Wii Systems Programmer Posted 1/25/07
We have an immediate opening for a Wii Systems Programmer. This position will be responsible for implementing our core 3D graphics and audio systems on the Wii. This is a full time position at our San Rafael location.
* Responsibilities o Migrate core components of D3D based PC game engine to the Wii
o Implement additional platform specific features
o Modify and support existing art and production path to accommodate Wii production
o Contribute to the design and direction of Telltale Technology and products.
* Requirements
o Fluent C/C++ (templates, design patterns, STL, etc). Minimum 2 years professional experience.
o Experience designing and building game systems on consoles.
o Minimum of 1 shipped game title.
o Teamwork, communication, interpersonal and organizational skills are essential.
o Attentive to detail
* Additional Preferred
o Prior experience with Wii or GameCube.
o Working knowledge of Lua implementation.
o C# experience.
o Maya experience (as a user and API).
o Experience in natural language processing. o Love of adventure games.
Looks like Sam and Max on the Wii is becoming a reality.
Wii Systems Programmer Posted 1/25/07
We have an immediate opening for a Wii Systems Programmer. This position will be responsible for implementing our core 3D graphics and audio systems on the Wii. This is a full time position at our San Rafael location.
* Responsibilities o Migrate core components of D3D based PC game engine to the Wii
o Implement additional platform specific features
o Modify and support existing art and production path to accommodate Wii production
o Contribute to the design and direction of Telltale Technology and products.
* Requirements
o Fluent C/C++ (templates, design patterns, STL, etc). Minimum 2 years professional experience.
o Experience designing and building game systems on consoles.
o Minimum of 1 shipped game title.
o Teamwork, communication, interpersonal and organizational skills are essential.
o Attentive to detail
* Additional Preferred
o Prior experience with Wii or GameCube.
o Working knowledge of Lua implementation.
o C# experience.
o Maya experience (as a user and API).
o Experience in natural language processing. o Love of adventure games.
Looks like Sam and Max on the Wii is becoming a reality.
Or, you know, Bone.
How big are the episodes generally? Would this be feasible as a Wii Download Service game?
Wii Systems Programmer Posted 1/25/07
We have an immediate opening for a Wii Systems Programmer. This position will be responsible for implementing our core 3D graphics and audio systems on the Wii. This is a full time position at our San Rafael location.
* Responsibilities o Migrate core components of D3D based PC game engine to the Wii
o Implement additional platform specific features
o Modify and support existing art and production path to accommodate Wii production
o Contribute to the design and direction of Telltale Technology and products.
* Requirements
o Fluent C/C++ (templates, design patterns, STL, etc). Minimum 2 years professional experience.
o Experience designing and building game systems on consoles.
o Minimum of 1 shipped game title.
o Teamwork, communication, interpersonal and organizational skills are essential.
o Attentive to detail
* Additional Preferred
o Prior experience with Wii or GameCube.
o Working knowledge of Lua implementation.
o C# experience.
o Maya experience (as a user and API).
o Experience in natural language processing. o Love of adventure games.
Looks like Sam and Max on the Wii is becoming a reality.
Or, you know, Bone.
How big are the episodes generally? Would this be feasible as a Wii Download Service game?
No, no...there was a whole bunch of stuff about Sam and Max coming to the Wii awhile back. That's almost definitely what this is about.
Also, I think it's safe to say that Sam and Max is much more popular than Bone. Then again, I wouldn't mind both series coming to the Wii.
How big are the episodes generally? Would this be feasible as a Wii Download Service game?
No, no...there was a whole bunch of stuff about Sam and Max coming to the Wii awhile back. That's almost definitely what this is about.
Also, I think it's safe to say that Sam and Max is much more popular than Bone. Then again, I wouldn't mind both series coming to the Wii.
Now all I need is a Wii.
The Bone games were put on hold, assumedly so that they could focus on the Sam and Max games.
Plus, they weren't very good. The puzzles, voice acting, graphics were all meh. The first episode was kind of overpriced at $10, and the demo for the second installment left me cold.
How big are the episodes generally? Would this be feasible as a Wii Download Service game?
No, no...there was a whole bunch of stuff about Sam and Max coming to the Wii awhile back. That's almost definitely what this is about.
Also, I think it's safe to say that Sam and Max is much more popular than Bone. Then again, I wouldn't mind both series coming to the Wii.
Now all I need is a Wii.
The Bone games were put on hold, assumedly so that they could focus on the Sam and Max games.
Plus, they weren't very good. The puzzles, voice acting, graphics were all meh. The first episode was kind of overpriced at $10, and the demo for the second installment left me cold.
Uhhh pronoun trouble here.... Are you saying the Bone games weren't very good or the new Sam and Max eps?
How big are the episodes generally? Would this be feasible as a Wii Download Service game?
No, no...there was a whole bunch of stuff about Sam and Max coming to the Wii awhile back. That's almost definitely what this is about.
Also, I think it's safe to say that Sam and Max is much more popular than Bone. Then again, I wouldn't mind both series coming to the Wii.
Now all I need is a Wii.
The Bone games were put on hold, assumedly so that they could focus on the Sam and Max games.
Plus, they weren't very good. The puzzles, voice acting, graphics were all meh. The first episode was kind of overpriced at $10, and the demo for the second installment left me cold.
Uhhh pronoun trouble here.... Are you saying the Bone games weren't very good or the new Sam and Max eps?
That is some excellent news. Sam & Max Hit the Road is one of my all-time favorites, and I don't have to imagine much to know exactly how smooth it will be to drive an adventure game with the Wiimote. It would be awesome if they could make the remote fire off quick little things like "That's nothing." or "I can't do that!" from Max or Sam when you mouse-over things.
I've been holding out on picking up the new series because my pc is outdated, and I just prefer to invest in console games these days. Sam&Max FTW.
This is really good news! Wii is dying for more 3rd party support, and Sam&Max has already proven to be good.
Besides, I´d just wish that the developers would realize that the wiimote can simply be used for point and click interfaces. No wiggling and gimmicks necessary.
The Bone games were put on hold, assumedly so that they could focus on the Sam and Max games.
Plus, they weren't very good. The puzzles, voice acting, graphics were all meh. The first episode was kind of overpriced at $10, and the demo for the second installment left me cold.
I hear the second one is actually better than the first.
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
edited January 2007
I wonder if they're going to release all of the episodes as one game for the wii. Cause I beat episode 3 in like... less then 5 hours. If it wasn't part of my GT subscription I'd have felt cheated.
But do adventure games sell? As much as I hope they do, I suspect they do not.
I think they generally do. It's kinda cyclic. Adventure games are getting back on the upswing and are becoming popular again. Look at some of those DS titles.
I know they won't but it would be nice to have some way of letting those of us who purchased the full season on PC get the Wii version for free or reduced cost.
That said I am so damn pleased with Sam and Max so far. Was waiting until the third episode is out (next week!) before I made a thread to spread the love.
Posts
It's everywhere.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Or, you know, Bone.
How big are the episodes generally? Would this be feasible as a Wii Download Service game?
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
No, no...there was a whole bunch of stuff about Sam and Max coming to the Wii awhile back. That's almost definitely what this is about.
Also, I think it's safe to say that Sam and Max is much more popular than Bone. Then again, I wouldn't mind both series coming to the Wii.
Now all I need is a Wii.
I hear kick3 has some at his store.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I hope that the Wii's library single-handedly consists of 50% adventure games.
I'd buy every single one.
Plus, they weren't very good. The puzzles, voice acting, graphics were all meh. The first episode was kind of overpriced at $10, and the demo for the second installment left me cold.
Uhhh pronoun trouble here.... Are you saying the Bone games weren't very good or the new Sam and Max eps?
I am a freaking nerd.
I've been holding out on picking up the new series because my pc is outdated, and I just prefer to invest in console games these days. Sam&Max FTW.
Registered member since '04, Lurking since '99!
Besides, I´d just wish that the developers would realize that the wiimote can simply be used for point and click interfaces. No wiggling and gimmicks necessary.
I hear the second one is actually better than the first.
What I meant was, that I am going to buy all of them.
I think they generally do. It's kinda cyclic. Adventure games are getting back on the upswing and are becoming popular again. Look at some of those DS titles.
TxdoHawk, you are my person of the month for bringing this information.
My favourite game ever... becoming a reality on Wii?
DarkPrimus was right, it is everywhere.
That said I am so damn pleased with Sam and Max so far. Was waiting until the third episode is out (next week!) before I made a thread to spread the love.
I'm still curious to see how they will implement the remote for that one.