • BartholamueBartholamue Registered User regular
    edited January 2007
    I'd have to agree that not being able to get high scores on each individual game really sucked the replay value out of it. That's what I loved about the other games, even though I was never able to do that in any other one than Microgames.

    Bartholamue on
    Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
  • mekman 2mekman 2 a goober Registered User regular
    edited January 2007
    Can shooter [spoiler:4273e58bc5] One handed wii shooting gallery. Thank you Nintendo [/spoiler:4273e58bc5]

    mekman 2 on
  • YehoshuaYehoshua Registered User regular
    edited January 2007
    I think the main problem I have is with multiplayer. Deciding to only use 1 'mote play was a bad decision in my mind, since they really can't speed up the hand-offs too much, due to the wrist strap.

    Yehoshua on
  • AlphaTwoAlphaTwo Registered User regular
    edited January 2007
    Yehoshua wrote:
    I think the main problem I have is with multiplayer. Deciding to only use 1 'mote play was a bad decision in my mind, since they really can't speed up the hand-offs too much, due to the wrist strap.
    It's not needed. Noticed that "The Waiter" form, and "Drop it" were both removed from any multiplayer game?

    AlphaTwo on
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    I got it as a gift. And I'm so glad I did, because it is a elegant and marvelous game, but I would never ever pay any money for it.

    apotheos on


    猿も木から落ちる
  • mr_sweetcandymr_sweetcandy Registered User regular
    edited January 2007
    Yehoshua wrote:
    I think the main problem I have is with multiplayer. Deciding to only use 1 'mote play was a bad decision in my mind, since they really can't speed up the hand-offs too much, due to the wrist strap.

    The multiplayer is great, 10 player single-elimination is awesome.

    What is it that people find so unappealing about the multiplayer?

    mr_sweetcandy on
  • SynapseSynapse Registered User regular
    edited January 2007
    ....How do you even PLAY the multi???? It has a newspaper over the option. As soon as I go the game i wanted to sit down and blast through it with a few of my friends, but walked away incredibly frustrated not know HOW THE FUCK to even access it.

    Synapse on
    brawl code: 1719-2854-9722
  • DaedalusDaedalus Registered User regular
    edited January 2007
    Synapse wrote:
    ....How do you even PLAY the multi???? It has a newspaper over the option. As soon as I go the game i wanted to sit down and blast through it with a few of my friends, but walked away incredibly frustrated not know HOW THE FUCK to even access it.

    You have to unlock it through single player first, by beating [spoiler:df1766338c]Mini-Wario[/spoiler:df1766338c]

    They do this so you don't get confused as fuck not knowing what the forms are and such in multi.


    The only thing about it that bugs me is the Temple of Form. You know, where you replay the minigames you've gotten? It just runs through them three times, one for each level, all on one set speed. I wanted something like Twisted, where it gets faster and faster until you lose, like a high score challenge.

    Oh, well.

    Daedalus on
  • Torso BoyTorso Boy Registered User regular
    edited January 2007
    I think this game is a very good reason to buy the system. Not THE reason, but one of them.

    The "final" dancing game (boss stage for mini Warios) is so much fun, and it's awesome as fuck in a party setting.

    I agree that the one-wiimote thing was kind of sucky. It'd be appreciated as an option, certainly, but I'd also like to be able to just sit on my couch. We did a six-player survival game, and it was fun as hell, but we pretty much all had to stand and shuffle around all the time.

    Torso Boy on
  • TheySlashThemTheySlashThem Registered User regular
    edited January 2007
    Man, so many people shitting on the multiplayer.

    Personally, I think it's the bee's knees.

    TheySlashThem on
  • bruinbruin Registered User regular
    edited January 2007
    Man, so many people shitting on the multiplayer.

    Personally, I think it's the bee's knees.
    Seriously, I've played with my friends for an hour or two pretty much every night since release. There could be a couple more options or game modes or whatever, but what's in there is great.

    :| Lots of people shitting on this game here. I really love it. Probably my favorite WarioWare game.

    bruin on
  • BlackDog85BlackDog85 Registered User regular
    edited January 2007
    Just picked this one up today with a gift card, already loving the single player mode.

    While it sucks that I can't go for high score challenges on each of the games (which was always one of the biggest parts of the originals), I'll at least be content to go for high scores on each individual character level, I 'spose.

    Can't wait to try multi-player, though. Gotta bring this one to school to use on my friend's Wii, since we've got a house full of people there.

    BlackDog85 on
    KeithBeKnives.png
    Wii Code: 5700 4466 3616 6981 (PM if y'all add me)
Sign In or Register to comment.